var_to_bool |
false |
1 |
4 |
var_to_string |
false |
1 |
22completion.lua, line 1834: "unlockables_to_follow: " .. var_to_string( unlockables_to_follow ) .. "\n" ..
completion.lua, line 1835: "param3: " .. var_to_string( param3 ) .. "\n" ..
completion.lua, line 1836: "param4: " .. var_to_string( param4 ) .. "\n" ..
completion.lua, line 1837: "param5: " .. var_to_string( param5 ) .. "\n" ..
completion.lua, line 1838: "param6: " .. var_to_string( param6 ) .. "\n" ..
completion.lua, line 1839: "param7: " .. var_to_string( param7 ) .. "\n" ..
completion.lua, line 1840: "param8: " .. var_to_string( param8 ) .. "\n" ..
completion.lua, line 1841: "param9: " .. var_to_string( param9 ) .. "\n" ..
completion.lua, line 1842: "param10: " .. var_to_string( param10 ) .. "\n" ..
completion.lua, line 1843: "param11: " .. var_to_string( param11 ) .. "\n" ..
completion.lua, line 1844: "param12: " .. var_to_string( param12 ) .. "\n" ..
completion.lua, line 1845: "param13: " .. var_to_string( param13 ) .. "\n\n")
hud_gsi.lua, line 605: debug_print("vint", " seconds left: " .. var_to_string(param5) .. " is a positive timer: " .. var_to_string(param6) .. "\n\n")
hud_gsi.lua, line 633: debug_print("vint", " current amount: " .. var_to_string(param5) .. " target amount: " .. var_to_string(param6) .. " is it money? " .. var_to_string(param7) .. "\n\n")
hud_gsi.lua, line 633: debug_print("vint", " current amount: " .. var_to_string(param5) .. " target amount: " .. var_to_string(param6) .. " is it money? " .. var_to_string(param7) .. "\n\n")
hud_touch_combo.lua, line 191: debug_print("vint", "rumble " .. var_to_string(rumble_level) .. ", show " .. var_to_string(show_mode) .. "\n")
mp_completion.lua, line 1129: -- debug_print("vint", "bsx,bsy : " .. var_to_string(bsx) .. ", " .. var_to_string(bsy) .. "\n")
mp_completion.lua, line 1130: -- debug_print("vint", "bsw,bsh : " .. var_to_string(bkw) .. ", " .. var_to_string(bkh) .. "\n")
mp_completion.lua, line 1155: --debug_print("vint", "y: " .. var_to_string(page1y) .. ", h: " .. var_to_string(page1h) .. "\n")
pcr01.lua, line 921: debug_print("vint", "area: "..var_to_string(hair_area_iter).." style: "..var_to_string(Pcr01_saved_hair[hair_area_iter].style)..
pcr01.lua, line 922: " primary color: "..var_to_string(Pcr01_saved_hair[hair_area_iter].primary_color)..
pcr01.lua, line 923: " secondary color: "..var_to_string(Pcr01_saved_hair[hair_area_iter].secondary_color).."\n")
|
vcehicle_cust_revert_color |
false |
1 |
|
vehicle_component_line_get_height |
false |
1 |
|
vehicle_component_line_get_width |
false |
1 |
|
vehicle_component_line_nav_down |
false |
1 |
|
vehicle_component_line_nav_up |
false |
1 |
|
vehicle_component_line_on_release |
false |
1 |
|
vehicle_component_line_on_show |
false |
1 |
|
vehicle_component_line_resize_select_bar |
false |
1 |
1 |
vehicle_component_line_update_checkbox |
false |
1 |
2 |
vehicle_cust_build_color_grid |
false |
1 |
|
vehicle_cust_build_palette |
false |
1 |
|
vehicle_cust_build_rim_grid |
false |
1 |
|
vehicle_cust_cleanup |
false |
1 |
|
vehicle_cust_color_confirm |
false |
1 |
|
vehicle_cust_color_select_release |
false |
1 |
|
vehicle_cust_component_confirm |
false |
1 |
1 |
vehicle_cust_component_confirm2 |
false |
1 |
1 |
vehicle_cust_exit |
false |
1 |
|
vehicle_cust_exit_confirm |
false |
1 |
|
vehicle_cust_exit_final |
false |
1 |
|
vehicle_cust_finalize_component |
false |
1 |
|
vehicle_cust_get_hubcaps |
false |
1 |
|
vehicle_cust_get_rims |
false |
1 |
|
vehicle_cust_get_rim_grid |
false |
1 |
|
vehicle_cust_get_spinners |
false |
1 |
|
vehicle_cust_get_tires |
false |
1 |
|
vehicle_cust_init |
false |
1 |
|
vehicle_cust_nav_component |
false |
1 |
|
vehicle_cust_nav_new_color |
false |
1 |
|
vehicle_cust_nav_new_hubcap |
false |
1 |
|
vehicle_cust_nav_new_palette |
false |
1 |
|
vehicle_cust_nav_new_rim |
false |
1 |
|
vehicle_cust_nav_new_spinner |
false |
1 |
|
vehicle_cust_nav_new_tire |
false |
1 |
|
vehicle_cust_nav_slot |
false |
1 |
|
vehicle_cust_populate_color_grid |
false |
1 |
|
vehicle_cust_populate_rim_grid |
false |
1 |
|
vehicle_cust_preview_wheel_changes |
false |
1 |
|
vehicle_cust_purchase_wheels |
false |
1 |
|
vehicle_cust_purchase_wheels_confirm |
false |
1 |
|
vehicle_cust_release |
false |
1 |
1 |
vehicle_cust_reset_wheels |
false |
1 |
|
vehicle_cust_return_palette |
false |
1 |
|
vehicle_cust_revert_hubcaps |
false |
1 |
|
vehicle_cust_revert_rims |
false |
1 |
|
vehicle_cust_revert_spinners |
false |
1 |
|
vehicle_cust_revert_tires |
false |
1 |
|
vehicle_cust_revert_wheels |
false |
1 |
|
vehicle_cust_rim_profile_update |
false |
1 |
|
vehicle_cust_select_advanced_region |
false |
1 |
|
vehicle_cust_select_axle |
false |
1 |
|
vehicle_cust_select_category |
false |
1 |
|
vehicle_cust_select_color |
false |
1 |
|
vehicle_cust_select_color_grid |
false |
1 |
|
vehicle_cust_select_component |
false |
1 |
|
vehicle_cust_select_region |
false |
1 |
|
vehicle_cust_select_slot |
false |
1 |
|
vehicle_cust_update_color_grid |
false |
1 |
|
vehicle_cust_update_palette_swatch |
false |
1 |
|
vehicle_cust_wheel_size_update |
false |
1 |
|
vehicle_cust_wheel_width_update |
false |
1 |
|
vehicle_enter |
false |
1 |
9bh07.lua, line 1122: vehicle_enter(CHAR_LT_COORD, VEH_COORD)
bh10.lua, line 528: vehicle_enter(EXTRA_SAINTS[CAR_NUM][1], SAINTS_CAR[CAR_NUM][1], 0)
em01.lua, line 1663: vehicle_enter(CHARACTER_JULIUS, JULIUS_VEHICLE, 0, false, true)
em01.lua, line 1771: vehicle_enter(CHARACTER_JULIUS, JULIUS_VEHICLE, 0, false, true)
rn02.lua, line 966: vehicle_enter(CHARACTER_WEAPON_DEALER, VEHICLE_WEAPON_DEALER)
sh_ss_student_union.lua, line 162: vehicle_enter("sh_ss_student_union_$c062", "sh_ss_student_union_$v000", 0)
ss06.lua, line 2352: -- vehicle_enter( member, squad_vehicle[squad_index] )
ss06.lua, line 2357: -- vehicle_enter( member, squad_vehicle_coop[squad_index] )
ss07.lua, line 796: vehicle_enter( PIERCE_NAME, RAIL_CAR_TWO_NAME, 0, true, force_hijack_success )
|
vehicle_enter_group |
false |
1 |
3 |
vehicle_enter_group_teleport |
false |
1 |
187bh02.lua, line 331: vehicle_enter_group_teleport(TABLE_GANG_ROADBLOCK03, VEHICLE_GANG_ROADBLOCK03)
bh02.lua, line 465: -- vehicle_enter_group_teleport(TABLE_GANG_ROADBLOCK01, VEHICLE_GANG_ROADBLOCK01)
bh02.lua, line 469: -- vehicle_enter_group_teleport(TABLE_GANG_ROADBLOCK02, VEHICLE_GANG_ROADBLOCK02)
bh02.lua, line 1026: vehicle_enter_group_teleport(TABLE_GANG_SPAWN_3b, Current_bomb_target)
bh03.lua, line 558: vehicle_enter_group_teleport(MP.."security01", MP.."security02", SECURITY_VEHICLE01)
bh03.lua, line 829: vehicle_enter_group_teleport( ESCAPE_HELICOPTER_PASSENGERS, FAUX_ESCAPE_HELICOPTER )
bh03.lua, line 957: vehicle_enter_group_teleport( ESCAPE_HELICOPTER_PASSENGERS, FAUX_ESCAPE_HELICOPTER )
bh03.lua, line 1137: vehicle_enter_group_teleport( cur_members, cur_vehicle )
bh04.lua, line 592: vehicle_enter_group_teleport(CHAR_PASSENGERS, BERGEN)
bh05.lua, line 716: vehicle_enter_group_teleport( CHAR_OUTSIDE_COP_CAR, VEH_OUTSIDE_COP_CAR )
bh05.lua, line 724: vehicle_enter_group_teleport( CHAR_SWAT_FRONT, VEH_SWAT_FRONT_APC )
bh05.lua, line 725: vehicle_enter_group_teleport( CHAR_SWAT_SIDE, VEH_SWAT_SIDE_APC )
bh05.lua, line 1028: vehicle_enter_group_teleport(CHAR_SWAT, VEH_SWAT)
bh06.lua, line 534: vehicle_enter_group_teleport(CHAR_AMBUSH[i], veh)
bh06.lua, line 536: vehicle_enter_group_teleport(CHAR_AMBUSH_MOUNTAIN, VEH_AMBUSH_MOUNTAIN)
bh07.lua, line 467: vehicle_enter_group_teleport(CHAR_FIREBOMBERS_COOP, VEH_FIREBOMBER_COOP)
bh07.lua, line 658: vehicle_enter_group_teleport(CHAR_SWAT_HELI, VEH_SWAT_HELI)
bh08.lua, line 229: --vehicle_enter_group_teleport(CHAR_BUSLOAD[i], bus)
bh08.lua, line 250: vehicle_enter_group_teleport(CHAR_BUS_ESCORT[i], cruiser)
bh08.lua, line 678: vehicle_enter_group_teleport(CHAR_BOATLOAD[i], boat)
bh08.lua, line 696: vehicle_enter_group_teleport(CHAR_BOAT_ESCORT_BOAT[i], boat)
bh08.lua, line 731: vehicle_enter_group_teleport(char_list[i], heli)
bh08.lua, line 1030: vehicle_enter_group_teleport(CHAR_BOATLOAD[1], boat)
bh09.lua, line 799: vehicle_enter_group_teleport( CHARS_WAVES_BOATS[wave_index][boat_index], boat )
bh11.lua, line 322: vehicle_enter_group_teleport(chars, vehicle)
coop_test.lua, line 30: --vehicle_enter_group_teleport( "coop_test_$c001", "coop_test_$c002", "coop_test_$v001" )
coop_test.lua, line 142: vehicle_enter_group_teleport( REMOTE_PLAYER, LOCAL_PLAYER, "coop_test_$v001" )
coop_test.lua, line 234: vehicle_enter_group_teleport( "coop_test_$c000", "coop_test_$c001", "coop_test_$c002", "coop_test_$v000" )
coop_test.lua, line 349: vehicle_enter_group_teleport( "coop_test_$c000", "coop_test_$v000" )
em01.lua, line 1065: vehicle_enter_group_teleport(Em01_ultor_west_a, WEST_SIDE_VEHICLE_1)
em01.lua, line 1066: vehicle_enter_group_teleport(Em01_ultor_west_b, WEST_SIDE_VEHICLE_2)
em01.lua, line 1145: vehicle_enter_group_teleport(Em01_ultor_east, EAST_SIDE_VEHICLE)
em01.lua, line 1241: vehicle_enter_group_teleport(Em01_ultor_south_a, SOUTH_SIDE_VEHICLE_1)
em01.lua, line 1242: vehicle_enter_group_teleport(Em01_ultor_south_b, SOUTH_SIDE_VEHICLE_2)
em01.lua, line 1495: vehicle_enter_group_teleport(Em01_ultor_heli, HELI_ATTACK_VEHICLE)
em01.lua, line 1808: vehicle_enter_group_teleport(Em01_weak_sauce_heli, WEAK_HELI_VEHICLE)
em01.lua, line 1842: vehicle_enter_group_teleport(Em01_lamb_apc_a, LAMB_A_VEHICLE)
em01.lua, line 1843: vehicle_enter_group_teleport(Em01_lamb_apc_b, LAMB_B_VEHICLE)
em01.lua, line 1861: vehicle_enter_group_teleport(Em01_weak_sauce_heli, WEAK_HELI_VEHICLE)
em01.lua, line 1966: vehicle_enter_group_teleport( path_chase_passengers, path_chase_vehicle )
em01.lua, line 2111: vehicle_enter_group_teleport(Em01_oh_shit_heli_a, OH_SHIT_HELI_A)
em01.lua, line 2112: vehicle_enter_group_teleport(Em01_oh_shit_heli_b, OH_SHIT_HELI_B)
em01.lua, line 2268: vehicle_enter_group_teleport(Em01_last_stand_heli_a, LAST_STAND_HELI_A)
em01.lua, line 2269: vehicle_enter_group_teleport(Em01_last_stand_heli_b, LAST_STAND_HELI_B)
ep03.lua, line 220: vehicle_enter_group_teleport( CHAR_HELI_PILOTS[helicopter_index], ATTACK_HELICOPTERS[helicopter_index])
ep04.lua, line 276: vehicle_enter_group_teleport( APC_SQUAD_MEMBERS, APC_NAME )
ep04.lua, line 279: vehicle_enter_group_teleport( LIMO_CHARACTERS, VOGELS_LIMO_NAME )
fr_checkAI.lua, line 24: vehicle_enter_group_teleport(PASSENGER_GROUP1, "fr_checkAI_$vehicle_0")
fr_checkAI.lua, line 25: vehicle_enter_group_teleport(PASSENGER_GROUP2, "fr_checkAI_$vehicle_1")
fr_checkAI.lua, line 26: vehicle_enter_group_teleport(PASSENGER_GROUP3, "fr_checkAI_$vehicle_2")
fr_checkAI.lua, line 27: vehicle_enter_group_teleport(PASSENGER_GROUP4, "fr_checkAI_$vehicle_3")
fr_checkAI.lua, line 28: vehicle_enter_group_teleport(PASSENGER_GROUP5, "fr_checkAI_$vehicle_4")
fr_checkAI.lua, line 29: vehicle_enter_group_teleport(PASSENGER_GROUP6, "fr_checkAI_$vehicle_5")
fr_checkAP.lua, line 24: vehicle_enter_group_teleport(PASSENGER_GROUP1, "fr_checkAP_$vehicle_0")
fr_checkAP.lua, line 25: vehicle_enter_group_teleport(PASSENGER_GROUP2, "fr_checkAP_$vehicle_1")
fr_checkAP.lua, line 26: vehicle_enter_group_teleport(PASSENGER_GROUP3, "fr_checkAP_$vehicle_2")
fr_checkAP.lua, line 27: vehicle_enter_group_teleport(PASSENGER_GROUP4, "fr_checkAP_$vehicle_3")
fr_checkAP.lua, line 28: vehicle_enter_group_teleport(PASSENGER_GROUP5, "fr_checkAP_$vehicle_4")
fr_checkAP.lua, line 29: vehicle_enter_group_teleport(PASSENGER_GROUP6, "fr_checkAP_$vehicle_5")
fr_checkAR.lua, line 24: vehicle_enter_group_teleport(PASSENGER_GROUP1, "fr_checkAR_$vehicle_0")
fr_checkAR.lua, line 25: vehicle_enter_group_teleport(PASSENGER_GROUP2, "fr_checkAR_$vehicle_1")
fr_checkAR.lua, line 26: vehicle_enter_group_teleport(PASSENGER_GROUP3, "fr_checkAR_$vehicle_2")
fr_checkAR.lua, line 27: vehicle_enter_group_teleport(PASSENGER_GROUP4, "fr_checkAR_$vehicle_3")
fr_checkAR.lua, line 28: vehicle_enter_group_teleport(PASSENGER_GROUP5, "fr_checkAR_$vehicle_4")
fr_checkAR.lua, line 29: vehicle_enter_group_teleport(PASSENGER_GROUP6, "fr_checkAR_$vehicle_5")
fr_checkBA.lua, line 24: vehicle_enter_group_teleport(PASSENGER_GROUP1, "fr_checkBA_$vehicle_0")
fr_checkBA.lua, line 25: vehicle_enter_group_teleport(PASSENGER_GROUP2, "fr_checkBA_$vehicle_1")
fr_checkBA.lua, line 26: vehicle_enter_group_teleport(PASSENGER_GROUP3, "fr_checkBA_$vehicle_2")
fr_checkBA.lua, line 27: vehicle_enter_group_teleport(PASSENGER_GROUP4, "fr_checkBA_$vehicle_3")
fr_checkBA.lua, line 28: vehicle_enter_group_teleport(PASSENGER_GROUP5, "fr_checkBA_$vehicle_4")
fr_checkBA.lua, line 29: vehicle_enter_group_teleport(PASSENGER_GROUP6, "fr_checkBA_$vehicle_5")
fr_checkCT.lua, line 24: vehicle_enter_group_teleport(PASSENGER_GROUP1, "fr_checkCT_$vehicle_0")
fr_checkCT.lua, line 25: vehicle_enter_group_teleport(PASSENGER_GROUP2, "fr_checkCT_$vehicle_1")
fr_checkCT.lua, line 26: vehicle_enter_group_teleport(PASSENGER_GROUP3, "fr_checkCT_$vehicle_2")
fr_checkCT.lua, line 27: vehicle_enter_group_teleport(PASSENGER_GROUP4, "fr_checkCT_$vehicle_3")
fr_checkCT.lua, line 28: vehicle_enter_group_teleport(PASSENGER_GROUP5, "fr_checkCT_$vehicle_4")
fr_checkCT.lua, line 29: vehicle_enter_group_teleport(PASSENGER_GROUP6, "fr_checkCT_$vehicle_5")
fr_checkDK.lua, line 24: vehicle_enter_group_teleport(PASSENGER_GROUP1, "fr_checkDK_$vehicle_0")
fr_checkDK.lua, line 25: vehicle_enter_group_teleport(PASSENGER_GROUP2, "fr_checkDK_$vehicle_1")
fr_checkDK.lua, line 26: vehicle_enter_group_teleport(PASSENGER_GROUP3, "fr_checkDK_$vehicle_2")
fr_checkDK.lua, line 27: vehicle_enter_group_teleport(PASSENGER_GROUP4, "fr_checkDK_$vehicle_3")
fr_checkDK.lua, line 28: vehicle_enter_group_teleport(PASSENGER_GROUP5, "fr_checkDK_$vehicle_4")
fr_checkDK.lua, line 29: vehicle_enter_group_teleport(PASSENGER_GROUP6, "fr_checkDK_$vehicle_5")
fr_checkDT.lua, line 24: vehicle_enter_group_teleport(PASSENGER_GROUP1, "fr_checkDT_$vehicle_0")
fr_checkDT.lua, line 25: vehicle_enter_group_teleport(PASSENGER_GROUP2, "fr_checkDT_$vehicle_1")
fr_checkDT.lua, line 26: vehicle_enter_group_teleport(PASSENGER_GROUP3, "fr_checkDT_$vehicle_2")
fr_checkDT.lua, line 27: vehicle_enter_group_teleport(PASSENGER_GROUP4, "fr_checkDT_$vehicle_3")
fr_checkDT.lua, line 28: vehicle_enter_group_teleport(PASSENGER_GROUP5, "fr_checkDT_$vehicle_4")
fr_checkDT.lua, line 29: vehicle_enter_group_teleport(PASSENGER_GROUP6, "fr_checkDT_$vehicle_5")
fr_checkFA.lua, line 24: vehicle_enter_group_teleport(PASSENGER_GROUP1, "fr_checkFA_$vehicle_0")
fr_checkFA.lua, line 25: vehicle_enter_group_teleport(PASSENGER_GROUP2, "fr_checkFA_$vehicle_1")
fr_checkFA.lua, line 26: vehicle_enter_group_teleport(PASSENGER_GROUP3, "fr_checkFA_$vehicle_2")
fr_checkFA.lua, line 27: vehicle_enter_group_teleport(PASSENGER_GROUP4, "fr_checkFA_$vehicle_3")
fr_checkFA.lua, line 28: vehicle_enter_group_teleport(PASSENGER_GROUP5, "fr_checkFA_$vehicle_4")
fr_checkFA.lua, line 29: vehicle_enter_group_teleport(PASSENGER_GROUP6, "fr_checkFA_$vehicle_5")
fr_checkHE.lua, line 24: vehicle_enter_group_teleport(PASSENGER_GROUP1, "fr_checkHE_$vehicle_0")
fr_checkHE.lua, line 25: vehicle_enter_group_teleport(PASSENGER_GROUP2, "fr_checkHE_$vehicle_1")
fr_checkHE.lua, line 26: vehicle_enter_group_teleport(PASSENGER_GROUP3, "fr_checkHE_$vehicle_2")
fr_checkHE.lua, line 27: vehicle_enter_group_teleport(PASSENGER_GROUP4, "fr_checkHE_$vehicle_3")
fr_checkHE.lua, line 28: vehicle_enter_group_teleport(PASSENGER_GROUP5, "fr_checkHE_$vehicle_4")
fr_checkHE.lua, line 29: vehicle_enter_group_teleport(PASSENGER_GROUP6, "fr_checkHE_$vehicle_5")
fr_checkMA.lua, line 24: vehicle_enter_group_teleport(PASSENGER_GROUP1, "fr_checkMA_$vehicle_0")
fr_checkMA.lua, line 25: vehicle_enter_group_teleport(PASSENGER_GROUP2, "fr_checkMA_$vehicle_1")
fr_checkMA.lua, line 26: vehicle_enter_group_teleport(PASSENGER_GROUP3, "fr_checkMA_$vehicle_2")
fr_checkMA.lua, line 27: vehicle_enter_group_teleport(PASSENGER_GROUP4, "fr_checkMA_$vehicle_3")
fr_checkMA.lua, line 28: vehicle_enter_group_teleport(PASSENGER_GROUP5, "fr_checkMA_$vehicle_4")
fr_checkMA.lua, line 29: vehicle_enter_group_teleport(PASSENGER_GROUP6, "fr_checkMA_$vehicle_5")
fr_checkMU.lua, line 24: vehicle_enter_group_teleport(PASSENGER_GROUP1, "fr_checkMU_$vehicle_0")
fr_checkMU.lua, line 25: vehicle_enter_group_teleport(PASSENGER_GROUP2, "fr_checkMU_$vehicle_1")
fr_checkMU.lua, line 26: vehicle_enter_group_teleport(PASSENGER_GROUP3, "fr_checkMU_$vehicle_2")
fr_checkMU.lua, line 27: vehicle_enter_group_teleport(PASSENGER_GROUP4, "fr_checkMU_$vehicle_3")
fr_checkMU.lua, line 28: vehicle_enter_group_teleport(PASSENGER_GROUP5, "fr_checkMU_$vehicle_4")
fr_checkMU.lua, line 29: vehicle_enter_group_teleport(PASSENGER_GROUP6, "fr_checkMU_$vehicle_5")
fr_checkPR.lua, line 24: vehicle_enter_group_teleport(PASSENGER_GROUP1, "fr_checkPR_$vehicle_0")
fr_checkPR.lua, line 25: vehicle_enter_group_teleport(PASSENGER_GROUP2, "fr_checkPR_$vehicle_1")
fr_checkPR.lua, line 26: vehicle_enter_group_teleport(PASSENGER_GROUP3, "fr_checkPR_$vehicle_2")
fr_checkPR.lua, line 27: vehicle_enter_group_teleport(PASSENGER_GROUP4, "fr_checkPR_$vehicle_3")
fr_checkPR.lua, line 28: vehicle_enter_group_teleport(PASSENGER_GROUP5, "fr_checkPR_$vehicle_4")
fr_checkPR.lua, line 29: vehicle_enter_group_teleport(PASSENGER_GROUP6, "fr_checkPR_$vehicle_5")
fr_checkSE.lua, line 24: vehicle_enter_group_teleport(PASSENGER_GROUP1, "fr_checkSE_$vehicle_0")
fr_checkSE.lua, line 25: vehicle_enter_group_teleport(PASSENGER_GROUP2, "fr_checkSE_$vehicle_1")
fr_checkSE.lua, line 26: vehicle_enter_group_teleport(PASSENGER_GROUP3, "fr_checkSE_$vehicle_2")
fr_checkSE.lua, line 27: vehicle_enter_group_teleport(PASSENGER_GROUP4, "fr_checkSE_$vehicle_3")
fr_checkSE.lua, line 28: vehicle_enter_group_teleport(PASSENGER_GROUP5, "fr_checkSE_$vehicle_4")
fr_checkSE.lua, line 29: vehicle_enter_group_teleport(PASSENGER_GROUP6, "fr_checkSE_$vehicle_5")
fr_checkSR.lua, line 24: vehicle_enter_group_teleport(PASSENGER_GROUP1, "fr_checkSR_$vehicle_0")
fr_checkSR.lua, line 25: vehicle_enter_group_teleport(PASSENGER_GROUP2, "fr_checkSR_$vehicle_1")
fr_checkSR.lua, line 26: vehicle_enter_group_teleport(PASSENGER_GROUP3, "fr_checkSR_$vehicle_2")
fr_checkSR.lua, line 27: vehicle_enter_group_teleport(PASSENGER_GROUP4, "fr_checkSR_$vehicle_3")
fr_checkSR.lua, line 28: vehicle_enter_group_teleport(PASSENGER_GROUP5, "fr_checkSR_$vehicle_4")
fr_checkSR.lua, line 29: vehicle_enter_group_teleport(PASSENGER_GROUP6, "fr_checkSR_$vehicle_5")
fr_checkSU.lua, line 24: vehicle_enter_group_teleport(PASSENGER_GROUP1, "fr_checkSU_$vehicle_0")
fr_checkSU.lua, line 25: vehicle_enter_group_teleport(PASSENGER_GROUP2, "fr_checkSU_$vehicle_1")
fr_checkSU.lua, line 26: vehicle_enter_group_teleport(PASSENGER_GROUP3, "fr_checkSU_$vehicle_2")
fr_checkSU.lua, line 27: vehicle_enter_group_teleport(PASSENGER_GROUP4, "fr_checkSU_$vehicle_3")
fr_checkSU.lua, line 28: vehicle_enter_group_teleport(PASSENGER_GROUP5, "fr_checkSU_$vehicle_4")
fr_checkSU.lua, line 29: vehicle_enter_group_teleport(PASSENGER_GROUP6, "fr_checkSU_$vehicle_5")
fr_checkTY.lua, line 24: vehicle_enter_group_teleport(PASSENGER_GROUP1, "fr_checkTY_$vehicle_0")
fr_checkTY.lua, line 25: vehicle_enter_group_teleport(PASSENGER_GROUP2, "fr_checkTY_$vehicle_1")
fr_checkTY.lua, line 26: vehicle_enter_group_teleport(PASSENGER_GROUP3, "fr_checkTY_$vehicle_2")
fr_checkTY.lua, line 27: vehicle_enter_group_teleport(PASSENGER_GROUP4, "fr_checkTY_$vehicle_3")
fr_checkTY.lua, line 28: vehicle_enter_group_teleport(PASSENGER_GROUP5, "fr_checkTY_$vehicle_4")
fr_checkTY.lua, line 29: vehicle_enter_group_teleport(PASSENGER_GROUP6, "fr_checkTY_$vehicle_5")
rn07.lua, line 980: vehicle_enter_group_teleport({LOCAL_PLAYER, CHARACTER_GAT_NORMAL}, VEHICLE_HELICOPTER)
rn07.lua, line 1964: vehicle_enter_group_teleport(RONIN_HELICOPTER_MEMBERS, VEHICLE_RONIN_HELI)
sh_bh_airport.lua, line 569: vehicle_enter_group_teleport("sh_bh_airport_$cpilot", "sh_bh_airport_$v000")
sh_bh_airport.lua, line 570: vehicle_enter_group_teleport("sh_bh_airport_$cpilot (0)", "sh_bh_airport_$v000 (0)")
sh_bh_airport.lua, line 571: vehicle_enter_group_teleport("sh_bh_airport_$cpilot (1)", "sh_bh_airport_$v000 (1)")
sh_bh_airport.lua, line 572: vehicle_enter_group_teleport("sh_bh_airport_$cpilot (2)", "sh_bh_airport_$v000 (2)")
sh_bh_airport.lua, line 573: vehicle_enter_group_teleport("sh_bh_airport_$cpilot (3)", "sh_bh_airport_$v000 (3)")
sh_bh_airport.lua, line 610: vehicle_enter_group_teleport(drivers[plane_index], planes[plane_index])
sh_bh_apartments.lua, line 114: vehicle_enter_group_teleport({"sh_bh_apartments_$c007", "sh_bh_apartments_$c007 (0)"}, "sh_bh_apartments_$vCar")
sh_bh_apartments.lua, line 336: vehicle_enter_group_teleport("sh_bh_apartments_$cW00", "sh_bh_apartments_$cW01", "sh_bh_apartments_$cW02", "sh_bh_apartments_$cW03", "sh_bh_apartments_$v000")
sh_bh_apartments.lua, line 337: vehicle_enter_group_teleport("sh_bh_apartments_$cW00 (0)", "sh_bh_apartments_$cW01 (0)", "sh_bh_apartments_$cW02 (0)", "sh_bh_apartments_$cW03 (0)", "sh_bh_apartments_$v000 (0)")
sh_bh_apartments.lua, line 352: vehicle_enter_group_teleport("sh_bh_apartments_$cW01 (1)", "sh_bh_apartments_$cW02 (1)", "sh_bh_apartments_$cW03 (1)", "sh_bh_apartments_$v000 (1)")
sh_bh_docks.lua, line 228: vehicle_enter_group_teleport("sh_bh_docks_$croad2", "sh_bh_docks_$croad2 (0)" , "sh_bh_docks_$v001 (2)")
sh_bh_docks.lua, line 229: vehicle_enter_group_teleport("sh_bh_docks_$croad1", "sh_bh_docks_$croad1 (0)" , "sh_bh_docks_$v001 (3)")
sh_bh_docks.lua, line 230: vehicle_enter_group_teleport("sh_bh_docks_$c004", "sh_bh_docks_$c004 (0)", "sh_bh_docks_$c004 (1)", "sh_bh_docks_$c004 (2)", "sh_bh_docks_$v001")
sh_bh_docks.lua, line 231: --vehicle_enter_group_teleport("sh_bh_docks_$c004 (3)", "sh_bh_docks_$c004 (4)", "sh_bh_docks_$c004 (5)", "sh_bh_docks_$c004 (6)", "sh_bh_docks_$v001 (0)")
sh_bh_docks.lua, line 232: --vehicle_enter_group_teleport("sh_bh_docks_$c005", "sh_bh_docks_$c005 (0)", "sh_bh_docks_$c005 (1)", "sh_bh_docks_$c005 (2)", "sh_bh_docks_$v001 (1)")
sh_ss_fishingdock.lua, line 340: vehicle_enter_group_teleport("sh_ss_fishingdock_$cOne (0)", "sh_ss_fishingdock_$cOne (1)", "sh_ss_fishingdock_$cOne (2)", "sh_ss_fishingdock_$vOne")
sh_ss_fishingdock.lua, line 341: vehicle_enter_group_teleport("sh_ss_fishingdock_$cTwo (0)", "sh_ss_fishingdock_$cTwo (1)", "sh_ss_fishingdock_$cTwo (2)", "sh_ss_fishingdock_$vTwo")
ss01.lua, line 946: vehicle_enter_group_teleport( Final_group_member_names, FINAL_DEALER_GROUP_VEHICLE_NAME )
ss03.lua, line 536: vehicle_enter_group_teleport( DUD_MEMBERS, DUD_VEHICLE )
ss05.lua, line 1151: vehicle_enter_group_teleport( FIRETRUCKS_FIREFIGHTERS[index], firetruck_name )
ss06.lua, line 773: vehicle_enter_group_teleport( squad_members, squad_vehicle )
ss06.lua, line 847: vehicle_enter_group_teleport( FINAL_ATTACK_MEMBER_NAMES, FINAL_ATTACK_VEHICLE_NAME )
ss06.lua, line 904: vehicle_enter_group_teleport( COLLISION_CAR_MEMBERS[vehicle_index], vehicle_name )
ss06.lua, line 2350: vehicle_enter_group_teleport( squad_members, squad_vehicle )
ss06.lua, line 2359: vehicle_enter_group_teleport( squad_members_coop, squad_vehicle_coop )
ss08.lua, line 615: vehicle_enter_group_teleport( { PIERCE_NAME, SHAUNDI_NAME }, DRUG_TRUCK )
ss08.lua, line 1312: vehicle_enter_group_teleport( CHASE_SQUAD_GROUP_MEMBERS[group_index], CHASE_SQUAD_GROUP_VEHICLES[group_index] )
ss10.lua, line 1676: vehicle_enter_group_teleport( SWAT_HELI_SEATING, SWAT_HELI )
ss11.lua, line 591: vehicle_enter_group_teleport( FIRST_DEFENDER_GROUP_MEMBERS, FIRST_DEFENDER_GROUP_VEHICLE )
ss11.lua, line 592: vehicle_enter_group_teleport( SECOND_DEFENDER_GROUP_MEMBERS, SECOND_DEFENDER_GROUP_VEHICLE )
tss01.lua, line 3147: vehicle_enter_group_teleport(Tss01_search_01, SEARCH_VEHICLE_01)
tss01.lua, line 3807: vehicle_enter_group_teleport(Tss01_tut_t_road, T_IN_ROAD_VEHICLE)
tss01.lua, line 3893: vehicle_enter_group_teleport(Tss01_run_gun_part1, RUN_GUN_PART1_VEHICLE)
tss01.lua, line 3894: vehicle_enter_group_teleport(Tss01_run_gun_part2, RUN_GUN_PART2_VEHICLE)
tss01.lua, line 4572: vehicle_enter_group_teleport(Tss01_boat4_table, GROUP_BOAT_4)
tss01.lua, line 4573: vehicle_enter_group_teleport(Tss01_boat5_table, GROUP_BOAT_5)
tss01.lua, line 4574: vehicle_enter_group_teleport(Tss01_heli2_table, GROUP_HELI_2)
tss01.lua, line 4575: vehicle_enter_group_teleport(Tss01_heli3_table, GROUP_HELI_3)
tss01.lua, line 4604: vehicle_enter_group_teleport(Tss01_boat1_table, GROUP_BOAT_1)
tss01.lua, line 4605: vehicle_enter_group_teleport(Tss01_boat2_table, GROUP_BOAT_2)
tss01.lua, line 4606: vehicle_enter_group_teleport(Tss01_boat3_table, GROUP_BOAT_3)
tss01.lua, line 4607: vehicle_enter_group_teleport(Tss01_heli1_table, GROUP_HELI_1)
|
vehicle_enter_teleport |
false |
1 |
178ai_test.lua, line 26: --vehicle_enter_teleport("ai_test_$c001", "ai_test_$v001")
ai_test.lua, line 27: --vehicle_enter_teleport("ai_test_$c002", "ai_test_$v002")
bh01.lua, line 497: vehicle_enter_teleport(CHAR_POLICE_HELI_PILOT, POLICE_HELI, 0)
bh01.lua, line 498: vehicle_enter_teleport(CHAR_POLICE_HELI_PILOT_2, POLICE_HELI, 3)
bh01.lua, line 499: vehicle_enter_teleport(CHAR_POLICE_HELI_PILOT_3, POLICE_HELI, 2)
bh01.lua, line 503: vehicle_enter_teleport(CHAR_POLICE_BOAT_DRIVER_1, POLICE_BOAT_1)
bh01.lua, line 504: vehicle_enter_teleport(CHAR_POLICE_BOAT_DRIVER_2, POLICE_BOAT_2)
bh01.lua, line 515: vehicle_enter_teleport(CHAR_WATERCRAFT_DRIVER_1, WATERCRAFT_1, 0)
bh01.lua, line 516: vehicle_enter_teleport(CHAR_WATERCRAFT_DRIVER_2, WATERCRAFT_2, 0)
bh01.lua, line 596: vehicle_enter_teleport(LOCAL_PLAYER, "bh01_$speedboat", 0)
bh01.lua, line 600: vehicle_enter_teleport(REMOTE_PLAYER, "bh01_$speedboat", 2)
bh01.lua, line 602: vehicle_enter_teleport(CHAR_MAERO, "bh01_$speedboat", 1)
bh01.lua, line 603: vehicle_enter_teleport(CHAR_CARLOS, "bh01_$speedboat", 3)
bh01.lua, line 605: vehicle_enter_teleport(CHAR_MAERO, "bh01_$speedboat", 1)
bh01.lua, line 606: vehicle_enter_teleport(CHAR_CARLOS, "bh01_$speedboat", 2)
bh02.lua, line 238: vehicle_enter_teleport(LOCAL_PLAYER, VEHICLE_LIN_MOBILE, 0)
bh02.lua, line 241: vehicle_enter_teleport(REMOTE_PLAYER, VEHICLE_LIN_MOBILE, 2)
bh02.lua, line 430: vehicle_enter_teleport( name, VEHICLE_GANG_SPAWN_2, index - 1, false )
bh02.lua, line 497: vehicle_enter_teleport( name, VEHICLE_GANG_SPAWN_INTERMEDIATE, index - 1, false )
bh03.lua, line 1376: vehicle_enter_teleport( LOCAL_PLAYER, ESCAPE_HELICOPTER, 2 )
bh03.lua, line 1378: vehicle_enter_teleport( REMOTE_PLAYER, ESCAPE_HELICOPTER, 3 )
bh03.lua, line 1505: vehicle_enter_teleport( character_name, vehicle_name, seat_index)
bh03.lua, line 1511: vehicle_enter_teleport(BOAT01_DRIVER, BOAT01_BOAT, 0)
bh03.lua, line 1512: vehicle_enter_teleport(BOAT01_PASSENGER, BOAT01_BOAT, 1)
bh03.lua, line 1513: vehicle_enter_teleport(BOAT02_DRIVER, BOAT02_BOAT, 0)
bh03.lua, line 1514: vehicle_enter_teleport(BOAT02_PASSENGER, BOAT02_BOAT, 1)
bh03.lua, line 1630: vehicle_enter_teleport( ESCAPE_HELI_PILOT_NAME, "bh03_$explode_heli", 0 )
bh05.lua, line 886: vehicle_enter_teleport( triggerer, VEH_JESSICAS_CAR, 0 )
bh06.lua, line 377: vehicle_enter_teleport(REMOTE_PLAYER, VEH_PARCEL_TRUCK, 0)
bh06.lua, line 378: vehicle_enter_teleport(CHAR_PIERCE, VEH_PARCEL_TRUCK, 1)
bh06.lua, line 381: vehicle_enter_teleport(CHAR_PIERCE, VEH_PARCEL_TRUCK, 0)
bh06.lua, line 383: vehicle_enter_teleport(LOCAL_PLAYER, VEH_PARCEL_TRUCK, 2)
bh06.lua, line 531: vehicle_enter_teleport(CHAR_AMBUSH_BIKE[i], veh)
bh07.lua, line 461: vehicle_enter_teleport(CHAR_FIREBOMBERS[1], VEH_FIREBOMBER, 0)
bh07.lua, line 462: vehicle_enter_teleport(CHAR_FIREBOMBERS[2], VEH_FIREBOMBER, 2)
bh07.lua, line 463: vehicle_enter_teleport(CHAR_FIREBOMBERS[3], VEH_FIREBOMBER, 3)
bh08.lua, line 235: vehicle_enter_teleport(npc, bus, 0)
bh08.lua, line 238: vehicle_enter_teleport(npc, bus, j)
bh09.lua, line 1037: vehicle_enter_teleport( member_name, heli, HELI_MEMBER_TO_SEAT_INDEX_MAPPING[member_index] )
bh10.lua, line 445: vehicle_enter_teleport(npc, SAINTS_CAR[CAR_NUM][1], i-1)
bh10.lua, line 578: vehicle_enter_teleport(EXTRA_SAINTS[CAR_NUM][i], car, 0)
bh10.lua, line 585: vehicle_enter_teleport(npc, SAINTS_CAR[CAR_NUM][1], i-1)
bh11.lua, line 582: vehicle_enter_teleport(CHAR_MAERO, MONSTER_TRUCK)
em01.lua, line 1732: vehicle_enter_teleport(CHARACTER_JULIUS, JULIUS_VEHICLE, 0)
em01.lua, line 1733: vehicle_enter_teleport(LOCAL_PLAYER, JULIUS_VEHICLE, 1)
em01.lua, line 1735: vehicle_enter_teleport(REMOTE_PLAYER, JULIUS_VEHICLE, 2)
ep01.lua, line 922: vehicle_enter_teleport(CHARACTER_SHAUNDI_ULTOR_DRIVER,VEHICLE_SHAUNDI_VAN,0)
ep01.lua, line 923: vehicle_enter_teleport(CHARACTER_SHAUNDI_ULTOR_SHOTGUN,VEHICLE_SHAUNDI_VAN,1)
ep01.lua, line 924: vehicle_enter_teleport(CHARACTER_SHAUNDI,VEHICLE_SHAUNDI_VAN,2)
ep01.lua, line 952: vehicle_enter_teleport(passenger, escort, i-1)
ep03.lua, line 199: vehicle_enter_teleport(CHAR_ULTOR_PATROL[i], TABLE_ULTOR_BOATS[i])
ep03.lua, line 333: vehicle_enter_teleport(npc, ULTOR_GETAWAY_BOAT, (i-1))
ep03.lua, line 342: vehicle_enter_teleport(LOCAL_PLAYER, GETAWAY_BOAT, 0)
ep03.lua, line 344: vehicle_enter_teleport(REMOTE_PLAYER, GETAWAY_BOAT, 1)
ep04.lua, line 365: vehicle_enter_teleport( ENEMY_PILOT, ENEMY_ATTACK_HELICOPTER, 0, true )
rn01.lua, line 1588: vehicle_enter_teleport(LOCAL_PLAYER, VEHICLE_TRUCK, 0)
rn01.lua, line 1589: vehicle_enter_teleport(REMOTE_PLAYER, VEHICLE_TRUCK, 1)
rn01.lua, line 1603: vehicle_enter_teleport(CHARACTER_GAT, VEHICLE_TRUCK, 1)
rn01.lua, line 1604: vehicle_enter_teleport(LOCAL_PLAYER, VEHICLE_TRUCK, 0)
rn01.lua, line 1643: vehicle_enter_teleport(character, vehicle, seat_index)
rn02.lua, line 1014: vehicle_enter_teleport(CHARACTER_FENCE,VEHICLE_PLAYER_CAR,0)
rn02.lua, line 1015: vehicle_enter_teleport(LOCAL_PLAYER,VEHICLE_PLAYER_CAR,1)
rn02.lua, line 1017: vehicle_enter_teleport(REMOTE_PLAYER,VEHICLE_PLAYER_CAR,2)
rn02.lua, line 1046: vehicle_enter_teleport(character, vehicle, seat_index)
rn02.lua, line 1434: vehicle_enter_teleport(passenger,vehicle,i-1)
rn03.lua, line 354: vehicle_enter_teleport(LOCAL_PLAYER,VEHICLE_PLAYER_BIKE_1,0)
rn03.lua, line 356: vehicle_enter_teleport(REMOTE_PLAYER,VEHICLE_PLAYER_BIKE_2,0)
rn03.lua, line 638: vehicle_enter_teleport(driver,bike,0)
rn03.lua, line 642: vehicle_enter_teleport(passenger,bike,1)
rn04.lua, line 724: vehicle_enter_teleport(CHARACTER_HOMIE,Rn04_vehicle_homie,0)
rn04.lua, line 844: vehicle_enter_teleport(CHARACTER_HOMIE,Rn04_vehicle_homie,0)
rn04.lua, line 845: vehicle_enter_teleport(CHARACTER_GAT,Rn04_vehicle_homie,2)
rn04.lua, line 846: vehicle_enter_teleport(LOCAL_PLAYER,Rn04_vehicle_homie,1)
rn04.lua, line 849: vehicle_enter_teleport(REMOTE_PLAYER,Rn04_vehicle_homie,3)
rn04.lua, line 865: vehicle_enter_teleport(REMOTE_PLAYER, Rn04_vehicle_homie, 2)
rn04.lua, line 1204: vehicle_enter_teleport(ronin, vehicle, i-1)
rn04.lua, line 1320: vehicle_enter_teleport(driver, vehicle)
rn04.lua, line 1743: vehicle_enter_teleport(passenger,vehicle,i-1)
rn05.lua, line 607: vehicle_enter_teleport(CHARACTER_CART_DRIVER,VEHICLE_RONIN_CART,0)
rn05.lua, line 608: vehicle_enter_teleport(CHARACTER_CART_PASSENGER,VEHICLE_RONIN_CART,1)
rn05.lua, line 663: vehicle_enter_teleport(LOCAL_PLAYER, VEHICLE_PLAYER_CART,0)
rn05.lua, line 664: vehicle_enter_teleport(passenger, VEHICLE_PLAYER_CART,1)
rn05.lua, line 691: vehicle_enter_teleport(character, vehicle, seat_index)
rn07.lua, line 899: vehicle_enter_teleport(CHARACTER_GAT_NORMAL, VEHICLE_HELICOPTER, 2)
rn07.lua, line 900: vehicle_enter_teleport(REMOTE_PLAYER, VEHICLE_HELICOPTER, 0)
rn07.lua, line 901: vehicle_enter_teleport(LOCAL_PLAYER, VEHICLE_HELICOPTER, 1)
rn09.lua, line 490: vehicle_enter_teleport(CHARACTER_SHOGO, VEHICLE_SHOGO_MOTORCYCLE, 0)
rn09.lua, line 515: vehicle_enter_teleport(LOCAL_PLAYER,VEHICLE_LOCAL_PLAYER_MOTORCYCLE,0)
rn09.lua, line 517: vehicle_enter_teleport(REMOTE_PLAYER,VEHICLE_REMOTE_PLAYER_MOTORCYCLE,0)
rn10.lua, line 1260: vehicle_enter_teleport(CHARACTER_AKUJI,"rn10_$v000",0)
rn10.lua, line 1267: vehicle_enter_teleport("rn10_$c020","rn10_$v001",0)
rn10.lua, line 1268: vehicle_enter_teleport("rn10_$c021","rn10_$v002",0)
rn10.lua, line 1269: vehicle_enter_teleport("rn10_$c022","rn10_$v003",0)
sh_bh_airport.lua, line 514: --vehicle_enter_teleport(drivers[i], planes[i],0)
sh_bh_docks.lua, line 451: vehicle_enter_teleport("sh_bh_docks_$c006 (0)", "sh_bh_docks_$v002 (0)")
sh_bh_docks.lua, line 452: vehicle_enter_teleport("sh_bh_docks_$c006", "sh_bh_docks_$v002")
sh_bh_docks.lua, line 453: vehicle_enter_teleport("sh_bh_docks_$c006 (1)", "sh_bh_docks_$v002 (1)")
sh_bh_docks.lua, line 454: vehicle_enter_teleport("sh_bh_docks_$c006 (2)", "sh_bh_docks_$v002 (2)")
sh_bh_docks.lua, line 455: vehicle_enter_teleport("sh_bh_docks_$c006 (3)", "sh_bh_docks_$v002 (3)")
sh_rn_museum_pier.lua, line 375: vehicle_enter_teleport("sh_rn_museum_pier_$c031", "sh_rn_museum_pier_$v006", 0)
sh_rn_museum_pier.lua, line 376: vehicle_enter_teleport("sh_rn_museum_pier_$c031 (0)", "sh_rn_museum_pier_$v006", 2)
sh_rn_sciencemuseum.lua, line 250: vehicle_enter_teleport("sh_rn_sciencemuseum_$c098", "sh_rn_sciencemuseum_$vAttackHeli", 0)
sh_rn_sciencemuseum.lua, line 251: vehicle_enter_teleport("sh_rn_sciencemuseum_$c098 (0)", "sh_rn_sciencemuseum_$vAttackHeli", 1)
sh_ss_crackhouse.lua, line 240: vehicle_enter_teleport("sh_ss_crackhouse_$c-heli-driver", "sh_ss_crackhouse_$v000", 0)
sh_ss_crackhouse.lua, line 244: vehicle_enter_teleport("sh_ss_crackhouse_$c-heli-driver (0)", "sh_ss_crackhouse_$v000", 4)
sh_ss_crackhouse.lua, line 248: vehicle_enter_teleport("sh_ss_crackhouse_$c-heli-driver (1)", "sh_ss_crackhouse_$v000", 5)
sh_ss_trailerpark.lua, line 271: vehicle_enter_teleport("#PLAYER#", "sh_ss_trailerpark_$v002", 0)
sh_ss_trailerpark.lua, line 273: vehicle_enter_teleport("#PLAYER2#","sh_ss_trailerpark_$v002 (0)", 0)
sh_tss_caverns.lua, line 92: vehicle_enter_teleport("sh_tss_caverns_$cdriver", "sh_tss_caverns_$v000 (0)", 0)
sh_tss_caverns.lua, line 93: vehicle_enter_teleport(LOCAL_PLAYER, "sh_tss_caverns_$v000 (0)", 1)
sh_tss_ugmall.lua, line 278: vehicle_enter_teleport("sh_tss_ugmall_$c003", "sh_tss_ugmall_$v001", 0)
ss03.lua, line 575: vehicle_enter_teleport( LOCAL_PLAYER, HELICOPTER_NAME, 2, true )
ss03.lua, line 577: vehicle_enter_teleport( REMOTE_PLAYER, HELICOPTER_NAME, 3, true )
ss03.lua, line 590: vehicle_enter_teleport( TOBIAS_NAME, HELICOPTER_NAME, 0, true )
ss03.lua, line 668: vehicle_enter_teleport( group_members[1], ESCAPEE_VEHICLES[group_index], 0, true )
ss03.lua, line 670: vehicle_enter_teleport( group_members[2], ESCAPEE_VEHICLES[group_index], 1, true )
ss03.lua, line 671: vehicle_enter_teleport( group_members[3], ESCAPEE_VEHICLES[group_index], 2, true )
ss03.lua, line 672: vehicle_enter_teleport( group_members[4], ESCAPEE_VEHICLES[group_index], 3, true )
ss05.lua, line 1809: vehicle_enter_teleport( LAB_FOUR_ESCAPEE_TECH, LAB_FOUR_ESCAPE_VEHICLE )
ss06.lua, line 1443: vehicle_enter_teleport( PIERCE_NAME, PIERCE_VEHICLE_NAME )
ss07.lua, line 359: vehicle_enter_teleport( PIERCE_NAME, RAIL_CAR_ONE_NAME, 0, true )
ss07.lua, line 360: vehicle_enter_teleport( LOCAL_PLAYER, RAIL_CAR_ONE_NAME, 2, true )
ss07.lua, line 362: vehicle_enter_teleport( REMOTE_PLAYER, RAIL_CAR_ONE_NAME, 3, true )
ss07.lua, line 405: vehicle_enter_teleport( LOCAL_PLAYER, RAIL_BOAT_NAME, 1 )
ss07.lua, line 407: vehicle_enter_teleport( REMOTE_PLAYER, RAIL_BOAT_NAME, 2 )
ss07.lua, line 409: vehicle_enter_teleport( PIERCE_NAME, RAIL_BOAT_NAME, 0 )
ss07.lua, line 445: vehicle_enter_teleport( LOCAL_PLAYER, RAIL_CAR_TWO_NAME, 2 )
ss07.lua, line 447: vehicle_enter_teleport( REMOTE_PLAYER, RAIL_CAR_TWO_NAME, 3, false )
ss07.lua, line 449: vehicle_enter_teleport( PIERCE_NAME, RAIL_CAR_TWO_NAME, 0 )
ss07.lua, line 732: vehicle_enter_teleport( PIERCE_NAME, RAIL_BOAT_NAME, 0 )
ss07.lua, line 765: vehicle_enter_teleport( RAIL_CAR_TWO_CARJACK_VICTIM_NAME, RAIL_CAR_TWO_NAME, 0, true )
ss07.lua, line 832: vehicle_enter_teleport( HELICOPTER_CHARACTERS[heli_index][1], HELICOPTER_NAMES[heli_index], 0 )
ss07.lua, line 833: vehicle_enter_teleport( HELICOPTER_CHARACTERS[heli_index][2], HELICOPTER_NAMES[heli_index], 4 )
ss07.lua, line 834: vehicle_enter_teleport( HELICOPTER_CHARACTERS[heli_index][3], HELICOPTER_NAMES[heli_index], 5 )
ss08.lua, line 745: --vehicle_enter_teleport( PIERCE_NAME, DRUG_TRUCK_LOADING, 0, true )
ss08.lua, line 910: vehicle_enter_teleport( PIERCE_NAME, DRUG_TRUCK, 0 )
ss08.lua, line 911: vehicle_enter_teleport( SHAUNDI_NAME, DRUG_TRUCK, 1 )
ss10.lua, line 944: vehicle_enter_teleport( LOCAL_PLAYER, REPAIR_VAN_NAME, 0 )
ss10.lua, line 946: vehicle_enter_teleport( REMOTE_PLAYER, REPAIR_VAN_NAME, 2 )
ss10.lua, line 1915: vehicle_enter_teleport( REPAIR_MAN_NAME, REPAIR_VAN_NAME )
ss11.lua, line 580: vehicle_enter_teleport( BODYGUARD_GROUP_MEMBERS[1], GENERALS_LIMO, 0, true )
ss11.lua, line 581: vehicle_enter_teleport( THE_GENERAL_NAME, GENERALS_LIMO, 2, true )
ss11.lua, line 587: vehicle_enter_teleport( BUS_DRIVER_NAME, BUS, 0, true )
ss11.lua, line 957: vehicle_enter_teleport( character_name, vehicle_name, seat_index, false )
ss11.lua, line 1204: vehicle_enter_teleport( follower_name, DROPOFF_ATVS[follower_name] )
tss01.lua, line 743: vehicle_enter_teleport("tss01_$pilot", SPOT_LIGHT_HELI, 0)
tss01.lua, line 744: vehicle_enter_teleport("tss01_$spot1", SPOT_LIGHT_HELI, 4)
tss01.lua, line 745: vehicle_enter_teleport("tss01_$spot2", SPOT_LIGHT_HELI, 5)
tss01.lua, line 780: vehicle_enter_teleport("tss01_$c050", FINE_AIM_VEHICLE, 0)
tss01.lua, line 781: vehicle_enter_teleport("tss01_$c051", FINE_AIM_VEHICLE, 4)
tss01.lua, line 782: vehicle_enter_teleport("tss01_$c052", FINE_AIM_VEHICLE, 5)
tss01.lua, line 2052: vehicle_enter_teleport("tss01_$pilot", SPOT_LIGHT_HELI, 0)
tss01.lua, line 2053: vehicle_enter_teleport("tss01_$spot1", SPOT_LIGHT_HELI, 4)
tss01.lua, line 2054: vehicle_enter_teleport("tss01_$spot2", SPOT_LIGHT_HELI, 5)
tss01.lua, line 2278: vehicle_enter_teleport("tss01_$c001", "tss01_$bus", 0)
tss01.lua, line 2279: vehicle_enter_teleport("tss01_$c002", "tss01_$bus", 1)
tss01.lua, line 2280: vehicle_enter_teleport("tss01_$c006", "tss01_$bus", 2)
tss01.lua, line 2281: vehicle_enter_teleport("tss01_$c007", "tss01_$bus", 3)
tss01.lua, line 2284: vehicle_enter_teleport("tss01_$c039", "tss01_$v009", 0)
tss01.lua, line 2285: vehicle_enter_teleport("tss01_$c040", "tss01_$v009", 1)
tss01.lua, line 3046: vehicle_enter_teleport("tss01_$c050", FINE_AIM_VEHICLE, 0)
tss01.lua, line 3047: vehicle_enter_teleport("tss01_$c051", FINE_AIM_VEHICLE, 4)
tss01.lua, line 3048: vehicle_enter_teleport("tss01_$c052", FINE_AIM_VEHICLE, 5)
tss01.lua, line 3217: vehicle_enter_teleport("tss01_$c049", SEARCH_VEHICLE_02)
tss01.lua, line 3966: vehicle_enter_teleport("tss01_$c027", HELI_AMBUSH_VEHICLE, 0)
tss01.lua, line 3967: vehicle_enter_teleport("tss01_$c028", HELI_AMBUSH_VEHICLE, 4)
tss01.lua, line 3968: vehicle_enter_teleport("tss01_$c029", HELI_AMBUSH_VEHICLE, 5)
tss01.lua, line 4333: vehicle_enter_teleport(REMOTE_PLAYER, HIGH_SEAS_VEHICLE, 5)
tss01.lua, line 4369: vehicle_enter_teleport(CHARACTER_CARLOS, HIGH_SEAS_VEHICLE, 0)
tss01.lua, line 4375: vehicle_enter_teleport(LOCAL_PLAYER, HIGH_SEAS_VEHICLE, 4)
tss01.lua, line 4377: vehicle_enter_teleport(REMOTE_PLAYER, HIGH_SEAS_VEHICLE, 5)
tss02.lua, line 772: vehicle_enter_teleport(NEWS_HELI_PILOT, VEH_NEWS_HELI, 0)
tss02.lua, line 880: vehicle_enter_teleport("tss02_$c002", BROTHERHOOD_VEHICLE, 0)
tss02.lua, line 881: vehicle_enter_teleport("tss02_$c003", BROTHERHOOD_VEHICLE, 1)
usability1.lua, line 24: vehicle_enter_teleport("#PLAYER#", "usability1_$v000", 0)
usability1.lua, line 166: vehicle_enter_teleport("#PLAYER#", "usability1_$v001", 0)
usability1.lua, line 174: vehicle_enter_teleport("#PLAYER#", "usability1_$v001", 0)
usability2.lua, line 8: vehicle_enter_teleport("#PLAYER#", "usability2_$v000", 0)
|
vehicle_exit |
false |
1 |
57bh02.lua, line 629: vehicle_exit(donnie)
bh03.lua, line 1159: vehicle_exit( officer_name )
bh05.lua, line 701: vehicle_exit( npc )
bh07.lua, line 689: vehicle_exit(npc, false)
bh09.lua, line 958: vehicle_exit( passengers[BOAT_DRIVER_INDEX] )
bh09.lua, line 1045: vehicle_exit( chars[2] )
bh11.lua, line 374: vehicle_exit( name )
em01.lua, line 971: vehicle_exit(Em01_ultor_west_b[i])
em01.lua, line 981: vehicle_exit(Em01_ultor_west_a[i])
em01.lua, line 1116: vehicle_exit(Em01_ultor_east[i])
em01.lua, line 1196: vehicle_exit(Em01_ultor_south_b[i])
em01.lua, line 1206: vehicle_exit(Em01_ultor_south_a[i])
em01.lua, line 2070: vehicle_exit(CHARACTER_JULIUS)
ep01.lua, line 1218: vehicle_exit(CHARACTER_SHAUNDI)
ep04.lua, line 523: vehicle_exit( VOGEL_LIMO_DRIVER )
ep04.lua, line 524: vehicle_exit( VOGEL_LIMO_BODYGUARD )
rn03.lua, line 887: vehicle_exit(passenger)
rn04.lua, line 1283: vehicle_exit(passenger)
rn04.lua, line 1357: vehicle_exit(driver)
rn05.lua, line 1019: vehicle_exit(CHARACTER_CART_DRIVER)
rn05.lua, line 1022: vehicle_exit(CHARACTER_CART_PASSENGER)
rn05.lua, line 1311: vehicle_exit(CHARACTER_CART_PASSENGER)
sh_bh_docks.lua, line 312: --vehicle_exit(convoy[i], true)
sh_bh_docks.lua, line 325: vehicle_exit(char_name, true)
sh_bh_docks.lua, line 423: vehicle_exit("sh_bh_docks_$croad2")
sh_bh_docks.lua, line 424: vehicle_exit("sh_bh_docks_$croad2 (0)")
sh_bh_docks.lua, line 432: vehicle_exit("sh_bh_docks_$croad1")
sh_bh_docks.lua, line 433: vehicle_exit("sh_bh_docks_$croad1 (0)")
sh_rn_rec_center.lua, line 491: --vehicle_exit(npc)
sh_tss_caverns.lua, line 75: --vehicle_exit("sh_tss_caverns_$cdriver")
ss01.lua, line 1019: vehicle_exit( member_name )
ss01.lua, line 1245: vehicle_exit( member )
ss03.lua, line 541: vehicle_exit( member_name )
ss03.lua, line 1207: vehicle_exit( member_name )
ss05.lua, line 1338: vehicle_exit( LAB_FOUR_ESCAPEE_TECH )
ss06.lua, line 794: vehicle_exit( member_name )
ss06.lua, line 1129: vehicle_exit( member_name )
ss06.lua, line 1893: vehicle_exit( member_name )
ss06.lua, line 1907: vehicle_exit( ENTRANCE_REINFORCEMENT_VEHICLE_PASSENGERS[vehicle_index][1] )
ss06.lua, line 1940: vehicle_exit( member_name )
ss06.lua, line 1958: vehicle_exit( PIERCE_NAME )
ss07.lua, line 718: vehicle_exit( PIERCE_NAME )
ss07.lua, line 782: vehicle_exit( PIERCE_NAME )
ss08.lua, line 749: --vehicle_exit( PIERCE_NAME )
ss08.lua, line 776: vehicle_exit( SHAUNDI_NAME )
ss08.lua, line 1789: vehicle_exit( member_name )
ss10.lua, line 745: vehicle_exit( REPAIR_MAN_NAME )
ss10.lua, line 1682: vehicle_exit( member_name )
ss11.lua, line 1210: vehicle_exit( follower_name )
ss11.lua, line 1513: vehicle_exit( name )
ss11.lua, line 1522: vehicle_exit( THE_GENERAL_NAME )
ss11.lua, line 1636: vehicle_exit( BUS_DRIVER_NAME )
tss01.lua, line 3196: vehicle_exit(guard)
tss01.lua, line 3270: vehicle_exit("tss01_$c049")
tss01.lua, line 3786: vehicle_exit(npc, true)
tss04.lua, line 731: vehicle_exit( human )
tss04.lua, line 1381: vehicle_exit(human, true)
|
vehicle_exit_dive |
false |
1 |
4 |
vehicle_exit_teleport |
false |
1 |
15bh03.lua, line 1613: vehicle_exit_teleport( ESCAPE_HELI_PILOT_NAME )
bh09.lua, line 989: vehicle_exit_teleport(npc)
em01.lua, line 1718: vehicle_exit_teleport(CHARACTER_JULIUS)
em01.lua, line 1722: vehicle_exit_teleport(LOCAL_PLAYER)
em01.lua, line 1727: vehicle_exit_teleport(REMOTE_PLAYER)
ep04.lua, line 519: vehicle_exit_teleport( VOGEL_NAME )
ep04.lua, line 574: vehicle_exit_teleport( REMOTE_PLAYER )
ep04.lua, line 576: vehicle_exit_teleport( LOCAL_PLAYER )
rn06.lua, line 298: vehicle_exit_teleport(LOCAL_PLAYER)
rn11.lua, line 400: vehicle_exit_teleport(LOCAL_PLAYER)
rn11.lua, line 403: vehicle_exit_teleport(REMOTE_PLAYER)
ss10.lua, line 1092: vehicle_exit_teleport( LOCAL_PLAYER )
ss10.lua, line 1093: vehicle_exit_teleport( REMOTE_PLAYER )
tss01.lua, line 1155: vehicle_exit_teleport(LOCAL_PLAYER)
tss01.lua, line 1157: vehicle_exit_teleport(REMOTE_PLAYER)
|
vehicle_navmesh_pathfind_to_starting_from |
false |
1 |
4ss03.lua, line 951: vehicle_navmesh_pathfind_to_starting_from( lead_car, resuming_path_index, path_name, false, false )
ss03.lua, line 983: vehicle_navmesh_pathfind_to_starting_from( new_lead_car, resuming_path_index, ESCAPEE_START_PATH, false, false )
ss03.lua, line 1013: vehicle_navmesh_pathfind_to_starting_from( new_lead_car, resuming_path_index, ESCAPEE_PATHS[path_index], false, false )
ss03.lua, line 1057: vehicle_navmesh_pathfind_to_starting_from( new_lead_car, resuming_path_index, ESCAPEE_LOOPING_PATHS[path_index], false, false )
|
vehicle_pathfind_to |
false |
1 |
117ai_test.lua, line 31: --vehicle_pathfind_to("ai_test_$v001", "ai_test_$n000")
bh02.lua, line 333: vehicle_pathfind_to(VEHICLE_GANG_ROADBLOCK03, NAV_ROADBLOCK03, true, true)
bh02.lua, line 467: -- vehicle_pathfind_to(VEHICLE_GANG_ROADBLOCK01, NAV_ROADBLOCK01, true, true)
bh02.lua, line 471: -- vehicle_pathfind_to(VEHICLE_GANG_ROADBLOCK02, NAV_ROADBLOCK02, true, true)
bh03.lua, line 559: -- vehicle_pathfind_to(SECURITY_VEHICLE01, MP.."sec_patrol_pt01", MP.."sec_patrol_pt02", MP.."sec_patrol_pt01", MP.."sec_patrol_pt02", MP.."sec_patrol_pt01", MP.."sec_patrol_pt02", true, false)
bh03.lua, line 1146: vehicle_pathfind_to( cur_vehicle, HELIPAD_SECOND_WAVE_PATHS[wave_direction_index], true, true )
bh03.lua, line 1528: vehicle_pathfind_to( BOAT01_BOAT, BOAT01_PATH, true, false)
bh03.lua, line 1534: vehicle_pathfind_to( BOAT02_BOAT, BOAT02_PATH, true, false)
bh03.lua, line 1800: path_success = vehicle_pathfind_to(vehicle, NUKE_PATROL_ROUTE01[i], false, false)
bh04.lua, line 839: vehicle_pathfind_to(BERGEN, path_segment, true, false)
bh05.lua, line 717: vehicle_pathfind_to( VEH_OUTSIDE_COP_CAR, OUTSIDE_COP_CAR_PATH, true, true )
bh05.lua, line 768: vehicle_pathfind_to( VEH_SWAT_APCS[group_index], APC_PATHS[group_index][spawn_location_index], true, true )
bh05.lua, line 1029: vehicle_pathfind_to(VEH_SWAT, NAV_SWAT_DEST, true, true)
bh06.lua, line 583: vehicle_pathfind_to(VEH_AMBUSH_MOUNTAIN, NAV_AMBUSH_MOUNTAIN_PATH, true, false, false)
bh06.lua, line 604: vehicle_pathfind_to(veh, NAV_AMBUSH_PATH[1], true, false, false)
bh06.lua, line 643: vehicle_pathfind_to(VEH_PARCEL_TRUCK, NAV_ARENA, true, true)
bh07.lua, line 489: vehicle_pathfind_to(VEH_FIREBOMBER, path_navs, true, false)
bh07.lua, line 1139: vehicle_pathfind_to(VEH_COORD, NAV_COORD_FLEE_PATH, true, false, false)
bh07.lua, line 1141: vehicle_pathfind_to(VEH_COORD, NAV_COORD_FLEE_GROUND, true, false, false)
bh08.lua, line 922: vehicle_pathfind_to(boat, route, true, false)
bh09.lua, line 954: vehicle_pathfind_to(boat, departure_path, true, true)
bh09.lua, line 968: vehicle_pathfind_to(boat, boat_path, true, true)
bh10.lua, line 534: vehicle_pathfind_to(SAINTS_CAR[CAR_NUM][1], NAV_SAINTS_INITIAL_ENTRY, true, true)
bh11.lua, line 346: vehicle_pathfind_to(vehicle, navs[navid], true, true)
bh11.lua, line 599: vehicle_pathfind_to(MONSTER_TRUCK, Bh11_maero_patrol, true, false)
bh11.lua, line 637: vehicle_pathfind_to( MONSTER_TRUCK, "bh11_$n011", true, false )
coop_test.lua, line 351: vehicle_pathfind_to( "coop_test_$v000", {"coop_test_$n000", "coop_test_$n001"}, true, true, false )
em01.lua, line 966: vehicle_pathfind_to(WEST_SIDE_VEHICLE_2, WEST_SIDE_ARRIVE_2, true, false)
em01.lua, line 976: vehicle_pathfind_to(WEST_SIDE_VEHICLE_1, WEST_SIDE_ARRIVE_1, true, false)
em01.lua, line 1111: vehicle_pathfind_to(EAST_SIDE_VEHICLE, EAST_SIDE_ARRIVE, true, false)
em01.lua, line 1191: vehicle_pathfind_to(SOUTH_SIDE_VEHICLE_2, SOUTH_SIDE_ARRIVE_2, true, false)
em01.lua, line 1201: vehicle_pathfind_to(SOUTH_SIDE_VEHICLE_1, SOUTH_SIDE_ARRIVE_1, true, false)
em01.lua, line 1873: vehicle_pathfind_to(LAMB_A_VEHICLE, APC_RAM_PATH_A, true, false)
em01.lua, line 1882: vehicle_pathfind_to(LAMB_B_VEHICLE, APC_RAM_PATH_B, true, false)
em01.lua, line 2035: vehicle_pathfind_to(JULIUS_VEHICLE, CRASH_ROUTE_PATH, true, false)
ep01.lua, line 1136: vehicle_pathfind_to(VEHICLE_SHAUNDI_VAN, SHAUNDI_VAN_NAVMESH_PATH, true, false)
ep03.lua, line 406: vehicle_pathfind_to(ULTOR_GETAWAY_BOAT, NAV_ULTOR_SAFETY_START, NAV_ULTOR_SAFETY_HALFWAY, NAV_ULTOR_SAFETY, true, true)
ep03.lua, line 448: vehicle_pathfind_to(boat, path, true, false)
ep04.lua, line 859: vehicle_pathfind_to( VOGELS_LIMO_NAME, TO_LOOPING_PATH, navmesh_pathfind, stop_at_goal )
ep04.lua, line 867: vehicle_pathfind_to( VOGELS_LIMO_NAME, path_name, navmesh_pathfind, stop_at_goal )
ep04.lua, line 961: vehicle_pathfind_to( VOGELS_LIMO_NAME, PHILLIPS_TOWER_LIMO_RETURN_POINT_ONE, navmesh_pathfind, stop_at_goal )
ep04.lua, line 968: vehicle_pathfind_to( VOGELS_LIMO_NAME, PHILLIPS_TOWER_LIMO_RETURN_POINT_TWO, navmesh_pathfind, stop_at_goal )
rn02.lua, line 331: vehicle_pathfind_to(VEHICLE_PLAYER_CAR,NAVPOINT_SAFE_HOUSE_CAR_START, true, true)
rn02.lua, line 1120: vehicle_pathfind_to(VEHICLE_PLAYER_CAR,"rn02_$n009", true, false)
rn04.lua, line 980: vehicle_pathfind_to(Rn04_vehicle_homie,ESCAPE_PATH_PART5, true, false)
rn04.lua, line 1022: vehicle_pathfind_to(Rn04_vehicle_homie,ESCAPE_PATH_PART6, true, true)
rn04.lua, line 1030: vehicle_pathfind_to(Rn04_vehicle_homie,ESCAPE_PATH_PART6a, true, false)
rn04.lua, line 1046: vehicle_pathfind_to(Rn04_vehicle_homie,NAVPOINT_HOSPITAL_PARKING, true, true)
rn04.lua, line 1259: vehicle_pathfind_to(vehicle, jump_path, true, false)
rn04.lua, line 1275: vehicle_pathfind_to(vehicle, dest_path, true, true)
rn04.lua, line 1338: vehicle_pathfind_to(vehicle, jump_path, true, false)
rn04.lua, line 1356: vehicle_pathfind_to(vehicle, dest_path, true, true)
rn05.lua, line 962: vehicle_pathfind_to(VEHICLE_RONIN_CART,ESCAPE_PATH2, true, false)
rn05.lua, line 976: vehicle_pathfind_to(VEHICLE_RONIN_CART, "rn05_$n014", true, false)
rn05.lua, line 1006: vehicle_pathfind_to(VEHICLE_RONIN_CART, "rn05_$n020", true, false)
sh_bh_airport.lua, line 615: vehicle_pathfind_to(planes[plane_index], taxione, true, false, false, true)
sh_bh_apartments.lua, line 121: vehicle_pathfind_to("sh_bh_apartments_$vCar", "sh_bh_apartments_$pathcrack", false, true) --nav mesh = traffic laws
sh_bh_apartments.lua, line 122: vehicle_pathfind_to("sh_bh_apartments_$vCar", "sh_bh_apartments_$pathcrack2", false, true)
sh_bh_docks.lua, line 286: vehicle_pathfind_to("sh_bh_docks_$v001", "sh_bh_docks_$pathConvoy", true, false)
sh_bh_docks.lua, line 287: vehicle_pathfind_to("sh_bh_docks_$v001", "sh_bh_docks_$pathConvoy1", true, false)
sh_bh_docks.lua, line 288: vehicle_pathfind_to("sh_bh_docks_$v001", "sh_bh_docks_$pathconvoyint", true, false)
sh_bh_docks.lua, line 289: vehicle_pathfind_to("sh_bh_docks_$v001", "sh_bh_docks_$pathconvoyint1", true, false)
sh_bh_docks.lua, line 290: vehicle_pathfind_to("sh_bh_docks_$v001", "sh_bh_docks_$pathConvoy2", true, false)
sh_bh_docks.lua, line 291: vehicle_pathfind_to("sh_bh_docks_$v001", "sh_bh_docks_$npath1", true, true)
sh_bh_docks.lua, line 422: vehicle_pathfind_to("sh_bh_docks_$v001 (2)", "sh_bh_docks_$nroad1", true, true)
sh_bh_docks.lua, line 431: vehicle_pathfind_to("sh_bh_docks_$v001 (3)", "sh_bh_docks_$nroad1 (0)", true, true)
sh_bh_docks.lua, line 467: vehicle_pathfind_to("sh_bh_docks_$v002", "sh_bh_docks_$path001", true, false)
sh_bh_docks.lua, line 468: vehicle_pathfind_to("sh_bh_docks_$v001", "sh_bh_docks_$path002", true, false)
sh_rn_rec_center.lua, line 485: vehicle_pathfind_to(car, nav, true, true)
sh_tss_caverns.lua, line 95: --vehicle_pathfind_to("sh_tss_caverns_$v000 (0)", "sh_tss_caverns_$pathrail1", true, true)
sh_tss_caverns.lua, line 97: vehicle_pathfind_to("sh_tss_caverns_$v000 (0)", "sh_tss_caverns_$pathwave2", true, true)
sh_tss_ugmall.lua, line 283: vehicle_pathfind_to("sh_tss_ugmall_$v001", "sh_tss_ugmall_$pathdrive", true, true)
ss01.lua, line 1240: vehicle_pathfind_to( FINAL_DEALER_GROUP_VEHICLE_NAME, path_name, use_navmesh, stop_at_goal )
ss03.lua, line 537: vehicle_pathfind_to( DUD_VEHICLE, DUD_TO_FARM_PATH, false, false )
ss03.lua, line 538: vehicle_pathfind_to( DUD_VEHICLE, DUD_ENTER_FARM_PATH, true, true )
ss03.lua, line 1000: vehicle_pathfind_to( new_lead_car, path_name, true, false )
ss03.lua, line 1025: vehicle_pathfind_to( new_lead_car, Lead_car_current_path_segment, true, false )
ss03.lua, line 1044: vehicle_pathfind_to( ESCAPEE_VEHICLES[car_index], path_name, true, false )
ss03.lua, line 1078: vehicle_pathfind_to( ESCAPEE_VEHICLES[car_index], Lead_car_current_path_segment, true, false )
ss03.lua, line 1101: vehicle_pathfind_to( ESCAPEE_VEHICLES[car_index], path_name, true, false )
ss03.lua, line 1116: vehicle_pathfind_to( ESCAPEE_VEHICLES[car_index], ESCAPEE_START_PATH, true, false )
ss03.lua, line 1125: vehicle_pathfind_to( ESCAPEE_VEHICLES[car_index], path_name, true, false )
ss03.lua, line 1140: vehicle_pathfind_to( ESCAPEE_VEHICLES[car_index], path_name, true, false )
ss03.lua, line 1155: vehicle_pathfind_to( vehicle_name, ESCAPEE_TO_GAS_STATION_PATHS_PATH, true, false )
ss03.lua, line 1157: vehicle_pathfind_to( vehicle_name, ESCAPEE_GAS_STATION_PATHS[vehicle_index], true, true )
ss05.lua, line 1230: vehicle_pathfind_to( FIRETRUCK_NAMES[truck_index], FIRETRUCK_PATHS[truck_index], true, true )
ss05.lua, line 1329: vehicle_pathfind_to( LAB_FOUR_ESCAPE_VEHICLE, path_name, true, false )
ss05.lua, line 1332: vehicle_pathfind_to( LAB_FOUR_ESCAPE_VEHICLE, path_name, true, true )
ss06.lua, line 785: vehicle_pathfind_to( squad_vehicle, VEHICLE_DRIVE_UP_PATHS[direction], true, false )
ss06.lua, line 790: vehicle_pathfind_to( squad_vehicle, goal, true, true )
ss06.lua, line 862: vehicle_pathfind_to( FINAL_ATTACK_VEHICLE_NAME, VEHICLE_DRIVE_UP_PATHS[direction], true, false )
ss06.lua, line 1955: vehicle_pathfind_to( PIERCE_VEHICLE_NAME, PIERCE_FLEE_PATHS[flee_path_index], true, true )
ss06.lua, line 2198: vehicle_pathfind_to( ALT_ESCAPE_VEHICLE_NAME, ALT_ESCAPE_ATTACKER_STOP_NAVPOINT_NAME, true, true )
ss07.lua, line 754: vehicle_pathfind_to( RAIL_CAR_TWO_NAME, CARJACKED_CAR_PATH, true, true )
ss07.lua, line 818: vehicle_pathfind_to( RAIL_BOAT_NAME, RAIL_BOAT_PATH, use_navmesh, stop_at_goal )
ss07.lua, line 984: vehicle_pathfind_to( RAIL_CAR_NAMES[car_index], path_name, use_navmesh, stop_at_goal )
ss08.lua, line 988: local p1_success = vehicle_pathfind_to( DRUG_TRUCK, BACK_TO_HQ_PATH_INITIAL, true, false )
ss08.lua, line 1001: local p2_success = vehicle_pathfind_to( DRUG_TRUCK, path_name, false, false )
ss08.lua, line 1010: local p3_success = vehicle_pathfind_to( DRUG_TRUCK, BACK_TO_HQ_PATH_FINAL, true, true )
ss10.lua, line 2343: vehicle_pathfind_to( REPAIR_VAN_NAME, REPAIR_VAN_INITIAL_NAVPOINTS[1], REPAIR_VAN_INITIAL_NAVPOINTS[2], false, false )
ss10.lua, line 2346: vehicle_pathfind_to( REPAIR_VAN_NAME, path_name, false, false )
ss11.lua, line 1169: vehicle_pathfind_to( GENERALS_RIDE, MALL_PATH_INITIAL, true, true )
ss11.lua, line 1177: vehicle_pathfind_to( GENERALS_RIDE, path_name, true, false )
ss11.lua, line 1209: vehicle_pathfind_to( DROPOFF_ATVS[follower_name], DROPOFF_ATV_PATHS[follower_name], true, true )
ss11.lua, line 1429: vehicle_pathfind_to( GENERALS_RIDE, current_path, true, false, true )
ss11.lua, line 1434: vehicle_pathfind_to( GENERALS_RIDE, current_path, true, true, true )
ss11.lua, line 1656: vehicle_pathfind_to( FIRST_DEFENDER_GROUP_VEHICLE, FIRST_DEFENDER_GROUP_DROPOFF, true, true )
ss11.lua, line 1660: vehicle_pathfind_to( SECOND_DEFENDER_GROUP_VEHICLE, SECOND_DEFENDER_GROUP_DROPOFF, true, true )
tss01.lua, line 2336: vehicle_pathfind_to("tss01_$v009", "tss01_$path005", true, true)
tss01.lua, line 2350: vehicle_pathfind_to("tss01_$bus", "tss01_$n049", true, true)
tss01.lua, line 3166: vehicle_pathfind_to(SEARCH_VEHICLE_01, "tss01_$path001", true, false)
tss01.lua, line 3174: vehicle_pathfind_to(SEARCH_VEHICLE_01, "tss01_$path001a", true, true)
tss01.lua, line 3249: vehicle_pathfind_to(SEARCH_VEHICLE_02, "tss01_$path006", true, false, false, true)
tss01.lua, line 3257: vehicle_pathfind_to(SEARCH_VEHICLE_02, "tss01_$path006a", true, true, false, true)
tss01.lua, line 3817: vehicle_pathfind_to(T_IN_ROAD_VEHICLE, "tss01_$path002", true, true)
tss01.lua, line 4530: vehicle_pathfind_to(HIGH_SEAS_VEHICLE, "tss01_$path000", true, false)
tss02.lua, line 911: vehicle_pathfind_to(BROTHERHOOD_VEHICLE, TRIGGER_FORGIVE_FORGET, true)
|
vehicle_stop |
false |
1 |
18bh08.lua, line 677: vehicle_stop(boat)
bh08.lua, line 695: vehicle_stop(boat)
bh09.lua, line 947: vehicle_stop( boat )
em01.lua, line 967: vehicle_stop(WEST_SIDE_VEHICLE_2)
em01.lua, line 977: vehicle_stop(WEST_SIDE_VEHICLE_1)
em01.lua, line 1112: vehicle_stop(EAST_SIDE_VEHICLE)
em01.lua, line 1192: vehicle_stop(SOUTH_SIDE_VEHICLE_2)
em01.lua, line 1202: vehicle_stop(SOUTH_SIDE_VEHICLE_1)
ep01.lua, line 1279: vehicle_stop(VEHICLE_SHAUNDI_VAN,true)
rn05.lua, line 1017: vehicle_stop(VEHICLE_RONIN_CART,false)
ss08.lua, line 903: vehicle_stop( DRUG_TRUCK )
ss10.lua, line 912: vehicle_stop( REPAIR_VAN_NAME )
tss01.lua, line 2352: vehicle_stop("tss01_$bus")
tss01.lua, line 3182: vehicle_stop(SEARCH_VEHICLE_02)
tss01.lua, line 3268: vehicle_stop(SEARCH_VEHICLE_02)
tss01.lua, line 4241: vehicle_stop(local_vehicle)
tss01.lua, line 4246: vehicle_stop(remote_vehicle)
tss04.lua, line 1379: vehicle_stop(human)
|
vehicle_turret_base_to |
false |
1 |
27bh06.lua, line 642: vehicle_turret_base_to(VEH_PARCEL_TRUCK, NAV_ARENA_ENTRY, true)
bh08.lua, line 390: vehicle_turret_base_to(bus, route, true)
bh08.lua, line 400: vehicle_turret_base_to(bus, route[1], false)
bh08.lua, line 402: vehicle_turret_base_to(bus, route[2], true)
em01.lua, line 2030: vehicle_turret_base_to(JULIUS_VEHICLE, ESCAPE_ROUTE_PATH_A, false)
em01.lua, line 2031: vehicle_turret_base_to(JULIUS_VEHICLE, ESCAPE_ROUTE_PATH_B, false)
ep01.lua, line 1132: vehicle_turret_base_to(VEHICLE_SHAUNDI_VAN, SHAUNDI_VAN_TURRET_PATH, false)
rn02.lua, line 1105: vehicle_turret_base_to(VEHICLE_PLAYER_CAR, "rn02_$n001",false)
rn02.lua, line 1113: vehicle_turret_base_to(VEHICLE_PLAYER_CAR, "rn02_$n002", false)
rn02.lua, line 1126: vehicle_turret_base_to(VEHICLE_PLAYER_CAR, TRIGGER_SAFE_HOUSE,true)
rn03.lua, line 780: vehicle_turret_base_to(bike, my_path, false)
rn03.lua, line 789: vehicle_turret_base_to(bike, rn03_wave_parameter(wave_name,"PATH")[i], stop)
rn04.lua, line 740: vehicle_turret_base_to(Rn04_vehicle_homie, HOMIE_ARRIVAL_PATH,true)
rn04.lua, line 952: vehicle_turret_base_to(Rn04_vehicle_homie, ESCAPE_PATH_PART1, false)
rn04.lua, line 960: vehicle_turret_base_to(Rn04_vehicle_homie, ESCAPE_PATH_PART2, false)
rn04.lua, line 964: vehicle_turret_base_to(Rn04_vehicle_homie, ESCAPE_PATH_PART3, false)
rn04.lua, line 965: vehicle_turret_base_to(Rn04_vehicle_homie, ESCAPE_PATH_PART4, false)
rn04.lua, line 1015: vehicle_turret_base_to(Rn04_vehicle_homie, ESCAPE_PATH_PART5b, false)
rn04.lua, line 1016: vehicle_turret_base_to(Rn04_vehicle_homie, ESCAPE_PATH_PART5c, false)
rn04.lua, line 1035: vehicle_turret_base_to(Rn04_vehicle_homie, ESCAPE_PATH_PART6b, false)
rn04.lua, line 1036: vehicle_turret_base_to(Rn04_vehicle_homie, ESCAPE_PATH_PART6c, false)
rn04.lua, line 1037: vehicle_turret_base_to(Rn04_vehicle_homie, ESCAPE_PATH_PART6d, false)
rn04.lua, line 1038: vehicle_turret_base_to(Rn04_vehicle_homie, ESCAPE_PATH_PART6e, false)
rn04.lua, line 1043: vehicle_turret_base_to(Rn04_vehicle_homie, ESCAPE_PATH_PART7, false)
rn09.lua, line 564: --vehicle_turret_base_to(VEHICLE_SHOGO_MOTORCYCLE, "rn09_$n016", "rn09_$n017", "rn09_$n018", "rn09_$n019", "rn09_$n020", false)
rn09.lua, line 565: vehicle_turret_base_to(VEHICLE_SHOGO_MOTORCYCLE, "rn09_$n017", "rn09_$n018", "rn09_$n019", "rn09_$n020", false)
ss07.lua, line 986: vehicle_turret_base_to( RAIL_CAR_NAMES[car_index], path_name, stop_at_goal )
|
vehicle_update_custom_control |
false |
1 |
2 |
vehicle_update_custom_scrollbar |
false |
1 |
2 |
vint_dataresponder_request |
false |
1 |
190activity_level.lua, line 25: vint_dataresponder_request("activity_level", "activity_level_add_item", 0, "list")
activity_level.lua, line 45: vint_dataresponder_request("activity_level", "activity_level_add_item", 0, "select", menu_data.level)
activity_level.lua, line 50: vint_dataresponder_request("activity_level", "activity_level_add_item", 0, "cancel")
building_purchase.lua, line 36: vint_dataresponder_request("crib_purchase_get_crib_info", "update_building_purchase_text", 0)
building_purchase.lua, line 38: vint_dataresponder_request("shop_purchase_get_shop_info", "update_building_purchase_text", 0)
cdl01.lua, line 156: vint_dataresponder_request("CDL_CARS", "cdl01_add_car_record", 0)
cdl01.lua, line 222: vint_dataresponder_request("CDL_COLORS", "cdl01_add_color_record", 0)
cellphone.lua, line 574: vint_dataresponder_request("pause_menu_populate", "cellphone_phonebook_populate_cheats", 0, 16, menu_data.book_type, Cellphone.number_called)
cellphone.lua, line 578: vint_dataresponder_request("pause_menu_populate", "cellphone_phonebook_populate_garage", 0, 16, 4)
cellphone.lua, line 581: vint_dataresponder_request("pause_menu_populate", "cellphone_phonebook_populate", 0, 16, menu_data.book_type)
completion.lua, line 450: vint_dataresponder_request("completion_populate", "completion_initialize", 0)
completion.lua, line 629: vint_dataresponder_request("completion_populate", "completion_initialize", 0, Completion.cur_unlock)
completion.lua, line 1930: vint_dataresponder_request("completion_populate", "completion_initialize", 0, Completion.cur_unlock)
credits.lua, line 164: vint_dataresponder_request("credits_grab_credits", "credits_populate", 0)
crib_cust.lua, line 104: vint_dataresponder_request("sr2_crib_store_data_responder", "crib_cust_add_items_crib_menu", 0, CRIB_CUST_GENERATE_CRIB_MENU)
crib_cust.lua, line 126: vint_dataresponder_request("sr2_crib_store_data_responder", "crib_cust_add_items_level_menu", 0, CRIB_CUST_GENERATE_LEVEL_MENU, Crib_cust_current_set_selected)
demo_derby.lua, line 148: vint_dataresponder_request("demo_derby_populate_cars", "demo_derby_populate_cars", 0)
demo_derby.lua, line 149: vint_dataresponder_request("demo_derby_set_levels", "demo_derby_set_levels", 0)
demo_derby.lua, line 244: vint_dataresponder_request("demo_derby_populate_bonus_menu", "demo_derby_populate_bonus_menu", 0, 0) -- 0 = Populate derby menu
demo_derby.lua, line 265: vint_dataresponder_request("demo_derby_populate_bonus_menu", "demo_derby_populate_vehicle_menu", 0, 1) -- 0 = Populate vehicle menu
gang_cust.lua, line 97: vint_dataresponder_request("gang_cust_tag_data_responder", "gang_cust_gang_tag_get_current", 0, 1) -- 1 - get default
gang_cust.lua, line 108: vint_dataresponder_request("gang_cust_gang_style_data_responder", "gang_cust_gang_style_add_items", 0)
gang_cust.lua, line 143: vint_dataresponder_request("gang_cust_tag_data_responder", "gang_cust_gang_tag_add_items" , 0)
gang_cust.lua, line 233: vint_dataresponder_request("gang_cust_gang_sign_data_responder", "gang_cust_gang_sign_add_items", 0)
gang_cust.lua, line 298: vint_dataresponder_request("gang_cust_vehicle_data_responder", "gang_cust_vehicle_add_items", 0, Vehicle_slot)
garage.lua, line 55: vint_dataresponder_request("garage_populate", "garage_populate", 0)
gmb_blackjack.lua, line 237: vint_dataresponder_request("blackjack_responder", "gmb_blackjack_bet_change_cb", 0, 1)
gmb_blackjack.lua, line 241: vint_dataresponder_request("blackjack_responder", "gmb_blackjack_bet_change_cb", 0, 0)
gmb_blackjack.lua, line 315: vint_dataresponder_request("blackjack_responder", "gmb_blackjack_deal_cb", 0, 2)
gmb_blackjack.lua, line 814: vint_dataresponder_request("blackjack_responder", "gmb_blackjack_deal_cb", 0, 2)
gmb_blackjack.lua, line 821: vint_dataresponder_request("blackjack_responder", "gmb_blackjack_deal_cb", 0, 3)
gmb_blackjack.lua, line 828: vint_dataresponder_request("blackjack_responder", "gmb_blackjack_deal_cb", 0, 4)
gmb_blackjack.lua, line 835: vint_dataresponder_request("blackjack_responder", "gmb_blackjack_deal_cb", 0, 5)
gmb_blackjack.lua, line 842: vint_dataresponder_request("blackjack_responder", "gmb_blackjack_deal_cb", 0, 6)
gmb_blackjack.lua, line 848: vint_dataresponder_request("blackjack_responder", "gmb_blackjack_newgame_cb", 0, 7)
gmb_blackjack.lua, line 864: vint_dataresponder_request("blackjack_responder", "gmb_blackjack_bet_change_cb", 0, 1)
gmb_blackjack.lua, line 865: vint_dataresponder_request("blackjack_responder", "gmb_blackjack_bet_change_cb", 0, 0)
gmb_blackjack.lua, line 880: vint_dataresponder_request("blackjack_responder", "gmb_blackjack_quit_confirm", 0, 8)
gmb_poker.lua, line 165: vint_dataresponder_request("poker_responder", "gmb_poker_bet_change_cb", 0, 1)
gmb_poker.lua, line 166: vint_dataresponder_request("poker_responder", "gmb_poker_bet_change_cb", 0, 0)
gmb_poker.lua, line 236: vint_dataresponder_request("poker_responder", "gmb_poker_bet_change_cb", 0, 0)
gmb_poker.lua, line 240: vint_dataresponder_request("poker_responder", "gmb_poker_bet_change_cb", 0, 1)
gmb_poker.lua, line 305: vint_dataresponder_request("poker_responder", "gmb_poker_restart", 0, 7)
gmb_poker.lua, line 425: vint_dataresponder_request("poker_responder", "gmb_poker_deal_cb", 0, 4)
gmb_poker.lua, line 489: vint_dataresponder_request("poker_responder", "gmb_poker_deal_cb", 0, 5)
gmb_poker.lua, line 587: vint_dataresponder_request("poker_responder", "gmb_poker_winnings_cb", 0, 8)
gmb_poker.lua, line 739: vint_dataresponder_request("poker_responder", "gmb_poker_hold_cb", 0, 2, card_slot)
gmb_poker.lua, line 742: vint_dataresponder_request("poker_responder", "gmb_poker_hold_cb", 0, 3, card_slot)
gmb_poker.lua, line 852: vint_dataresponder_request("poker_responder", "gmb_poker_quit", 0, 6)
hud_coop_div.lua, line 123: vint_dataresponder_request("coop_diversion_success_responder", "hud_coop_div_data_populate", 0, 0)
hud_coop_div.lua, line 313: vint_dataresponder_request("coop_diversion_success_responder", "hud_coop_div_dummy_cb", 0, 1)
hud_coop_div.lua, line 316: vint_dataresponder_request("coop_diversion_success_responder", "hud_coop_div_dummy_cb", 0, 2)
hud_coop_div.lua, line 322: vint_dataresponder_request("coop_diversion_success_responder", "hud_coop_div_dummy_cb", 0, 2)
liquor_store.lua, line 166: vint_dataresponder_request("liquor_store_setup_menu", "liquor_store_get_menu_data", 0)
liquor_store.lua, line 167: vint_dataresponder_request("liquor_store_populate_menu", "liquor_store_add_items", 0)
main_menu.lua, line 122: vint_dataresponder_request( "enter_login_PC_data_responder", "dummy_login_pc_func", 0 )
main_menu.lua, line 427: vint_dataresponder_request("save_load", "main_menu_continue_success", 0, "continue")
main_menu.lua, line 461: vint_dataresponder_request("main_menu_responder", "", 0, "new_game")
main_menu.lua, line 470: vint_dataresponder_request("main_menu_responder", "", 0, "show_temp_mp")
main_menu.lua, line 475: vint_dataresponder_request("main_menu_responder", "", 0, "show_temp_syslink")
main_menu.lua, line 683: vint_dataresponder_request("save_load", "", 0, "load_cancelled")
main_menu.lua, line 692: vint_dataresponder_request("save_load", "", 0, "load_cancelled")
main_menu.lua, line 949: vint_dataresponder_request("main_menu_responder", "", 0, "new_game")
main_menu.lua, line 955: vint_dataresponder_request("main_menu_responder", "", 0, "new_game")
main_menu.lua, line 961: vint_dataresponder_request("main_menu_responder", "", 0, "new_game")
main_menu.lua, line 967: vint_dataresponder_request("main_menu_responder", "", 0, "new_game")
main_menu.lua, line 989: vint_dataresponder_request("sr2_main_menu_friends", "main_menu_populate_friends", 0)
main_menu.lua, line 1414: vint_dataresponder_request("pause_menu_populate", "main_menu_populate_help", 0, idx, hl_item)
main_menu.lua, line 1458: vint_dataresponder_request("pause_menu_populate", "main_menu_populate_help_topics", 0, 12, 13) --12 = help topics, 13 = mp help
main_menu.lua, line 1519: vint_dataresponder_request( "enter_login_PC_data_responder", "dummy_login_pc_func", 0 )
main_menu.lua, line 1532: vint_dataresponder_request( "enter_login_PC_data_responder", "dummy_login_pc_func", 0 )
main_menu.lua, line 1545: vint_dataresponder_request( "enter_login_PC_data_responder", "dummy_login_pc_func", 0 )
main_menu.lua, line 1559: vint_dataresponder_request( "enter_login_PC_data_responder", "dummy_login_pc_func", 0 )
main_menu.lua, line 1572: vint_dataresponder_request( "enter_login_PC_data_responder", "dummy_login_pc_func", 0 )
main_menu.lua, line 1585: vint_dataresponder_request( "enter_login_PC_data_responder", "dummy_login_pc_func", 0 )
main_menu.lua, line 1599: vint_dataresponder_request( "enter_login_PC_data_responder", "dummy_login_pc_func", 0 )
main_menu.lua, line 1613: vint_dataresponder_request( "enter_login_PC_data_responder", "dummy_login_pc_func", 0 )
mission_replay.lua, line 332: vint_dataresponder_request("mission_replay", "mission_replay_consume_data", 0, "list_missions", menu_data.mission_group)
mission_replay.lua, line 383: vint_dataresponder_request("mission_replay", "mission_detail_replay_response", 0, "mission_start", mission_name)
mp_completion.lua, line 719: vint_dataresponder_request("mp_completion_populate", "mp_completion_populate_general", 0, "mp_completion_general")
mp_completion.lua, line 720: vint_dataresponder_request("mp_completion_populate", "mp_completion_populate_awards", 0, "mp_completion_awards")
mp_completion.lua, line 721: vint_dataresponder_request("mp_completion_populate", "mp_completion_populate_badges", 0, "mp_completion_badges")
mp_completion.lua, line 1564: vint_dataresponder_request("mp_completion_populate", "mp_completion_populate_results", 0, "mp_completion_results")
mp_leaderboards.lua, line 710: vint_dataresponder_request("leaderboards", "mp_leaderboards_new_record", 100, "general", data, 1)
mp_leaderboards.lua, line 712: vint_dataresponder_request("leaderboards", "mp_leaderboards_new_record", 100, "friends", data, 1)
mp_leaderboards.lua, line 716: vint_dataresponder_request("leaderboards", "mp_leaderboards_my_record", 1, "player", data, 1)
multi_pause_menu.lua, line 60: vint_dataresponder_request("sr2_multi_lobby_modes", "multi_player_populate_modes", 0)
multi_pause_menu.lua, line 65: vint_dataresponder_request("sr2_multi_lobby_maps", "multi_player_populate_maps", 0)
multi_pause_menu.lua, line 70: vint_dataresponder_request("sr2_multi_lobby_activities", "multi_menu_populate_activities", 0)
multi_pause_menu.lua, line 74: vint_dataresponder_request("sr2_multi_lobby_weapon_categories", "multi_menu_populate_weapon_categories", 0)
multi_pause_menu.lua, line 75: vint_dataresponder_request("sr2_multi_lobby_special_weapons", "multi_menu_populate_special_weapons", 0)
multi_pause_menu.lua, line 79: vint_dataresponder_request("sr2_multi_lobby_weather", "multi_player_populate_weather", 0)
multi_pause_menu.lua, line 83: vint_dataresponder_request("sr2_multi_lobby_tags", "multi_menu_populate_tags", 0)
multi_pause_menu.lua, line 87: vint_dataresponder_request("sr2_multi_lobby_tod", "multi_menu_populate_tod", 0)
multi_pause_menu.lua, line 91: vint_dataresponder_request("sr2_multi_lobby_match_scores", "multi_menu_populate_scores", 0, 0)
multi_pause_menu.lua, line 94: vint_dataresponder_request("sr2_multi_lobby_match_scores", "multi_menu_populate_scores", 0, 1)
multi_pause_menu.lua, line 98: vint_dataresponder_request("sr2_multi_lobby_match_times", "multi_menu_populate_times", 0, 0)
multi_pause_menu.lua, line 101: vint_dataresponder_request("sr2_multi_lobby_match_times", "multi_menu_populate_times", 0, 1)
multi_pause_menu.lua, line 104: vint_dataresponder_request("sr2_multi_lobby_custom_options", "multi_menu_read_custom_options", 0)
multi_pause_menu.lua, line 108: vint_dataresponder_request("sr2_multi_lobby_vehicles", "multi_menu_populate_vehicles", 0)
multi_pause_menu.lua, line 113: vint_dataresponder_request("sr2_multi_lobby_preset", "multi_menu_populate_variants", 0)
multi_pause_menu.lua, line 183: vint_dataresponder_request("sr2_multi_lobby_activities", "multi_menu_populate_activities", 0)
multi_pause_menu.lua, line 248: vint_dataresponder_request("sr2_multi_lobby_preset", "multi_menu_populate_variants", 0)
multi_pause_menu.lua, line 251: vint_dataresponder_request("sr2_multi_lobby_maps", "multi_player_populate_maps", 0)
multi_pause_menu.lua, line 417: vint_dataresponder_request("sr2_multi_lobby_weapon_info", "multi_menu_populate_weapon_infos", 0, num_types)
multi_pause_menu.lua, line 486: vint_dataresponder_request("sr2_multi_lobby_activities", "multi_menu_populate_activities", 0)
multi_pause_menu.lua, line 490: vint_dataresponder_request("sr2_multi_lobby_weapon_categories", "multi_menu_populate_weapon_categories", 0)
multi_pause_menu.lua, line 491: vint_dataresponder_request("sr2_multi_lobby_special_weapons", "multi_menu_populate_special_weapons", 0)
multi_pause_menu.lua, line 495: vint_dataresponder_request("sr2_multi_lobby_weather", "multi_player_populate_weather", 0)
multi_pause_menu.lua, line 499: vint_dataresponder_request("sr2_multi_lobby_tags", "multi_menu_populate_tags", 0)
multi_pause_menu.lua, line 503: vint_dataresponder_request("sr2_multi_lobby_tod", "multi_menu_populate_tod", 0)
multi_pause_menu.lua, line 507: vint_dataresponder_request("sr2_multi_lobby_match_scores", "multi_menu_populate_scores", 0, 0)
multi_pause_menu.lua, line 510: vint_dataresponder_request("sr2_multi_lobby_match_scores", "multi_menu_populate_scores", 0, 1)
multi_pause_menu.lua, line 514: vint_dataresponder_request("sr2_multi_lobby_match_times", "multi_menu_populate_times", 0, 0)
multi_pause_menu.lua, line 517: vint_dataresponder_request("sr2_multi_lobby_match_times", "multi_menu_populate_times", 0, 1)
multi_pause_menu.lua, line 520: vint_dataresponder_request("sr2_multi_lobby_custom_options", "multi_menu_read_custom_options", 0)
multi_pause_menu.lua, line 524: vint_dataresponder_request("sr2_multi_lobby_vehicles", "multi_menu_populate_vehicles", 0)
multi_pause_menu.lua, line 530: vint_dataresponder_request("sr2_multi_lobby_preset", "multi_menu_populate_variants", 0)
multi_pause_menu.lua, line 572: vint_dataresponder_request("sr2_multi_lobby_friends", "multi_player_populate_friends", 0)
multi_pause_menu.lua, line 1089: vint_dataresponder_request("sr2_multi_lobby_activities", "multi_menu_populate_activities", 0)
music_store.lua, line 325: vint_dataresponder_request("music_store_populate_genres", "music_store_add_genres", 0)
music_store.lua, line 395: vint_dataresponder_request("music_store_populate_tracks", "music_store_add_tracks", 0, Music_store_horz_menu[Music_store_horz_menu.current_selection].genre, Music_store_sort_data.sort_by_artist)
pause_menu.lua, line 502: vint_dataresponder_request("pause_menu_populate", Pause_info_menu_population_data[idx].callback, 0, idx, hl_item)
pause_menu.lua, line 963: vint_dataresponder_request("pause_menu_populate", callback, 0, idx)
pause_menu.lua, line 1147: vint_dataresponder_request("pause_menu_populate", Pause_info_menu_population_data[9].callback, 0, 9)
pause_menu.lua, line 1402: vint_dataresponder_request("pause_menu_populate", "pause_menu_populate_control_options", 0, PAUSE_MENU_OPTIONS_POPULATE_ID, PAUSE_MENU_DIFFICULTY_ID, false)
pause_menu.lua, line 1406: vint_dataresponder_request("pause_menu_populate", "pause_menu_populate_control_options", 0, PAUSE_MENU_OPTIONS_POPULATE_ID, PAUSE_MENU_CONTROL_ID, false)
pause_menu.lua, line 1410: vint_dataresponder_request("pause_menu_populate", "pause_menu_populate_display", 0, PAUSE_MENU_OPTIONS_POPULATE_ID, PAUSE_MENU_DISPLAY_ID, false)
pause_menu.lua, line 1412: vint_dataresponder_request("pause_menu_populate", "pause_menu_populate_audio", 0, PAUSE_MENU_OPTIONS_POPULATE_ID, PAUSE_MENU_AUDIO_ID, false)
pause_menu.lua, line 1619: vint_dataresponder_request("pause_menu_populate", "pause_menu_populate_control_scheme", 0, PAUSE_MENU_CONTROL_SCHEME_ID, which_scheme)
pause_menu.lua, line 1652: vint_dataresponder_request("pause_menu_populate", "pause_menu_populate_control_scheme", 0, PAUSE_MENU_CONTROL_SCHEME_ID, control_scheme_values.cur_value)
pause_menu.lua, line 1701: vint_dataresponder_request("pause_menu_populate", "pause_menu_populate_control_options", 0, PAUSE_MENU_OPTIONS_POPULATE_ID, PAUSE_MENU_CONTROL_ID, store_options)
pause_menu.lua, line 1716: vint_dataresponder_request("pause_menu_populate", "pause_menu_populate_control_options", 0, PAUSE_MENU_OPTIONS_POPULATE_ID, PAUSE_MENU_DIFFICULTY_ID, true)
pause_menu.lua, line 1792: vint_dataresponder_request("pause_menu_populate", "pause_menu_populate_control_options", 0, PAUSE_MENU_OPTIONS_POPULATE_ID, PAUSE_MENU_DIFFICULTY_ID, false)
pause_menu.lua, line 1794: vint_dataresponder_request("pause_menu_populate", "pause_menu_populate_control_options", 0, PAUSE_MENU_OPTIONS_POPULATE_ID, PAUSE_MENU_CONTROL_ID, false)
pause_menu.lua, line 1798: vint_dataresponder_request("pause_menu_populate", "pause_menu_populate_display", 0, PAUSE_MENU_OPTIONS_POPULATE_ID, PAUSE_MENU_DISPLAY_ID, false)
pause_menu.lua, line 1800: vint_dataresponder_request("pause_menu_populate", "pause_menu_populate_audio", 0, PAUSE_MENU_OPTIONS_POPULATE_ID, PAUSE_MENU_AUDIO_ID, false)
pause_menu.lua, line 1810: vint_dataresponder_request("pause_menu_populate", "pause_menu_populate_display", 0, PAUSE_MENU_OPTIONS_POPULATE_ID, PAUSE_MENU_DISPLAY_ID, true)
pause_menu.lua, line 2062: vint_dataresponder_request("pause_menu_populate", "pause_menu_populate_display", 0, PAUSE_MENU_OPTIONS_POPULATE_ID, PAUSE_MENU_DISPLAY_ID, false)
pause_menu.lua, line 2204: vint_dataresponder_request("pause_menu_populate", "pause_menu_populate_audio", 0, PAUSE_MENU_OPTIONS_POPULATE_ID, PAUSE_MENU_AUDIO_ID, true)
pause_menu.lua, line 2343: vint_dataresponder_request("pause_menu_populate", "pause_menu_station_build", 0, 19)
pause_menu.lua, line 2493: vint_dataresponder_request("pause_menu_objectives_populate", "pause_menu_populate_objectives", OBJECTIVES_MAX_ITEMS)
pause_menu.lua, line 3987: vint_dataresponder_request("pause_menu_populate", "pause_menu_playlist_populate_genre_tracks", 0, 18, pane_data.genre_number, pane_data.sort_by_artist) -- 18: Genre
pause_menu.lua, line 4045: vint_dataresponder_request("pause_menu_populate", "pause_menu_playlist_populate_genre_tracks", 0, 18, pane_data.genre_number, pane_data.sort_by_artist) -- 18: Genre
pause_menu.lua, line 4091: vint_dataresponder_request("pause_menu_populate", "pause_menu_playlist_populate_genre_tracks", 0, 18, pane_data[hl_item].idx, pane_data.sort_by_artist) -- 18: Genre
pause_menu.lua, line 4112: vint_dataresponder_request("pause_menu_populate", "pause_menu_playlist_populate_genre_tracks", 0, 18, pane_data.genre_number, pane_data.sort_by_artist) -- 18: Genre
pause_menu.lua, line 4299: vint_dataresponder_request("pause_menu_populate", "pause_menu_playlist_populate_genre", 0, 18, -1) -- 18: Genre
pause_menu.lua, line 4419: vint_dataresponder_request("pause_menu_populate", "pause_menu_playlist_populate_playlist", 0, 17) -- 17: Playlist
pause_menu.lua, line 4420: vint_dataresponder_request("pause_menu_populate", "pause_menu_playlist_populate_genre", 0, 18, -1) -- 18: Genre -1: No specific genre (list genres)
pause_menu.lua, line 4582: -- vint_dataresponder_request("Mp_scoreboard_populate, "mp_scoreboard_populate", 0)
pause_menu.lua, line 4986: vint_dataresponder_request("save_load", "pause_save_get_device_result", 0, "get_device")
pause_menu.lua, line 4994: vint_dataresponder_request("save_load", "pause_save_sign_in_result", 0, "sign_in")
pause_menu.lua, line 5008: vint_dataresponder_request("save_load", "pause_save_consume_global_info", 0, "global_info", get_device == true)
pause_menu.lua, line 5078: vint_dataresponder_request("save_load", "pause_save_populate_header", 0, "current")
pause_menu.lua, line 5093: vint_dataresponder_request("save_load", "pause_save_add_item", 0, "save_files")
pause_menu.lua, line 5197: vint_dataresponder_request("save_load", "pause_save_save_new_results", 0, "save_new")
pause_menu.lua, line 5219: vint_dataresponder_request("save_load", "pause_save_save_over_results", 0, "save_over", over_handle)
pause_menu.lua, line 5243: vint_dataresponder_request("save_load", "pause_save_refresh", 0, "get_device", true)
pause_menu.lua, line 5249: vint_dataresponder_request("save_load", "pause_save_refresh", 0, "delete_data", true)
pause_menu.lua, line 5313: vint_dataresponder_request("save_load", "pause_load_get_device_result", 0, "get_device")
pause_menu.lua, line 5327: vint_dataresponder_request("save_load", "pause_load_sign_in_result", 0, "sign_in")
pause_menu.lua, line 5348: vint_dataresponder_request("save_load", "pause_save_add_item", 0, "save_files")
pause_menu.lua, line 5446: vint_dataresponder_request("save_load", "pause_load_results", 0, "load", handle, Pause_load_is_coop, Pause_load_from_menu)
pause_menu.lua, line 5551: vint_dataresponder_request("sr2_pause_menu_friends", "coop_pause_populate_friends", 0)
pause_menu.lua, line 5677: vint_dataresponder_request( "enter_login_PC_data_responder", "dummy_login_pc_func", 0 )
pause_menu.lua, line 6213: vint_dataresponder_request("pause_menu_populate", "pause_menu_populate_pad_axes", 0, PAUSE_MENU_PAD_AXES_POPULATE_ID)
pause_menu.lua, line 6253: vint_dataresponder_request("pause_menu_populate", "pause_menu_populate_pad_axes", 0, PAUSE_MENU_PAD_AXES_POPULATE_ID)
pause_menu.lua, line 6276: vint_dataresponder_request( "pause_control_key_change_PC_data_responder", "dummy_pc_func", 0, "save_files")
pause_menu.lua, line 6291: vint_dataresponder_request( "pause_control_pad_button_change_PC_data_responder", "dummy_pc_func", 0, "save_files")
pause_menu.lua, line 6632: vint_dataresponder_request("pause_menu_populate", "pause_menu_populate_display", 0, PAUSE_MENU_OPTIONS_POPULATE_ID, PAUSE_MENU_DISPLAY_ID, false)
television.lua, line 183: vint_dataresponder_request("television", "television_consume_data", 0, "list_scenes", v)
television.lua, line 205: vint_dataresponder_request("television", "", 0, "start_scene", scene_name)
television.lua, line 218: vint_dataresponder_request("television", "television_game_play_success", 0, "start_scene", name)
tutorial.lua, line 82: vint_dataresponder_request("tutorial_responder", "tutorial_update", 0, 1)
tutorial.lua, line 230: vint_dataresponder_request("tutorial_responder", "tutorial_update", 0)
vehicle_cust.lua, line 560: vint_dataresponder_request("vcust_populate_menu", "vehicle_cust_populate_horz_menu", 0, 0) -- 0 = VCUST_INTF_POPULATE_HORZ_MENU
vehicle_cust.lua, line 603: vint_dataresponder_request("vcust_populate_menu", "vehicle_cust_populate_menu", 0, 4) -- 4 = VCUST_INTF_POPULATE_COLOR_REGION
vehicle_cust.lua, line 608: vint_dataresponder_request("vcust_populate_menu", "vehicle_cust_populate_menu", 0, 1) -- 1 = VCUST_INTF_POPULATE_CURRENT_MENU
vehicle_cust.lua, line 625: vint_dataresponder_request("vcust_populate_menu", "vehicle_cust_populate_menu", 0, 2, Vehicle_cust_show_slot) -- 2 = VCUST_INTF_POPULATE_COMPONENT_MENU
vehicle_cust.lua, line 781: vint_dataresponder_request("vcust_populate_palette_menu", "vehicle_cust_populate_palette_menu", 0, Vehicle_cust_color_slot)
vehicle_cust.lua, line 952: vint_dataresponder_request("vcust_populate_color_grid", "vehicle_cust_populate_color_grid", 0, Vehicle_cust_color_slot, Vehicle_cust_palette_choice)
vehicle_cust.lua, line 1120: vint_dataresponder_request("vcust_populate_wheel_menu", "vehicle_cust_populate_wheel_menu", 0, 7, Vehicle_cust_rebuild_wheel_menu, Vehicle_cust_chosen_axle) -- 7 = VCUST_INTF_POPULATE_WHEEL_MENU
vehicle_cust.lua, line 1259: vint_dataresponder_request("vcust_populate_wheel_menu", "vehicle_cust_populate_rim_menu", 0, 8) -- 8 = VCUST_INTF_POPULATE_RIM_FAMILY_MENU
vehicle_cust.lua, line 1291: vint_dataresponder_request("vcust_populate_wheel_grid_menu", "vehicle_cust_populate_rim_grid", 0, 9, Vehicle_cust_rim_index) -- 9 = VCUST_INTF_POPULATE_RIM_MENU
vehicle_cust.lua, line 1347: vint_dataresponder_request("vcust_populate_wheel_grid_menu", "vehicle_cust_populate_tire_menu", 0, 10) -- 10 = VCUST_INTF_POPULATE_TIRE_MENU
vehicle_cust.lua, line 1398: vint_dataresponder_request("vcust_populate_wheel_grid_menu", "vehicle_cust_populate_hubcap_menu", 0, 11) -- 11 = VCUST_INTF_POPULATE_HUBCAP_MENU
vehicle_cust.lua, line 1465: vint_dataresponder_request("vcust_populate_wheel_grid_menu", "vehicle_cust_populate_spinners_menu", 0, 12) -- 12 = VCUST_INTF_POPULATE_SPINNERS_MENU
weapon_store.lua, line 334: vint_dataresponder_request("weapon_store_populate_weapons", "weapon_store_weapon_menu_add_thrown_items", 0, category)
weapon_store.lua, line 336: vint_dataresponder_request("weapon_store_populate_weapons", "weapon_store_weapon_menu_add_items", 0, category)
weapon_store.lua, line 706: vint_dataresponder_request("weapon_store_populate_ammo", "weapon_store_ammo_menu_add_items", 0)
|
vint_init_general_audio |
false |
1 |
1 |
vint_internal_dataresponder_request |
false |
2 |
|
vsync_cutscene_confirm |
false |
1 |
|
vsync_gameplay_confirm |
false |
1 |
|