effect_play |
true |
|
115em01.lua, line 609: Em01_smoke_1 = effect_play(Em01_smoke_effect, Em01_assault_smoke[1], false)
em01.lua, line 611: Em01_smoke_2 = effect_play(Em01_smoke_effect, Em01_assault_smoke[2], false)
em01.lua, line 618: Em01_smoke_3 = effect_play(Em01_smoke_effect, Em01_assault_smoke[3], false)
em01.lua, line 620: Em01_smoke_4 = effect_play(Em01_smoke_effect, Em01_assault_smoke[4], false)
fr_checkAI.lua, line 34: effect_handles[1] = effect_play("CarDamage-Fire", "fr_checkAI_$vehicle_nav_1", true)
fr_checkAI.lua, line 35: effect_handles[2] = effect_play("CarDamage-Fire", "fr_checkAI_$vehicle_nav_2", true)
fr_checkAI.lua, line 36: effect_handles[3] = effect_play("CarDamage-Fire", "fr_checkAI_$vehicle_nav_3", true)
fr_checkAI.lua, line 37: effect_handles[4] = effect_play("CarDamage-Fire", "fr_checkAI_$vehicle_nav_4", true)
fr_checkAI.lua, line 38: effect_handles[5] = effect_play("CarDamage-Fire", "fr_checkAI_$vehicle_nav_5", true)
fr_checkAP.lua, line 34: effect_handles[1] = effect_play("CarDamage-Fire", "fr_checkAP_$vehicle_nav_1", true)
fr_checkAP.lua, line 35: effect_handles[2] = effect_play("CarDamage-Fire", "fr_checkAP_$vehicle_nav_2", true)
fr_checkAP.lua, line 36: effect_handles[3] = effect_play("CarDamage-Fire", "fr_checkAP_$vehicle_nav_3", true)
fr_checkAP.lua, line 37: effect_handles[4] = effect_play("CarDamage-Fire", "fr_checkAP_$vehicle_nav_4", true)
fr_checkAP.lua, line 38: effect_handles[5] = effect_play("CarDamage-Fire", "fr_checkAP_$vehicle_nav_5", true)
fr_checkAR.lua, line 34: effect_handles[1] = effect_play("CarDamage-Fire", "fr_checkAR_$vehicle_nav_1", true)
fr_checkAR.lua, line 35: effect_handles[2] = effect_play("CarDamage-Fire", "fr_checkAR_$vehicle_nav_2", true)
fr_checkAR.lua, line 36: effect_handles[3] = effect_play("CarDamage-Fire", "fr_checkAR_$vehicle_nav_3", true)
fr_checkAR.lua, line 37: effect_handles[4] = effect_play("CarDamage-Fire", "fr_checkAR_$vehicle_nav_4", true)
fr_checkAR.lua, line 38: effect_handles[5] = effect_play("CarDamage-Fire", "fr_checkAR_$vehicle_nav_5", true)
fr_checkBA.lua, line 34: effect_handles[1] = effect_play("CarDamage-Fire", "fr_checkBA_$vehicle_nav_1", true)
fr_checkBA.lua, line 35: effect_handles[2] = effect_play("CarDamage-Fire", "fr_checkBA_$vehicle_nav_2", true)
fr_checkBA.lua, line 36: effect_handles[3] = effect_play("CarDamage-Fire", "fr_checkBA_$vehicle_nav_3", true)
fr_checkBA.lua, line 37: effect_handles[4] = effect_play("CarDamage-Fire", "fr_checkBA_$vehicle_nav_4", true)
fr_checkBA.lua, line 38: effect_handles[5] = effect_play("CarDamage-Fire", "fr_checkBA_$vehicle_nav_5", true)
fr_checkCT.lua, line 34: effect_handles[1] = effect_play("CarDamage-Fire", "fr_checkCT_$vehicle_nav_1", true)
fr_checkCT.lua, line 35: effect_handles[2] = effect_play("CarDamage-Fire", "fr_checkCT_$vehicle_nav_2", true)
fr_checkCT.lua, line 36: effect_handles[3] = effect_play("CarDamage-Fire", "fr_checkCT_$vehicle_nav_3", true)
fr_checkCT.lua, line 37: effect_handles[4] = effect_play("CarDamage-Fire", "fr_checkCT_$vehicle_nav_4", true)
fr_checkCT.lua, line 38: effect_handles[5] = effect_play("CarDamage-Fire", "fr_checkCT_$vehicle_nav_5", true)
fr_checkDK.lua, line 34: effect_handles[1] = effect_play("CarDamage-Fire", "fr_checkDK_$vehicle_nav_1", true)
fr_checkDK.lua, line 35: effect_handles[2] = effect_play("CarDamage-Fire", "fr_checkDK_$vehicle_nav_2", true)
fr_checkDK.lua, line 36: effect_handles[3] = effect_play("CarDamage-Fire", "fr_checkDK_$vehicle_nav_3", true)
fr_checkDK.lua, line 37: effect_handles[4] = effect_play("CarDamage-Fire", "fr_checkDK_$vehicle_nav_4", true)
fr_checkDK.lua, line 38: effect_handles[5] = effect_play("CarDamage-Fire", "fr_checkDK_$vehicle_nav_5", true)
fr_checkDT.lua, line 34: effect_handles[1] = effect_play("CarDamage-Fire", "fr_checkDT_$vehicle_nav_1", true)
fr_checkDT.lua, line 35: effect_handles[2] = effect_play("CarDamage-Fire", "fr_checkDT_$vehicle_nav_2", true)
fr_checkDT.lua, line 36: effect_handles[3] = effect_play("CarDamage-Fire", "fr_checkDT_$vehicle_nav_3", true)
fr_checkDT.lua, line 37: effect_handles[4] = effect_play("CarDamage-Fire", "fr_checkDT_$vehicle_nav_4", true)
fr_checkDT.lua, line 38: effect_handles[5] = effect_play("CarDamage-Fire", "fr_checkDT_$vehicle_nav_5", true)
fr_checkFA.lua, line 34: effect_handles[1] = effect_play("CarDamage-Fire", "fr_checkFA_$vehicle_nav_1", true)
fr_checkFA.lua, line 35: effect_handles[2] = effect_play("CarDamage-Fire", "fr_checkFA_$vehicle_nav_2", true)
fr_checkFA.lua, line 36: effect_handles[3] = effect_play("CarDamage-Fire", "fr_checkFA_$vehicle_nav_3", true)
fr_checkFA.lua, line 37: effect_handles[4] = effect_play("CarDamage-Fire", "fr_checkFA_$vehicle_nav_4", true)
fr_checkFA.lua, line 38: effect_handles[5] = effect_play("CarDamage-Fire", "fr_checkFA_$vehicle_nav_5", true)
fr_checkHE.lua, line 34: effect_handles[1] = effect_play("CarDamage-Fire", "fr_checkHE_$vehicle_nav_1", true)
fr_checkHE.lua, line 35: effect_handles[2] = effect_play("CarDamage-Fire", "fr_checkHE_$vehicle_nav_2", true)
fr_checkHE.lua, line 36: effect_handles[3] = effect_play("CarDamage-Fire", "fr_checkHE_$vehicle_nav_3", true)
fr_checkHE.lua, line 37: effect_handles[4] = effect_play("CarDamage-Fire", "fr_checkHE_$vehicle_nav_4", true)
fr_checkHE.lua, line 38: effect_handles[5] = effect_play("CarDamage-Fire", "fr_checkHE_$vehicle_nav_5", true)
fr_checkMA.lua, line 34: effect_handles[1] = effect_play("CarDamage-Fire", "fr_checkMA_$vehicle_nav_1", true)
fr_checkMA.lua, line 35: effect_handles[2] = effect_play("CarDamage-Fire", "fr_checkMA_$vehicle_nav_2", true)
fr_checkMA.lua, line 36: effect_handles[3] = effect_play("CarDamage-Fire", "fr_checkMA_$vehicle_nav_3", true)
fr_checkMA.lua, line 37: effect_handles[4] = effect_play("CarDamage-Fire", "fr_checkMA_$vehicle_nav_4", true)
fr_checkMA.lua, line 38: effect_handles[5] = effect_play("CarDamage-Fire", "fr_checkMA_$vehicle_nav_5", true)
fr_checkMU.lua, line 34: effect_handles[1] = effect_play("CarDamage-Fire", "fr_checkMU_$vehicle_nav_1", true)
fr_checkMU.lua, line 35: effect_handles[2] = effect_play("CarDamage-Fire", "fr_checkMU_$vehicle_nav_2", true)
fr_checkMU.lua, line 36: effect_handles[3] = effect_play("CarDamage-Fire", "fr_checkMU_$vehicle_nav_3", true)
fr_checkMU.lua, line 37: effect_handles[4] = effect_play("CarDamage-Fire", "fr_checkMU_$vehicle_nav_4", true)
fr_checkMU.lua, line 38: effect_handles[5] = effect_play("CarDamage-Fire", "fr_checkMU_$vehicle_nav_5", true)
fr_checkPR.lua, line 34: effect_handles[1] = effect_play("CarDamage-Fire", "fr_checkPR_$vehicle_nav_1", true)
fr_checkPR.lua, line 35: effect_handles[2] = effect_play("CarDamage-Fire", "fr_checkPR_$vehicle_nav_2", true)
fr_checkPR.lua, line 36: effect_handles[3] = effect_play("CarDamage-Fire", "fr_checkPR_$vehicle_nav_3", true)
fr_checkPR.lua, line 37: effect_handles[4] = effect_play("CarDamage-Fire", "fr_checkPR_$vehicle_nav_4", true)
fr_checkPR.lua, line 38: effect_handles[5] = effect_play("CarDamage-Fire", "fr_checkPR_$vehicle_nav_5", true)
fr_checkSE.lua, line 34: effect_handles[1] = effect_play("CarDamage-Fire", "fr_checkSE_$vehicle_nav_1", true)
fr_checkSE.lua, line 35: effect_handles[2] = effect_play("CarDamage-Fire", "fr_checkSE_$vehicle_nav_2", true)
fr_checkSE.lua, line 36: effect_handles[3] = effect_play("CarDamage-Fire", "fr_checkSE_$vehicle_nav_3", true)
fr_checkSE.lua, line 37: effect_handles[4] = effect_play("CarDamage-Fire", "fr_checkSE_$vehicle_nav_4", true)
fr_checkSE.lua, line 38: effect_handles[5] = effect_play("CarDamage-Fire", "fr_checkSE_$vehicle_nav_5", true)
fr_checkSR.lua, line 34: effect_handles[1] = effect_play("CarDamage-Fire", "fr_checkSR_$vehicle_nav_1", true)
fr_checkSR.lua, line 35: effect_handles[2] = effect_play("CarDamage-Fire", "fr_checkSR_$vehicle_nav_2", true)
fr_checkSR.lua, line 36: effect_handles[3] = effect_play("CarDamage-Fire", "fr_checkSR_$vehicle_nav_3", true)
fr_checkSR.lua, line 37: effect_handles[4] = effect_play("CarDamage-Fire", "fr_checkSR_$vehicle_nav_4", true)
fr_checkSR.lua, line 38: effect_handles[5] = effect_play("CarDamage-Fire", "fr_checkSR_$vehicle_nav_5", true)
fr_checkSU.lua, line 34: effect_handles[1] = effect_play("CarDamage-Fire", "fr_checkSU_$vehicle_nav_1", true)
fr_checkSU.lua, line 35: effect_handles[2] = effect_play("CarDamage-Fire", "fr_checkSU_$vehicle_nav_2", true)
fr_checkSU.lua, line 36: effect_handles[3] = effect_play("CarDamage-Fire", "fr_checkSU_$vehicle_nav_3", true)
fr_checkSU.lua, line 37: effect_handles[4] = effect_play("CarDamage-Fire", "fr_checkSU_$vehicle_nav_4", true)
fr_checkSU.lua, line 38: effect_handles[5] = effect_play("CarDamage-Fire", "fr_checkSU_$vehicle_nav_5", true)
fr_checkTY.lua, line 34: effect_handles[1] = effect_play("CarDamage-Fire", "fr_checkTY_$vehicle_nav_1", true)
fr_checkTY.lua, line 35: effect_handles[2] = effect_play("CarDamage-Fire", "fr_checkTY_$vehicle_nav_2", true)
fr_checkTY.lua, line 36: effect_handles[3] = effect_play("CarDamage-Fire", "fr_checkTY_$vehicle_nav_3", true)
fr_checkTY.lua, line 37: effect_handles[4] = effect_play("CarDamage-Fire", "fr_checkTY_$vehicle_nav_4", true)
fr_checkTY.lua, line 38: effect_handles[5] = effect_play("CarDamage-Fire", "fr_checkTY_$vehicle_nav_5", true)
rn08.lua, line 1749: Bomb_effect_handles[bomb] = effect_play(effect,bomb,looping)
rn11.lua, line 197: -- local handle_most_significant,handle_least_significant = effect_play(effect,"mission_start_sr2_city_$rn11",true)
rn11.lua, line 481: Effect_handles[navpoint] = effect_play(effect,navpoint,true)
sh_ss_fishingdock.lua, line 517: smoke_handle1 = effect_play("exp_nuclear_fueltank", "sh_ss_fishingdock_$nexplode02b",true)
sh_ss_fishingdock.lua, line 539: smoke_handle2= effect_play("exp_nuclear_fueltank", "sh_ss_fishingdock_$nexplode04",true)
sh_ss_fishingdock.lua, line 546: smoke_handle3 = effect_play("exp_nuclear_fueltank", "sh_ss_fishingdock_$nexplode03", false)
sh_ss_fishingdock.lua, line 547: smoke_handle4 = effect_play("exp_nuclear_fueltank", "sh_ss_fishingdock_$nexplode02b",false)
sh_ss_fishingdock.lua, line 551: smoke_handle5 = effect_play("exp_nuclear_fueltank", "sh_ss_fishingdock_$nexplode05", true)
ss02.lua, line 1333: Smoke_effect_handle = effect_play( GENERATOR_BOX_SMOKE_EFFECT_NAME, GENERATOR_BOX_NAVPOINT_NAME, true )
ss03.lua, line 415: effect_play( CHEM_DEPOT_FIRE, depot_locations, true )
ss03.lua, line 1336: effect_play( BARN_ROOF_EXPLOSION, BARN_ROOF_EXPLOSION_LOCATION )
ss03.lua, line 1406: effect_play( CHEM_DEPOT_CROP_FIRE, point, true )
ss03.lua, line 1434: effect_play( CHEM_DEPOT_FIRE, CHEM_DEPOT_FIRE_LOCATIONS[1], true )
ss03.lua, line 1444: effect_play( CHEM_DEPOT_FIRE, CHEM_DEPOT_FIRE_LOCATIONS[2], true )
ss03.lua, line 1454: effect_play( CHEM_DEPOT_FIRE, CHEM_DEPOT_FIRE_LOCATIONS[3], true )
ss05.lua, line 357: effect_play(BIG_SIDE_EXPOSION, "ss05_$nEffect_Trigger_One",false)
ss05.lua, line 359: effect_play(WINDOW_EXPLODE, "ss05_$nEffect_Trigger_One (0)",false)
ss05.lua, line 361: effect_play(BIG_SIDE_EXPOSION, "ss05_$nEffect_Trigger_One (1)",false)
ss05.lua, line 363: effect_play(WINDOW_EXPLODE, "ss05_$nEffect_Trigger_One (2)",false)
ss05.lua, line 365: effect_play(BIG_SIDE_EXPOSION, "ss05_$nEffect_Trigger_One (3)",false)
ss05.lua, line 367: effect_play(WINDOW_EXPLODE, "ss05_$nEffect_Trigger_One (4)",false)
ss05.lua, line 369: effect_play(BIG_SIDE_EXPOSION, "ss05_$nEffect_Trigger_One (5)",false)
ss05.lua, line 371: effect_play(WINDOW_EXPLODE, "ss05_$nEffect_Trigger_One (6)",false)
ss05.lua, line 1513: local effect_handle = effect_play( LAB_THREE_SMOKE_EFFECT, LAB_THREE_SMOKE_SOURCE, true )
ss05.lua, line 1671: Barrel_fire_effect_handles[Num_barrel_fire_effects] = effect_play( LARGE_FIRE, fire_location, true )
ss05.lua, line 1677: Barrel_fire_effect_handles[Num_barrel_fire_effects] = effect_play( SMALL_FIRES[effect_index], small_fire_location, true )
ss05.lua, line 1714: effect_play(BUILDING_SHAKE_BUILDING_TWO,"ss05_$nL2_interior_Effect",false)
ss09.lua, line 599: Invincible_effect_handle = effect_play( INVINCIBLE_CANDLES_EFFECT, INVINCIBLE_CANDLES_LOCATION, true )
ss09.lua, line 726: effect_play( VOODOO_DOLL_FALL, DOLL_FALL_START_LOCATION, false )
ss09.lua, line 885: sparking_effect_handles[index] = effect_play( sparking_effect, light_location, true )
ss09.lua, line 926: Use_voodoo_glow_handle = effect_play( USE_VOODOO_EFFECT, USE_VOODOO_LOCATION, true )
|
effect_stop |
true |
|
99em01.lua, line 438: effect_stop(Em01_smoke_1)
em01.lua, line 439: effect_stop(Em01_smoke_2)
em01.lua, line 440: effect_stop(Em01_smoke_3)
em01.lua, line 441: effect_stop(Em01_smoke_4)
ep04.lua, line 1049: effect_stop( effect_handle )
fr_checkAI.lua, line 54: effect_stop(effect_handles[1])
fr_checkAI.lua, line 55: effect_stop(effect_handles[2])
fr_checkAI.lua, line 56: effect_stop(effect_handles[3])
fr_checkAI.lua, line 57: effect_stop(effect_handles[4])
fr_checkAI.lua, line 58: effect_stop(effect_handles[5])
fr_checkAP.lua, line 54: effect_stop(effect_handles[1])
fr_checkAP.lua, line 55: effect_stop(effect_handles[2])
fr_checkAP.lua, line 56: effect_stop(effect_handles[3])
fr_checkAP.lua, line 57: effect_stop(effect_handles[4])
fr_checkAP.lua, line 58: effect_stop(effect_handles[5])
fr_checkAR.lua, line 54: effect_stop(effect_handles[1])
fr_checkAR.lua, line 55: effect_stop(effect_handles[2])
fr_checkAR.lua, line 56: effect_stop(effect_handles[3])
fr_checkAR.lua, line 57: effect_stop(effect_handles[4])
fr_checkAR.lua, line 58: effect_stop(effect_handles[5])
fr_checkBA.lua, line 54: effect_stop(effect_handles[1])
fr_checkBA.lua, line 55: effect_stop(effect_handles[2])
fr_checkBA.lua, line 56: effect_stop(effect_handles[3])
fr_checkBA.lua, line 57: effect_stop(effect_handles[4])
fr_checkBA.lua, line 58: effect_stop(effect_handles[5])
fr_checkCT.lua, line 54: effect_stop(effect_handles[1])
fr_checkCT.lua, line 55: effect_stop(effect_handles[2])
fr_checkCT.lua, line 56: effect_stop(effect_handles[3])
fr_checkCT.lua, line 57: effect_stop(effect_handles[4])
fr_checkCT.lua, line 58: effect_stop(effect_handles[5])
fr_checkDK.lua, line 54: effect_stop(effect_handles[1])
fr_checkDK.lua, line 55: effect_stop(effect_handles[2])
fr_checkDK.lua, line 56: effect_stop(effect_handles[3])
fr_checkDK.lua, line 57: effect_stop(effect_handles[4])
fr_checkDK.lua, line 58: effect_stop(effect_handles[5])
fr_checkDT.lua, line 54: effect_stop(effect_handles[1])
fr_checkDT.lua, line 55: effect_stop(effect_handles[2])
fr_checkDT.lua, line 56: effect_stop(effect_handles[3])
fr_checkDT.lua, line 57: effect_stop(effect_handles[4])
fr_checkDT.lua, line 58: effect_stop(effect_handles[5])
fr_checkFA.lua, line 54: effect_stop(effect_handles[1])
fr_checkFA.lua, line 55: effect_stop(effect_handles[2])
fr_checkFA.lua, line 56: effect_stop(effect_handles[3])
fr_checkFA.lua, line 57: effect_stop(effect_handles[4])
fr_checkFA.lua, line 58: effect_stop(effect_handles[5])
fr_checkHE.lua, line 54: effect_stop(effect_handles[1])
fr_checkHE.lua, line 55: effect_stop(effect_handles[2])
fr_checkHE.lua, line 56: effect_stop(effect_handles[3])
fr_checkHE.lua, line 57: effect_stop(effect_handles[4])
fr_checkHE.lua, line 58: effect_stop(effect_handles[5])
fr_checkMA.lua, line 54: effect_stop(effect_handles[1])
fr_checkMA.lua, line 55: effect_stop(effect_handles[2])
fr_checkMA.lua, line 56: effect_stop(effect_handles[3])
fr_checkMA.lua, line 57: effect_stop(effect_handles[4])
fr_checkMA.lua, line 58: effect_stop(effect_handles[5])
fr_checkMU.lua, line 54: effect_stop(effect_handles[1])
fr_checkMU.lua, line 55: effect_stop(effect_handles[2])
fr_checkMU.lua, line 56: effect_stop(effect_handles[3])
fr_checkMU.lua, line 57: effect_stop(effect_handles[4])
fr_checkMU.lua, line 58: effect_stop(effect_handles[5])
fr_checkPR.lua, line 54: effect_stop(effect_handles[1])
fr_checkPR.lua, line 55: effect_stop(effect_handles[2])
fr_checkPR.lua, line 56: effect_stop(effect_handles[3])
fr_checkPR.lua, line 57: effect_stop(effect_handles[4])
fr_checkPR.lua, line 58: effect_stop(effect_handles[5])
fr_checkSE.lua, line 54: effect_stop(effect_handles[1])
fr_checkSE.lua, line 55: effect_stop(effect_handles[2])
fr_checkSE.lua, line 56: effect_stop(effect_handles[3])
fr_checkSE.lua, line 57: effect_stop(effect_handles[4])
fr_checkSE.lua, line 58: effect_stop(effect_handles[5])
fr_checkSR.lua, line 54: effect_stop(effect_handles[1])
fr_checkSR.lua, line 55: effect_stop(effect_handles[2])
fr_checkSR.lua, line 56: effect_stop(effect_handles[3])
fr_checkSR.lua, line 57: effect_stop(effect_handles[4])
fr_checkSR.lua, line 58: effect_stop(effect_handles[5])
fr_checkSU.lua, line 54: effect_stop(effect_handles[1])
fr_checkSU.lua, line 55: effect_stop(effect_handles[2])
fr_checkSU.lua, line 56: effect_stop(effect_handles[3])
fr_checkSU.lua, line 57: effect_stop(effect_handles[4])
fr_checkSU.lua, line 58: effect_stop(effect_handles[5])
fr_checkTY.lua, line 54: effect_stop(effect_handles[1])
fr_checkTY.lua, line 55: effect_stop(effect_handles[2])
fr_checkTY.lua, line 56: effect_stop(effect_handles[3])
fr_checkTY.lua, line 57: effect_stop(effect_handles[4])
fr_checkTY.lua, line 58: effect_stop(effect_handles[5])
rn08.lua, line 1467: effect_stop(effect_handle)
rn11.lua, line 200: -- effect_stop(handle_most_significant, handle_least_significant)
rn11.lua, line 471: effect_stop(effect_handle)
rn11.lua, line 1055: effect_stop(effect_handle)
sh_ss_fishingdock.lua, line 642: effect_stop(smoke_handles[i])
ss02.lua, line 1524: effect_stop( Smoke_effect_handle )
ss05.lua, line 1521: effect_stop( effect_handle )
ss05.lua, line 1908: effect_stop( effect_handle )
ss09.lua, line 605: effect_stop( Invincible_effect_handle )
ss09.lua, line 750: effect_stop( Use_voodoo_glow_handle )
ss09.lua, line 753: effect_stop( handle )
ss09.lua, line 893: effect_stop( handle )
ss09.lua, line 959: effect_stop( Use_voodoo_glow_handle )
ss09.lua, line 961: effect_stop( handle )
|
element_get_actual_size |
true |
1 |
184building_purchase.lua, line 126: local width, height = element_get_actual_size(Building_purchase_elements.description_txt_h)
cellphone.lua, line 241: Menu_active.menu_width = element_get_actual_size(phone_h)
cellphone.lua, line 418: local item_width, item_height = element_get_actual_size(h)
cellphone.lua, line 746: text_width, text_height = element_get_actual_size(target)
cellphone.lua, line 774: text_width, text_height = element_get_actual_size(target)
cellphone.lua, line 806: text_width, text_height = element_get_actual_size(target)
cellphone.lua, line 846: local temp, line_height = element_get_actual_size(text_h)
cellphone.lua, line 988: width, height = element_get_actual_size(text_h)
cellphone.lua, line 1027: width, height = element_get_actual_size(text_h)
cellphone.lua, line 1505: local width, height = element_get_actual_size(Cellphone.handles.call_number_2)
cellphone.lua, line 1520: local width, height = element_get_actual_size(Cellphone.handles.call_text)
cellphone.lua, line 1641: local title_w, title_h = element_get_actual_size(Cellphone.handles.cheat_added_title)
cellphone.lua, line 1667: local title_w, title_h = element_get_actual_size(Cellphone.handles.cheat_activated_title)
completion.lua, line 1037: local imagew, imageh = element_get_actual_size(Completion.handles.thing_image_h)
completion.lua, line 2236: local w, h = element_get_actual_size(Completion.handles.quit_to_main_text)
completion.lua, line 2265: local w,h = element_get_actual_size(Completion.handles.fail_msg_h)
credits.lua, line 113: local w, h = element_get_actual_size(Credits.handles.header_text)
credits.lua, line 116: w, h = element_get_actual_size(Credits.handles.role_text)
credits.lua, line 119: w, h = element_get_actual_size(Credits.handles.name_text)
credits.lua, line 282: local text_width, text_height = element_get_actual_size(h)
credits.lua, line 292: local text_width, text_height = element_get_actual_size(h)
credits.lua, line 305: local text_width_a, text_height_a = element_get_actual_size(h)
credits.lua, line 313: local text_width_b, text_height_b = element_get_actual_size(h)
credits.lua, line 331: item_width, item_height = element_get_actual_size(h)
credits.lua, line 347: local text_width1, name_height = element_get_actual_size(name_h)
credits.lua, line 348: local role_width, role_height = element_get_actual_size(role_h)
credits.lua, line 411: local logo_width, logo_height = element_get_actual_size(h)
dialog_box.lua, line 111: DIALOG_BOX_CENTER_SIZE.X, DIALOG_BOX_CENTER_SIZE.Y = element_get_actual_size(d.handles["box_c"])
dialog_box.lua, line 283: local body_width, body_height = element_get_actual_size(d.handles["body"])
dialog_box.lua, line 284: local heading_width, heading_height = element_get_actual_size(d.handles["heading"])
dialog_box.lua, line 304: heading_width, heading_height = element_get_actual_size(d.handles["heading"])
dialog_box.lua, line 318: body_width, body_height = element_get_actual_size(d.handles["body"])
dialog_box.lua, line 339: option_max_width = element_get_actual_size(d.options[0].label_h) + DIALOG_BOX_BUTTON_WIDTH
dialog_box.lua, line 351: option_max_width = element_get_actual_size(d.options[i].label_h) + DIALOG_BOX_BUTTON_WIDTH
dialog_box.lua, line 603: local w, h = element_get_actual_size(d.handles["spinner"])
gmb_blackjack.lua, line 628: local width, height = element_get_actual_size(Gmb_blackjack.handles.btn_bet_cash)
gmb_blackjack.lua, line 763: local width, height = element_get_actual_size(text_h)
gmb_blackjack.lua, line 937: local width, height = element_get_actual_size(text_h)
gmb_blackjack.lua, line 949: local m_width, m_height = element_get_actual_size(m_h)
gmb_blackjack.lua, line 1002: local width, height = element_get_actual_size(text_h)
gmb_blackjack.lua, line 1031: local t_width, t_height = element_get_actual_size(Gmb_blackjack.handles.winnings_type)
gmb_blackjack.lua, line 1032: local c_width, c_height = element_get_actual_size(Gmb_blackjack.handles.winnings_cash)
gmb_blackjack.lua, line 1207: local a_text_width, a_text_height = element_get_actual_size(a_text_h)
gmb_blackjack.lua, line 1208: local btn_b_width, btn_b_height = element_get_actual_size(btn_b_h)
gmb_poker.lua, line 603: local width, height = element_get_actual_size(Gmb_poker.handles.winnings_hand_txt)
gmb_poker.lua, line 807: local width, height = element_get_actual_size(Gmb_poker.handles.btn_action_text)
gmb_poker.lua, line 894: local a_text_width, a_text_height = element_get_actual_size(a_text_h)
gmb_poker.lua, line 895: local btn_b_width, btn_b_height = element_get_actual_size(btn_b_h)
hud.lua, line 2564: local width, height = element_get_actual_size(header_text_h)
hud_coop_div.lua, line 246: local width_1, height_1 = element_get_actual_size(score_txt)
hud_coop_div.lua, line 247: local width_2, height_2 = element_get_actual_size(score_type_txt)
hud_coop_div.lua, line 255: local name_width, name_height = element_get_actual_size(name_txt)
hud_gsi.lua, line 344: local line_width, line_height = element_get_actual_size(vint_object_find("label_txt",Hud_gsi.elements.timer_h))
hud_gsi.lua, line 432: local test_w, test_h = element_get_actual_size(Hud_gsi.elements.level_div_text_h)
hud_gsi.lua, line 983: local header_width, header_height = element_get_actual_size(Hud_gsi.elements.header_grp_h)
hud_gsi.lua, line 1212: local title_w, title_h = element_get_actual_size(Hud_gsi.elements.title_text_h)
hud_gsi.lua, line 1218: local test_w, test_h = element_get_actual_size(Hud_gsi.elements.level_div_text_h)
hud_gsi.lua, line 1362: local label_width, label_height = element_get_actual_size(label_h)
hud_gsi.lua, line 1363: local info_width, info_height = element_get_actual_size(info_h)
hud_gsi.lua, line 1441: local width, height = element_get_actual_size(timer_h)
hud_gsi.lua, line 1520: local label_width, label_height = element_get_actual_size(label_h)
hud_gsi.lua, line 1521: local timer_width, timer_height = element_get_actual_size(timer_h)
hud_gsi.lua, line 1681: local label_width, label_height = element_get_actual_size(label_h)
hud_gsi.lua, line 1682: local x_width, x_height = element_get_actual_size(x_h)
hud_gsi.lua, line 1683: local slash_width, slash_height = element_get_actual_size(slash_h)
hud_gsi.lua, line 1684: local y_width, y_height = element_get_actual_size(y_h)
hud_gsi.lua, line 1712: local x_width, x_height = element_get_actual_size(x_h)
hud_gsi.lua, line 1921: local label_width, label_height = element_get_actual_size(label_h)
hud_gsi.lua, line 1929: local meter_width, meter_height = element_get_actual_size(meter_fill_h)
hud_gsi.lua, line 1990: local meter_1_label_width, meter_1_label_height = element_get_actual_size(meter_1_obj.elements.label_h)
hud_gsi.lua, line 1991: local meter_2_label_width, meter_2_label_height = element_get_actual_size(meter_2_obj.elements.label_h)
hud_gsi.lua, line 2011: local meter_width, meter_height = element_get_actual_size(meter_fill_h)
hud_gsi.lua, line 2147: local temp_width, temp_height = element_get_actual_size(Hud_gsi_persistant.handles.poloroid_title_txt)
hud_gsi.lua, line 2158: temp_width, temp_height = element_get_actual_size(Hud_gsi_persistant.handles.poloroid_line_1_txt)
hud_gsi.lua, line 2164: temp_width, temp_height = element_get_actual_size(Hud_gsi_persistant.handles.poloroid_line_2_txt)
hud_healthbars.lua, line 219: local w, h = element_get_actual_size(Hud_healthbars_status.handles.health_large_fill)
hud_healthbars.lua, line 224: local w, h = element_get_actual_size(Hud_healthbars_status.hostile_elements.fill_h)
main_menu.lua, line 649: text_width, text_height = element_get_actual_size(text_h)
main_menu.lua, line 650: width, height = element_get_actual_size(glow_mid_h)
main_menu.lua, line 2436: local w, h = element_get_actual_size(menu_label.server_list.labels[item_index - 1])
menu_base.lua, line 952: local w = element_get_actual_size(item.label_h)
menu_base.lua, line 1134: w = element_get_actual_size(item.label_h)
menu_base.lua, line 2270: menu_data.header_width = element_get_actual_size(header_text)
menu_base.lua, line 2354: label_w = element_get_actual_size(label_h)
menu_base.lua, line 2753: menu_data.header_width = element_get_actual_size(header_text)
menu_base.lua, line 2837: label_w = element_get_actual_size(label_h)
menu_base.lua, line 3637: width = element_get_actual_size(text_h)
menu_base.lua, line 3661: local min_width = element_get_actual_size(text_h)
menu_base.lua, line 4461: local width, height = element_get_actual_size(Menu_base_btn_tips_pause_ind_h)
menu_base.lua, line 4562: local width = element_get_actual_size(Menu_base_btn_tips[3].independent_label_h)
menu_base.lua, line 4609: w = element_get_actual_size(val.bitmap_h)
menu_base.lua, line 4610: w2 = element_get_actual_size(val.label_h)
menu_base.lua, line 4621: w = element_get_actual_size(Menu_base_btn_tips[idx_offset].label_h)
menu_base.lua, line 4622: w2 = element_get_actual_size(val.bitmap_h)
menu_base.lua, line 4635: w = element_get_actual_size(val.label_h)
menu_base.lua, line 4636: w2 = element_get_actual_size(val.bitmap_h)
menu_base.lua, line 4719: local width, height = element_get_actual_size(btn_a_h)
menu_base.lua, line 4723: width, height = element_get_actual_size(txt_a_h)
menu_base.lua, line 4727: local width, height = element_get_actual_size(btn_b_h)
menu_base.lua, line 4731: local width, height = element_get_actual_size(txt_b_h)
menu_style_dialog.lua, line 14: local body_text_width, body_text_height = element_get_actual_size(body_text_h)
mission_replay.lua, line 216: dummy, Mission_replay_story_text_height = element_get_actual_size(story_text)
mp_completion.lua, line 386: local w, h = element_get_actual_size(Mp_completion.results[i - 1].under.amt_1)
mp_completion.lua, line 1122: local rsw, rsh = element_get_actual_size(Mp_completion.handles.red_score, "screen_size") --red score size
mp_completion.lua, line 1124: local bsw, bsh = element_get_actual_size(Mp_completion.handles.blue_score, "screen_size") --blue score size
mp_completion.lua, line 1256: local x, y = element_get_actual_size(Mp_completion.handles.a[i].handle_1)
mp_completion.lua, line 1571: --local results_w, results_h = element_get_actual_size(Mp_completion.handles.page_3)
mp_completion.lua, line 1644: local t1x, t1y = element_get_actual_size(Mp_completion.handles.tip_1)
mp_completion.lua, line 1652: local t1x, t1y = element_get_actual_size(Mp_completion.handles.tip_1)
mp_completion.lua, line 1658: local t2x, t2y = element_get_actual_size(Mp_completion.handles.tip_2)
mp_hud.lua, line 323: Mp_hud_activity.timer_width = element_get_actual_size(Mp_hud_activity.handles.time_txt)
mp_hud.lua, line 438: local x, y = element_get_actual_size(Mp_hud_activity.handles.fill_blue)
mp_hud.lua, line 476: local new_width = element_get_actual_size(Mp_hud_activity.handles.combo_info_txt)
mp_hud.lua, line 479: local label_width, label_height = element_get_actual_size(Mp_hud_activity.handles.title_txt)
mp_hud.lua, line 495: local bg_1_width, bg_1_height = element_get_actual_size(bg_1)
mp_hud.lua, line 496: local bg_2_width, bg_2_height = element_get_actual_size(bg_2)
mp_hud.lua, line 497: local fill_width, fill_height = element_get_actual_size(fill)
mp_hud.lua, line 534: local width, height = element_get_actual_size(Mp_hud_activity.handles.fill_blue)
mp_hud.lua, line 552: local width, height = element_get_actual_size(Mp_hud_activity.handles.text_blue)
mp_leaderboards.lua, line 201: x_size, y_size = element_get_actual_size(Mp_leaderboards_data.tabs[idx].heading_h)
mp_leaderboards.lua, line 356: local t1x, t1y = element_get_actual_size(Mp_leaderboards_data.handles.A_text_h)
mp_leaderboards.lua, line 362: local t2x, t2y = element_get_actual_size(Mp_leaderboards_data.handles.X_text_h)
mp_match_load.lua, line 132: local width, height = element_get_actual_size(Mp_match_load_data.handles.heading_h)
mp_match_load.lua, line 158: local x, map_text_height = element_get_actual_size(map_name)
mp_match_load.lua, line 682: local x, y = element_get_actual_size(name_h)
mp_scoreboard.lua, line 78: local w, h = element_get_actual_size(MP_Scoreboard.handles.lines[i - 1].normal.player_name_h)
mp_server_browser.lua, line 170: x_size, y_size = element_get_actual_size(Mp_server_browser_data.tabs[idx].heading_h)
mp_server_browser.lua, line 378: local t1x, t1y = element_get_actual_size(Mp_server_browser_data.handles.A_text_h)
mp_server_browser.lua, line 384: local t2x, t2y = element_get_actual_size(Mp_server_browser_data.handles.X_text_h)
music_store.lua, line 190: local text_width, text_height = element_get_actual_size(handle, "screen_size")
pause_map.lua, line 470: w = element_get_actual_size(val.btn)
pause_map.lua, line 486: w = element_get_actual_size(val.txt)
pause_map.lua, line 680: local temp1_width = element_get_actual_size(text_line_1_h)
pause_map.lua, line 681: local temp2_width = element_get_actual_size(text_line_2_h)
pause_map.lua, line 682: local temp3_width = element_get_actual_size(text_line_3_h)
pause_menu.lua, line 561: local header_label_width, header_label_height = element_get_actual_size(header_label_h)
pause_menu.lua, line 586: local label_width, label_height = element_get_actual_size(Pause_menu_page.label_h)
pause_menu.lua, line 658: width = element_get_actual_size(label_h)
pause_menu.lua, line 661: local value_width = element_get_actual_size(star_h)
pause_menu.lua, line 666: local value_width = element_get_actual_size(value_h)
pause_menu.lua, line 797: left_width = element_get_actual_size(label_h)
pause_menu.lua, line 800: right_width = (element_get_actual_size(star_h) * 3) + 20 -- since there are 3 stars. .1 for good measure
pause_menu.lua, line 803: right_width = element_get_actual_size(value_h)
pause_menu.lua, line 1213: -- local header_label_width, header_label_height = element_get_actual_size(header_label_h)
pause_menu.lua, line 1252: local w, h = element_get_actual_size(Menu_option_labels[0].real_label_h)
pause_menu.lua, line 1492: w,h = element_get_actual_size(click_handles.left[i])
pause_menu.lua, line 1517: w,h = element_get_actual_size(click_handles.right[i])
pause_menu.lua, line 1555: local w, h = element_get_actual_size(Menu_option_labels[0].label_h)
pause_menu.lua, line 1921: local ctw, cth = element_get_actual_size(cancel_tip_h)
pause_menu.lua, line 1933: local atw, ath = element_get_actual_size(accept_tip_h) -- accept text dimensions
pause_menu.lua, line 1948: local w, h = element_get_actual_size(text_h)
pause_menu.lua, line 1952: w, h = element_get_actual_size(Pause_menu_brightness.line_h)
pause_menu.lua, line 1986: local w, h = element_get_actual_size(Pause_menu_brightness.value_h)
pause_menu.lua, line 1987: local old_w, old_h = element_get_actual_size(Pause_menu_brightness.thumb_h)
pause_menu.lua, line 2550: local dummy_x, size_y = element_get_actual_size(text_box_h)
pause_menu.lua, line 2618: local dummy_x, size_y = element_get_actual_size(text_box_h)
pause_menu.lua, line 2626: local dummy_x, size_y = element_get_actual_size(text_box_h)
pause_menu.lua, line 2707: local dummy_x, size_y = element_get_actual_size(text_box_h)
pause_menu.lua, line 2715: local dummy_x, size_y = element_get_actual_size(text_box_h)
pause_menu.lua, line 2758: local dummy_x, size_y = element_get_actual_size(text_box_h)
pause_menu.lua, line 3110: width = element_get_actual_size(label_h)
pause_menu.lua, line 3185: local size_x, size_y = element_get_actual_size(menu_label.real_label_h)
pause_menu.lua, line 3278: local dummy_x, size_y = element_get_actual_size(menu_label.real_label_h)
pause_menu.lua, line 3311: local size_x, size_y = element_get_actual_size(menu_label.real_label_h)
pause_menu.lua, line 3335: local size_x, size_y = element_get_actual_size(menu_label.real_label_h)
pause_menu.lua, line 4372: local width, height = element_get_actual_size(menu_data.footer.title_h)
pause_menu.lua, line 4376: width, height = element_get_actual_size(menu_data.footer.artist_h)
pause_menu.lua, line 4500: local w, height = element_get_actual_size(Menu_option_labels[0].edit_clip_h)
pause_menu.lua, line 4841: local width = element_get_actual_size(status_h) + element_get_actual_size(difficulty_h)
pause_menu.lua, line 4841: local width = element_get_actual_size(status_h) + element_get_actual_size(difficulty_h)
pause_menu.lua, line 5128: local b_w, b_h = element_get_actual_size(difficulty_h)
pause_menu.lua, line 5129: local a_w, a_h = element_get_actual_size(game_status_h)
pause_menu.lua, line 5371: local b_w, b_h = element_get_actual_size(difficulty_h)
pause_menu.lua, line 5372: local a_w, a_h = element_get_actual_size(game_status_h)
tutorial.lua, line 141: local width, height = element_get_actual_size(Tutorial.handles.body_text)
tutorial.lua, line 168: se_x, se_y = element_get_actual_size(Tutorial.handles.middle)
tutorial.lua, line 742: local width, height = element_get_actual_size(div_stunt_text_h)
vehicle_cust.lua, line 198: local width = Menu_active.menu_width - (element_get_actual_size(Menu_option_labels[0].checkbox_h) + 5)
vehicle_cust.lua, line 328: local min_width = element_get_actual_size(label_h)
vehicle_cust.lua, line 329: min_width = min_width + element_get_actual_size(checkbox_h)
vehicle_cust.lua, line 373: local text_width, text_height = element_get_actual_size(Vehicle_cust_footer.label_h)
vehicle_cust.lua, line 375: local price_width, price_height = element_get_actual_size(Vehicle_cust_footer.price_h)
weapon_store.lua, line 299: local text_width, text_height = element_get_actual_size(Weapon_menu_footer_weapon_label_h)
weapon_store.lua, line 301: local price_width, price_height = element_get_actual_size(Weapon_menu_footer_price_h)
|
element_set_actual_size |
true |
1 |
10cellphone.lua, line 903: element_set_actual_size(scrollbar_h, 8, height)
dialog_box.lua, line 376: element_set_actual_size(d.handles["box_c"], center_width, center_height)
gmb_blackjack.lua, line 958: element_set_actual_size(m_h, width, height - 18)
gmb_blackjack.lua, line 1056: element_set_actual_size(Gmb_blackjack.handles.winnings_box_c, width, height)
gmb_poker.lua, line 617: element_set_actual_size(Gmb_poker.handles.winnings_box_c, width, height)
main_menu.lua, line 653: element_set_actual_size(glow_mid_h, text_width, height)
mp_hud.lua, line 499: element_set_actual_size(bg_1, target_width, bg_1_height)
mp_hud.lua, line 500: element_set_actual_size(bg_2, target_width, bg_2_height)
mp_hud.lua, line 501: element_set_actual_size(fill, target_width - 4, fill_height)
tutorial.lua, line 169: element_set_actual_size(Tutorial.handles.middle, se_x, source_y)
|
em01_main |
true |
1 |
|
em01_setup |
true |
1 |
|
em01_skip_coop |
true |
1 |
|
em02_main |
true |
1 |
|
em02_setup |
true |
1 |
|
ep01_main |
true |
1 |
|
ep01_setup |
true |
1 |
|
ep02_main |
true |
1 |
|
ep02_setup |
true |
1 |
|
ep02_skip_coop |
true |
1 |
|
ep03_main |
true |
1 |
|
ep03_setup |
true |
1 |
|
ep03_skip_coop |
true |
1 |
|
ep04_main |
true |
1 |
|
ep04_setup |
true |
1 |
|
ep04_skip_coop |
true |
1 |
|
error |
true |
|
4 |
event_state_tracker_create |
true |
1 |
|
event_state_tracker_get_state |
true |
1 |
|
event_tracking_interface_enter |
true |
|
22cdl01.lua, line 23: event_tracking_interface_enter("Car Dealership")
clothing_store.lua, line 131: event_tracking_interface_enter("MP: Clothing Store")
clothing_store.lua, line 135: event_tracking_interface_enter("Wardrobe")
clothing_store.lua, line 138: event_tracking_interface_enter("Clothing Store")
crib_cust.lua, line 29: event_tracking_interface_enter("Crib Customization")
demo_derby.lua, line 84: event_tracking_interface_enter(interface_tracking_string)
gang_cust.lua, line 29: event_tracking_interface_enter("Gang Customization")
garage.lua, line 15: event_tracking_interface_enter("Garage")
gmb_blackjack.lua, line 176: event_tracking_interface_enter("Gambling: Blackjack")
gmb_poker.lua, line 189: event_tracking_interface_enter("Gambling: Poker")
liquor_store.lua, line 174: event_tracking_interface_enter("Food Store")
liquor_store.lua, line 176: event_tracking_interface_enter("Liqour Store")
mission_replay.lua, line 42: event_tracking_interface_enter("Mission Replay")
music_store.lua, line 24: event_tracking_interface_enter("Music Store")
pause_map.lua, line 208: event_tracking_interface_enter("Pause Map")
pause_menu.lua, line 244: event_tracking_interface_enter(event_tracking_string)
pause_menu.lua, line 265: event_tracking_interface_enter("Main Menu")
pcr01.lua, line 168: event_tracking_interface_enter(event_tracking_name)
television.lua, line 19: event_tracking_interface_enter("Crib Television")
vehicle_cust.lua, line 71: event_tracking_interface_enter("Vehicle Customization")
weapon_store.lua, line 72: event_tracking_interface_enter("Weapons Cache")
weapon_store.lua, line 74: event_tracking_interface_enter("Weapons Store")
|
event_tracking_interface_exit |
true |
|
4 |
event_tracking_interface_tab_change_string |
true |
|
6 |
explosion_create |
true |
|
37bh02.lua, line 1061: explosion_create(Explosion, vehicle, CHAR_DONNIE, false)
bh06.lua, line 685: explosion_create(EXPLOSION_TRUCK_DESTROYED, VEH_PARCEL_TRUCK, LOCAL_PLAYER, false)
bh06.lua, line 687: explosion_create(EXPLOSION_TRUCK_DESTROYED, VEH_PARCEL_TRUCK, LOCAL_PLAYER, false)
rn01.lua, line 771: explosion_create(EXPLOSION_NAME, TRIGGER_COUNTING_ROOM_DOOR_1, CHARACTER_GAT, false)
rn01.lua, line 772: explosion_create(EXPLOSION_NAME, TRIGGER_COUNTING_ROOM_DOOR_2, CHARACTER_GAT, false)
rn08.lua, line 1757: explosion_create(explosion, bomb)
sh_ss_fishingdock.lua, line 440: explosion_create("Tanker", "sh_ss_fishingdock_$nexplode04", "", true)
sh_ss_fishingdock.lua, line 441: explosion_create("Car Bomb", "sh_ss_fishingdock_$nexplode04", "", true)
sh_ss_fishingdock.lua, line 442: explosion_create("Big Bang", "sh_ss_fishingdock_$nexplode04", "", true)
sh_ss_fishingdock.lua, line 443: explosion_create("Tanker", "sh_ss_fishingdock_$nexplode02b", "", true)
sh_ss_fishingdock.lua, line 444: explosion_create("Tanker", "sh_ss_fishingdock_$nexplode05", "", true)
sh_ss_fishingdock.lua, line 445: explosion_create("Big Bang", "sh_ss_fishingdock_$nexplode02b", "", true)
sh_ss_fishingdock.lua, line 447: explosion_create("Car Bomb", "sh_ss_fishingdock_$nexplode05", "", true)
sh_ss_fishingdock.lua, line 448: explosion_create("Tanker", "sh_ss_fishingdock_$nexplode02a", "", true)
sh_ss_fishingdock.lua, line 449: explosion_create("Car Bomb", "sh_ss_fishingdock_$nexplode02a", "", true)
sh_ss_fishingdock.lua, line 450: explosion_create("Car Bomb Big", "sh_ss_fishingdock_$nexplode03", "", true)
sh_ss_fishingdock.lua, line 451: explosion_create("Tanker", "sh_ss_fishingdock_$nexplode05", "", true)
sh_ss_fishingdock.lua, line 502: explosion_create("Tanker", "sh_ss_fishingdock_$nexplode01", "", true)
sh_ss_fishingdock.lua, line 503: explosion_create("Small Bang", "sh_ss_fishingdock_$nexplode01", "", true)
sh_ss_fishingdock.lua, line 514: explosion_create("Tanker", "sh_ss_fishingdock_$nexplode02b", "", false)
sh_ss_fishingdock.lua, line 515: explosion_create("Small Bang", "sh_ss_fishingdock_$nexplode02b", "", false)
sh_ss_fishingdock.lua, line 518: explosion_create("Tanker", "sh_ss_fishingdock_$nexplode02a", "", true)
sh_ss_fishingdock.lua, line 519: explosion_create("Small Bang", "sh_ss_fishingdock_$nexplode02a", "", true)
sh_ss_fishingdock.lua, line 526: explosion_create("Tanker", "sh_ss_fishingdock_$nexplode03", "", false)
sh_ss_fishingdock.lua, line 527: explosion_create("Medium Bang", "sh_ss_fishingdock_$nexplode03", "", false)
sh_ss_fishingdock.lua, line 529: explosion_create("Tanker", "sh_ss_fishingdock_$nexplode03", "", true)
sh_ss_fishingdock.lua, line 530: explosion_create("Small Bang", "sh_ss_fishingdock_$nexplode03", "", true)
sh_ss_fishingdock.lua, line 538: explosion_create("Tanker", "sh_ss_fishingdock_$nexplode04", "", false)
sh_ss_fishingdock.lua, line 548: explosion_create("Tanker", "sh_ss_fishingdock_$nexplode05", "", false)
sh_ss_fishingdock.lua, line 549: explosion_create("Car Bomb", "sh_ss_fishingdock_$nexplode05", "", false)
sh_ss_fishingdock.lua, line 557: explosion_create("Tanker", "sh_ss_fishingdock_$nexplode06", "", false)
sh_ss_fishingdock.lua, line 562: explosion_create("Tanker", "sh_ss_fishingdock_$nexplode06", "", false)
sh_ss_fishingdock.lua, line 569: explosion_create("Tanker", "sh_ss_fishingdock_$nexplode09", "", false)
sh_ss_fishingdock.lua, line 570: explosion_create("Car Bomb", "sh_ss_fishingdock_$nexplode09", "", false)
ss02.lua, line 1305: explosion_create( C4_EXPLOSION_NAME, PLANT_C4_TRIGGER, LOCAL_PLAYER, true )
ss02.lua, line 1310: explosion_create( SIDE_EXPLOSION_NAME, name, LOCAL_PLAYER, true )
ss02.lua, line 1433: explosion_create( C4_EXPLOSION_NAME, LOCAL_PLAYER )
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