delay |
false |
1 |
888ai_test.lua, line 17: delay(10)
ai_test.lua, line 20: delay(10)
ai_test.lua, line 28: --delay(5)
airport.lua, line 16: delay(0)
apartments.lua, line 15: delay(0)
arena.lua, line 15: delay(0)
barrio.lua, line 15: delay(0)
bh01.lua, line 333: delay(1)
bh01.lua, line 337: delay(1)
bh01.lua, line 353: delay(4)
bh01.lua, line 370: delay(15)
bh01.lua, line 418: delay(3)
bh02.lua, line 235: delay( 1.0 )
bh02.lua, line 282: delay(3)
bh02.lua, line 290: delay(5)
bh02.lua, line 306: delay(5)
bh02.lua, line 316: delay(3)
bh02.lua, line 322: delay(5)
bh02.lua, line 332: delay(1)
bh02.lua, line 345: delay(5)
bh02.lua, line 463: -- delay(3)
bh02.lua, line 466: -- delay(1)
bh02.lua, line 468: -- delay(3)
bh02.lua, line 470: -- delay(1)
bh02.lua, line 472: -- delay(1)
bh02.lua, line 494: delay(1)
bh02.lua, line 499: delay(1)
bh02.lua, line 501: delay(1)
bh02.lua, line 523: delay(2)
bh02.lua, line 623: delay( 3.0 )
bh02.lua, line 687: delay(1)
bh02.lua, line 797: delay( 1 )
bh02.lua, line 806: delay(1)
bh02.lua, line 859: delay( DETONATE_TRUCK_MESSAGES_VISIBLE_TIME_SECONDS + 1 )
bh02.lua, line 1007: delay(0.5)
bh02.lua, line 1032: delay(5)
bh02.lua, line 1073: delay(5)
bh02.lua, line 1075: delay(1)
bh02.lua, line 1081: delay(3)
bh02.lua, line 1086: delay(3)
bh02.lua, line 1095: delay(3)
bh03.lua, line 474: delay( 1.0 )
bh03.lua, line 506: delay(7)
bh03.lua, line 539: delay(1)
bh03.lua, line 593: delay(0.25)
bh03.lua, line 607: delay( 15 )
bh03.lua, line 673: delay(2)
bh03.lua, line 675: delay(7)
bh03.lua, line 681: delay(5)
bh03.lua, line 691: delay(0.25)
bh03.lua, line 702: delay( BETWEEN_GOO_NAGS_SECONDS )
bh03.lua, line 708: delay( 3.0 )
bh03.lua, line 719: delay( 3.0 )
bh03.lua, line 754: delay(2)
bh03.lua, line 766: delay(.25)
bh03.lua, line 773: delay(0.25)
bh03.lua, line 791: delay(1)
bh03.lua, line 850: delay( 3.0 )
bh03.lua, line 880: delay( 3.0 )
bh03.lua, line 901: delay( 20.0 )
bh03.lua, line 1076: delay( TIME_PER_RETURN_TO_DEFEND_UPDATE_SECONDS )
bh03.lua, line 1242: delay( delay_seconds )
bh03.lua, line 1359: delay( 2.0 )
bh03.lua, line 1510: delay(1)
bh03.lua, line 1526: delay(1)
bh03.lua, line 1532: delay(2)
bh03.lua, line 1539: delay(1)
bh03.lua, line 1554: delay( 2.0 )
bh03.lua, line 1562: delay( rand_float( 15.0, 17.5 ) )
bh03.lua, line 1585: delay( 1.0 )
bh03.lua, line 1742: delay( time_ms / 1000 )
bh03.lua, line 1874: delay(20)
bh03.lua, line 1946: --delay(delay_time)
bh03.lua, line 1975: delay(rand_float(0,1))
bh03.lua, line 2049: delay(1)
bh04.lua, line 241: delay(1.0)
bh04.lua, line 338: delay(1)
bh04.lua, line 425: delay(5)
bh04.lua, line 443: delay( delay_seconds )
bh04.lua, line 504: delay(5)
bh04.lua, line 529: delay(0.1)
bh04.lua, line 541: delay(0.5)
bh04.lua, line 544: delay(0.75)
bh04.lua, line 611: delay(4)
bh04.lua, line 625: delay(2)
bh04.lua, line 755: delay(3)
bh04.lua, line 791: delay(10)
bh04.lua, line 811: delay(0.5)
bh04.lua, line 854: delay(1.0)
bh04.lua, line 863: delay(2)
bh04.lua, line 869: delay(3)
bh04.lua, line 874: delay(3)
bh05.lua, line 340: delay(6)
bh05.lua, line 385: delay( 5.0 )
bh05.lua, line 454: delay( JESSICA_AFTER_GRABBED_PLAY_LINE_DELAY_SECONDS )
bh05.lua, line 509: delay(1)
bh05.lua, line 546: delay(6)
bh05.lua, line 597: delay( 1.0 )
bh05.lua, line 647: delay( 1.0 )
bh05.lua, line 672: delay(5)
bh05.lua, line 678: delay( 1 )
bh05.lua, line 687: delay(1)
bh05.lua, line 691: delay(1)
bh05.lua, line 774: delay( 0.25 )
bh05.lua, line 804: delay(8)
bh05.lua, line 835: delay(15)
bh05.lua, line 838: delay(30)
bh05.lua, line 889: delay( 1.5 )
bh05.lua, line 932: --delay(2)
bh05.lua, line 957: delay( 5.0 )
bh05.lua, line 969: delay( rand_int( 2, 8 ) )
bh05.lua, line 1022: delay(rand_int(4,7))
bh05.lua, line 1112: delay(5)
bh06.lua, line 208: delay(10)
bh06.lua, line 227: delay(15)
bh06.lua, line 242: delay(1)
bh06.lua, line 282: delay(2.0)
bh06.lua, line 291: delay(2)
bh06.lua, line 345: delay(1.0)
bh06.lua, line 423: delay(15.0)
bh06.lua, line 426: delay(25.0)
bh06.lua, line 471: delay(6)
bh06.lua, line 580: delay(3)
bh06.lua, line 592: delay(4-bike_num)
bh06.lua, line 601: delay(2)
bh06.lua, line 686: delay(2)
bh06.lua, line 689: delay(3)
bh07.lua, line 444: delay(2.0)
bh07.lua, line 517: delay(MOLOTOV_INTERVAL)
bh07.lua, line 522: delay(MOLOTOV_INTERVAL)
bh07.lua, line 527: delay(MOLOTOV_INTERVAL)
bh07.lua, line 659: delay(2)
bh07.lua, line 662: delay()
bh07.lua, line 671: delay(1)
bh07.lua, line 675: delay()
bh07.lua, line 865: delay(2)
bh07.lua, line 933: delay(4)
bh07.lua, line 949: delay(1)
bh07.lua, line 976: delay(3)
bh07.lua, line 1140: delay(4)
bh07.lua, line 1162: delay(3)
bh07.lua, line 1197: delay(3)
bh08.lua, line 278: delay(delay_s * COOP_PATHFIND_DELAY_FACTOR)
bh08.lua, line 280: delay(delay_s)
bh08.lua, line 295: delay(30)
bh08.lua, line 304: delay(1)
bh08.lua, line 341: delay(2)
bh08.lua, line 384: delay(2 * delay_factor * COOP_PATHFIND_DELAY_FACTOR)
bh08.lua, line 386: delay(2 * delay_factor)
bh08.lua, line 395: delay(2 * delay_factor * COOP_PATHFIND_DELAY_FACTOR)
bh08.lua, line 397: delay(2 * delay_factor)
bh08.lua, line 533: delay(1.0)
bh08.lua, line 539: delay(5.0)
bh08.lua, line 572: delay(1.0)
bh08.lua, line 578: delay(5.0)
bh08.lua, line 634: delay(1.0)
bh08.lua, line 655: delay(5)
bh08.lua, line 787: delay(delay_s)
bh08.lua, line 914: delay(delay_time * COOP_PATHFIND_DELAY_FACTOR)
bh08.lua, line 916: delay(delay_time)
bh08.lua, line 977: delay(3)
bh08.lua, line 982: delay(3)
bh08.lua, line 990: delay(3)
bh09.lua, line 503: delay(2)
bh09.lua, line 540: delay( 3.0 )
bh09.lua, line 543: delay( 15.0 )
bh09.lua, line 710: delay(3)
bh09.lua, line 831: delay(3)
bh09.lua, line 923: delay(6 * delay_factor)
bh09.lua, line 934: delay(2)
bh09.lua, line 948: delay( 1.0 )
bh09.lua, line 990: delay(delay_amount)
bh09.lua, line 1003: delay(1)
bh09.lua, line 1005: delay(2)
bh09.lua, line 1039: delay((i-1) * 4)
bh09.lua, line 1041: --delay(8)
bh09.lua, line 1046: delay( 2.0 )
bh09.lua, line 1136: delay(3)
bh09.lua, line 1143: delay(3)
bh10.lua, line 483: delay(3)
bh10.lua, line 497: delay(2)
bh10.lua, line 559: delay(5)
bh10.lua, line 604: delay(1)
bh10.lua, line 644: delay(1)
bh10.lua, line 647: delay(1)
bh10.lua, line 650: delay(1)
bh10.lua, line 653: delay(1)
bh10.lua, line 656: delay(1)
bh10.lua, line 668: delay(2)
bh10.lua, line 695: delay(2)
bh10.lua, line 725: delay(1)
bh10.lua, line 860: delay(1.0)
bh10.lua, line 1021: delay(rand_int(3,6))
bh10.lua, line 1070: delay(.2,.5)
bh10.lua, line 1114: delay(.5)
bh10.lua, line 1415: delay(Maero_throw_delay)
bh10.lua, line 1420: delay(0.5)
bh10.lua, line 1560: delay(20)
bh10.lua, line 1697: -- delay(1.0)
bh11.lua, line 215: delay(2)
bh11.lua, line 241: delay(6)
bh11.lua, line 327: delay(TABLE_PATROL_DELAYS[vehicle_id])
bh11.lua, line 400: delay(2)
bh11.lua, line 440: delay(2)
bh11.lua, line 479: delay(2)
bh11.lua, line 521: delay(2)
cdl01.lua, line 292: delay(.5)
cellphone.lua, line 1980: delay(offset)
chinatown.lua, line 15: delay(0)
clothing_store.lua, line 61: delay(1.2)
clothing_store.lua, line 676: delay(0.4)
clothing_store.lua, line 728: delay(0.4)
clothing_store.lua, line 1055: delay(0.4)
clothing_store.lua, line 1195: delay(0.4)
clothing_store.lua, line 1247: delay(0.4)
clothing_store.lua, line 1442: --delay(0.2)
completion.lua, line 2655: delay(offset)
coop_test.lua, line 141: delay( 1 )
coop_test.lua, line 159: delay( .25 )
coop_test.lua, line 290: delay(1)
coop_test.lua, line 295: delay(1)
docks.lua, line 15: delay(0)
downtown.lua, line 15: delay(0)
em01.lua, line 610: delay(1)
em01.lua, line 614: delay(4)
em01.lua, line 619: delay(1)
em01.lua, line 623: delay(26)
em01.lua, line 673: delay(2.0)
em01.lua, line 682: delay(2.0)
em01.lua, line 704: delay(3.0)
em01.lua, line 744: delay(1)
em01.lua, line 749: delay(3)
em01.lua, line 754: delay(2)
em01.lua, line 1296: delay(6.0)
em01.lua, line 1320: delay(0.25)
em01.lua, line 1325: delay(0.25)
em01.lua, line 1382: delay(missile_sequence[i])
em01.lua, line 1541: delay(2.0)
em01.lua, line 1622: delay(20.0)
em01.lua, line 1711: delay( 2.0 )
em01.lua, line 2122: delay(1.0)
em01.lua, line 2313: delay( 15.0 )
em01.lua, line 2388: delay(0.1)
em01.lua, line 2393: delay(0.1)
em01.lua, line 2429: delay(0.1)
em01.lua, line 2434: delay(0.1)
em01.lua, line 2453: delay(0.1)
em01.lua, line 2498: delay(1.0)
em01.lua, line 2555: delay(1.0)
em01.lua, line 2618: delay(rand_float(2.0, 6.0))
ep01.lua, line 409: delay(1.0)
ep01.lua, line 893: delay(2)
ep01.lua, line 1065: delay(2)
ep01.lua, line 1166: delay(0.4)
ep01.lua, line 1181: delay(5.0)
ep01.lua, line 1197: delay(1.0)
ep01.lua, line 1500: delay(1)
ep01.lua, line 1535: delay(1)
ep01.lua, line 1638: delay(rand_float(4,8))
ep01.lua, line 1648: delay(rand_int(10,15))
ep02.lua, line 467: delay(1)
ep02.lua, line 473: delay(1)
ep02.lua, line 507: --delay(2.0)
ep02.lua, line 581: delay(2)
ep03.lua, line 183: delay(2)
ep03.lua, line 195: delay(5)
ep03.lua, line 245: delay( 10.0 )
ep03.lua, line 291: delay(2)
ep03.lua, line 300: delay(2)
ep03.lua, line 371: delay(2)
ep03.lua, line 378: delay( 2.0 )
ep03.lua, line 396: delay(1)
ep03.lua, line 466: -- delay(3)
ep04.lua, line 358: delay( BETWEEN_ENEMY_HELICOPTERS_SECONDS )
ep04.lua, line 490: delay( PRE_DEPARTURE_DELAY_TIME_SECONDS )
ep04.lua, line 495: delay( POST_DEPARTURE_PROMPT_DELAY_TIME_SECONDS )
ep04.lua, line 1026: delay( TIME_PER_CATCH_UP_UPDATE_SECONDS )
factories.lua, line 15: delay(0)
fr_checkAI.lua, line 46: delay(30)
fr_checkAP.lua, line 46: delay(30)
fr_checkAR.lua, line 46: delay(30)
fr_checkBA.lua, line 46: delay(30)
fr_checkCT.lua, line 46: delay(30)
fr_checkDK.lua, line 46: delay(30)
fr_checkDT.lua, line 46: delay(30)
fr_checkFA.lua, line 46: delay(30)
fr_checkHE.lua, line 46: delay(30)
fr_checkMA.lua, line 46: delay(30)
fr_checkMU.lua, line 46: delay(30)
fr_checkPR.lua, line 46: delay(30)
fr_checkSE.lua, line 46: delay(30)
fr_checkSR.lua, line 46: delay(30)
fr_checkSU.lua, line 46: delay(30)
fr_checkTY.lua, line 46: delay(30)
highend.lua, line 16: delay(0)
hotels.lua, line 16: delay(0)
hud.lua, line 794: delay( 0.2 )
hud.lua, line 1403: delay(.2)
hud_gsi.lua, line 2244: delay(offset)
liquor_store.lua, line 135: delay(.2)
menu_base.lua, line 4026: delay(MENU_MARQUEE_DELAY)
menu_base.lua, line 4028: delay(MENU_MARQUEE_DELAY)
menu_base.lua, line 4412: delay(1)
menu_style_dialog.lua, line 36: delay(rand_float(2, 5))
mission_globals.lua, line 111: delay( PRE_MISSION_PHONECALL_UPDATE_DELAY_SECONDS )
mission_globals.lua, line 118: delay( PRE_MISSION_PHONECALL_UPDATE_DELAY_SECONDS )
mission_globals.lua, line 123: delay( rand_int(min_delay_s, max_delay_s) )
mission_globals.lua, line 149: delay(1.0)
mission_globals.lua, line 156: delay(1.0)
museum.lua, line 15: delay(0)
music_store.lua, line 242: delay(MENU_MARQUEE_DELAY)
music_store.lua, line 292: delay(MENU_MARQUEE_DELAY)
music_store.lua, line 299: delay(MENU_MARQUEE_DELAY)
nuke.lua, line 15: delay(0)
pause_menu.lua, line 1626: delay(2)
pcr01.lua, line 875: delay(0.8)
pcr01.lua, line 885: delay(0.8)
pcr01.lua, line 1122: delay(0.8)
pcr01.lua, line 1229: delay(0.8)
pcr01.lua, line 1664: delay(0.8)
pcr01.lua, line 1760: delay(0.8)
pcr01.lua, line 1887: --delay(0.5)
pcr01.lua, line 1986: delay(1)
prison.lua, line 15: delay(0)
projects.lua, line 15: delay(0)
redlight.lua, line 15: delay(0)
rn01.lua, line 429: delay( 1.0 )
rn01.lua, line 544: delay(2.0)
rn01.lua, line 646: delay(2.0)
rn01.lua, line 728: delay(1.0)
rn01.lua, line 760: delay(2)
rn01.lua, line 769: delay(5.0)
rn01.lua, line 774: delay(0.5)
rn01.lua, line 779: delay(2.0)
rn01.lua, line 813: delay(1)
rn01.lua, line 898: delay(1.0)
rn01.lua, line 1072: delay(2.0,4.0)
rn01.lua, line 1144: delay(8.)
rn01.lua, line 1157: delay(10)
rn01.lua, line 1599: delay( 1.0 )
rn01.lua, line 1617: delay(1.0)
rn01.lua, line 1644: delay(delay_length)
rn01.lua, line 1748: delay(2.0)
rn02.lua, line 373: delay(1.0)
rn02.lua, line 416: delay(0.5)
rn02.lua, line 876: delay(15)
rn02.lua, line 951: delay(10)
rn02.lua, line 957: delay(25)
rn02.lua, line 971: delay(10)
rn02.lua, line 1025: delay(1.0)
rn02.lua, line 1047: delay(delay_length)
rn02.lua, line 1312: delay(3.0)
rn02.lua, line 1520: delay(0.5)
rn02.lua, line 1742: delay(5)
rn03.lua, line 689: delay(rand_float(0.3,0.7))
rn03.lua, line 793: delay(0.5)
rn03.lua, line 882: delay(0.5)
rn03.lua, line 900: delay(BIKE_SMOKE_TO_FIRE_DELAY_S)
rn03.lua, line 906: delay(BIKE_SMOKE_TO_FIRE_DELAY_S)
rn04.lua, line 463: delay(1.0)
rn04.lua, line 652: delay(2)
rn04.lua, line 656: delay(rn04_get_parameter_value("CELL_PHONE_DELAY_S"))
rn04.lua, line 753: delay(10)
rn04.lua, line 834: delay(0.5)
rn04.lua, line 868: delay(1.0)
rn04.lua, line 871: delay(1.0)
rn04.lua, line 998: delay(4.0)
rn04.lua, line 1008: delay(0.25)
rn04.lua, line 1055: delay(30)
rn04.lua, line 1108: delay(rand_float(min_wave_delay, max_wave_delay))
rn04.lua, line 1159: delay(.2,.5)
rn04.lua, line 1237: delay(1.0)
rn04.lua, line 1241: delay(3.0)
rn04.lua, line 1321: delay(1.0)
rn04.lua, line 1325: delay(3.0)
rn04.lua, line 1392: delay(.5)
rn04.lua, line 1554: delay(10)
rn04.lua, line 1568: delay(talk_interval)
rn04.lua, line 1663: delay(time_s)
rn04.lua, line 1825: delay(delay_s)
rn04.lua, line 1835: delay(1.5)
rn04.lua, line 2080: delay(5.0)
rn04.lua, line 2088: delay(5.0)
rn05.lua, line 420: delay( 1.0 )
rn05.lua, line 511: delay(1.0)
rn05.lua, line 593: --delay(1.0)
rn05.lua, line 603: delay( 1.0 )
rn05.lua, line 610: --delay(1.0)
rn05.lua, line 622: --delay(.2)
rn05.lua, line 670: delay(1.0)
rn05.lua, line 692: delay(delay_length)
rn05.lua, line 727: delay(5)
rn05.lua, line 734: delay(2)
rn05.lua, line 736: delay(10)
rn05.lua, line 750: delay(2)
rn05.lua, line 879: delay(delay_ms * .001)
rn05.lua, line 979: delay(.5)
rn05.lua, line 993: delay(4.0)
rn05.lua, line 1002: delay(0.5)
rn05.lua, line 1008: delay(0.5)
rn05.lua, line 1119: delay(5.0)
rn05.lua, line 1391: delay(.5)
rn06.lua, line 207: delay(1.0)
rn06.lua, line 210: delay(2.0)
rn06.lua, line 218: delay(SWORD_COUNTER_NAG_INITIAL_DELAY_S)
rn06.lua, line 221: delay(SWORD_COUNTER_NAG_REPEAT_DELAY_S)
rn06.lua, line 544: delay(0.4)
rn07.lua, line 806: delay(5.0)
rn07.lua, line 837: delay(3.0)
rn07.lua, line 862: delay(1.0)
rn07.lua, line 870: delay(1.0)
rn07.lua, line 902: delay(1.0)
rn07.lua, line 949: delay(2.0)
rn07.lua, line 982: delay(1.0)
rn07.lua, line 1001: delay(1.0)
rn07.lua, line 1020: delay(3.0)
rn07.lua, line 1147: delay(1.0)
rn07.lua, line 1189: delay(1.0)
rn07.lua, line 1358: delay(rand_float(.1,.4))
rn07.lua, line 1430: delay(rand_float(8,16))
rn07.lua, line 1491: delay(rand_float(5,12))
rn07.lua, line 1609: delay(1.0)
rn07.lua, line 1689: delay(3)
rn07.lua, line 2179: delay(8.0)
rn07.lua, line 2225: delay(dialogue_delay)
rn07.lua, line 2379: delay(1.0)
rn07.lua, line 2436: delay(2.0)
rn08.lua, line 700: delay(2.0)
rn08.lua, line 829: delay(1.0)
rn08.lua, line 901: delay(15)
rn08.lua, line 980: delay(2.0)
rn08.lua, line 998: delay(2.0)
rn08.lua, line 1011: delay(2.0)
rn08.lua, line 1309: delay(1)
rn08.lua, line 1327: delay(1)
rn08.lua, line 1441: delay(1.0)
rn08.lua, line 1750: delay(rand_float(0.0,0.4))
rn08.lua, line 1758: delay(rand_float(0.0,0.4))
rn09.lua, line 246: delay(1.0)
rn09.lua, line 382: delay(1.0)
rn09.lua, line 512: delay(1.0)
rn09.lua, line 559: delay(2.0)
rn09.lua, line 588: delay(2)
rn09.lua, line 596: delay(rn09_get_parameter_value("SHOGO_FLEE_INIT_MPH_TIME_S"))
rn09.lua, line 850: delay(1.0)
rn10.lua, line 431: delay(1.0)
rn10.lua, line 444: delay(1.0)
rn10.lua, line 861: delay(.2,.5)
rn10.lua, line 947: delay(min_attack_time, max_attack_time)
rn10.lua, line 1032: delay(all_shots_fired_delay)
rn10.lua, line 1209: delay(.5)
rn10.lua, line 1790: delay(2.0)
rn10.lua, line 1796: delay(2.0)
rn10.lua, line 1802: delay(2.0)
rn10.lua, line 1808: delay(2.0)
rn11.lua, line 199: -- delay(6.0)
rn11.lua, line 201: -- delay(1.0)
rn11.lua, line 349: delay(8.0)
rn11.lua, line 367: delay(8.0)
rn11.lua, line 445: delay(120)
rn11.lua, line 467: delay(1.0)
rn11.lua, line 475: delay(1.0)
rn11.lua, line 527: delay(5.0)
rn11.lua, line 532: delay(5.0)
rn11.lua, line 1148: --delay(SPEEDBOAT_INITIAL_SPEED_TIME_S)
rn11.lua, line 1162: delay(5.0)
rn11.lua, line 1217: delay(SPEEDBOAT_INITIAL_SPEED_TIME_S)
rn11.lua, line 1299: delay(1.0)
rn11.lua, line 1499: delay(.2,.5)
rn11.lua, line 1528: delay(.5)
rn11.lua, line 1553: delay(.25)
rn11.lua, line 1692: delay(rand_float(1,5))
rn11.lua, line 1766: delay(.3)
saintsrow.lua, line 16: delay(0)
sh_bh_airport.lua, line 125: delay(3)
sh_bh_airport.lua, line 140: delay(2)
sh_bh_airport.lua, line 154: delay(3)
sh_bh_airport.lua, line 226: delay(5)
sh_bh_airport.lua, line 252: delay(1)
sh_bh_airport.lua, line 267: delay(1)
sh_bh_airport.lua, line 272: delay(3)
sh_bh_airport.lua, line 481: delay(3)
sh_bh_airport.lua, line 556: delay(3)
sh_bh_airport.lua, line 607: delay(1)
sh_bh_airport.lua, line 625: delay(60) -- This delay is how much time after a plane starts taking off ansd its not destroyed a failure will register
sh_bh_apartments.lua, line 134: --delay(3)
sh_bh_apartments.lua, line 217: delay(1)
sh_bh_apartments.lua, line 244: delay(.5)
sh_bh_apartments.lua, line 429: delay(3)
sh_bh_chinatown.lua, line 336: delay(5)
sh_bh_chinatown.lua, line 510: delay(5)
sh_bh_chinatown.lua, line 520: delay(2)
sh_bh_chinatown.lua, line 545: delay(2)
sh_bh_chinatown.lua, line 650: delay(.5)
sh_bh_docks.lua, line 104: delay(10)
sh_bh_docks.lua, line 241: delay(12)
sh_bh_docks.lua, line 254: delay(.5)
sh_bh_docks.lua, line 402: delay(3)
sh_bh_docks.lua, line 465: delay(7)
sh_rn_museum_pier.lua, line 47: delay(.5)
sh_rn_museum_pier.lua, line 50: delay(.5)
sh_rn_museum_pier.lua, line 52: delay(.5)
sh_rn_museum_pier.lua, line 61: --delay(5)
sh_rn_museum_pier.lua, line 64: --delay(3)
sh_rn_museum_pier.lua, line 156: delay(3)
sh_rn_museum_pier.lua, line 258: delay(3)
sh_rn_museum_pier.lua, line 270: delay(3)
sh_rn_museum_pier.lua, line 328: delay(3)
sh_rn_rec_center.lua, line 77: --delay(10)
sh_rn_rec_center.lua, line 182: attack("sh_rn_rec_center_$cyak1-2",LOCAL_PLAYER)-- delay(2)
sh_rn_rec_center.lua, line 202: delay(1)
sh_rn_rec_center.lua, line 213: delay(1)
sh_rn_rec_center.lua, line 234: --delay(1)
sh_rn_rec_center.lua, line 305: delay(1)
sh_rn_rec_center.lua, line 372: delay(3)
sh_rn_rec_center.lua, line 390: delay(1)
sh_rn_rec_center.lua, line 428: delay(3)
sh_rn_sciencemuseum.lua, line 78: delay(5)
sh_rn_sciencemuseum.lua, line 183: delay(1)
sh_rn_sciencemuseum.lua, line 199: delay(3)
sh_rn_sciencemuseum.lua, line 252: delay(.5)
sh_rn_sciencemuseum.lua, line 317: delay(15)
sh_rn_stripclub.lua, line 60: delay(.6)
sh_rn_stripclub.lua, line 83: delay(2)
sh_rn_stripclub.lua, line 224: delay(2)
sh_rn_stripclub.lua, line 278: delay(2)
sh_rn_stripclub.lua, line 296: delay(3)
sh_rn_stripclub.lua, line 341: delay(5)
sh_rn_stripclub.lua, line 345: delay(1)
sh_ss_crackhouse.lua, line 162: delay(2)
sh_ss_crackhouse.lua, line 274: delay(5)
sh_ss_crackhouse.lua, line 283: delay(3)
sh_ss_crackhouse.lua, line 294: delay(3)
sh_ss_crackhouse.lua, line 337: delay(1) --play anim
sh_ss_crackhouse.lua, line 343: delay(1) --play anim
sh_ss_crackhouse.lua, line 388: delay(10)
sh_ss_crackhouse.lua, line 394: delay(1)
sh_ss_crackhouse.lua, line 396: delay(1)
sh_ss_crackhouse.lua, line 398: delay(1)
sh_ss_crackhouse.lua, line 400: delay(30)
sh_ss_fishingdock.lua, line 300: delay(3)
sh_ss_fishingdock.lua, line 308: delay(3)
sh_ss_fishingdock.lua, line 356: delay(3)
sh_ss_fishingdock.lua, line 446: delay(1)
sh_ss_fishingdock.lua, line 452: delay(1)
sh_ss_fishingdock.lua, line 475: --delay(6)
sh_ss_fishingdock.lua, line 486: --delay(3)
sh_ss_fishingdock.lua, line 516: delay(1)
sh_ss_fishingdock.lua, line 528: delay(1)
sh_ss_fishingdock.lua, line 550: delay(1)
sh_ss_student_union.lua, line 117: delay(4)
sh_ss_student_union.lua, line 127: delay(7)
sh_ss_student_union.lua, line 154: --delay(1)
sh_ss_student_union.lua, line 172: delay(1)
sh_ss_student_union.lua, line 178: delay(3)
sh_ss_student_union.lua, line 189: delay(3)
sh_ss_student_union.lua, line 193: delay(.5)
sh_ss_student_union.lua, line 212: delay(3)
sh_ss_student_union.lua, line 220: delay(3)
sh_ss_student_union.lua, line 222: delay(3)
sh_ss_student_union.lua, line 249: --delay(10)
sh_ss_student_union.lua, line 254: --delay(10)
sh_ss_trailerpark.lua, line 63: delay(.25)
sh_ss_trailerpark.lua, line 67: delay(.25)
sh_ss_trailerpark.lua, line 71: delay(.25)
sh_ss_trailerpark.lua, line 78: delay(.25)
sh_ss_trailerpark.lua, line 106: delay(.2)
sh_ss_trailerpark.lua, line 122: delay(3)
sh_ss_trailerpark.lua, line 128: delay(3)
sh_ss_trailerpark.lua, line 158: delay(.8)
sh_ss_trailerpark.lua, line 169: delay(3)
sh_ss_trailerpark.lua, line 174: delay(5)
sh_ss_trailerpark.lua, line 177: delay(5)
sh_ss_trailerpark.lua, line 211: delay(3)
sh_ss_trailerpark.lua, line 221: delay(.25)
sh_ss_trailerpark.lua, line 230: delay(.25)
sh_ss_trailerpark.lua, line 237: delay(.25)
sh_ss_trailerpark.lua, line 247: delay(3)
sh_ss_trailerpark.lua, line 263: delay(3)
sh_tss_caverns.lua, line 164: delay(1)
sh_tss_caverns.lua, line 247: delay(3)
sh_tss_caverns.lua, line 285: -- delay(1)
sh_tss_caverns.lua, line 294: delay(1)
sh_tss_ugmall.lua, line 70: delay(5)
sh_tss_ugmall.lua, line 220: delay(1)
sh_tss_ugmall.lua, line 256: delay(1)
sh_tss_ugmall.lua, line 294: delay(3)
sh_tss_ugmall.lua, line 307: delay(3)
ss01.lua, line 296: delay( SHAUNDI_START_BLATHERING_SECONDS )
ss01.lua, line 302: delay( BEFORE_CELLPHONE_CALL_DELAY_SECONDS )
ss01.lua, line 305: delay( AFTER_CELLPHONE_CALL_DELAY_SECONDS )
ss01.lua, line 363: delay( 2.0 )
ss01.lua, line 702: delay( COMPLETE_IDIOT_TIME_SECONDS )
ss01.lua, line 750: delay( AFTER_FINAL_PACKAGE_COLLECTED_DELAY_SECONDS )
ss01.lua, line 829: delay( BEFORE_UNLEASH_DELAY_SECONDS )
ss01.lua, line 1085: delay( 1 )
ss01.lua, line 1126: delay( OUT_OF_GROUP_AREA_FAIL_TIME_SECONDS )
ss01.lua, line 1166: delay( .96 )
ss01.lua, line 1322: delay( 1 )
ss02.lua, line 343: delay( FIRST_BOMB_PROMPT_TIME_SECONDS )
ss02.lua, line 346: delay( SECOND_BOMB_PROMPT_TIME_SECONDS )
ss02.lua, line 523: delay( 0.5 )
ss02.lua, line 854: delay( 2.0 )
ss02.lua, line 910: delay( 0 )
ss02.lua, line 1278: delay( PLANT_C4_TIME_SECONDS )
ss02.lua, line 1282: delay( DROP_C4_TIME_SECONDS )
ss02.lua, line 1289: delay( .5 )
ss02.lua, line 1330: delay( 1.0 )
ss02.lua, line 1362: delay( delay_seconds_per_update )
ss02.lua, line 1373: delay( sequence_step[PZ_BLACKOUT_TIME_INDEX] )
ss02.lua, line 1436: delay( TIME_TO_DIE_SECONDS )
ss02.lua, line 1474: delay( between_lines_delay )
ss03.lua, line 509: delay(20)
ss03.lua, line 580: delay( 0 )
ss03.lua, line 584: delay( 0 )
ss03.lua, line 619: delay( PERFECT_AIM_DELAY_SECONDS )
ss03.lua, line 659: delay( 0 )
ss03.lua, line 687: delay( HELI_WAIT_ON_CARS_DELAY_SECONDS )
ss03.lua, line 694: delay( 3.0 )
ss03.lua, line 737: delay( START_NOTORIETY_DELAY_SECONDS )
ss03.lua, line 767: delay( HELICOPTER_FOLLOW_PATH_DELAYS[index] )
ss03.lua, line 782: delay( 0 )
ss03.lua, line 794: delay( delay_seconds )
ss03.lua, line 1046: delay( 0 )
ss03.lua, line 1103: delay( 0 )
ss03.lua, line 1142: delay( 0 )
ss03.lua, line 1281: delay( HELI_CIRCULAR_RAIL_PATH_DELAYS_SECONDS[path_index][segment_index] )
ss03.lua, line 1290: delay( 0 )
ss03.lua, line 1333: --delay( BEFORE_BARN_EXPLOSION_DELAY_SECONDS )
ss03.lua, line 1356: delay( ramp_up_update_seconds )
ss03.lua, line 1380: delay( ramp_down_update_seconds )
ss03.lua, line 1398: delay( DRUG_FIRE_TIME_TO_START_HAZE_EFFECT_SECONDS )
ss03.lua, line 1414: delay( 10.0 )
ss03.lua, line 1475: delay( delay_time_seconds )
ss04.lua, line 266: delay( FLASHBANG_RESPAWN_TIME_SECONDS )
ss04.lua, line 398: delay( BEFORE_PLAYER_TAUNTS_VC_SECONDS )
ss04.lua, line 412: delay( 10.0 )
ss04.lua, line 419: delay( 1.0 )
ss04.lua, line 448: delay( BEFORE_FIRST_VC_CALL_DELAY_SECONDS )
ss04.lua, line 456: delay( AFTER_VC_CALL_DELAY_SECONDS )
ss04.lua, line 512: delay( BEFORE_STOCKS_CELLPHONE_CALL_DELAY_SECONDS )
ss04.lua, line 674: delay( 0.5 )
ss04.lua, line 733: delay( 2.0 )
ss04.lua, line 776: delay( VC_BACKUP_GROUPS_RESPAWN_DELAY_SECONDS )
ss04.lua, line 817: delay( between_lines_seconds )
ss04.lua, line 833: delay( between_lines_seconds )
ss04.lua, line 849: delay( 0.5 )
ss04.lua, line 926: delay( 2.0 )
ss04.lua, line 1019: delay( 0 )
ss04.lua, line 1076: delay( STAIR_ATTACKERS_ATTACK_DELAY_SECONDS )
ss04.lua, line 1202: delay( SECOND_NIGHTCLUB_NOTORIETY_END_SPAWNING_DELAY_SECONDS )
ss05.lua, line 356: delay(2)
ss05.lua, line 358: delay(.1)
ss05.lua, line 360: delay(.1)
ss05.lua, line 362: delay(.5)
ss05.lua, line 364: delay(.5)
ss05.lua, line 366: delay(.5)
ss05.lua, line 368: delay(.5)
ss05.lua, line 370: delay(.5)
ss05.lua, line 520: delay( 0 )
ss05.lua, line 769: delay( 0 )
ss05.lua, line 1020: delay( attack_delay )
ss05.lua, line 1031: delay( LAB_DESTROYED_OBJECTIVE_UPDATE_DELAY_SECONDS )
ss05.lua, line 1071: delay( LAB_DESTROYED_OBJECTIVE_UPDATE_DELAY_SECONDS )
ss05.lua, line 1115: delay( LAB_DESTROYED_OBJECTIVE_UPDATE_DELAY_SECONDS )
ss05.lua, line 1167: delay( 2.0 )
ss05.lua, line 1296: delay( 5.0 )
ss05.lua, line 1303: delay( 15 )
ss05.lua, line 1322: delay( LAB_FOUR_TECH_LEAVE_DELAY_SECONDS )
ss05.lua, line 1442: delay( 1.0 )
ss05.lua, line 1520: delay( 3.0 )
ss05.lua, line 1609: delay( TECHS_KILLED_OBJECTIVE_UPDATE_DELAY_SECONDS )
ss05.lua, line 1728: delay( BEFORE_BACKUP_SPAWN_DELAY_SECONDS )
ss05.lua, line 1814: delay( LAB_DESTROYED_OBJECTIVE_UPDATE_DELAY_SECONDS )
ss06.lua, line 531: delay( FREE_UP_VEHICLE_TELEPORT_LOCATION_DELAY_SECONDS )
ss06.lua, line 1034: delay( 0 )
ss06.lua, line 1092: delay( cur_time_chunk_delay_seconds )
ss06.lua, line 1130: delay( rand_float( 0, 0.5 ) )
ss06.lua, line 1147: delay( 10.0 )
ss06.lua, line 1154: delay( 1.0 )
ss06.lua, line 1209: delay( .25 )
ss06.lua, line 1217: delay( .25 )
ss06.lua, line 1277: delay( 20.0 )
ss06.lua, line 1305: delay( .25 )
ss06.lua, line 1311: delay( .25 )
ss06.lua, line 1566: delay( 5.0 )
ss06.lua, line 2113: delay( increment_seconds )
ss07.lua, line 515: delay( 7.0 )
ss07.lua, line 520: delay( VEHICLE_FOLLOW_DELAYS_SECONDS[1] )
ss07.lua, line 546: delay( 2.0 )
ss07.lua, line 591: delay( VEHICLE_FOLLOW_DELAYS_SECONDS[2] )
ss07.lua, line 603: delay( 2.0 )
ss07.lua, line 624: delay( VEHICLE_FOLLOW_DELAYS_SECONDS[3] )
ss07.lua, line 644: delay( 3.0 )
ss07.lua, line 652: delay( 17.725783 )
ss07.lua, line 654: delay( 28.551597 )
ss07.lua, line 861: delay( HELI_TWO_START_DELAY )
ss07.lua, line 867: delay( HELI_TWO_PIERCE_BLAB_DELAY_SECONDS )
ss07.lua, line 872: delay( HELI_FOUR_START_DELAY )
ss07.lua, line 878: delay( HELI_FOUR_PIERCE_BLAB_DELAY_SECONDS )
ss07.lua, line 883: delay( HELI_SIX_START_DELAY )
ss07.lua, line 889: --delay( HELI_SIX_PIERCE_BLAB_DELAY_SECONDS )
ss07.lua, line 972: delay( AFTER_JUMP_RESUME_PATHING_DELAY_SECONDS )
ss07.lua, line 1051: delay( 4.0 )
ss08.lua, line 523: delay( TIME_PER_ABANDONED_UPDATE_SECONDS )
ss08.lua, line 630: delay( BEFORE_LOAD_PACKAGES_CONVERSATION_TIME_SECONDS )
ss08.lua, line 671: delay( BEFORE_DEFEND_PROMPT_SECONDS )
ss08.lua, line 909: --delay( 2.0 )
ss08.lua, line 1189: delay( 0 )
ss08.lua, line 1219: delay( 0 )
ss08.lua, line 1317: delay( 0 )
ss08.lua, line 1359: delay( RANDOM_CHASE_SQUAD_SPAWN_INTERVAL_SECONDS )
ss08.lua, line 1409: delay( 0 )
ss08.lua, line 1427: delay( 3.0 )
ss08.lua, line 1554: delay( 0.5 )
ss08.lua, line 1579: delay( 0 )
ss08.lua, line 1657: delay( 2.0 )
ss09.lua, line 249: delay( SUNSHINE_MELEE_ATTACK_DURATION_SECONDS )
ss09.lua, line 256: delay( SUNSHINE_BETWEEN_MELEE_ATTACKS_DURATION_SECONDS )
ss09.lua, line 258: delay( SUNSHINE_MELEE_UPDATE_SECONDS )
ss09.lua, line 391: delay( time_to_ragdoll_ms / 1000 )
ss09.lua, line 405: delay( delay_between_ragdoll_attacks_seconds )
ss09.lua, line 428: delay( 3.0 )
ss09.lua, line 527: delay( 0.1 )
ss09.lua, line 705: delay( MR_SUNSHINE_FIRST_VOODOO_ATTACK_DELAY )
ss09.lua, line 708: delay( MR_SUNSHINE_VOODOO_ATTACK_INTERVAL_SECONDS )
ss09.lua, line 714: delay( 0 )
ss09.lua, line 808: delay( POST_DOLL_RETRIEVAL_RESUME_VOODOO_ATTACK_DELAY_SECONDS )
ss09.lua, line 866: delay( cover_delay )
ss09.lua, line 872: delay( MR_SUNSHINE_PICK_UP_DOLL_SECONDS )
ss09.lua, line 911: delay( 0.5 )
ss09.lua, line 934: delay( BEFORE_DISABLE_VOODOO_ATTACK_ALLOWED_SECONDS )
ss09.lua, line 941: delay( VOODOO_ATTACK_BEFORE_EFFECT_SECONDS - BEFORE_DISABLE_VOODOO_ATTACK_ALLOWED_SECONDS )
ss09.lua, line 1035: delay( REINFORCEMENTS_DELAY_SECONDS )
ss09.lua, line 1038: delay( 0 )
ss10.lua, line 746: delay( 0 )
ss10.lua, line 749: delay( 0 )
ss10.lua, line 913: delay( CLOTHES_SWITCH_FADE_TIME_SECONDS )
ss10.lua, line 1087: delay( 1 )
ss10.lua, line 1143: delay( 5.0 )
ss10.lua, line 1251: delay( 1.0 )
ss10.lua, line 1340: delay( PIERCE_STATUS_UPDATE_DELAY_SECONDS )
ss10.lua, line 1375: delay( 1 )
ss10.lua, line 1664: delay( player_ruse_discovered_countdown_seconds )
ss10.lua, line 1671: --delay( SWAT_SQUAD_SPAWN_DELAY_TIME_SECONDS )
ss10.lua, line 1705: delay( time_chunk )
ss10.lua, line 1707: delay( 0 )
ss10.lua, line 1720: delay( time_chunk )
ss10.lua, line 1752: delay( 0 )
ss10.lua, line 1817: delay( 5.0 )
ss10.lua, line 1834: delay( increase_segment_seconds )
ss10.lua, line 1899: delay( ITEM_CHECK_DELAY_SECONDS )
ss10.lua, line 1983: delay( TIME_BEFORE_SHAUNDI_ABANDONED_SECONDS )
ss10.lua, line 2020: delay( 1.0 )
ss11.lua, line 610: delay( HURRY_UP_PROMPT_PERCENT_OF_TIME * ( GET_TO_AMBUSH_TIME_MS / 1000.0 ) )
ss11.lua, line 678: delay( 20 )
ss11.lua, line 730: delay( 5.0 )
ss11.lua, line 738: delay( GENERAL_EXIT_LIMO_DELAY_SECONDS )
ss11.lua, line 741: delay( LIMO_EXPLODE_DELAY_SECONDS )
ss11.lua, line 747: delay( 5.0 )
ss11.lua, line 841: delay( VS_VEHICLE_RESPAWN_DELAY_SECONDS )
ss11.lua, line 921: delay( BETWEEN_SQUAD_THREE_GROUPS_ATTACK_SECONDS )
ss11.lua, line 958: delay( 0.25 )
ss11.lua, line 1022: delay( .2 )
ss11.lua, line 1213: delay( 2.0 )
ss11.lua, line 1374: delay( DRIVER_GRENADE_THROW_INTERVAL_SECONDS )
ss11.lua, line 1448: delay( BETWEEN_GENERAL_ATTACKS_TIME_SECONDS )
ss11.lua, line 1473: delay( BETWEEN_GENERAL_PAUSES_DELAY_SECONDS )
ss11.lua, line 1479: delay( GENERALS_RIDE_PAUSE_DELAY_SECONDS )
ss11.lua, line 1490: delay( ATTACK_THE_PLAYER_TIME_SECONDS )
ss11.lua, line 1511: delay( BODYGUARD_LIMO_EXIT_DELAY_SECONDS )
ss11.lua, line 1635: delay( BUS_DRIVER_EXIT_DELAY_SECONDS )
ss11.lua, line 1645: delay(1)
ss11.lua, line 1674: --delay( GENERAL_MALL_CHECKPOINT_DELAY_SECONDS )
subexp.lua, line 15: delay(0)
suburbs.lua, line 15: delay(0)
trailerpark.lua, line 15: delay(0)
truckyard.lua, line 15: delay(0)
tss01.lua, line 587: delay(10)
tss01.lua, line 600: delay(15)
tss01.lua, line 823: delay(1.0)
tss01.lua, line 860: -- delay(1.0)
tss01.lua, line 895: delay(5.0)
tss01.lua, line 919: delay(0.5)
tss01.lua, line 1204: delay(20)
tss01.lua, line 1217: delay(0.25)
tss01.lua, line 1255: delay(2.0)
tss01.lua, line 1268: -- delay(4.0)
tss01.lua, line 1270: delay(0.5)
tss01.lua, line 1419: delay(1.0)
tss01.lua, line 1632: delay(1.0)
tss01.lua, line 1637: delay(1.5)
tss01.lua, line 1710: delay(.5)
tss01.lua, line 1761: delay(1.0)
tss01.lua, line 1774: delay(0.5)
tss01.lua, line 1782: delay(1.0)
tss01.lua, line 1835: delay(1.0)
tss01.lua, line 1858: delay(0.5)
tss01.lua, line 1890: delay(rand_int(LAND_BULLHORN_DELAY_RANGE[1], LAND_BULLHORN_DELAY_RANGE[2]))
tss01.lua, line 1922: delay(rand_int(BULLHORN_DELAY_RANGE[1], BULLHORN_DELAY_RANGE[2]))
tss01.lua, line 1935: delay(0.5)
tss01.lua, line 1972: delay(rand_int(BULLHORN_DELAY_RANGE[1], BULLHORN_DELAY_RANGE[2]))
tss01.lua, line 2002: delay(rand_float(2.0, 4.0))
tss01.lua, line 2042: delay(rand_float(12.0, 18.0))
tss01.lua, line 2044: delay(rand_float(2.0, 8.0))
tss01.lua, line 2090: delay(1.0)
tss01.lua, line 2232: delay(1.0)
tss01.lua, line 2244: delay(0.8)
tss01.lua, line 2491: delay(4.0)
tss01.lua, line 2549: delay(0.5)
tss01.lua, line 2891: delay(15.0)
tss01.lua, line 2961: delay(4.0)
tss01.lua, line 3206: delay(1.0)
tss01.lua, line 3227: delay(20.0)
tss01.lua, line 3480: delay(4.0)
tss01.lua, line 3767: delay(2.0)
tss01.lua, line 3925: delay(4.0)
tss01.lua, line 4005: delay(12)
tss01.lua, line 4251: delay(1.0)
tss01.lua, line 4296: delay(0.25)
tss01.lua, line 4334: delay(1.0)
tss01.lua, line 4430: delay(0.25)
tss01.lua, line 4445: delay(10)
tss01.lua, line 4477: delay(1)
tss01.lua, line 4483: delay(2.0)
tss01.lua, line 4487: delay(2.0)
tss01.lua, line 4555: delay(3)
tss01.lua, line 4752: delay(3.0)
tss02.lua, line 471: delay(1.0)
tss02.lua, line 499: delay(1.0)
tss02.lua, line 697: delay(1.5)
tss02.lua, line 714: delay(1.0)
tss02.lua, line 741: delay(7.0)
tss02.lua, line 771: delay(1)
tss02.lua, line 774: delay(1)
tss02.lua, line 1116: delay(1)
tss03.lua, line 485: delay(8)
tss03.lua, line 588: delay(rand_int(3, 8))
tss03.lua, line 598: delay(rand_int(3, 8))
tss03.lua, line 633: delay(15)
tss03.lua, line 642: delay(15)
tss03.lua, line 651: delay(15)
tss03.lua, line 736: delay(1)
tss03.lua, line 763: delay(1)
tss03_demo.lua, line 308: delay(2)
tss03_demo.lua, line 454: delay(8)
tss03_demo.lua, line 554: delay(rand_int(3, 8))
tss03_demo.lua, line 622: delay(1)
tss03_demo.lua, line 658: delay(1)
tss03_demo.lua, line 887: delay(2.0)
tss03_demo.lua, line 926: delay(2)
tss04.lua, line 275: delay(2.0)
tss04.lua, line 279: delay(2.0)
tss04.lua, line 493: delay(5.0)
tss04.lua, line 728: delay( 2.0 )
tss04.lua, line 733: delay( 2.0 )
tss04.lua, line 1052: delay(2.0)
tss04.lua, line 1170: delay(5.0)
tutorial_subtitles.lua, line 26: delay(0.5)
tutorial_subtitles.lua, line 28: delay(4.5)
tutorial_subtitles.lua, line 30: delay(7)
tutorial_subtitles.lua, line 32: delay(14)
tutorial_subtitles.lua, line 34: delay(3.5)
tutorial_subtitles.lua, line 36: delay(5)
tutorial_subtitles.lua, line 38: delay(5.2)
tutorial_subtitles.lua, line 40: delay(7)
tutorial_subtitles.lua, line 42: delay(6.8)
tutorial_subtitles.lua, line 44: delay(9.8)
tutorial_subtitles.lua, line 46: delay(6)
tutorial_subtitles.lua, line 48: delay(4.7)
tutorial_subtitles.lua, line 50: delay(4.2)
tutorial_subtitles.lua, line 52: delay(3.4)
tutorial_subtitles.lua, line 54: delay(4.1)
tutorial_subtitles.lua, line 56: delay(10.2)
tutorial_subtitles.lua, line 58: delay(3)
ug_lib.lua, line 378: delay( data )
ug_lib.lua, line 542: delay(0.5)
ug_lib.lua, line 546: delay(0.5)
ug_lib.lua, line 593: delay( delay_seconds )
ug_lib.lua, line 611: delay( delay_seconds )
ug_lib.lua, line 642: delay(delay_seconds)
ug_lib.lua, line 682: delay(0.5)
ug_lib.lua, line 684: delay(0.5)
ug_lib.lua, line 745: delay( play_time )
ultor_base.lua, line 16: delay(0)
underground.lua, line 15: delay(0)
university.lua, line 18: delay(0)
vint_lib.lua, line 261: delay(offset)
|
delayed_hair_store |
false |
1 |
|
demo_derby_cancel_derby |
false |
1 |
|
demo_derby_cancel_derby_confirm |
false |
1 |
|
demo_derby_cleanup |
false |
1 |
|
Demo_derby_coop_quit |
false |
1 |
|
demo_derby_enter_derby |
false |
1 |
|
demo_derby_enter_derby_confirm |
false |
1 |
|
demo_derby_enter_derby_final |
false |
1 |
1 |
demo_derby_init |
false |
1 |
|
demo_derby_nav_vehicle |
false |
1 |
|
demo_derby_populate_cars |
false |
1 |
|
demo_derby_reset_upgrades |
false |
1 |
|
demo_derby_select_bonus_derby |
false |
1 |
|
demo_derby_set_levels |
false |
1 |
|
demo_derby_update |
false |
1 |
|
demo_derby_vehicle_select |
false |
1 |
|
detonate_at_distance |
false |
1 |
2 |
dialog_box_cleanup |
false |
1 |
|
dialog_box_close |
false |
1 |
1 |
dialog_box_close_thesequel |
false |
1 |
1 |
dialog_box_confirmation |
false |
1 |
55building_purchase.lua, line 85: dialog_box_confirmation(header, body, "building_purchased")
cdl01.lua, line 32: dialog_box_confirmation("STORE_EXIT_WARNING_HEADER", "STORE_EXIT_WARNING_BODY", "cdl01_exit_confirm")
cdl01.lua, line 199: dialog_box_confirmation("CARDEALER_PURCHASE_CONFIRM_TITLE", "CARDEALER_PURCHASE_CONFIRM_BODY", "cdl01_purchase_confirm")
cdl01.lua, line 288: -- dialog_box_confirmation("PURCHASE", "Purchase this car?", "cdl01_purchase_confirm")
cellphone.lua, line 1185: dialog_box_confirmation("CELL_VEHICLE_DIALOG_REPAIRS_HEADER", dialog_repairs_body, "cellphone_garage_get_car_dialog_cb")
cellphone.lua, line 1604: dialog_box_confirmation(heading, body_tag, "cellphone_cheat_activation_cb")
clothing_store.lua, line 174: dialog_box_confirmation("STORE_EXIT_WARNING_HEADER", "CRIB_WARDROBE_EXIT", "clothing_store_confirm", true, true)
clothing_store.lua, line 176: dialog_box_confirmation("STORE_EXIT_WARNING_HEADER", "STORE_EXIT_WARNING_BODY", "clothing_store_confirm", true, true)
clothing_store.lua, line 548: dialog_box_confirmation("CUST_REMOVE_ITEM_TITLE", "CUST_REMOVE_ITEM_BODY", "clothing_store_remove_item_finalize")
clothing_store.lua, line 805: dialog_box_confirmation("STORE_TITLE_PURCHASING", "STORE_TEXT_CONFIRM_PURCHASE_BLANK", "clothing_store_purchase_finalize_1", true, true)
clothing_store.lua, line 827: dialog_box_confirmation("STORE_TITLE_DISCARD", "STORE_TEXT_DISCARD", "clothing_store_discard_finalize1", true, true)
clothing_store.lua, line 832: dialog_box_confirmation("STORE_TITLE_DISCARD", "STORE_TEXT_DISCARD", "clothing_store_discard_finalize1", true, true)
clothing_store.lua, line 884: dialog_box_confirmation("STORE_TITLE_DISCARD_OUTFIT_WARNING", "STORE_TEXT_DISCARD_OUTFIT_WARNING", "clothing_store_discard_finalize2", true, true)
clothing_store.lua, line 1362: dialog_box_confirmation("CUST_DIALOG_DISROBE_TITLE", "CUST_DIALOG_DISROBE_BODY", "clothing_store_remove_clothing_confirm", true, true)
clothing_store.lua, line 1520: dialog_box_confirmation("CUST_ITEM_DELETE_OUTFIT", "CONFIRM_DELETE_OUTFIT", "clothing_store_delete_outfit_confirm", true, true)
clothing_store.lua, line 1541: dialog_box_confirmation("WEAR OUTFIT", "CONFIRM_WEAR_OUTFIT", "clothing_store_wear_outfit_confirm")
crib_cust.lua, line 63: dialog_box_confirmation(heading, body, "crib_cust_exit_confirm")
crib_cust.lua, line 195: dialog_box_confirmation(heading, body, "crib_cust_purchase_confirm")
demo_derby.lua, line 221: dialog_box_confirmation("DEMO_DERBY_ENTER_DERBY_TITLE", "DEMO_DERBY_ENTER_DERBY_PROMPT", "demo_derby_enter_derby_confirm")
demo_derby.lua, line 304: dialog_box_confirmation("DEMO_DERBY_EXIT_DERBY_TITLE", "DEMO_DERBY_EXIT_DERBY_PROMPT", "demo_derby_cancel_derby_confirm")
garage.lua, line 33: dialog_box_confirmation(heading, body, "garage_exit_confirm")
garage.lua, line 132: dialog_box_confirmation("STORE_TITLE_INSUFFICIENT_FUNDS", "GARAGE_TEXT_INSUFFICIENT_FUNDS", "garage_retrieve_unrepaired")
garage.lua, line 140: dialog_box_confirmation("GARAGE_REPAIR", tag, "garage_repair_confirm")
garage.lua, line 152: dialog_box_confirmation("MENU_TITLE_WARNING", "GARAGE_REMOVE_PROMPT", "garage_remove_confirm")
gmb_blackjack.lua, line 853: dialog_box_confirmation("DIVERSION_BLACKJACK_DIALOG_QUIT_HEADER", "DIVERSION_BLACKJACK_DIALOG_QUIT_BODY", "gmb_blackjack_quit_dialog_cb")
gmb_poker.lua, line 843: dialog_box_confirmation("GAMBLING_POKER_DIALOG_QUIT_HEADER", "GAMBLING_POKER_DIALOG_QUIT_BODY", "gmb_poker_quit_dialog_cb")
liquor_store.lua, line 53: dialog_box_confirmation(heading, body, "liquor_store_exit_confirm")
liquor_store.lua, line 244: dialog_box_confirmation(heading, body, "liquor_store_confirm_selection")
liquor_store.lua, line 254: dialog_box_confirmation(heading, body, "liquor_store_confirm_selection")
mission_replay.lua, line 60: dialog_box_confirmation("MENU_TITLE_WARNING", "STORE_EXIT_CLIPBOARD", "mission_replay_exit_confirm")
mp_completion.lua, line 579: dialog_box_confirmation("PAUSE_MENU_QUIT_TITLE", "QUIT_GAME_TEXT_SHORT", "mp_completion_finish_quit")
multi_pause_menu.lua, line 1043: dialog_box_confirmation("MENU_TITLE_WARNING", "FAVORITE_RESAVE_WARNING", "multi_lobby_save_favorites_confirm")
music_store.lua, line 44: dialog_box_confirmation(heading, body, "music_store_exit_confirm")
music_store.lua, line 467: dialog_box_confirmation(heading, body, "music_store_confirm_selection")
pause_menu.lua, line 436: dialog_box_confirmation("PAUSE_MENU_QUIT_TITLE", "PAUSE_MENU_QUIT_NO_SAVE_CONFIRM_TEXT", "pause_menu_save_cancel_confirm")
pause_menu.lua, line 1283: dialog_box_confirmation("PAUSE_MENU_QUIT_TITLE","QUIT_GAME_TEXT_SHORT","pause_menu_quit_game_confirm")
pause_menu.lua, line 1285: dialog_box_confirmation("PAUSE_MENU_QUIT_TITLE","QUIT_GAME_TEXT_FULL","pause_menu_quit_game_confirm")
pause_menu.lua, line 2079: dialog_box_confirmation("MENU_TITLE_NOTICE", "MENU_VSYNC_WARNING_TEXT", "vsync_gameplay_confirm")
pause_menu.lua, line 2082: dialog_box_confirmation("MENU_TITLE_NOTICE", "MENU_VSYNC_WARNING_TEXT", "vsync_cutscene_confirm")
pause_menu.lua, line 2113: dialog_box_confirmation("MENU_TITLE_NOTICE", "MENU_VSYNC_WARNING_TEXT", "vsync_gameplay_confirm")
pause_menu.lua, line 2116: dialog_box_confirmation("MENU_TITLE_NOTICE", "MENU_VSYNC_WARNING_TEXT", "vsync_cutscene_confirm")
pcr01.lua, line 507: dialog_box_confirmation(heading, body, Menu_active.rand_func_name)
pcr01.lua, line 538: dialog_box_confirmation(heading, body, "pcr01_preset_show")
pcr01.lua, line 1942: dialog_box_confirmation( "STORE_EXIT_WARNING_HEADER", "CUST_EXIT_WARNING_BODY", "pcr01_exit_confirm", true, true )
pcr01.lua, line 1955: dialog_box_confirmation(heading, body, "pcr01_exit_confirm", true, true)
television.lua, line 145: dialog_box_confirmation("MENU_TITLE_WARNING", "STORE_EXIT_TELEVISION", "television_exit_confirm")
television.lua, line 235: dialog_box_confirmation("MISSION_COOP_REPLAY_PROMPT", item.prompt, "television_replay_response")
vehicle_cust.lua, line 112: dialog_box_confirmation(heading, body, "vehicle_cust_exit_confirm")
vehicle_cust.lua, line 725: dialog_box_confirmation(heading, body, "vehicle_cust_component_confirm")
vehicle_cust.lua, line 743: dialog_box_confirmation("MENU_TITLE_CONFIRM", "VCUST_PERFORMANCE_WARNING", "vehicle_cust_component_confirm2")
vehicle_cust.lua, line 1056: dialog_box_confirmation(heading, body, "vehicle_cust_color_confirm")
vehicle_cust.lua, line 1538: dialog_box_confirmation(heading, body, "vehicle_cust_purchase_wheels_confirm")
weapon_store.lua, line 101: dialog_box_confirmation("MENU_TITLE_WARNING", body, "weapon_store_exit_confirm")
weapon_store.lua, line 617: dialog_box_confirmation(heading, body, "weapon_purchase_confirm")
weapon_store.lua, line 638: dialog_box_confirmation(heading, body, "weapon_purchase_confirm")
|
dialog_box_do_nothing |
false |
1 |
|
dialog_box_grab_input |
false |
1 |
1 |
dialog_box_init |
false |
1 |
|
dialog_box_input |
false |
1 |
|
dialog_box_invite_input |
false |
1 |
|
dialog_box_message |
false |
1 |
60cdl01.lua, line 193: dialog_box_message("MENU_TITLE_NOTICE", "HUD_SHOP_INSUFFICIENT_FUNDS")
cellphone.lua, line 1168: dialog_box_message("CELL_VEHICLE_DIALOG_NO_CASH_HEADER","CELL_VEHICLE_DIALOG_NO_CASH_BODY")
clothing_store.lua, line 612: dialog_box_message("MENU_TITLE_NOTICE", "ALL_VARIANTS_ALREADY_OWNED", true, true)
clothing_store.lua, line 796: dialog_box_message("MENU_TITLE_NOTICE", "VARIANT_ALREADY_OWNED", true, true)
clothing_store.lua, line 801: dialog_box_message("MENU_TITLE_NOTICE", "HUD_SHOP_INSUFFICIENT_FUNDS", true, true)
clothing_store.lua, line 822: dialog_box_message("STORE_UNDERWEAR_WARNING","STORE_UNDERWEAR_SUB_WARNING", true, true)
clothing_store.lua, line 825: dialog_box_message("STORE_BRA_WARNING", "STORE_BRA_SUB_WARNING")
clothing_store.lua, line 1347: dialog_box_message(reason_title, reason_body)
clothing_store.lua, line 1596: dialog_box_message("CUST_ICON_BADGES", str2)
crib_cust.lua, line 176: dialog_box_message("MENU_TITLE_NOTICE", "HUD_SHOP_INSUFFICIENT_FUNDS")
crib_cust.lua, line 180: -- dialog_box_message("ERROR", "You already own this upgrade, or a better upgrade")
demo_derby.lua, line 219: dialog_box_message("MENU_TITLE_NOTICE", "DEMO_DERBY_NOT_ENOUGH_POINTS")
gmb_blackjack.lua, line 890: dialog_box_message("GAMBLING_POKER_DIALOG_NO_CASH_HEADER","GAMBLING_POKER_DIALOG_NO_CASH_BODY")
gmb_poker.lua, line 859: dialog_box_message("GAMBLING_POKER_DIALOG_NO_CASH_HEADER","GAMBLING_POKER_DIALOG_NO_CASH_BODY")
liquor_store.lua, line 258: dialog_box_message(heading, body)
liquor_store.lua, line 263: dialog_box_message(heading, body)
main_menu.lua, line 881: dialog_box_message("MENU_TITLE_WARNING", "MULTI_NO_PRIVILEGE_PS3")
main_menu.lua, line 883: dialog_box_message("MENU_TITLE_WARNING", "MULTI_NO_PRIVILEGE")
main_menu.lua, line 914: dialog_box_message("MENU_TITLE_WARNING", "MULTI_NO_PRIVILEGE")
main_menu.lua, line 916: dialog_box_message("MENU_TITLE_WARNING", "NOT_LOGGED_IN_XBOX")
main_menu.lua, line 934: dialog_box_message("MENU_TITLE_WARNING", "MULTI_NO_PRIVILEGE_PS3")
main_menu.lua, line 936: dialog_box_message("MENU_TITLE_WARNING", "MULTI_NO_PRIVILEGE")
main_menu.lua, line 995: dialog_box_message("MENU_TITLE_NOTICE", "NO_FRIENDS_ONLINE")
main_menu.lua, line 1003: Main_menu_loading_friends_dialog_handle = dialog_box_message("GAME_LOADING", "MULTI_INVITE_FILTER_FRIENDS")
main_menu.lua, line 1062: dialog_box_message("MENU_TITLE_WARNING", "MULTI_CONNECTION_LOST_PS3")
main_menu.lua, line 1064: dialog_box_message("MENU_TITLE_WARNING", "MULTI_LOST_CONNECTION")
main_menu.lua, line 1083: dialog_box_message("MENU_TITLE_WARNING", "MULTI_NO_PRIVILEGE_PS3")
main_menu.lua, line 1085: dialog_box_message("MENU_TITLE_WARNING", "MULTI_NO_PRIVILEGE")
main_menu.lua, line 1092: dialog_box_message("MENU_TITLE_NOTICE", "MP_CUSTOMIZATION_PROMPT")
main_menu.lua, line 1107: dialog_box_message("MENU_TITLE_WARNING", "MULTI_NO_PRIVILEGE")
main_menu.lua, line 1109: dialog_box_message("MENU_TITLE_WARNING", "NOT_LOGGED_IN_XBOX")
mp_completion.lua, line 565: dialog_box_message("MENU_TITLE_WARNING", "MP_DISCONNECT_HOST_LEFT")
mp_completion.lua, line 1952: dialog_box_message("MENU_TITLE_WARNING", "MP_DISCONNECT_HOST_LEFT")
multi_pause_menu.lua, line 163: dialog_box_message("MENU_TITLE_NOTICE", "CANT_SWITCH_TEAMS")
multi_pause_menu.lua, line 546: dialog_box_message("MP_INVITE_SENT_TITLE", style_string)
multi_pause_menu.lua, line 550: dialog_box_message("INVITE_FAILED_TITLE", style_string)
multi_pause_menu.lua, line 579: dialog_box_message("MENU_TITLE_NOTICE", "NO_FRIENDS_ONLINE")
multi_pause_menu.lua, line 588: Multi_lobby_loading_friends_dialog_handle = dialog_box_message("GAME_LOADING", "MULTI_INVITE_FILTER_FRIENDS")
music_store.lua, line 470: dialog_box_message("MENU_TITLE_NOTICE", "HUD_SHOP_INSUFFICIENT_FUNDS")
pause_menu.lua, line 4979: dialog_box_message("MENU_TITLE_WARNING", "SAVELOAD_SELECTED_DEVICE_REMOVED_FULL")
pause_menu.lua, line 5097: dialog_box_message("MENU_TITLE_WARNING", "SAVELOAD_CANNOT_SAVE_TO_FULL_DEVICE")
pause_menu.lua, line 5332: dialog_box_message("MENU_TITLE_WARNING", "SAVELOAD_LOAD_NOT_AS_CLIENT")
pause_menu.lua, line 5454: dialog_box_message("SAVELOAD_ERROR", "SAVELOAD_FILE_NOT_LOADABLE")
pause_menu.lua, line 5506: dialog_box_message("INVITE_FAILED_TITLE", style_string)
pause_menu.lua, line 5528: dialog_box_message("MP_INVITE_SENT_TITLE", style_string)
pause_menu.lua, line 5532: dialog_box_message("INVITE_FAILED_TITLE", style_string)
pause_menu.lua, line 5558: dialog_box_message("MENU_TITLE_NOTICE", "NO_FRIENDS_ONLINE")
pause_menu.lua, line 5588: Coop_pause_loading_friends_dialog_handle = dialog_box_message("GAME_LOADING", "MULTI_INVITE_FILTER_FRIENDS")
pause_menu.lua, line 5605: Coop_pause_loading_friends_dialog_handle = dialog_box_message("GAME_LOADING", "MULTI_INVITE_FILTER_FRIENDS")
pause_menu.lua, line 6636: dialog_box_message( "MENU_TITLE_WARNING", "GRAPHICS_CHANGE_FAILED" )
vehicle_cust.lua, line 727: dialog_box_message("MENU_TITLE_NOTICE", "HUD_SHOP_INSUFFICIENT_FUNDS")
vehicle_cust.lua, line 1058: dialog_box_message("MENU_TITLE_NOTICE", "HUD_SHOP_INSUFFICIENT_FUNDS")
vehicle_cust.lua, line 1540: dialog_box_message("MENU_TITLE_NOTICE", "HUD_SHOP_INSUFFICIENT_FUNDS")
weapon_store.lua, line 619: dialog_box_message("MENU_TITLE_NOTICE", "HUD_SHOP_INSUFFICIENT_FUNDS")
weapon_store.lua, line 622: dialog_box_message("MENU_TITLE_NOTICE", "WPNSTOR_TEXT_MAX_WEAPONS_STORE")
weapon_store.lua, line 658: dialog_box_message("MENU_TITLE_NOTICE", "HUD_SHOP_INSUFFICIENT_FUNDS")
weapon_store.lua, line 661: dialog_box_message("MENU_TITLE_NOTICE", "WPNSTOR_TEXT_MAX_AMMO_STORE")
weapon_store.lua, line 663: dialog_box_message("MENU_TITLE_NOTICE", "HUD_SHOP_INSUFFICIENT_FUNDS")
weapon_store.lua, line 827: dialog_box_message("MENU_TITLE_NOTICE", "HUD_SHOP_INSUFFICIENT_FUNDS")
weapon_store.lua, line 830: dialog_box_message("MENU_TITLE_NOTICE", "WPNSTOR_TEXT_MAX_AMMO_STORE")
|
dialog_box_message_critical |
false |
1 |
3 |
dialog_box_open |
false |
1 |
40building_purchase.lua, line 74: dialog_box_open(header, body, options, "building_purchase_cleanup")
completion.lua, line 592: dialog_box_open("MENU_TITLE_WARNING", "DIALOG_PAUSE_DISCONNECT_PROMPT", options, "dialog_pause_disconnect", 0, DIALOG_PRIORITY_SYSTEM_CRITICAL, true, nil, false, false)
completion.lua, line 668: dialog_box_open("COMPLETION_QUIT_ZOMBIE", "COMPLETION_QUIT_ZOMBIE_CONFIRMATION", options, "completion_exit_callback", default, priority, true, nil, false, false)
completion.lua, line 671: dialog_box_open("COMPLETION_EXIT_ACTIVITY", "COMPLETION_EXIT_ACTIVITY_CONFIRMATION", options, "completion_exit_callback", default, priority, true, nil, false, false)
completion.lua, line 676: dialog_box_open("COMPLETION_EXIT_ACTIVITY", "COMPLETION_EXIT_ACTIVITY_CONFIRMATION", options, "completion_exit_callback", default, priority, true, nil, false, false)
completion.lua, line 680: dialog_box_open("COMPLETION_EXIT_MISSION", "COMPLETION_EXIT_MISSION_CONFIRMATION", options, "completion_exit_callback", default, priority, true, nil, false, false)
completion.lua, line 686: dialog_box_open("COMPLETION_EXIT_STRONGHOLD", "COMPLETION_EXIT_STRONGHOLD_CONFIRMATION", options, "completion_exit_callback", default, priority, true, nil, false, false)
completion.lua, line 699: dialog_box_open("SGI_RETRY", "HUD_RETRY_MISSION_MESSAGE_FULL", options, "completion_retry_mission_beginning", default, priority, true, nil, false, false)
dialog_box.lua, line 635: return dialog_box_open(header, body, options, callback, default, priority, true, nil, is_close_on_death, is_close_on_damage)
dialog_box.lua, line 642: return dialog_box_open(header, body, options, nil, 0, priority, false, nil, is_close_on_death, is_close_on_damage)
dialog_box.lua, line 649: return dialog_box_open(header, body, options, nil, 0, priority, false, nil, is_close_on_death, is_close_on_damage)
dialog_box.lua, line 748: Dialog_pause_disconnect_dialog_handle = dialog_box_open("MENU_TITLE_WARNING", "DIALOG_PAUSE_DISCONNECT_PROMPT", options, "dialog_pause_disconnect", 0, DIALOG_PRIORITY_SYSTEM_CRITICAL, true, nil, false, false)
dialog_box.lua, line 755: Dialog_pause_disconnect_dialog_handle = dialog_box_open("MENU_TITLE_WARNING", "DIALOG_PAUSE_DISCONNECT_PROMPT", options, "dialog_pause_disconnect", 0, DIALOG_PRIORITY_SYSTEM_CRITICAL, true, nil, false, false)
gang_cust.lua, line 63: dialog_box_open(heading, body, options, "gang_cust_exit_confirm", 0)
main_menu.lua, line 1511: dialog_box_open(header, body, options, "main_menu_exit_game_cb_pc", 0, DIALOG_PRIORITY_ACTION)
main_menu.lua, line 1632: dialog_box_open("MULTI_MENU_CREATE_PROFILE", "MULTI_MENU_CREATE_PROFILE_SUCCESSFUL", options, "multi_menu_log_restore", 0, DIALOG_PRIORITY_ACTION)
main_menu.lua, line 1636: dialog_box_open("MULTI_MENU_ERROR", "MULTI_MENU_SERVER_ERROR", options, "dummy_login_pc_func", 0, DIALOG_PRIORITY_ACTION)
main_menu.lua, line 1640: dialog_box_open("MULTI_MENU_ERROR", "MULTI_MENU_CONNECTION_ERROR", options, "dummy_login_pc_func", 0, DIALOG_PRIORITY_ACTION)
main_menu.lua, line 1644: dialog_box_open("MULTI_MENU_ERROR", "MULTI_MENU_BAD_NICK_ERROR", options, "dummy_login_pc_func", 0, DIALOG_PRIORITY_ACTION)
main_menu.lua, line 1648: dialog_box_open("MULTI_MENU_ERROR", "MULTI_MENU_BAD_PASSWORD_ERROR", options, "dummy_login_pc_func", 0, DIALOG_PRIORITY_ACTION)
main_menu.lua, line 1652: dialog_box_open("MULTI_MENU_ERROR", "MULTI_MENU_MISC_ERROR", options, "dummy_login_pc_func", 0, DIALOG_PRIORITY_ACTION)
main_menu.lua, line 1656: dialog_box_open("MULTI_MENU_ERROR", "MULTI_MENU_PASS_REPASS_DIFFERS", options, "dummy_login_pc_func", 0, DIALOG_PRIORITY_ACTION)
pause_menu.lua, line 1297: dialog_box_open("MENU_TITLE_NOTICE", "PLAYER_CREATION_SAVE_CHANGES", options, "pause_menu_option_accept_changes", 0, DIALOG_PRIORITY_ACTION)
pause_menu.lua, line 1320: dialog_box_open("MENU_TITLE_NOTICE", "PLAYER_CREATION_SAVE_CHANGES", options, "pause_menu_option_accept_changes", 0, DIALOG_PRIORITY_ACTION)
pause_menu.lua, line 1330: dialog_box_open("MENU_TITLE_NOTICE", "PLAYER_CREATION_SAVE_CHANGES", options, "pause_menu_option_accept_changes", 0, DIALOG_PRIORITY_ACTION)
pause_menu.lua, line 1351: dialog_box_open("MENU_TITLE_NOTICE", "PLAYER_CREATION_SAVE_CHANGES", options, "pause_menu_option_accept_changes_adv", 0, DIALOG_PRIORITY_ACTION)
pause_menu.lua, line 1781: dialog_box_open("OPTIONS_MENU_DEFAULTS_TITLE", "OPTIONS_MENU_DEFAULTS_DESC", options, "pm_option_restore_defaults", 0, DIALOG_PRIORITY_ACTION)
pause_menu.lua, line 4151: dialog_box_open(header, body, options, "pause_menu_playlist_cb", 0, DIALOG_PRIORITY_ACTION)
pause_menu.lua, line 4231: dialog_box_open(header, body, options, "pause_menu_playlist_cb", 0, DIALOG_PRIORITY_ACTION)
pause_menu.lua, line 4260: dialog_box_open(header, body, options, "pause_menu_playlist_cb", 0, DIALOG_PRIORITY_ACTION)
pause_menu.lua, line 4285: dialog_box_open(header, body, options, "pause_menu_playlist_cb", 0, DIALOG_PRIORITY_ACTION)
pause_menu.lua, line 5273: dialog_box_open("MENU_TITLE_WARNING", "SAVELOAD_SELECT_DEVICE_NOW", options, "pause_save_dropped_device_response", 0, DIALOG_PRIORITY_ACTION)
pause_menu.lua, line 5502: Coop_pause_waiting_on_join_dialog_handle = dialog_box_open("MENU_TITLE_NOTICE", "MULTI_COOP_WAITING_PLAYER_2", options, "pause_menu_maybe_quit_game_callback", 0, DIALOG_PRIORITY_ACTION, false, true)
pause_menu.lua, line 5518: Coop_pause_waiting_on_join_dialog_handle = dialog_box_open("MENU_TITLE_NOTICE", "MULTI_COOP_WAITING_PLAYER_2", options, "pause_menu_maybe_quit_game_callback", 0, DIALOG_PRIORITY_ACTION, false, true)
pause_menu.lua, line 6218: dialog_box_open("OPTIONS_MENU_DEFAULTS_TITLE", "OPTIONS_MENU_DEFAULTS_DESC", options, "pm_option_controls_defaults_PC", 0, DIALOG_PRIORITY_ACTION)
pause_menu.lua, line 6223: dialog_box_open("OPTIONS_MENU_DEFAULTS_TITLE", "OPTIONS_MENU_DEFAULTS_DESC", options, "pm_option_pad_controls_defaults_PC", 0, DIALOG_PRIORITY_ACTION)
pcr01.lua, line 625: dialog_box_open("PLAYER_CREATION_IMPORT", "SAVELOAD_IMPORT_GAME_CONFIRM_EXPOSITION", options, "pcr01_load_saved_character", 0, DIALOG_PRIORITY_ACTION)
pcr01.lua, line 1629: dialog_box_open( "STORE_EXIT_WARNING_HEADER", "PLAYER_CREATION_ABOUT_TO_REVERT", options, "pcr01_morph_set_revert_confirm", 0, DIALOG_PRIORITY_ACTION )
pcr01.lua, line 1935: dialog_box_open( "STORE_EXIT_WARNING_HEADER", "PLAYER_CREATION_SAVE_CHANGES", options, "pcr01_mp_exit_confirm", 0, DIALOG_PRIORITY_ACTION )
pcr01.lua, line 1939: dialog_box_open( "STORE_EXIT_WARNING_HEADER", "PLAYER_CREATION_SAVE_CHANGES", options, "pcr01_mp_exit_with_revert_confirm", 0, DIALOG_PRIORITY_ACTION )
|
dialog_box_open_internal |
false |
1 |
|
dialog_box_release_input |
false |
1 |
1 |
dialog_box_select |
false |
1 |
1 |
dialog_box_set_tag |
false |
1 |
4 |
dialog_box_use_spinner |
false |
1 |
2 |
dialog_characters_ready |
false |
1 |
1 |
dialog_hide_coop_invite |
false |
1 |
1 |
dialog_open_pause_display |
false |
1 |
4 |
dialog_pause_disconnect |
false |
1 |
|
dialog_pause_hide |
false |
1 |
|
dialog_pause_input |
false |
1 |
|
dialog_pause_show |
false |
1 |
|
dialog_ps3_hide |
false |
1 |
|
dialog_ps3_show |
false |
1 |
|
dialog_show_coop_invite |
false |
1 |
|
docks_init |
false |
1 |
1 |
docks_main |
false |
1 |
|
downtown_init |
false |
1 |
1 |
downtown_main |
false |
1 |
|
dummy_login_pc_func |
false |
1 |
|
dummy_pc_func |
false |
1 |
|