objective_text |
true |
|
180bh02.lua, line 281: objective_text(0, "bh02_trucks_destroyed", 0, 4)
bh02.lua, line 551: objective_text(0, "bh02_trucks_destroyed", Num_targets_destroyed, 4)
bh06.lua, line 439: objective_text(0, TEXT_TRIBAL_KILLED, Tribal_killed, INITIAL_NUM_TRIBAL)
bh07.lua, line 432: objective_text(0, TEXT_LTS_KILLED, Lieutenants_killed, INITIAL_NUM_LIEUTENANTS)
bh07.lua, line 797: objective_text(1, TEXT_STORE_DAMAGE_METER, Store_total_damage, STORE_DAMAGE_LIMIT, sync)
bh07.lua, line 827: objective_text(1, TEXT_STORE_DAMAGE_METER, Store_total_damage, STORE_DAMAGE_LIMIT, sync)
bh08.lua, line 804: objective_text(0, TEXT_BOATS_DESTROYED, Boats_destroyed, INITIAL_NUM_BOATS, SYNC_ALL)
bh08.lua, line 967: objective_text(0, TEXT_BUSES_DESTROYED, Buses_destroyed, INITIAL_NUM_BUSES)
bh08.lua, line 973: objective_text(0, TEXT_BOATS_DESTROYED, Boats_destroyed, INITIAL_NUM_BOATS, SYNC_ALL)
bh09.lua, line 1132: objective_text(0, TEXT_ULTOR_KILLED, Ultor_killed, INITIAL_NUM_ULTOR)
bh10.lua, line 630: objective_text(0, "bh10_lieutenants_killed", (INITIAL_LIEUTENANTS - Num_lieutenants_left), INITIAL_LIEUTENANTS)
bh10.lua, line 634: objective_text(0, "bh10_lieutenants_killed", (INITIAL_LIEUTENANTS - Num_lieutenants_left), INITIAL_LIEUTENANTS)
coop_test.lua, line 112: objective_text( 0, "ss06_samedi_gang_members_killed", 1, "", SYNC_LOCAL )
coop_test.lua, line 116: objective_text( 0, "ss06_samedi_gang_members_killed", 2, "", SYNC_REMOTE )
coop_test.lua, line 120: objective_text( 0, "ss06_samedi_gang_members_killed", 3, "", SYNC_ALL )
coop_test.lua, line 192: objective_text(0, "rss01_objective", 4, 8, SYNC_ALL)
coop_test.lua, line 238: objective_text(1, "bh07_store_damage_meter", 5, "", SYNC_REMOTE)
em01.lua, line 685: objective_text(0, "em01_defend_objective", Assault_masako_kill_count, Num_em01_assault_masako)
em01.lua, line 768: objective_text(0, "em01_defend_objective", Assault_masako_kill_count, Num_em01_assault_masako)
em01.lua, line 796: objective_text(0, "em01_defend_objective", Defend_1_masako_kill_count, Num_em01_ultor_defend_01)
em01.lua, line 810: objective_text(0, "em01_defend_objective", Defend_1_masako_kill_count, Num_em01_ultor_defend_01)
em01.lua, line 847: objective_text(0, "em01_defend_objective", Defend_masako_kill_count, Num_em01_defend_masako)
em01.lua, line 888: objective_text(0, "em01_defend_objective", Defend_masako_kill_count, Num_em01_defend_masako)
em01.lua, line 1086: objective_text(0, "em01_defend_objective", West_masako_kill_count, Num_em01_west_masako)
em01.lua, line 1100: objective_text(0, "em01_defend_objective", West_masako_kill_count, Num_em01_west_masako)
em01.lua, line 1166: objective_text(0, "em01_defend_objective", East_masako_kill_count, Num_em01_ultor_east)
em01.lua, line 1180: objective_text(0, "em01_defend_objective", East_masako_kill_count, Num_em01_ultor_east)
em01.lua, line 1262: objective_text(0, "em01_defend_objective", South_masako_kill_count, Num_em01_south_masako)
em01.lua, line 1276: objective_text(0, "em01_defend_objective", South_masako_kill_count, Num_em01_south_masako)
em01.lua, line 2340: objective_text(0, "em01_ls_objective", Em01_last_stand_heli_killed, 2, SYNC_ALL)
em01.lua, line 2354: objective_text(0, "em01_ls_objective", Em01_last_stand_heli_killed, 2, SYNC_ALL)
ep01.lua, line 1578: objective_text(0, ep01_enemy_set_objective_helptext, ep01_enemies_to_kill - ep01_enemies_living, ep01_enemies_to_kill, sync)
ep01.lua, line 1844: objective_text(0, ep01_enemy_set_objective_helptext, ep01_enemies_to_kill - ep01_enemies_living, ep01_enemies_to_kill, sync)
ep01.lua, line 1868: objective_text(0, ep01_enemy_set_objective_helptext, ep01_enemies_to_kill - ep01_enemies_living, ep01_enemies_to_kill, sync)
ep03.lua, line 276: objective_text(0, TEXT_EXECS_KILLED, Num_execs_killed, INITIAL_NUM_EXECS)
ep03.lua, line 279: objective_text(0, TEXT_EXECS_KILLED, Num_execs_killed, INITIAL_NUM_EXECS)
ep04.lua, line 438: objective_text(0, HT_X_OF_Y_SECURITY_NODES, Num_nodes_killed, NUM_SECURITY_NODES )
ep04.lua, line 799: objective_text(0, HT_X_OF_Y_SECURITY_NODES, Num_nodes_killed, NUM_SECURITY_NODES )
rn01.lua, line 1474: objective_text(0, rn01_enemy_set_objective_helptext, rn01_enemies_to_kill - rn01_enemies_living, rn01_enemies_to_kill)
rn01.lua, line 1498: objective_text(0, rn01_enemy_set_objective_helptext, rn01_enemies_to_kill - rn01_enemies_living, rn01_enemies_to_kill)
rn03.lua, line 694: objective_text(0, HELPTEXT_OBJECTIVE_KILL_RONIN, Bikes_to_kill - Bikes_remaining, Bikes_to_kill)
rn03.lua, line 932: objective_text(0, HELPTEXT_OBJECTIVE_KILL_RONIN, Bikes_to_kill - Bikes_remaining, Bikes_to_kill)
rn04.lua, line 676: objective_text(0, HELPTEXT_OBJECTIVE_CLEAR, Ronin_cleared, Ronin_to_clear)
rn04.lua, line 1430: objective_text(0, HELPTEXT_OBJECTIVE_CLEAR, Ronin_cleared, Ronin_to_clear)
rn05.lua, line 1165: objective_text(0, rn05_enemy_set_objective_helptext, rn05_enemies_to_kill - rn05_enemies_living, rn05_enemies_to_kill)
rn05.lua, line 1268: objective_text(0, rn05_enemy_set_objective_helptext, rn05_enemies_to_kill - rn05_enemies_living, rn05_enemies_to_kill)
rn05.lua, line 1298: objective_text(0, rn05_enemy_set_objective_helptext, rn05_enemies_to_kill - rn05_enemies_living, rn05_enemies_to_kill)
rn06.lua, line 774: objective_text(0, Enemy_set_objective_helptext, 0, Enemies_total)
rn06.lua, line 858: objective_text(0, Enemy_set_objective_helptext, Enemies_total - Enemies_reserved - Enemies_attacking, Enemies_total)
rn06.lua, line 874: objective_text(0, Enemy_set_objective_helptext, Enemies_total - Enemies_reserved - Enemies_attacking, Enemies_total)
rn07.lua, line 1688: --objective_text(GAT_REVIVE_HUD_INDEX, HELPTEXT_PROMPT_SHOCK_PADDLES)
rn08.lua, line 926: objective_text(0, HELPTEXT_OBJECTIVE_BOMBS, Total_bombs_placed, NUMBER_BOMBS_TO_PLANT)
rn08.lua, line 1322: objective_text(0, HELPTEXT_OBJECTIVE_BOMBS, Total_bombs_placed, NUMBER_BOMBS_TO_PLANT)
rn08.lua, line 1709: objective_text(0, Enemy_set_objective_helptext, Enemies_to_kill - Enemies_living, Enemies_to_kill)
rn08.lua, line 1728: objective_text(0, Enemy_set_objective_helptext, Enemies_to_kill - Enemies_living, Enemies_to_kill)
rn09.lua, line 846: objective_text(0, Enemy_set_objective_helptext, Enemies_to_kill - Enemies_living, Enemies_to_kill)
rn09.lua, line 872: objective_text(0, Enemy_set_objective_helptext, Enemies_to_kill - Enemies_living, Enemies_to_kill)
rn11.lua, line 968: objective_text(0, rn05_enemy_set_objective_helptext, rn05_enemies_to_kill - rn05_enemies_living, rn05_enemies_to_kill)
rn11.lua, line 1325: objective_text(0, HELPTEXT_OBJECTIVE_LIEUTENANTS, 0, LIEUTENANTS_TO_KILL)
rn11.lua, line 1364: objective_text(0, rn11_enemy_set_objective_helptext, rn11_enemies_to_kill - rn11_enemies_living, rn11_enemies_to_kill)
rn11.lua, line 1388: objective_text(0, rn11_enemy_set_objective_helptext, rn11_enemies_to_kill - rn11_enemies_living, rn11_enemies_to_kill)
rn11.lua, line 1407: objective_text(0, HELPTEXT_OBJECTIVE_LIEUTENANTS, Num_ronin_spawned - Num_living_attackers, LIEUTENANTS_TO_KILL)
rn11.lua, line 1545: objective_text(0, HELPTEXT_OBJECTIVE_LIEUTENANTS, Num_ronin_spawned - Num_living_attackers, LIEUTENANTS_TO_KILL)
sh_bh_airport.lua, line 71: --objective_text("sh_bh_airport_instruct_two", execs_count, execs_total)
sh_bh_airport.lua, line 227: --objective_text(0, "sh_bh_airport_radio")
sh_bh_airport.lua, line 503: objective_text(0, "sh_bh_airport_trucksleft", trucks_count, trucks_total)
sh_bh_airport.lua, line 536: objective_text(0, "sh_bh_airport_trucksleft", trucks_count, trucks_total)
sh_bh_airport.lua, line 550: objective_text(0, "sh_bh_airport_planesleft", planes_count, planes_total)
sh_bh_airport.lua, line 589: objective_text(0, "sh_bh_airport_planesleft", planes_count, planes_total)
sh_bh_apartments.lua, line 91: objective_text(0, "sh_bh_apartments_ltcount", areas_count, areas_total) --"Operations Left: %s" <-- Must Change
sh_bh_apartments.lua, line 165: objective_text(0, "sh_bh_apartments_instruct_two", groups_count[areatracker], groups_size[areatracker])
sh_bh_apartments.lua, line 195: objective_text(0, "sh_bh_apartments_instruct_two", groups_count[areatracker], groups_size[areatracker])
sh_bh_apartments.lua, line 224: objective_text(0, "sh_bh_apartments_ltcount", areas_count, areas_total)
sh_bh_apartments.lua, line 328: objective_text(0, "sh_bh_apartments_instruct_two")
sh_bh_chinatown.lua, line 64: objective_text(0, "sh_bh_chinatown_shopsleft", merchants_left, 4)
sh_bh_chinatown.lua, line 375: --objective_text("sh_bh_chinatown_shopsleft", merchants_left)
sh_bh_chinatown.lua, line 465: objective_text(0, "sh_bh_chinatown_shopsleft", merchants_left, 4)
sh_bh_docks.lua, line 179: objective_text(0, "sh_bh_docks_gangleft", hijackpeds_count,hijackpeds_total, SYNC_ALL)
sh_bh_docks.lua, line 266: objective_text(0, "sh_bh_docks_gangleft", convoy_count, convoy_total, SYNC_ALL)
sh_bh_docks.lua, line 305: objective_text(0, "sh_bh_docks_gangleft", convoy_count, convoy_total, SYNC_ALL)
sh_bh_docks.lua, line 335: objective_text(0, "sh_bh_docks_gangleft", convoy_count, convoy_total, SYNC_ALL)
sh_bh_docks.lua, line 368: --objective_text(0, "sh_bh_docks_buyersleft", buyers_count, buyers_total)
sh_bh_docks.lua, line 375: --objective_text(0, "sh_bh_docks_buyersleft", buyers_count, buyers_total, SYNC_ALL)
sh_rn_museum_pier.lua, line 62: --objective_text(0, "sh_rn_museum_pier_GroupOneCount", GroupOneCount, GroupOneTotal)
sh_rn_museum_pier.lua, line 109: objective_text(0, "sh_rn_museum_pier_GroupOneCount", GroupOneCount, GroupOneTotal)
sh_rn_museum_pier.lua, line 172: objective_text(0, "sh_rn_museum_pier_GroupOneCount", GroupOneCount, GroupOneTotal)
sh_rn_museum_pier.lua, line 215: objective_text(0, "sh_rn_museum_pier_GroupTwoCount", GroupTwoCount, GroupTwoTotal)
sh_rn_museum_pier.lua, line 238: objective_text(0, "sh_rn_museum_pier_GroupTwoCount", GroupTwoCount, GroupTwoTotal)
sh_rn_museum_pier.lua, line 261: objective_text(0, "sh_rn_museum_pier_GroupThreeCount", GroupThreeCount, GroupThreeTotal )
sh_rn_museum_pier.lua, line 321: objective_text(0, "sh_rn_museum_pier_GroupThreeCount", GroupThreeCount, GroupThreeTotal )
sh_rn_museum_pier.lua, line 343: objective_text(0, "sh_rn_museum_pier_GroupThreeCount", GroupFourCount, GroupFourTotal )
sh_rn_museum_pier.lua, line 356: objective_text(0, "sh_rn_museum_pier_GroupThreeCount", GroupFourCount, GroupFourTotal )
sh_rn_rec_center.lua, line 194: objective_text(0, "sh_rn_rec_center_casino",total_destroyed, destroyed_target)
sh_rn_rec_center.lua, line 195: --objective_text(0, "sh_rn_rec_center_casino", Casino_machines_count, Casino_machines_total)
sh_rn_rec_center.lua, line 243: objective_text(0, "sh_rn_rec_center_casino",total_destroyed, destroyed_target)
sh_rn_rec_center.lua, line 298: objective_text(0, "sh_rn_rec_center_casinoTwo", total_destroyed, destroyed_target)
sh_rn_rec_center.lua, line 345: objective_text(0, "sh_rn_rec_center_casinoTwo", total_destroyed, destroyed_target)
sh_rn_rec_center.lua, line 356: objective_text(0, "sh_rn_rec_center_johns",boxes_count, boxes_total )
sh_rn_rec_center.lua, line 367: objective_text(0, "sh_rn_rec_center_johns",boxes_count, boxes_total )
sh_rn_rec_center.lua, line 407: objective_text(0, "sh_rn_rec_center_reinforcements_killcount", Reinforcements_count, Reinforcements_total)
sh_rn_rec_center.lua, line 425: objective_text(0, "sh_rn_rec_center_reinforcements_killcount", Reinforcements_count, Reinforcements_total)
sh_rn_sciencemuseum.lua, line 134: objective_text(0, "sh_rn_sciencemuseum_serversleft", server_destroyed, server_total) --"Servers Left: %s/%s"
sh_rn_sciencemuseum.lua, line 157: objective_text(0, "sh_rn_sciencemuseum_roninleft", lt_killed, lt_total) --"Reinforcements Left: %s/%s"
sh_rn_sciencemuseum.lua, line 179: objective_text(0, "sh_rn_sciencemuseum_serversleft", server_destroyed, server_total )
sh_rn_sciencemuseum.lua, line 195: objective_text(0, "sh_rn_sciencemuseum_roninleft",lt_killed, lt_total )
sh_rn_stripclub.lua, line 85: objective_text(0, "sh_rn_stripclub_lts_left", gang_flr1_killed, num_gang_flr1)
sh_rn_stripclub.lua, line 205: objective_text(0, "sh_rn_stripclub_lts_left", gang_flr1_killed, num_gang_flr1)
sh_rn_stripclub.lua, line 226: objective_text(0, "sh_rn_stripclub_lts_left2", gang_flr2_killed, num_gang_flr2)
sh_rn_stripclub.lua, line 238: objective_text(0, "sh_rn_stripclub_lts_left2", gang_flr2_killed, num_gang_flr2)
sh_rn_stripclub.lua, line 292: objective_text(0, "sh_rn_stripclub_reinforce_left", gang_reinf_killed, num_gang_reinforce)
sh_rn_stripclub.lua, line 363: objective_text(0, "sh_rn_stripclub_reinforce_left", gang_reinf_killed, num_gang_reinforce)
sh_ss_crackhouse.lua, line 84: objective_text(0, "sh_ss_crackhouse_customers_left", johns_killed, num_johns)
sh_ss_crackhouse.lua, line 160: objective_text(0, "sh_ss_crackhouse_customers_left", johns_killed, num_johns)
sh_ss_crackhouse.lua, line 184: objective_text(0, "sh_ss_crackhouse_drugs_left", equipment_killed, num_equipment)
sh_ss_crackhouse.lua, line 196: objective_text(0, "sh_ss_crackhouse_drugs_left", equipment_killed, num_equipment)
sh_ss_crackhouse.lua, line 271: --objective_text(0, "sh_ss_crackhouse_crates", boxes_loaded, boxes_target)
sh_ss_crackhouse.lua, line 341: objective_text(0, "sh_ss_crackhouse_crates", boxes_loaded, boxes_target) -- display new crate total
sh_ss_fishingdock.lua, line 182: objective_text(0, "sh_ss_fishingdock_objective_one", labs_count, fish_nav_total)
sh_ss_fishingdock.lua, line 265: objective_text(0, "sh_ss_fishingdock_objective_one", labs_count, fish_nav_total)
sh_ss_fishingdock.lua, line 315: objective_text(0, "sh_ss_fishingdock_objective_two", real_boats_count, real_boats_total)
sh_ss_fishingdock.lua, line 333: objective_text(0, "sh_ss_fishingdock_objective_two", real_boats_count, real_boats_total)
sh_ss_fishingdock.lua, line 395: --objective_text(0, "sh_ss_fishingdock_objective_three")
sh_ss_fishingdock.lua, line 505: --objective_text(0, "sh_ss_fishingdock_objective_three")
sh_ss_student_union.lua, line 83: objective_text(0, "sh_ss_student_union_Recruiters_Left", recruiters_count, recruiters_total)
sh_ss_student_union.lua, line 135: objective_text(0, "sh_ss_student_union_Recruiters_Left", recruiters_count, recruiters_total)
sh_ss_student_union.lua, line 211: objective_text(0, "sh_ss_student_union_Leaders_Left",boss_count, boss_total)
sh_ss_student_union.lua, line 257: objective_text(0,"sh_ss_student_union_Leaders_Left",boss_count, boss_total)
sh_ss_trailerpark.lua, line 130: objective_text(0, "sh_ss_trailer_trailer_count",trailers_count , trailers_total)
sh_ss_trailerpark.lua, line 190: objective_text(0, "sh_ss_trailer_trailer_count",trailers_count , trailers_total)
sh_ss_trailerpark.lua, line 260: objective_text(0, "sh_ss_trailer_lt_count", boss_count, boss_total)
sh_tss_caverns.lua, line 154: objective_text(0, "sh_tss_caverns_Shanties_left", Shantie_One_Count, Shantie_One_Count_Total)
sh_tss_caverns.lua, line 229: objective_text(0, "sh_tss_caverns_Shanties_left",Shantie_Two_Count, Shantie_Two_Count_Total )
sh_tss_caverns.lua, line 244: objective_text(0, "sh_tss_caverns_Shanties_left",Shantie_Two_Count, Shantie_Two_Count_Total )
sh_tss_caverns.lua, line 279: --objective_text("sh_tss_caverns_goods_left", Goods_Total - Goods_Count)
sh_tss_ugmall.lua, line 67: objective_text(0, "sh_tss_ugmall_instruct_two", wander_count, wander_total)
sh_tss_ugmall.lua, line 189: objective_text(0, "sh_tss_ugmall_instruct_two", execs_count, execs_total)
sh_tss_ugmall.lua, line 209: objective_text(0, "sh_tss_ugmall_instruct_two", wander_count, wander_total)
sh_tss_ugmall.lua, line 249: objective_text(0, "sh_tss_ugmall_instruct_two", execs_count, execs_total)
ss01.lua, line 273: objective_text(0, HT_X_OF_Y_PACKAGES_COLLECTED, Loa_dust_collected, TOTAL_LOA_DUST_TO_COLLECT )
ss01.lua, line 734: objective_text(0, HT_X_OF_Y_PACKAGES_COLLECTED, Loa_dust_collected, LOA_DUST_TO_COLLECT_INITIAL )
ss01.lua, line 741: objective_text(0, HT_X_OF_Y_PACKAGES_COLLECTED, Loa_dust_collected, TOTAL_LOA_DUST_TO_COLLECT )
ss01.lua, line 767: objective_text(0, HT_X_OF_Y_PACKAGES_COLLECTED, Loa_dust_collected, TOTAL_LOA_DUST_TO_COLLECT )
ss01.lua, line 1167: --objective_text( HT_X_OF_Y_PACKAGES_COLLECTED, 0, LOA_DUST_TO_COLLECT_INITIAL )
ss03.lua, line 681: objective_text( 0, HT_X_OF_Y_LIEUTENANTS, 0, Current_lieutenant_count )
ss03.lua, line 705: objective_text( 0, HT_X_OF_Y_LIEUTENANTS, Num_cars_killed, Current_lieutenant_count )
ss03.lua, line 918: objective_text( 0, HT_X_OF_Y_LIEUTENANTS, Num_cars_killed, Current_lieutenant_count )
ss03.lua, line 1196: objective_text( 0, HT_X_OF_Y_LIEUTENANTS, Num_cars_killed + Num_members_killed, Current_lieutenant_count )
ss03.lua, line 1472: objective_text( 0, HT_X_OF_Y_TARGETS, Num_targets_destroyed, TOTAL_NUM_TARGETS )
ss05.lua, line 1001: objective_text(0, HT_X_OF_Y_LABS_DESTROYED, 0, LAB_COUNT, SYNC_ALL )
ss05.lua, line 1032: objective_text(0, HT_X_OF_Y_LABS_DESTROYED, 1, LAB_COUNT, SYNC_ALL )
ss05.lua, line 1072: objective_text(0, HT_X_OF_Y_LABS_DESTROYED, 2, LAB_COUNT, SYNC_ALL )
ss05.lua, line 1116: objective_text(0, HT_X_OF_Y_LABS_DESTROYED, 3, LAB_COUNT, SYNC_ALL )
ss05.lua, line 1192: objective_text(0, HT_X_OF_Y_LABS_DESTROYED, 3, LAB_COUNT, SYNC_ALL )
ss05.lua, line 1362: objective_text(0, HT_X_OF_Y_LABS_DESTROYED, 4, LAB_COUNT, SYNC_ALL )
ss06.lua, line 1599: objective_text(0, HT_X_OF_Y_WAVES_DEFEATED, Cur_attack_wave, WAVE_COUNT )
ss06.lua, line 1679: objective_text( player_index, HT_SAMEDI_GANG_MEMBERS_KILLED, cur_num_killed, "", sync_type )
ss07.lua, line 529: objective_text( 0, HT_X_OF_Y_HELICOPTERS_DESTROYED, Num_helicopters_destroyed, HELICOPTER_COUNT, SYNC_ALL )
ss07.lua, line 919: objective_text( 0, HT_X_OF_Y_HELICOPTERS_DESTROYED, Num_helicopters_destroyed, HELICOPTER_COUNT, SYNC_ALL )
ss08.lua, line 781: objective_text( 0, HT_X_OF_Y_BOXES_LOADED, 0, NUM_DRUG_BOXES )
ss08.lua, line 1667: objective_text( 0, HT_X_OF_Y_BOXES_LOADED, Drug_boxes_loaded, NUM_DRUG_BOXES )
ss10.lua, line 792: --objective_text(0, FIND_REPAIRMEN )
ss11.lua, line 732: objective_text( 0, HT_X_OF_Y_ESCORT_MEMBERS_KILLED, 0, NUM_ESCORT_MEMBERS, SYNC_ALL )
tss03.lua, line 551: objective_text(0, "tss03_samedi_left", Tss03_samedi_kill_count, Total_tss03_samedi_characters)
tss03.lua, line 731: objective_text(0, "tss03_samedi_left", Tss03_samedi_kill_count, Total_tss03_samedi_characters)
tss03.lua, line 758: objective_text(0, "tss03_shanties_left", Tss03_shanty_destroyed_count, Num_tss03_shanties)
tss03.lua, line 782: objective_text(0, "tss03_bums_left", Tss03_bum_kill_count, Total_tss03_bum_characters)
tss03.lua, line 859: objective_text(0, "tss03_shanties_left", Tss03_shanty_destroyed_count, Num_tss03_shanties)
tss03.lua, line 973: objective_text(0, "tss03_bums_left", Tss03_bum_kill_count, Total_tss03_bum_characters)
tss03_demo.lua, line 644: objective_text(0, "tss03_shanties_left", Tss03_demo_shanty_destroyed_count, Num_tss03_demo_shanties)
tss03_demo.lua, line 676: objective_text(0, "tss03_bums_left", Tss03_demo_bum_kill_count, Total_tss03_demo_bum_characters)
tss03_demo.lua, line 807: objective_text(0, "tss03_shanties_left", Tss03_demo_shanty_destroyed_count, Num_tss03_demo_shanties)
tss03_demo.lua, line 866: objective_text(0, "tss03_bums_left", Tss03_demo_bum_kill_count, Total_tss03_demo_bum_characters)
tss04.lua, line 781: objective_text(0, "tss04_stunt", Tss04_player1_jump, Num_tss04_stunt_jumps)
tss04.lua, line 792: objective_text(0, "tss04_stunt", Tss04_player1_jump, Num_tss04_stunt_jumps, SYNC_LOCAL)
tss04.lua, line 793: objective_text(1, "tss04_stunt", Tss04_player2_jump, Num_tss04_stunt_jumps, SYNC_REMOTE)
tss04.lua, line 852: objective_text(0, "tss04_stunt", Tss04_player1_jump, Num_tss04_stunt_jumps)
tss04.lua, line 919: objective_text(0, "tss04_stunt", Tss04_player1_jump, Num_tss04_stunt_jumps, SYNC_LOCAL)
tss04.lua, line 920: objective_text(1, "tss04_stunt", Tss04_player2_jump, Num_tss04_stunt_jumps, SYNC_REMOTE)
tss04.lua, line 1533: objective_text(0, "tss04_killing", Tss04_ronin_kills, Num_tss04_ronin)
tss04.lua, line 1550: objective_text(0, "tss04_killing", Tss04_ronin_kills, Num_tss04_ronin)
|
objective_text_clear |
true |
|
95bh02.lua, line 1091: objective_text_clear(0)
bh02.lua, line 1118: objective_text_clear(0)
bh03.lua, line 722: objective_text_clear( 0 )
bh03.lua, line 881: objective_text_clear( 0 )
bh03.lua, line 1435: objective_text_clear( SYNC_ALL )
bh06.lua, line 292: objective_text_clear(0)
bh07.lua, line 877: objective_text_clear(1)
bh07.lua, line 1235: objective_text_clear(1)
bh08.lua, line 342: objective_text_clear(0)
bh09.lua, line 498: objective_text_clear(0)
bh10.lua, line 669: objective_text_clear(0)
coop_test.lua, line 196: objective_text_clear(0)
coop_test.lua, line 242: objective_text_clear(1)
em01.lua, line 461: objective_text_clear(0)
em01.lua, line 746: objective_text_clear(0)
ep01.lua, line 1863: objective_text_clear(0)
ep03.lua, line 290: objective_text_clear(0)
ep04.lua, line 566: objective_text_clear(0)
rn01.lua, line 1215: objective_text_clear(1)
rn01.lua, line 1234: objective_text_clear(0)
rn01.lua, line 1494: objective_text_clear(0)
rn04.lua, line 681: objective_text_clear(0)
rn05.lua, line 1283: objective_text_clear(0)
rn05.lua, line 1293: objective_text_clear(0)
rn06.lua, line 854: objective_text_clear(0)
rn07.lua, line 1247: objective_text_clear(GAT_DISTANCE_HUD_INDEX)
rn07.lua, line 1652: objective_text_clear(GAT_REVIVE_HUD_INDEX)
rn08.lua, line 1324: objective_text_clear(0)
rn08.lua, line 1724: objective_text_clear(0)
rn09.lua, line 868: objective_text_clear(0)
rn10.lua, line 718: --objective_text_clear(0)
rn10.lua, line 1401: --objective_text_clear(0)
rn11.lua, line 1335: objective_text_clear(0)
rn11.lua, line 1384: objective_text_clear(0)
sh_bh_airport.lua, line 501: objective_text_clear(0)
sh_bh_apartments.lua, line 104: objective_text_clear(0)
sh_bh_apartments.lua, line 141: objective_text_clear(0) --Clear out the "Shop Owners Left:" line
sh_bh_apartments.lua, line 203: objective_text_clear(0)
sh_bh_apartments.lua, line 238: objective_text_clear(0)
sh_bh_chinatown.lua, line 235: objective_text_clear(0) --Clear out the "Shop Owners Left:" line
sh_bh_chinatown.lua, line 238: --objective_text_clear(0) --Clear out the "Shop Owners Left:" line
sh_bh_chinatown.lua, line 374: objective_text_clear(0)
sh_bh_docks.lua, line 90: objective_text_clear(0)
sh_bh_docks.lua, line 120: objective_text_clear(0)
sh_bh_docks.lua, line 184: objective_text_clear(0)
sh_bh_docks.lua, line 199: objective_text_clear(0)
sh_bh_docks.lua, line 300: objective_text_clear(0)
sh_bh_docks.lua, line 339: objective_text_clear(0)
sh_bh_docks.lua, line 381: objective_text_clear(0)
sh_rn_museum_pier.lua, line 126: objective_text_clear(0)
sh_rn_museum_pier.lua, line 133: objective_text_clear(0)
sh_rn_museum_pier.lua, line 146: objective_text_clear(0)
sh_rn_museum_pier.lua, line 180: objective_text_clear(0)
sh_rn_museum_pier.lua, line 202: objective_text_clear(0)
sh_rn_museum_pier.lua, line 211: objective_text_clear(0)
sh_rn_museum_pier.lua, line 248: objective_text_clear(0)
sh_rn_rec_center.lua, line 212: objective_text_clear(0)
sh_rn_rec_center.lua, line 215: --objective_text_clear(0)
sh_rn_rec_center.lua, line 233: --objective_text_clear(0)
sh_rn_rec_center.lua, line 237: --objective_text_clear(0)
sh_rn_rec_center.lua, line 304: objective_text_clear(0)
sh_rn_rec_center.lua, line 371: objective_text_clear(0)
sh_rn_rec_center.lua, line 539: objective_text_clear(0)
sh_rn_sciencemuseum.lua, line 182: objective_text_clear(0)
sh_rn_sciencemuseum.lua, line 198: objective_text_clear(0)
sh_ss_crackhouse.lua, line 214: objective_text_clear(0)
sh_ss_crackhouse.lua, line 369: objective_text_clear(0)
sh_ss_fishingdock.lua, line 370: objective_text_clear(0)
sh_ss_fishingdock.lua, line 434: objective_text_clear(0)
sh_ss_fishingdock.lua, line 500: objective_text_clear(0)
sh_ss_student_union.lua, line 134: objective_text_clear(0)
sh_ss_student_union.lua, line 153: objective_text_clear(0)
sh_ss_student_union.lua, line 219: objective_text_clear(0)
sh_ss_student_union.lua, line 298: objective_text_clear(0)
sh_ss_trailerpark.lua, line 112: objective_text_clear(0)
sh_ss_trailerpark.lua, line 121: objective_text_clear(0)
sh_ss_trailerpark.lua, line 210: objective_text_clear(0)
sh_ss_trailerpark.lua, line 262: objective_text_clear(0)
sh_tss_caverns.lua, line 163: objective_text_clear(0)
sh_tss_caverns.lua, line 246: objective_text_clear(0)
sh_tss_caverns.lua, line 284: -- objective_text_clear()
sh_tss_caverns.lua, line 293: objective_text_clear(0)
sh_tss_ugmall.lua, line 208: --objective_text_clear()
sh_tss_ugmall.lua, line 218: objective_text_clear(0)
sh_tss_ugmall.lua, line 254: objective_text_clear(0)
ss03.lua, line 662: objective_text_clear( 0 )
ss05.lua, line 1815: objective_text_clear( 0 )
ss06.lua, line 1966: objective_text_clear( LOCAL_PLAYER_INDEX )
ss06.lua, line 1967: objective_text_clear( REMOTE_PLAYER_INDEX )
ss08.lua, line 1606: objective_text_clear( 0 )
ss10.lua, line 889: --objective_text_clear(0)
ss11.lua, line 1552: objective_text_clear( 0 )
tss03_demo.lua, line 872: objective_text_clear(0)
tss04.lua, line 607: objective_text_clear(0)
tss04.lua, line 608: objective_text_clear(1)
|
object_destroy |
true |
|
10bh02.lua, line 1125: object_destroy(CHAR_DONNIE)
bh02.lua, line 1127: object_destroy(VEHICLE_LIN_MOBILE)
bh03.lua, line 2053: object_destroy(item)
bh03.lua, line 2055: --object_destroy(Goo_item)
bh05.lua, line 879: object_destroy(CHAR_JESSICA)
bh09.lua, line 603: object_destroy(veh)
bh09.lua, line 606: object_destroy(veh)
bh09.lua, line 611: object_destroy(veh)
bh09.lua, line 614: object_destroy(veh)
rn04.lua, line 719: object_destroy(vehicle)
|
on_alt_select |
true |
|
2 |
on_back |
true |
|
4 |
on_character_right_hand_hit |
true |
|
3 |
on_collision |
true |
|
7ep04.lua, line 827: on_collision( "ep04_vogel_limo_collision", VOGELS_LIMO_NAME )
ep04.lua, line 909: on_collision( "", VOGELS_LIMO_NAME )
ss08.lua, line 963: on_collision( "ss08_drug_truck_damaged", DRUG_TRUCK )
ss08.lua, line 1937: on_collision( "", DRUG_TRUCK )
ss10.lua, line 818: on_collision( "ss10_van_damaged_initial", REPAIR_VAN_NAME )
ss10.lua, line 2221: on_collision("ss10_van_damaged", REPAIR_VAN_NAME)
ss10.lua, line 2306: on_collision( "", REPAIR_VAN_NAME )
|
on_damage |
true |
|
39bh02.lua, line 267: on_damage( "bh02_donnie_warning", CHAR_DONNIE, DONNIE_WARNING_PERCENTAGE )
bh05.lua, line 922: on_damage( "bh05_jessicas_car_damaged_during_drive", VEH_JESSICAS_CAR, JESSICAS_CAR_LOW_HP_THRESHOLD_PERCENT )
bh06.lua, line 319: on_damage("bh06_truck_health_warning", VEH_PARCEL_TRUCK, Truck_health_warning_level)
bh06.lua, line 613: on_damage("bh06_truck_health_warning", VEH_PARCEL_TRUCK, Truck_health_warning_level)
bh06.lua, line 615: on_damage("", VEH_PARCEL_TRUCK, Truck_health_warning_level)
bh07.lua, line 560: on_damage("bh07_holdup_interrupted", npc, 0.99)
bh07.lua, line 570: on_damage("bh07_holdup_interrupted", npc, 0.99)
bh07.lua, line 578: on_damage("bh07_holdup_interrupted", npc, 0.99)
bh07.lua, line 697: on_damage("", npc, 0.99)
bh07.lua, line 709: on_damage("", npc, 0.99)
bh07.lua, line 719: on_damage("", npc, 0.99)
bh07.lua, line 741: on_damage("", npc, 0.99)
bh07.lua, line 746: on_damage("", npc, 0.99)
bh07.lua, line 755: on_damage("", npc, 0.99)
bh07.lua, line 806: on_damage("bh07_store_fight", npc, 0.8)
bh07.lua, line 811: on_damage("bh07_store_fight", npc, 0.8)
bh07.lua, line 904: on_damage("", npc, 0.8)
bh07.lua, line 913: on_damage("", npc, 0.8)
bh07.lua, line 1082: on_damage("bh07_coord_flee", npc, 0.90)
bh07.lua, line 1087: on_damage("bh07_coord_flee", npc, 0.90)
bh07.lua, line 1112: on_damage("", npc, 0.90)
bh07.lua, line 1117: on_damage("", npc, 0.90)
bh11.lua, line 267: on_damage("", MONSTER_TRUCK, Maero_next_damage_level_voice_callback)
bh11.lua, line 269: on_damage("bh11_maero_damage_voice", MONSTER_TRUCK, Maero_next_damage_level_voice_callback)
bh11.lua, line 595: on_damage("bh11_maero_damage_voice", MONSTER_TRUCK, Maero_next_damage_level_voice_callback)
sh_bh_apartments.lua, line 116: on_damage("sh_bh_apartments_methvan_damage", "sh_bh_apartments_$vCar", .90)
sh_bh_chinatown.lua, line 69: on_damage("sh_bh_chinatown_shakedown", merchants[i], 0.7)
sh_bh_chinatown.lua, line 403: on_damage("sh_bh_chinatown_shakedown", merchants[i], 0.7)
sh_bh_chinatown.lua, line 468: --on_damage("", merchants[i], 0.7)
sh_bh_chinatown.lua, line 555: on_damage("sh_bh_chinatown_end", "sh_bh_chinatown_$cPagoda", 0.5)
ss10.lua, line 803: on_damage( "ss10_van_disabled", REPAIR_VAN_NAME, REPAIR_VAN_DISABLED_DAMAGE_PERCENT )
ss10.lua, line 880: on_damage( "", REPAIR_VAN_NAME, REPAIR_VAN_DISABLED_DAMAGE_PERCENT )
ss10.lua, line 2304: on_damage( "", REPAIR_VAN_NAME, REPAIR_VAN_DISABLED_DAMAGE_PERCENT )
tss01.lua, line 1044: on_damage("", LOCAL_PLAYER, 0.0)
tss01.lua, line 1046: on_damage("", REMOTE_PLAYER, 0.0)
tss01.lua, line 2970: on_damage("tss01_health_tutorial", LOCAL_PLAYER, 0.66)
tss01.lua, line 2972: on_damage("tss01_health_tutorial", REMOTE_PLAYER, 0.66)
tss01.lua, line 3008: on_damage("", LOCAL_PLAYER, 0.0)
tss01.lua, line 3010: on_damage("", REMOTE_PLAYER, 0.0)
|
on_death |
true |
|
383bh01.lua, line 203: on_death("failure_maero_death", CHAR_MAERO)
bh01.lua, line 205: on_death("failure_carlos_death", CHAR_CARLOS)
bh01.lua, line 316: on_death("failure_maero_death", CHAR_MAERO)
bh01.lua, line 318: on_death("failure_carlos_death", CHAR_CARLOS)
bh01.lua, line 802: on_death("", CHAR_MAERO)
bh01.lua, line 804: on_death("", CHAR_CARLOS)
bh02.lua, line 266: on_death( "bh02_donnie_killed", CHAR_DONNIE )
bh03.lua, line 436: on_death( "bh03_carlos_died", CARLOS_NAME )
bh03.lua, line 956: on_death( "bh03_heli_pilot_killed", ESCAPE_HELI_PILOT_NAME )
bh03.lua, line 961: on_death( "bh03_carlos_died", CARLOS_NAME )
bh03.lua, line 1003: on_death( "bh03_helipad_initial_guard_killed", member_name )
bh03.lua, line 1141: on_death( "bh03_second_wave_member_died_d"..wave_direction_index, member_name )
bh03.lua, line 1600: on_death( "", ESCAPE_HELI_PILOT_NAME )
bh03.lua, line 1644: on_death( "bh03_carlos_died", CARLOS_NAME )
bh04.lua, line 292: on_death("bh04_failure_donnie_died", CHAR_DONNIE)
bh04.lua, line 414: on_death("", CHAR_DONNIE)
bh04.lua, line 868: on_death("", CHAR_DONNIE)
bh04.lua, line 926: on_death("", CHAR_DONNIE)
bh05.lua, line 354: on_death( "bh05_bank_security_killed", npc )
bh05.lua, line 366: on_death( "bh05_bank_security_killed", npc )
bh05.lua, line 379: on_death("bh05_failure_jessica_died", CHAR_JESSICA)
bh06.lua, line 182: on_death("bh06_failure_pierce_died", CHAR_PIERCE)
bh06.lua, line 265: on_death("bh06_tribal_killed", npc)
bh07.lua, line 452: on_death("bh07_lieutenant_killed", CHAR_LT_FIREBOMBER)
bh07.lua, line 553: on_death("bh07_lieutenant_killed", CHAR_LT_SWAT)
bh07.lua, line 559: on_death("bh07_swat_killed", npc)
bh07.lua, line 569: on_death("bh07_swat_killed", npc)
bh07.lua, line 696: on_death("", npc)
bh07.lua, line 708: on_death("", npc)
bh07.lua, line 780: on_death("bh07_failure_shop_owner_died", CHAR_CLERK_STORE)
bh07.lua, line 784: on_death("bh07_lieutenant_killed", CHAR_LT_STORE)
bh07.lua, line 969: --on_death("bh07_failure_shop_owner_died", CHAR_CLERK_STORE)
bh07.lua, line 1078: on_death("bh07_lieutenant_killed", CHAR_LT_COORD)
bh09.lua, line 401: on_death("bh09_ultor_killed", npc)
bh09.lua, line 405: on_death( "bh09_ultor_abovedecks_killed", npc )
bh09.lua, line 524: on_death( "bh09_wave_member_died_wave1", member_name )
bh09.lua, line 680: on_death( "bh09_wave_member_died_wave"..wave_index, member_name )
bh09.lua, line 692: on_death( "bh09_wave_member_died_wave"..wave_index, member_name )
bh09.lua, line 1018: on_death("", npc)
bh09.lua, line 1125: on_death("", npc)
bh10.lua, line 435: on_death("bh10_respawn_los_dummy", npc)
bh10.lua, line 486: on_death("bh10_respawn_los_dummy", npc)
bh10.lua, line 615: on_death("bh10_lieutenant_killed", npc)
bh10.lua, line 623: on_death("bh10_lieutenant_killed", npc)
bh10.lua, line 642: on_death("", character)
bh10.lua, line 910: on_death("bh10_mission_complete", CHAR_MAERO)
bh10.lua, line 1668: on_death("", npc)
bh10.lua, line 1672: on_death("", npc)
bh11.lua, line 667: on_death("", LOCAL_PLAYER)
em01.lua, line 408: on_death("em01_julius_died", CHARACTER_JULIUS)
em01.lua, line 691: on_death("em01_assault_killed", Em01_ultor_assault_01[i])
em01.lua, line 699: on_death("em01_assault_killed", Em01_ultor_assault_02[i])
em01.lua, line 791: on_death("em01_defend_1_killed", Em01_ultor_defend_01[i])
em01.lua, line 830: on_death("em01_defend_2_killed", Em01_ultor_defend_02_a[i])
em01.lua, line 869: on_death("em01_defend_2_killed", human)
em01.lua, line 1053: on_death("em01_west_killed", Em01_ultor_west_a[i])
em01.lua, line 1057: on_death("em01_west_killed", Em01_ultor_west_b[i])
em01.lua, line 1138: on_death("em01_east_killed", Em01_ultor_east[i])
em01.lua, line 1229: on_death("em01_south_killed", Em01_ultor_south_a[i])
em01.lua, line 1233: on_death("em01_south_killed", Em01_ultor_south_b[i])
ep01.lua, line 441: on_death("ep01_failure_shaundi_died",CHARACTER_SHAUNDI)
ep01.lua, line 447: on_death("ep01_failure_pierce_died",CHARACTER_PIERCE)
ep01.lua, line 949: on_death("ep01_escort_driver_killed",passengers[1])
ep01.lua, line 959: on_death("ep01_failure_shaundi_died", CHARACTER_SHAUNDI)
ep01.lua, line 987: on_death("ep01_failure_shaundi_died", CHARACTER_SHAUNDI)
ep01.lua, line 1114: on_death("ep01_van_disabled", CHARACTER_SHAUNDI_ULTOR_DRIVER)
ep01.lua, line 1156: on_death("", CHARACTER_SHAUNDI_ULTOR_DRIVER)
ep01.lua, line 1193: on_death("", CHARACTER_SHAUNDI_ULTOR_DRIVER)
ep01.lua, line 1523: on_death("ep01_failure_pierce_died", CHARACTER_PIERCE)
ep01.lua, line 1833: on_death("ep01_enemy_killed", enemy)
ep01.lua, line 1860: on_death("",enemy)
ep02.lua, line 234: on_death("ep02_failure_gat_died", CHAR_GAT)
ep02.lua, line 238: on_death("ep02_failure_gat_died", CHAR_GAT)
ep02.lua, line 241: on_death("ep02_failure_gat_died", CHAR_GAT)
ep02.lua, line 387: on_death("ep02_failure_gat_died", CHAR_GAT)
ep03.lua, line 257: on_death("ep03_exec_killed", npc)
ep03.lua, line 337: on_death("ep03_success_final_exec_killed", CHAR_FINAL_EXEC)
ep03.lua, line 411: on_death("", npc)
ep03.lua, line 462: on_death("", CHAR_FINAL_EXEC)
ep03.lua, line 494: on_death("", CHAR_FINAL_EXEC)
ep03.lua, line 503: on_death("", npc)
ep04.lua, line 617: on_death( "ep04_vogel_died", VOGEL_NAME )
rn01.lua, line 620: on_death("rn01_fixed_vantage_attacker_killed", attacker)
rn01.lua, line 661: on_death("", member)
rn01.lua, line 1265: on_death("",enemy)
rn01.lua, line 1269: on_death("", CHARACTER_GAT)
rn01.lua, line 1459: on_death("rn01_enemy_killed", enemy)
rn01.lua, line 1491: on_death("",enemy)
rn01.lua, line 1722: on_death("rn01_failure_gat_died", CHARACTER_GAT)
rn02.lua, line 474: on_death("rn02_dealer_died_failure", CHARACTER_CAR_DEALER)
rn02.lua, line 1198: on_death("", CHARACTER_FENCE)
rn02.lua, line 1199: on_death("", CHARACTER_CAR_DEALER)
rn02.lua, line 1200: on_death("", CHARACTER_CLOTHING_DEALER)
rn02.lua, line 1201: on_death("", CHARACTER_WEAPON_DEALER)
rn02.lua, line 1277: on_death("rn02_fence_died_failure", Current_dealer)
rn02.lua, line 1279: on_death("rn02_dealer_died_failure", Current_dealer)
rn02.lua, line 1344: on_death("", Current_dealer)
rn03.lua, line 729: on_death("rn03_bike_driver_killed", driver)
rn03.lua, line 993: on_death("", driver)
rn04.lua, line 575: on_death("rn04_failure_gat_died", CHARACTER_GAT)
rn04.lua, line 670: on_death("rn04_ronin_killed", ronin)
rn04.lua, line 1433: on_death("", ronin)
rn04.lua, line 2146: on_death("", ronin)
rn04.lua, line 2156: on_death("", CHARACTER_GAT)
rn05.lua, line 424: on_death("rn05_failure_pierce_died", CHARACTER_PIERCE)
rn05.lua, line 431: on_death("rn05_failure_pierce_died", CHARACTER_PIERCE)
rn05.lua, line 464: on_death("rn05_failure_pierce_died", CHARACTER_PIERCE)
rn05.lua, line 658: on_death("", CHARACTER_PIERCE)
rn05.lua, line 1257: on_death("rn05_enemy_killed", enemy)
rn05.lua, line 1290: on_death("",enemy)
rn05.lua, line 1348: on_death("", CHARACTER_PIERCE)
rn06.lua, line 443: --on_death("rn06_jyunichi_passed_out", CHARACTER_JYUNICHI)
rn06.lua, line 444: on_death("rn06_complete", CHARACTER_JYUNICHI)
rn06.lua, line 529: on_death("rn06_ronin_killed",ronin)
rn06.lua, line 590: on_death("",enemy)
rn06.lua, line 594: on_death("",enemy)
rn06.lua, line 598: on_death("",enemy)
rn06.lua, line 602: on_death("",enemy)
rn06.lua, line 781: on_death("rn06_other_enemy_killed", enemy_pool[i])
rn06.lua, line 808: on_death("rn06_other_enemy_killed", enemy_pool[ii])
rn06.lua, line 827: on_death("rn06_attacking_enemy_killed", enemy_pool[next_enemy_ind])
rn06.lua, line 849: on_death("",enemy)
rn06.lua, line 865: on_death("",enemy)
rn07.lua, line 667: on_death("rn07_failure_gat_died", CHARACTER_GAT)
rn07.lua, line 2314: on_death("", CHARACTER_GAT)
rn07.lua, line 2344: on_death("",lieutenant)
rn07.lua, line 2348: on_death("",lieutenant)
rn07.lua, line 2352: on_death("",lieutenant)
rn07.lua, line 2356: on_death("",lieutenant)
rn07.lua, line 2390: on_death("", CHARACTER_GAT)
rn07.lua, line 2392: on_death("rn07_failure_gat_died", CHARACTER_GAT_NORMAL)
rn08.lua, line 800: on_death("rn08_gat_death_failure", CHARACTER_GAT)
rn08.lua, line 841: on_death("rn08_arms_dealer_failure", CHARACTER_ARMS_DEALER)
rn08.lua, line 863: on_death("", CHARACTER_ARMS_DEALER)
rn08.lua, line 1489: on_death("",enemy)
rn08.lua, line 1493: on_death("",enemy)
rn08.lua, line 1505: on_death("", CHARACTER_GAT)
rn08.lua, line 1692: on_death("rn08_enemy_killed", enemy)
rn08.lua, line 1720: on_death("",enemy)
rn09.lua, line 338: on_death("rn09_gat_death_failure", CHARACTER_GAT)
rn09.lua, line 451: on_death("", CHARACTER_GAT)
rn09.lua, line 487: on_death("rn09_shogo_killed",CHARACTER_SHOGO)
rn09.lua, line 710: on_death("", CHARACTER_GAT)
rn09.lua, line 724: on_death("",enemy)
rn09.lua, line 728: on_death("",CHARACTER_SHOGO)
rn09.lua, line 829: on_death("rn09_enemy_killed", enemy)
rn09.lua, line 864: on_death("",enemy)
rn10.lua, line 853: on_death("rn10_cleanup_ronin",ronin)
rn10.lua, line 1336: on_death("", npc)
rn10.lua, line 1371: on_death("",ronin)
rn10.lua, line 1538: on_death("battle_ronin_killed", ronin)
rn10.lua, line 1542: on_death("battle_saint_killed", saint)
rn10.lua, line 1688: on_death("rn10_battle_member_killed")
rn10.lua, line 1691: on_death("rn10_battle_member_killed")
rn10.lua, line 1703: on_death("", member)
rn11.lua, line 414: on_death("rn11_complete", CHARACTER_AKUJI)
rn11.lua, line 838: on_death("rn11_complete", CHARACTER_AKUJI)
rn11.lua, line 1085: on_death("", lieutenant)
rn11.lua, line 1354: on_death("rn11_enemy_killed", enemy)
rn11.lua, line 1381: on_death("",enemy)
rn11.lua, line 1534: on_death("", lieutenant)
rn11.lua, line 1550: on_death("rn11_lieutenant_killed", lieutenant)
sh_bh_airport.lua, line 143: on_death("sh_bh_airport_killcount_attackers",char)
sh_bh_airport.lua, line 157: on_death("sh_bh_airport_killcount_attackers1",char)
sh_bh_apartments.lua, line 170: on_death("sh_bh_apartments_killcount_targets", groups[areatracker][i])
sh_bh_apartments.lua, line 196: on_death("", char)
sh_bh_chinatown.lua, line 70: on_death("sh_bh_chinatown_merchant_death", merchants[i])
sh_bh_chinatown.lua, line 404: on_death("sh_bh_chinatown_merchant_death", merchants[i])
sh_bh_chinatown.lua, line 556: on_death("sh_bh_chinatown_merchant_death", "sh_bh_chinatown_$cPagoda")
sh_bh_docks.lua, line 182: on_death("", human)
sh_bh_docks.lua, line 220: on_death("sh_bh_docks_vehicle_destroyed_fail_passenger", convoy[i])
sh_bh_docks.lua, line 234: on_death("sh_bh_docks_vehicle_destroyed_fail_passenger",follow_car[i])
sh_bh_docks.lua, line 309: on_death("sh_bh_docks_killcount", convoy[i])
sh_bh_docks.lua, line 376: on_death("", char)
sh_bh_docks.lua, line 445: on_death("sh_bh_docks_boat_killcount","sh_bh_docks_$c006")
sh_bh_docks.lua, line 529: on_death("", convoy[i])
sh_rn_museum_pier.lua, line 67: on_death("sh_rn_museum_pier_killcount", GroupOne[i])
sh_rn_museum_pier.lua, line 73: on_death("sh_rn_museum_pier_killcountTwo", GroupTwo[i])
sh_rn_museum_pier.lua, line 222: on_death("sh_rn_museum_pier_killcountTwo", GroupTwo[i])
sh_rn_museum_pier.lua, line 278: on_death( "sh_rn_museum_pier_boatguards", boatguards[i])
sh_rn_museum_pier.lua, line 347: on_death("sh_rn_museum_pier_killcountFour", GroupLts[i])
sh_rn_museum_pier.lua, line 404: on_death("", GroupOne[i])
sh_rn_museum_pier.lua, line 411: on_death("", GroupTwo[i])
sh_rn_museum_pier.lua, line 418: on_death("", GroupLts[i])
sh_rn_rec_center.lua, line 82: on_death("sh_rn_rec_center_failure","sh_rn_rec_center_$cSaintAgent")
sh_rn_rec_center.lua, line 138: on_death("","sh_rn_rec_center_$cSaintAgent") --turn off death failure for agent
sh_rn_rec_center.lua, line 413: on_death("sh_rn_rec_center_killcount", Yakuza_Reinforcements[i])
sh_rn_rec_center.lua, line 423: on_death("",char)
sh_rn_rec_center.lua, line 518: on_death("","sh_rn_rec_center_$cSaintAgent")
sh_rn_sciencemuseum.lua, line 163: on_death("sh_rn_sciencemuseum_killcount_lt", lts[i])
sh_rn_stripclub.lua, line 96: on_death("sh_rn_stripclub_killcount_gang_flr1", floor1_gang[i])
sh_rn_stripclub.lua, line 115: on_death("sh_rn_stripclub_killcount_gang_reinf", reinforce1[i])
sh_rn_stripclub.lua, line 129: on_death("sh_rn_stripclub_killcount_gang_flr2", floor2_gang[i])
sh_rn_stripclub.lua, line 158: on_death("", floor1_gang[i])
sh_rn_stripclub.lua, line 167: on_death("", floor2_gang[i])
sh_rn_stripclub.lua, line 176: on_death("", reinforce1[i])
sh_rn_stripclub.lua, line 221: on_death("sh_rn_stripclub_killcount_gang_flr2", floor2_gang[i])
sh_rn_stripclub.lua, line 263: on_death("sh_rn_stripclub_killcount_gang_reinf", reinforce1[i])
sh_rn_stripclub.lua, line 313: on_death("sh_rn_stripclub_killcount_gang_reinf", reinforce1[i])
sh_rn_stripclub.lua, line 333: on_death("sh_rn_stripclub_killcount_gang_reinf", reinforce1[i])
sh_ss_crackhouse.lua, line 110: on_death("", johns[i])
sh_ss_crackhouse.lua, line 120: on_death("", loaders[i])
sh_ss_crackhouse.lua, line 150: on_death("sh_ss_crackhouse_killcount_johns", johns[i])
sh_ss_crackhouse.lua, line 267: on_death("sh_ss_crackhouse_killcount_loaders", loaders[i])
sh_ss_crackhouse.lua, line 352: on_death("", loaders[i])
sh_ss_student_union.lua, line 66: on_death("sh_ss_student_union_killcount", recruiters[i])
sh_ss_student_union.lua, line 90: on_death("sh_ss_student_union_killcount_boss", boss[i])
sh_ss_student_union.lua, line 136: on_death("", char)
sh_ss_student_union.lua, line 146: on_death("sh_ss_student_union_killcount_boss", boss[i])
sh_ss_student_union.lua, line 261: --on_death("sh_ss_student_union_killcount_boss", boss[i])
sh_ss_trailerpark.lua, line 168: on_death("sh_ss_trailerpark_agentkill","sh_ss_trailerpark_$cSaintAgent")
sh_ss_trailerpark.lua, line 179: on_death("","sh_ss_trailerpark_$cSaintAgent") --turn off death failure for agent
sh_tss_ugmall.lua, line 95: on_death("sh_tss_ugmall_killwander", wander[i])
sh_tss_ugmall.lua, line 199: on_death("sh_tss_ugmall_killcount", execs[i])
sh_tss_ugmall.lua, line 229: on_death("sh_tss_ugmall_killcount", execs[i])
sh_tss_ugmall.lua, line 279: on_death("sh_tss_ugmall_phaseTwo", "sh_tss_ugmall_$c003")
sh_tss_ugmall.lua, line 336: on_death("", execs[i])
ss01.lua, line 502: on_death( "ss01_group_member_died_group"..group_index, member_name )
ss01.lua, line 507: on_death( "ss01_group_member_died_group"..group_index, member_name )
ss01.lua, line 821: on_death( "", member_name )
ss01.lua, line 868: on_death( "", member_name )
ss01.lua, line 876: on_death( "", member_name )
ss01.lua, line 939: on_death( "ss01_final_group_group_member_died", member_name )
ss02.lua, line 1034: on_death( "ss02_laura_died", LAURA_NAME )
ss02.lua, line 1129: --on_death( "ss02_guard_0"..group_index.."_died", CAFETERIA_GUARD_NAMES[group_index] )
ss03.lua, line 464: on_death( "ss03_ground_personnel_member_died", name )
ss03.lua, line 468: on_death( "ss03_ground_personnel_member_died", name )
ss03.lua, line 1202: on_death( "ss03_member_died", member_name )
ss03.lua, line 1304: on_death( "", name )
ss04.lua, line 605: on_death( "ss04_veteran_child_killed", AUSSIE_VC_NAME )
ss04.lua, line 648: on_death( "ss04_shaundi_died", SHAUNDI_NAME )
ss04.lua, line 679: on_death( "ss04_veteran_child_killed", VETERAN_CHILD_NAME )
ss04.lua, line 791: on_death( "ss04_backup_group_member_died", member_name )
ss04.lua, line 987: on_death( "ss04_stocks_required_kill_died", l_name )
ss04.lua, line 991: on_death( "ss04_stocks_required_kill_died", h_name )
ss04.lua, line 997: on_death( "ss04_stocks_required_kill_died", name )
ss05.lua, line 625: on_death( "ss05_lab_three_defender_died", name )
ss05.lua, line 826: on_death( "ss05_lab_three_defender_died", name )
ss05.lua, line 829: on_death( "ss05_lab_three_defender_died", name )
ss05.lua, line 887: on_death( "ss05_lab_four_tech_killed", name )
ss05.lua, line 1095: on_death( "ss05_lab_three_defender_died", name )
ss05.lua, line 1811: on_death( "ss05_escaping_tech_killed", LAB_FOUR_ESCAPEE_TECH )
ss06.lua, line 735: on_death( "ss06_base_attacker_died", member_name )
ss06.lua, line 766: on_death( "ss06_base_attacker_died", member_name )
ss06.lua, line 843: on_death( "ss06_base_attacker_died", member_name )
ss06.lua, line 1331: on_death( "ss06_initial_base_attacker_death", member )
ss06.lua, line 1358: on_death( "ss06_follower_died", SHAUNDI_NAME )
ss06.lua, line 1540: on_death( "ss06_follower_died", PIERCE_NAME )
ss06.lua, line 1820: on_death( "ss06_base_attacker_died", member )
ss06.lua, line 1824: on_death( "ss06_shaundi_direct_attacker_death", member )
ss06.lua, line 1860: on_death( "ss06_entrance_reinforcement_member_killed", member_name )
ss06.lua, line 1927: on_death( "ss06_pre_pierce_reinforcements_member_died", member_name )
ss06.lua, line 2014: on_death( "ss06_base_attacker_died", member_name )
ss07.lua, line 465: on_death( "ss07_pierce_died", PIERCE_NAME )
ss08.lua, line 645: on_death( "ss08_initial_junkie_died", name )
ss08.lua, line 647: on_death( "ss08_mission_critical_homie_died", PIERCE_NAME )
ss08.lua, line 648: on_death( "ss08_mission_critical_homie_died", SHAUNDI_NAME )
ss08.lua, line 922: on_death( "", PIERCE_NAME )
ss08.lua, line 923: on_death( "", SHAUNDI_NAME )
ss08.lua, line 1319: on_death( "ss08_chase_car_driver_killed", driver )
ss08.lua, line 1411: on_death( "ss08_chase_car_driver_killed", driver )
ss08.lua, line 1450: on_death( "", member_name )
ss08.lua, line 1458: on_death( "", member_name )
ss08.lua, line 1476: on_death( "", member_name )
ss08.lua, line 1483: on_death( "", member_name )
ss08.lua, line 1501: on_death( "", member_name )
ss08.lua, line 1509: on_death( "", member_name )
ss08.lua, line 1702: on_death( "ss08_squad_member_died", name )
ss08.lua, line 1931: on_death( "", PIERCE_NAME )
ss08.lua, line 1932: on_death( "", SHAUNDI_NAME )
ss09.lua, line 443: on_death( "ss09_outside_defender_killed", member_name )
ss09.lua, line 502: on_death( "ss09_second_floor_defender_died", member_name )
ss09.lua, line 565: on_death( "ss09_mr_sunshine_killed", MR_SUNSHINE_NAME )
ss09.lua, line 576: on_death( "ss09_sunshine_defender_died", name )
ss09.lua, line 1040: on_death( "ss09_sunshine_defender_died", name )
ss10.lua, line 627: on_death( "", name )
ss10.lua, line 637: on_death( "ss10_floor"..floor_index.."_officer_died", name )
ss10.lua, line 697: on_death( "ss10_shaundi_follower_died", SHAUNDI_REPAIR_VARIANT_NAME )
ss10.lua, line 804: on_death( "ss10_van_disabled", REPAIR_MAN_NAME )
ss10.lua, line 812: on_death( "ss10_shaundi_follower_died", SHAUNDI_NAME )
ss10.lua, line 881: on_death( "", REPAIR_MAN_NAME )
ss10.lua, line 921: on_death( "", SHAUNDI_NAME )
ss10.lua, line 931: on_death( "ss10_shaundi_follower_died", SHAUNDI_REPAIR_VARIANT_NAME )
ss10.lua, line 1002: on_death( "ss10_receptionist_died", RECEPTIONIST_NAME )
ss10.lua, line 1065: on_death( "ss10_police_station_alarm", RECEPTIONIST_NAME )
ss10.lua, line 1546: on_death( "ss10_wave_member_death", member )
ss10.lua, line 1568: on_death( "ss10_wave_member_death", member )
ss10.lua, line 1645: on_death( "ss10_wave_member_death", member )
ss10.lua, line 1784: on_death( "", RECEPTIONIST_NAME )
ss11.lua, line 445: on_death( "ss11_follower_died", SHAUNDI_NAME )
ss11.lua, line 455: on_death( "ss11_follower_died", SHAUNDI_NAME )
ss11.lua, line 617: on_death( "ss11_general_outside_defender_killed", name )
ss11.lua, line 793: on_death( "ss11_mall_squad_three_member_died", member_name )
ss11.lua, line 797: on_death( "ss11_mall_squad_four_member_died", member_name )
ss11.lua, line 812: on_death( "", member_name )
ss11.lua, line 817: on_death( "", member_name )
ss11.lua, line 969: on_death( "", SHAUNDI_NAME )
ss11.lua, line 1355: on_death( "ss11_general_killed", THE_GENERAL_NAME )
tss01.lua, line 478: on_death("tss01_failure_carlos", CHARACTER_CARLOS)
tss01.lua, line 619: on_death("tss01_get_out_of_here", CHARACTER_DOCTOR)
tss01.lua, line 694: on_death("tss01_release_to_world", Tss01_cafe_guards[i])
tss01.lua, line 849: on_death("tss01_get_out_of_here", CHARACTER_DOCTOR)
tss01.lua, line 1023: on_death("", CHARACTER_CARLOS)
tss01.lua, line 1026: on_death("", CHARACTER_DOCTOR)
tss01.lua, line 1624: on_death("tss01_tutorial_guard_death", Tss01_key_guards[i])
tss01.lua, line 1645: on_death("", human)
tss01.lua, line 2208: on_death("tss01_release_to_world", Tss01_pursuit_guards[i])
tss01.lua, line 2376: on_death("tss01_release_to_world", Tss01_courtyard_guards[i])
tss01.lua, line 2386: on_death("tss01_release_to_world", Tss01_courtyard_guards_coop[i])
tss01.lua, line 2441: on_death("tss01_release_to_world", Tss01_dock_guards[i])
tss01.lua, line 2450: on_death("tss01_release_to_world", Tss01_random_guards[i])
tss01.lua, line 2457: on_death("tss01_release_to_world", Tss01_roadblock_guards[i])
tss01.lua, line 2469: on_death("tss01_release_to_world", Tss01_dock_guards_coop[i])
tss01.lua, line 2477: on_death("tss01_release_to_world", Tss01_random_guards_coop[i])
tss01.lua, line 2483: on_death("tss01_release_to_world", Tss01_roadblock_guards_coop[i])
tss01.lua, line 2700: on_death("tss01_release_to_world", Tss01_rooftop_guards[i])
tss01.lua, line 2705: on_death("tss01_waypoint07", Tss01_waypoints[6])
tss01.lua, line 2763: on_death("tss01_release_to_world", Tss01_fire_escape_guards[i])
tss01.lua, line 2787: on_death("tss01_release_to_world", Tss01_fire_escape_guards[i])
tss01.lua, line 3064: on_death("tss01_fine_aim_fly_to_safe_zone", "tss01_$c051")
tss01.lua, line 3065: on_death("tss01_fine_aim_fly_to_safe_zone", "tss01_$c052")
tss01.lua, line 3070: on_death("", human)
tss01.lua, line 3189: on_death("tss01_release_to_world", guard)
tss01.lua, line 3338: on_death("tss01_release_to_world", Tss01_courtyard_guards[i])
tss01.lua, line 3349: on_death("tss01_release_to_world", Tss01_courtyard_guards_coop[i])
tss01.lua, line 3421: on_death("tss01_release_to_world", Tss01_dock_guards[i])
tss01.lua, line 3430: on_death("tss01_release_to_world", Tss01_random_guards[i])
tss01.lua, line 3437: on_death("tss01_release_to_world", Tss01_roadblock_guards[i])
tss01.lua, line 3449: on_death("tss01_release_to_world", Tss01_dock_guards_coop[i])
tss01.lua, line 3457: on_death("tss01_release_to_world", Tss01_random_guards_coop[i])
tss01.lua, line 3463: on_death("tss01_release_to_world", Tss01_roadblock_guards_coop[i])
tss01.lua, line 3671: on_death("tss01_release_to_world", Tss01_dock_guards[i])
tss01.lua, line 3680: on_death("tss01_release_to_world", Tss01_random_guards[i])
tss01.lua, line 3687: on_death("tss01_release_to_world", Tss01_roadblock_guards[i])
tss01.lua, line 3714: on_death("tss01_release_to_world", Tss01_dock_guards_coop[i])
tss01.lua, line 3722: on_death("tss01_release_to_world", Tss01_random_guards_coop[i])
tss01.lua, line 3728: on_death("tss01_release_to_world", Tss01_roadblock_guards_coop[i])
tss01.lua, line 3823: on_death("tss01_release_to_world", Tss01_tut_t_road[i])
tss01.lua, line 3899: on_death("tss01_release_to_world", Tss01_run_gun_part1[i])
tss01.lua, line 3905: on_death("tss01_release_to_world", Tss01_run_gun_part2[i])
tss01.lua, line 4110: on_death("tss01_release_to_world", Tss01_warden_guards[i])
tss01.lua, line 4118: on_death("tss01_release_to_world", Tss01_warden_rifle_guards[i])
tss01.lua, line 4138: on_death("tss01_release_to_world", Tss01_lighthouse_rifle_guards[i])
tss02.lua, line 577: on_death("", CHARACTER_GAT)
tss02.lua, line 584: on_death("", CHARACTER_LEGAL_LEE)
tss02.lua, line 1049: on_death("tss02_gat_died", CHARACTER_GAT)
tss02.lua, line 1061: on_death("tss02_gat_died", CHARACTER_GAT)
tss02.lua, line 1064: on_death("tss02_lee_died", CHARACTER_LEGAL_LEE)
tss03.lua, line 194: on_death("tss03_failure", CHARACTER_GAT)
tss03.lua, line 250: on_death("", CHARACTER_GAT)
tss03.lua, line 314: on_death("", npc)
tss03.lua, line 514: on_death("tss03_samedi_killer", Tss03_samedi_characters[i])
tss03.lua, line 529: on_death("tss03_samedi_killer", Tss03_samedi_characters_coop[i])
tss03.lua, line 793: on_death("", name)
tss03.lua, line 805: on_death("tss03_bum_died", Tss03_bum_characters[i])
tss03.lua, line 816: on_death("tss03_bum_died", Tss03_bum_characters_coop[i])
tss03.lua, line 920: on_death("tss03_bum_died", bum)
tss03.lua, line 935: on_death("tss03_bum_killer", Tss03_bum_characters[i])
tss03.lua, line 947: on_death("tss03_bum_killer", Tss03_bum_characters_coop[i])
tss03.lua, line 959: on_death("tss03_bum_killer", bum)
tss03_demo.lua, line 161: on_death("tss03_demo_failure", CHARACTER_GAT)
tss03_demo.lua, line 240: on_death("", CHARACTER_GAT)
tss03_demo.lua, line 241: on_death("", CHARACTER_BUMAGA)
tss03_demo.lua, line 263: on_death("", Tss03_demo_samedi_characters[i])
tss03_demo.lua, line 269: on_death("", Tss03_demo_samedi_characters_coop[i])
tss03_demo.lua, line 275: on_death("", Tss03_demo_bum_characters[i])
tss03_demo.lua, line 282: on_death("", Tss03_demo_bum_characters_coop[i])
tss03_demo.lua, line 287: on_death("", CHARACTER_BUMAGA)
tss03_demo.lua, line 485: on_death("tss03_demo_samedi_killer", Tss03_demo_samedi_characters[i])
tss03_demo.lua, line 500: on_death("tss03_demo_samedi_killer", Tss03_demo_samedi_characters_coop[i])
tss03_demo.lua, line 738: on_death("tss03_demo_bum_died", Tss03_demo_bum_characters[i])
tss03_demo.lua, line 759: on_death("tss03_demo_bum_died", Tss03_demo_bum_characters_coop[i])
tss03_demo.lua, line 834: on_death("tss03_demo_bum_killer", Tss03_demo_bum_characters[i])
tss03_demo.lua, line 845: on_death("tss03_demo_bum_killer", Tss03_demo_bum_characters_coop[i])
tss03_demo.lua, line 855: on_death("tss03_demo_bum_killer", Tss03_demo_bum_characters_rush[i])
tss03_demo.lua, line 893: on_death("tss03_demo_complete", CHARACTER_BUMAGA)
tss04.lua, line 313: on_death("", lieutenant_name )
tss04.lua, line 345: on_death("", Tss04_ronin[i])
tss04.lua, line 451: on_death("", human)
tss04.lua, line 458: on_death("tss04_phase_lieutenant_died", human)
tss04.lua, line 646: on_death("", lieutenant)
tss04.lua, line 1504: on_death("tss04_ronin_killed", Tss04_ronin[i])
tss04.lua, line 1545: on_death("", victim)
|
on_detection |
true |
|
17bh03.lua, line 414: on_detection("bh03_seen_by_guard", npc)
bh03.lua, line 643: on_detection(callback_name, MP.."guard00")
bh03.lua, line 644: on_detection(callback_name, MP.."guard04")
bh03.lua, line 645: on_detection(callback_name, MP.."guard06")
bh03.lua, line 646: on_detection(callback_name, MP.."guard08")
bh03.lua, line 647: on_detection(callback_name, MP.."guard09")
bh03.lua, line 648: on_detection(callback_name, MP.."guard10")
bh03.lua, line 649: on_detection(callback_name, MP.."guard11")
bh03.lua, line 650: on_detection(callback_name, MP.."guard13")
bh03.lua, line 651: on_detection(callback_name, MP.."guard15")
bh03.lua, line 1795: on_detection("bh03_seen_player", officer1)
bh03.lua, line 1796: on_detection("bh03_seen_player", officer2)
bh03.lua, line 1807: on_detection("", officer1)
bh03.lua, line 1808: on_detection("", officer2)
bh03.lua, line 2029: on_detection("bh03_seen_by_guard", npc)
sh_tss_ugmall.lua, line 103: on_detection("sh_tss_ugmall_wanderer", wander[i])
sh_tss_ugmall.lua, line 109: on_detection("sh_tss_ugmall_bodyguard", bodyguards[i][j])
|
on_dismiss |
true |
|
64bh01.lua, line 204: on_dismiss("failure_maero_dismiss", CHAR_MAERO)
bh01.lua, line 206: on_dismiss("failure_carlos_dismiss", CHAR_CARLOS)
bh01.lua, line 317: on_dismiss("failure_maero_dismiss", CHAR_MAERO)
bh01.lua, line 319: on_dismiss("failure_carlos_dismiss", CHAR_CARLOS)
bh01.lua, line 803: on_dismiss("", CHAR_MAERO)
bh01.lua, line 805: on_dismiss("", CHAR_CARLOS)
bh02.lua, line 265: on_dismiss("failure_donnie_dismiss", CHAR_DONNIE)
bh03.lua, line 1648: on_dismiss( "bh03_carlos_abandoned", CARLOS_NAME )
bh06.lua, line 183: on_dismiss("bh06_failure_pierce_dismissed", CHAR_PIERCE)
em01.lua, line 406: on_dismiss("em01_julius_abondoned", CHARACTER_JULIUS)
ep01.lua, line 440: on_dismiss("ep01_failure_shaundi_abandoned",CHARACTER_SHAUNDI)
ep01.lua, line 446: on_dismiss("ep01_failure_pierce_abandoned",CHARACTER_PIERCE)
ep01.lua, line 986: on_dismiss("ep01_failure_shaundi_abandoned",CHARACTER_SHAUNDI)
ep01.lua, line 1522: on_dismiss("ep01_failure_pierce_abandoned",CHARACTER_PIERCE)
ep02.lua, line 235: on_dismiss("ep02_failure_gat_dismissed", CHAR_GAT)
ep02.lua, line 239: on_dismiss("ep02_failure_gat_dismissed", CHAR_GAT)
ep02.lua, line 242: on_dismiss("ep02_failure_gat_dismissed", CHAR_GAT)
ep02.lua, line 388: on_dismiss("ep02_failure_gat_dismissed", CHAR_GAT)
rn01.lua, line 1270: on_dismiss("", CHARACTER_GAT)
rn01.lua, line 1723: on_dismiss("rn01_failure_gat_abandoned", CHARACTER_GAT)
rn04.lua, line 576: on_dismiss("rn04_failure_gat_abandoned", CHARACTER_GAT)
rn04.lua, line 2157: on_dismiss("", CHARACTER_GAT)
rn05.lua, line 425: on_dismiss("rn05_failure_pierce_abandoned", CHARACTER_PIERCE)
rn05.lua, line 432: on_dismiss("rn05_failure_pierce_abandoned", CHARACTER_PIERCE)
rn05.lua, line 465: on_dismiss("rn05_failure_pierce_abandoned", CHARACTER_PIERCE)
rn05.lua, line 659: on_dismiss("", CHARACTER_PIERCE)
rn05.lua, line 1349: on_dismiss("", CHARACTER_PIERCE)
rn08.lua, line 801: on_dismiss("rn08_gat_dismiss_failure", CHARACTER_GAT)
rn08.lua, line 1506: on_dismiss("", CHARACTER_GAT)
rn09.lua, line 339: on_dismiss("rn09_gat_dismiss_failure", CHARACTER_GAT)
rn09.lua, line 452: on_dismiss("", CHARACTER_GAT)
rn09.lua, line 711: on_dismiss("", CHARACTER_GAT)
ss02.lua, line 679: on_dismiss( "ss02_follower_dismissed", LAURA_NAME )
ss06.lua, line 1359: on_dismiss( "ss06_follower_abandoned", SHAUNDI_NAME )
ss06.lua, line 1541: on_dismiss( "ss06_follower_abandoned", PIERCE_NAME )
ss07.lua, line 466: on_dismiss( "ss07_pierce_abandoned", PIERCE_NAME )
ss08.lua, line 660: on_dismiss( "ss08_mission_critical_follower_dismissed", PIERCE_NAME )
ss08.lua, line 661: on_dismiss( "ss08_mission_critical_follower_dismissed", SHAUNDI_NAME )
ss08.lua, line 767: on_dismiss( "ss08_mission_critical_follower_dismissed", PIERCE_NAME )
ss08.lua, line 1546: on_dismiss( "", PIERCE_NAME )
ss08.lua, line 1929: on_dismiss( "", PIERCE_NAME )
ss08.lua, line 1930: on_dismiss( "", SHAUNDI_NAME )
ss10.lua, line 696: on_dismiss( "ss10_shaundi_dismissed", SHAUNDI_REPAIR_VARIANT_NAME )
ss10.lua, line 811: on_dismiss( "ss10_shaundi_dismissed", SHAUNDI_NAME )
ss10.lua, line 920: on_dismiss( "", SHAUNDI_NAME )
ss10.lua, line 930: on_dismiss( "ss10_shaundi_dismissed", SHAUNDI_REPAIR_VARIANT_NAME )
ss11.lua, line 446: on_dismiss( "ss11_follower_dismissed", SHAUNDI_NAME )
ss11.lua, line 456: on_dismiss( "ss11_follower_dismissed", SHAUNDI_NAME )
ss11.lua, line 968: on_dismiss( "", SHAUNDI_NAME )
tss01.lua, line 480: on_dismiss("tss01_abandon_carlos", CHARACTER_CARLOS)
tss01.lua, line 1030: on_dismiss("", CHARACTER_CARLOS)
tss02.lua, line 578: on_dismiss("", CHARACTER_GAT)
tss02.lua, line 585: on_dismiss("", CHARACTER_LEGAL_LEE)
tss02.lua, line 1050: on_dismiss("tss02_gat_abandoned", CHARACTER_GAT)
tss02.lua, line 1062: on_dismiss("tss02_gat_abandoned", CHARACTER_GAT)
tss02.lua, line 1065: on_dismiss("tss02_lee_abandoned", CHARACTER_LEGAL_LEE)
tss03.lua, line 196: on_dismiss("tss03_abandon_gat", CHARACTER_GAT)
tss03.lua, line 253: on_dismiss("", CHARACTER_GAT)
tss03_demo.lua, line 163: on_dismiss("tss03_demo_abandon_gat", CHARACTER_GAT)
tss03_demo.lua, line 244: on_dismiss("", CHARACTER_GAT)
tss04.lua, line 648: on_dismiss("", lieutenant)
tss04.lua, line 777: on_dismiss("tss04_phase_lieutenant_abandoned", Tss04_3_phase_table[STUNTS_INDEX][CHARACTER_INDEX])
tss04.lua, line 975: on_dismiss("tss04_phase_lieutenant_abandoned", Tss04_3_phase_table[TOWTRUCK_INDEX][CHARACTER_INDEX])
tss04.lua, line 1492: on_dismiss("tss04_phase_lieutenant_abandoned", Tss04_3_phase_table[KILLING_INDEX][CHARACTER_INDEX])
|
on_district_changed |
true |
|
16ep02.lua, line 313: on_district_changed( "ep02_district_changed", REMOTE_PLAYER )
ep02.lua, line 315: on_district_changed( "ep02_district_changed", LOCAL_PLAYER )
ep02.lua, line 344: on_district_changed( "", REMOTE_PLAYER )
ep02.lua, line 346: on_district_changed( "", LOCAL_PLAYER )
ep02.lua, line 986: on_district_changed( "", REMOTE_PLAYER )
ep02.lua, line 988: on_district_changed( "", LOCAL_PLAYER )
ss01.lua, line 240: on_district_changed( "ss01_district_changed", LOCAL_PLAYER )
ss01.lua, line 241: on_district_changed( "ss01_district_changed", REMOTE_PLAYER )
ss01.lua, line 1145: on_district_changed( "", LOCAL_PLAYER )
ss01.lua, line 1147: on_district_changed( "", REMOTE_PLAYER )
ss01.lua, line 1328: on_district_changed( "", LOCAL_PLAYER )
ss01.lua, line 1329: on_district_changed( "", REMOTE_PLAYER )
ss02.lua, line 381: on_district_changed( "ss02_district_changed", REMOTE_PLAYER )
ss02.lua, line 383: on_district_changed( "ss02_district_changed", LOCAL_PLAYER )
ss02.lua, line 1513: on_district_changed( "", LOCAL_PLAYER )
ss02.lua, line 1515: on_district_changed( "", REMOTE_PLAYER )
|
on_door_opened |
true |
|
26sh_ss_crackhouse.lua, line 76: on_door_opened("sh_ss_crackhouse_open_frontdoor_opened", "sh_ss_crackhouse_frontdoor")
sh_ss_crackhouse.lua, line 140: on_door_opened("", "sh_ss_crackhouse_frontdoor")
ss02.lua, line 649: on_door_opened( "ss02_cafeteria_door_opened", name )
ss02.lua, line 1115: on_door_opened( "", name )
ss04.lua, line 1049: on_door_opened( "ss04_opened_on_track_door", door_name )
ss04.lua, line 1216: on_door_opened( "", door_name )
ss04.lua, line 1261: on_door_opened( "", door_name )
ss05.lua, line 1572: on_door_opened( "ss05_lab_four_tech_begin_escape", LAB_FOUR_EXIT_DOOR )
ss05.lua, line 1622: on_door_opened( "ss05_lab_four_tech_begin_escape", LAB_FOUR_EXIT_DOOR )
ss05.lua, line 1654: on_door_opened( "", LAB_FOUR_EXIT_DOOR )
ss05.lua, line 1777: on_door_opened( "", LAB_FOUR_EXIT_DOOR )
ss05.lua, line 1926: on_door_opened( "", LAB_FOUR_ENTRANCE_DOOR )
ss05.lua, line 1927: on_door_opened( "", LAB_FOUR_EXIT_DOOR )
tss01.lua, line 672: on_door_opened("tss01_backdoor", Tss01_doors[BACK_DOOR])
tss01.lua, line 674: on_door_opened("tss01_frontdoor", Tss01_doors[FRONT_DOOR_1])
tss01.lua, line 676: on_door_opened("tss01_frontdoor", Tss01_doors[FRONT_DOOR_2])
tss01.lua, line 1056: on_door_opened("", "tss01_PI_vkp_jail_FDoor050")
tss01.lua, line 1498: on_door_opened("", Tss01_doors[BACK_DOOR])
tss01.lua, line 1499: on_door_opened("", Tss01_doors[FRONT_DOOR_1])
tss01.lua, line 1500: on_door_opened("", Tss01_doors[FRONT_DOOR_2])
tss01.lua, line 1530: on_door_opened("", Tss01_doors[BACK_DOOR])
tss01.lua, line 1531: on_door_opened("", Tss01_doors[FRONT_DOOR_1])
tss01.lua, line 1532: on_door_opened("", Tss01_doors[FRONT_DOOR_2])
tss01.lua, line 1567: on_door_opened("tss01_kill_guards", "tss01_PI_vkp_jail_FDoor050")
tss01.lua, line 1621: on_door_opened("", "tss01_PI_vkp_jail_FDoor050")
tss01.lua, line 3305: on_door_opened("", GUARD_ATTACK_DOOR)
|
on_enter |
true |
|
2 |
on_exit |
true |
|
2 |
on_game_time_trigger |
true |
|
3rn06.lua, line 669: on_game_time_trigger("rn06_jyunichi_maybe_revive", JYUNICHI_PASSED_OUT_TIME_S * 40, 0, 0, 0, 0, 0)
rn11.lua, line 1755: on_game_time_trigger("rn11_wong_tick_next", trigger_time, 0, 0, 0, 0, 0)
rn11.lua, line 1778: on_game_time_trigger("rn11_akuji_maybe_revive", AKUJI_PASSED_OUT_TIME_S * 40, 0, 0, 0, 0, 0)
|
on_horz_show |
true |
|
1 |
on_incapacitated |
true |
|
8rn04.lua, line 2155: on_incapacitated("", CHARACTER_GAT)
ss08.lua, line 777: on_incapacitated( "ss08_follower_incapacitated", PIERCE_NAME )
ss08.lua, line 778: on_incapacitated( "ss08_follower_incapacitated", SHAUNDI_NAME )
ss08.lua, line 793: on_incapacitated( "", PIERCE_NAME )
ss08.lua, line 794: on_incapacitated( "", SHAUNDI_NAME )
ss10.lua, line 1173: on_incapacitated( "", SHAUNDI_REPAIR_VARIANT_NAME )
ss10.lua, line 1264: on_incapacitated( "", SHAUNDI_REPAIR_VARIANT_NAME )
ss10.lua, line 2011: on_incapacitated( "ss10_shaundi_incapacitated", SHAUNDI_REPAIR_VARIANT_NAME )
|
on_interior_enter |
true |
|
2 |
on_interior_exit |
true |
|
2 |
on_leave |
true |
|
2 |
on_map |
true |
|
1 |
on_mission_item_drop |
true |
|
5 |
on_mission_item_pickup |
true |
|
6 |
on_mover_destroyed |
true |
|
35ep04.lua, line 545: on_mover_destroyed( "ep04_security_node_destroyed", name )
sh_bh_airport.lua, line 82: on_mover_destroyed( "sh_bh_airport_failure_warning","sh_bh_airport_ServerA010")
sh_bh_airport.lua, line 120: on_mover_destroyed( "sh_bh_airport_failure_warning","sh_bh_airport_ServerA010")
sh_bh_airport.lua, line 455: on_mover_destroyed( "","sh_bh_airport_ServerA010")
sh_rn_rec_center.lua, line 360: on_mover_destroyed("sh_rn_rec_center_boxes_killcount", boxes[i])
sh_rn_sciencemuseum.lua, line 139: on_mover_destroyed("sh_rn_sciencemuseum_killcount_server", servers[i])
sh_rn_sciencemuseum.lua, line 234: on_mover_destroyed("", servers[i])
sh_ss_crackhouse.lua, line 115: on_mover_destroyed("", drug_equipment[i])
sh_ss_crackhouse.lua, line 188: on_mover_destroyed("sh_ss_crackhouse_killcount_drugs", drug_equipment[i])
sh_ss_fishingdock.lua, line 185: on_mover_destroyed("sh_ss_fishingdock_killcountOne", labs[i][1])
sh_ss_fishingdock.lua, line 205: on_mover_destroyed("",mesh)
sh_ss_fishingdock.lua, line 637: on_mover_destroyed("", labs[i][1])
sh_ss_trailerpark.lua, line 100: on_mover_destroyed("sh_ss_trailerpark_killcount", trailers[i])
sh_ss_trailerpark.lua, line 138: on_mover_destroyed("sh_ss_trailerpark_killcount", trailers[i])
sh_ss_trailerpark.lua, line 300: on_mover_destroyed("", trailers[i])
sh_tss_caverns.lua, line 108: on_mover_destroyed("sh_tss_caverns__killcount", ShantiesOne[i])
sh_tss_caverns.lua, line 135: on_mover_destroyed("sh_tss_caverns__killcount", ShantiesOne[i])
sh_tss_caverns.lua, line 177: on_mover_destroyed("sh_tss_caverns__killcountTwo", ShantiesTwo[i])
sh_tss_caverns.lua, line 235: --on_mover_destroyed("sh_tss_caverns__killcountTwo", ShantiesTwo[i])
sh_tss_caverns.lua, line 268: on_mover_destroyed("sh_tss_caverns_killcountThree", goods[i])
ss03.lua, line 376: on_mover_destroyed( "ss03_target_mover_destroyed", mover_name )
ss05.lua, line 804: on_mover_destroyed( "ss05_lab_one_storage_destroyed", name )
ss05.lua, line 816: on_mover_destroyed( "ss05_lab_two_storage_destroyed", name )
ss05.lua, line 1421: on_mover_destroyed( "ss05_lab_three_storage_destroyed", name )
ss05.lua, line 1568: on_mover_destroyed( "ss05_lab_four_storage_destroyed", name )
ss05.lua, line 1618: on_mover_destroyed( "ss05_lab_four_storage_destroyed", name )
tss03.lua, line 305: on_mover_destroyed("", Tss03_shanties[i])
tss03.lua, line 535: on_mover_destroyed("tss03_shanty_destroyed", Tss03_shanties[i])
tss03.lua, line 747: on_mover_destroyed("", mover)
tss03.lua, line 774: on_mover_destroyed("", name)
tss03.lua, line 824: on_mover_destroyed("tss03_shanty_destroyer", Tss03_shanties[i])
tss03_demo.lua, line 506: on_mover_destroyed("tss03_demo_shanty_destroyed", Tss03_demo_shanties[i])
tss03_demo.lua, line 633: on_mover_destroyed("", mover)
tss03_demo.lua, line 668: on_mover_destroyed("", name)
tss03_demo.lua, line 773: on_mover_destroyed("tss03_demo_shanty_destroyer", Tss03_demo_shanties[i])
|
on_nav |
true |
|
26cellphone.lua, line 362: c.menu_active.on_nav(c.cur_idx, old_idx)
cellphone.lua, line 382: c.menu_active.on_nav(c.cur_idx, old_idx)
menu_base.lua, line 539: menu_data.on_nav(menu_label, menu_data)
menu_base.lua, line 560: menu_data.on_nav(menu_label, menu_data)
menu_base.lua, line 581: menu_data.on_nav(menu_label, menu_data)
menu_base.lua, line 603: menu_data.on_nav(menu_label, menu_data)
menu_base.lua, line 1036: Menu_horz_active.on_nav(Menu_horz_active[Menu_horz_active.current_selection].sub_menu)
menu_base.lua, line 1611: Menu_active.on_nav(Menu_active)
menu_base.lua, line 1640: Menu_active.on_nav(Menu_active)
pause_menu.lua, line 3077: Menu_active.on_nav(Menu_active)
pause_menu.lua, line 3093: Menu_active.on_nav(Menu_active)
pause_menu.lua, line 4679: Menu_active.on_nav(Menu_active)
pause_menu.lua, line 4695: Menu_active.on_nav(Menu_active)
pause_menu.lua, line 4718: Menu_active.on_nav(Menu_active)
pause_menu.lua, line 4737: Menu_active.on_nav(Menu_active)
pcr01.lua, line 338: menu_data.on_nav(nil, menu_data)
pcr01.lua, line 377: menu_data.on_nav(nil, menu_data)
pcr01.lua, line 410: Menu_active.on_nav(Menu_active)
pcr01.lua, line 796: menu_data.on_nav(nil, menu_data)
pcr01.lua, line 812: Menu_active.on_nav(Menu_active)
pcr01.lua, line 1425: Menu_active.on_nav(Menu_active)
pcr01.lua, line 1473: menu_data.on_nav(nil, menu_data)
pcr01.lua, line 1521: menu_data.on_nav(nil, menu_data)
pcr01.lua, line 1559: Menu_active.on_nav(Menu_active)
vehicle_cust.lua, line 241: Menu_active.on_nav(Menu_active)
vehicle_cust.lua, line 258: Menu_active.on_nav(Menu_active)
|
on_nav_down |
true |
|
3 |
on_nav_left |
true |
|
3 |
on_nav_right |
true |
|
3 |
on_nav_up |
true |
|
3 |
on_notoriety_event |
true |
|
7bh01.lua, line 806: on_notoriety_event("")
ss10.lua, line 1003: on_notoriety_event( "ss10_notoriety_event_local", LOCAL_PLAYER )
ss10.lua, line 1005: on_notoriety_event( "ss10_notoriety_event_remote", REMOTE_PLAYER )
ss10.lua, line 1774: on_notoriety_event( "", LOCAL_PLAYER )
ss10.lua, line 1776: on_notoriety_event( "", REMOTE_PLAYER )
ss10.lua, line 2323: on_notoriety_event( "", LOCAL_PLAYER )
ss10.lua, line 2325: on_notoriety_event( "", REMOTE_PLAYER )
|
on_panic |
true |
|
4 |
on_pause |
true |
|
1 |
on_pickup |
true |
|
6coop_test.lua, line 26: on_pickup( "coop_test_checkpoint1", "coop_test_satchel" )
ep02.lua, line 408: on_pickup("ep02_elevator_keys_acquired", ITEM_ELEVATOR_KEYS)
ep02.lua, line 625: on_pickup("", ITEM_ELEVATOR_KEYS)
sh_ss_trailerpark.lua, line 93: on_pickup("sh_ss_trailerpark_checkpoint", "sh_ss_trailerpark_$isatchel")
sh_ss_trailerpark.lua, line 295: on_pickup("", "sh_ss_trailerpark_$isatchel")
ss04.lua, line 632: on_pickup( "ss04_flashbang_picked_up", fb_name )
|
on_post_show |
true |
|
2 |
on_projectile_hit |
true |
|
7 |
on_purchase |
true |
|
2 |
on_random_human_killed |
true |
1 |
1 |
on_random_mover_killed |
true |
1 |
|
on_random_obj_killed |
true |
4 |
|
on_random_ods_killed |
true |
1 |
11sh_bh_chinatown.lua, line 53: on_random_ods_killed("sh_bh_chinatown_mover_death", "sh_bh_chinatown")
sh_bh_chinatown.lua, line 95: --on_random_ods_killed("", "sh_bh_chinatown")
sh_bh_chinatown.lua, line 242: on_random_ods_killed("sh_bh_chinatown_mover_death", "sh_bh_chinatown") --Set HUD range
sh_bh_chinatown.lua, line 334: --on_random_ods_killed("", "sh_bh_chinatown")
sh_bh_chinatown.lua, line 600: on_random_ods_killed("", "sh_bh_chinatown")
sh_rn_rec_center.lua, line 206: on_random_ods_killed("sh_rn_rec_center_casino_killcount", "sh_rn_rec_center")
sh_rn_rec_center.lua, line 210: on_random_ods_killed("", "sh_rn_rec_center")
sh_rn_rec_center.lua, line 236: --on_random_ods_killed("", "sh_rn_rec_center")
sh_rn_rec_center.lua, line 303: on_random_ods_killed("", "sh_rn_rec_center")
sh_rn_rec_center.lua, line 344: on_random_ods_killed("sh_rn_rec_center_casino_killcountTwo", "sh_rn_rec_center")
sh_rn_rec_center.lua, line 561: on_random_ods_killed("", "sh_rn_rec_center")
|
on_random_vehicle_killed |
true |
1 |
|
on_release |
true |
|
2 |
on_respawn |
true |
|
17bh10.lua, line 1062: on_respawn("bh10_respawn_exploit_bh",npc)
bh10.lua, line 1081: on_respawn("bh10_respawn_exploit_bh",bh)
rn04.lua, line 1175: on_respawn("rn04_respawn_ronin",ronin)
rn04.lua, line 1400: on_respawn("rn04_respawn_ronin", ronin)
rn04.lua, line 2147: on_respawn("", ronin)
rn07.lua, line 1334: on_respawn("rn07_lieutenant_respawn",lieutenant)
rn07.lua, line 2345: on_respawn("",lieutenant)
rn07.lua, line 2349: on_respawn("",lieutenant)
rn07.lua, line 2353: on_respawn("",lieutenant)
rn07.lua, line 2357: on_respawn("",lieutenant)
rn10.lua, line 852: on_respawn("rn10_respawn_ronin",ronin)
rn10.lua, line 1370: on_respawn("",ronin)
rn11.lua, line 1491: on_respawn("rn11_respawn_ronin",ronin)
tss03_demo.lua, line 276: on_respawn("", Tss03_demo_bum_characters[i])
tss03_demo.lua, line 283: on_respawn("", Tss03_demo_bum_characters_coop[i])
tss03_demo.lua, line 739: on_respawn("tss03_demo_bum_respawn", Tss03_demo_bum_characters[i])
tss03_demo.lua, line 760: on_respawn("tss03_demo_bum_respawn", Tss03_demo_bum_characters_coop[i])
|
on_revived |
true |
|
11ss08.lua, line 779: on_revived( "ss08_follower_revived", PIERCE_NAME )
ss08.lua, line 780: on_revived( "ss08_follower_revived", SHAUNDI_NAME )
ss08.lua, line 796: on_revived( "", PIERCE_NAME )
ss08.lua, line 797: on_revived( "", SHAUNDI_NAME )
ss10.lua, line 1174: on_revived( "", SHAUNDI_REPAIR_VARIANT_NAME )
ss10.lua, line 1265: on_revived( "", SHAUNDI_REPAIR_VARIANT_NAME )
ss10.lua, line 2012: on_revived( "ss10_shaundi_revived", SHAUNDI_REPAIR_VARIANT_NAME )
tss01.lua, line 4001: on_revived("tss01_carlos_ignore_ambush", CHARACTER_CARLOS)
tss01.lua, line 4065: on_revived("", CHARACTER_CARLOS)
tss01.lua, line 4092: on_revived("", CHARACTER_CARLOS)
tss01.lua, line 4356: on_revived("", CHARACTER_CARLOS)
|
on_searchlight_track |
true |
|
16tss01.lua, line 1037: on_searchlight_track("", LOCAL_PLAYER)
tss01.lua, line 1038: on_searchlight_track("", CHARACTER_CARLOS)
tss01.lua, line 1040: on_searchlight_track("", REMOTE_PLAYER)
tss01.lua, line 1984: on_searchlight_track("", LOCAL_PLAYER)
tss01.lua, line 1985: on_searchlight_track("", CHARACTER_CARLOS)
tss01.lua, line 1987: on_searchlight_track("", REMOTE_PLAYER)
tss01.lua, line 2148: on_searchlight_track("tss01_searchlight_track", LOCAL_PLAYER)
tss01.lua, line 2151: on_searchlight_track("tss01_searchlight_track", REMOTE_PLAYER)
tss01.lua, line 2154: on_searchlight_track("tss01_searchlight_track_carlos", CHARACTER_CARLOS)
tss01.lua, line 2163: on_searchlight_track("", LOCAL_PLAYER)
tss01.lua, line 2171: on_searchlight_track("", CHARACTER_CARLOS)
tss01.lua, line 2177: on_searchlight_track("", REMOTE_PLAYER)
tss01.lua, line 2185: on_searchlight_track("", CHARACTER_CARLOS)
tss01.lua, line 2963: on_searchlight_track("tss01_searchlight_track", LOCAL_PLAYER)
tss01.lua, line 2964: on_searchlight_track("tss01_searchlight_track_carlos", CHARACTER_CARLOS)
tss01.lua, line 2966: on_searchlight_track("tss01_searchlight_track", REMOTE_PLAYER)
|
on_select |
true |
|
10cellphone.lua, line 396: c.menu_active[c.cur_idx].on_select(c.cur_idx)
cellphone.lua, line 399: c.menu_active.on_select(c.cur_idx)
main_menu.lua, line 772: item.on_select()
menu_base.lua, line 273: menu_data.on_select(menu_label, menu_data)
menu_base.lua, line 279: menu_data.on_select(menu_label, menu_data)
menu_base.lua, line 1648: Menu_control_callbacks[item_type].on_select(menu_option, Menu_active[Menu_active.highlighted_item])
menu_base.lua, line 1653: Menu_active.on_select(menu_option, Menu_active[Menu_active.highlighted_item])
menu_base.lua, line 1697: Menu_control_callbacks[item_type].on_select(menu_option, Menu_active[Menu_active.highlighted_item])
menu_base.lua, line 1702: Menu_active.on_select(menu_option, Menu_active[Menu_active.highlighted_item])
pause_menu.lua, line 4004: menu_data.active_pane.on_select(menu_label, menu_data)
|
on_show |
true |
|
5 |
on_tailing_good |
true |
|
20ep04.lua, line 839: --on_tailing_good( "ep04_reached_vogels_limo_initial" )
ep04.lua, line 840: on_tailing_good( "ep04_good_distance_from_limo" )
ep04.lua, line 996: on_tailing_good( "ep04_good_distance_from_limo" )
ep04.lua, line 1041: on_tailing_good( "" )
sh_bh_docks.lua, line 245: on_tailing_good("sh_bh_docks_follow_good")
sh_bh_docks.lua, line 269: on_tailing_good("")
sh_bh_docks.lua, line 414: on_tailing_good("")
sh_bh_docks.lua, line 514: on_tailing_good("")
sh_bh_docks.lua, line 523: on_tailing_good("")
ss01.lua, line 1225: on_tailing_good( "ss01_good_distance" )
ss01.lua, line 1339: on_tailing_good( "" )
ss05.lua, line 1320: on_tailing_good( "ss05_in_range_of_tech" )
ss05.lua, line 1354: on_tailing_good( "" )
ss05.lua, line 1931: on_tailing_good( "" )
ss08.lua, line 996: on_tailing_good( "ss08_in_range_of_truck" )
ss08.lua, line 1934: on_tailing_good( "" )
ss10.lua, line 797: on_tailing_good( "ss10_reached_van_initial" )
ss10.lua, line 835: on_tailing_good( "ss10_good_distance" )
ss10.lua, line 1139: on_tailing_good( "ss10_in_range_of_shaundi" )
ss10.lua, line 2302: on_tailing_good( "" )
|
on_tailing_too_far |
true |
|
18ep04.lua, line 841: on_tailing_too_far( "ep04_too_far_from_vogels_limo" )
ep04.lua, line 997: on_tailing_too_far( "ep04_too_far_from_vogels_limo" )
ep04.lua, line 1042: on_tailing_too_far( "" )
sh_bh_docks.lua, line 244: on_tailing_too_far("sh_bh_docks_follow_bad")
sh_bh_docks.lua, line 268: on_tailing_too_far("")
sh_bh_docks.lua, line 413: on_tailing_too_far("")
sh_bh_docks.lua, line 513: on_tailing_too_far("")
sh_bh_docks.lua, line 522: on_tailing_too_far("")
ss01.lua, line 1226: on_tailing_too_far( "ss01_dealer_escaping" )
ss01.lua, line 1340: on_tailing_too_far( "" )
ss05.lua, line 1321: on_tailing_too_far( "ss05_out_of_range_of_tech" )
ss05.lua, line 1355: on_tailing_too_far( "" )
ss05.lua, line 1932: on_tailing_too_far( "" )
ss08.lua, line 997: on_tailing_too_far( "ss08_out_of_range_of_truck" )
ss08.lua, line 1933: on_tailing_too_far( "" )
ss10.lua, line 836: on_tailing_too_far( "ss10_van_escaping" )
ss10.lua, line 1140: on_tailing_too_far( "ss10_out_of_range_of_shaundi" )
ss10.lua, line 2303: on_tailing_too_far( "" )
|
on_trigger_exit |
true |
|
82bh03.lua, line 1012: on_trigger_exit( "bh03_left_helipad", HELIPAD_AREA )
bh05.lua, line 323: on_trigger_exit( "bh05_left_bank", TRIGGER_BANK_INTERIOR )
bh10.lua, line 785: on_trigger_exit("bh10_high_ground_exited",TRIGGER_HIGH_GROUND)
bh10.lua, line 790: on_trigger_exit("bh10_low_ground_exited",TRIGGER_LOW_GROUND)
bh10.lua, line 795: on_trigger_exit("bh10_hiding_exited",TRIGGER_HIDING)
bh10.lua, line 948: on_trigger_exit("bh10_exploit_area_exited",trigger)
bh10.lua, line 959: on_trigger_exit("bh10_spawn_area_exited",trigger)
bh10.lua, line 1611: on_trigger_exit("",trigger)
bh10.lua, line 1616: on_trigger_exit("",trigger)
bh10.lua, line 1621: on_trigger_exit("",trigger)
bh10.lua, line 1626: on_trigger_exit("",trigger)
bh10.lua, line 1632: on_trigger_exit("",trigger)
bh10.lua, line 1638: on_trigger_exit("",TRIGGER_HIGH_GROUND)
bh10.lua, line 1642: on_trigger_exit("",TRIGGER_LOW_GROUND)
bh10.lua, line 1646: on_trigger_exit("",TRIGGER_HIDING)
em01.lua, line 474: on_trigger_exit("", DEFEND_CHURCH_TRIGGER)
em01.lua, line 670: on_trigger_exit("em01_exited_church", DEFEND_CHURCH_TRIGGER)
em01.lua, line 720: on_trigger_exit("", trigger)
em01.lua, line 733: on_trigger_exit("em01_exited_church", trigger)
rn01.lua, line 1260: on_trigger_exit("",trigger)
rn05.lua, line 455: on_trigger_exit("rn05_player_exit_gate_c3_area", TRIGGER_NEAR_GATE_C3)
rn05.lua, line 560: on_trigger_exit("", TRIGGER_NEAR_GATE_C3)
rn08.lua, line 1617: on_trigger_exit("rn08_target_floor_reached",doorway_trigger_1)
rn08.lua, line 1623: on_trigger_exit("rn08_target_floor_reached",doorway_trigger_2)
rn08.lua, line 1825: on_trigger_exit("",Doorway_trigger_1)
rn08.lua, line 1829: on_trigger_exit("",Doorway_trigger_2)
rn10.lua, line 520: on_trigger_exit("rn10_defense_objective_trigger_exit", defense_objective["trigger"])
rn10.lua, line 534: on_trigger_exit("rn10_defense_objective_trigger_exit", DEFENSE_OBJECTIVES[2]["trigger"])
rn10.lua, line 552: on_trigger_exit("rn10_spawn_location_trigger_exit", trigger)
rn10.lua, line 1392: on_trigger_exit("", trigger)
sh_bh_airport.lua, line 84: on_trigger_exit("sh_bh_airport_leave","sh_bh_airport_$tComputerRadius")
sh_bh_airport.lua, line 242: --on_trigger_exit("sh_bh_airport_leave","sh_bh_airport_$tComputerRadius")
sh_bh_airport.lua, line 293: --on_trigger_exit("","sh_bh_airport_$tComputerRadius")
sh_bh_apartments.lua, line 321: on_trigger_exit("sh_bh_apartments_leave","sh_bh_apartments_$tRadius")
sh_bh_chinatown.lua, line 72: on_trigger_exit("sh_bh_chinatown_not_area", storefronts[i])
sh_bh_chinatown.lua, line 96: on_trigger_exit("", trigger_name)
sh_bh_chinatown.lua, line 289: on_trigger_exit("sh_bh_chinatown_not_area", trigger_name)
sh_bh_chinatown.lua, line 493: --on_trigger_exit("sh_bh_chinatown_not_area", storefronts[i])
sh_rn_sciencemuseum.lua, line 286: on_trigger_exit("sh_rn_sciencemuseum_heli_attack_exit","sh_rn_sciencemuseum_$heliattack")
sh_ss_fishingdock.lua, line 108: on_trigger_exit("sh_ss_fishingdock_radius_exit","sh_ss_fishingdock_$tRadius")
sh_ss_fishingdock.lua, line 129: on_trigger_exit("sh_ss_fishingdock_radius_exit","sh_ss_fishingdock_$tRadius")
sh_ss_fishingdock.lua, line 595: on_trigger_exit("","sh_ss_fishingdock_$tRadius")
ss01.lua, line 235: on_trigger_exit( "ss01_shaundi_blah", SAINTS_PARKING_LOT_TRIGGER_NAME )
ss01.lua, line 313: on_trigger_exit( "ss01_left_group_trigger", trigger )
ss01.lua, line 1345: on_trigger_exit( "", SAINTS_PARKING_LOT_TRIGGER_NAME )
ss01.lua, line 1348: on_trigger_exit( "", trigger )
ss02.lua, line 436: on_trigger_exit( "ss02_left_threshold", COAL_TUNNEL_THRESHOLD_TRIGGER )
ss02.lua, line 439: on_trigger_exit( "ss02_left_inside", COAL_TUNNEL_INSIDE_TRIGGER )
ss02.lua, line 441: on_trigger_exit( "ss02_left_outside", COAL_TUNNEL_OUTSIDE_TRIGGER )
ss02.lua, line 445: on_trigger_exit( "ss02_left_gen_room_unsafe_zone", GENERATOR_ROOM_UNSAFE_ZONE_TRIGGER )
ss02.lua, line 605: on_trigger_exit( "ss02_plant_c4_message_leave", PLANT_C4_MESSAGE_TRIGGER )
ss03.lua, line 1401: on_trigger_exit( "ss03_left_haze", HAZE_TRIGGERS[haze_trigger_index] )
ss04.lua, line 460: on_trigger_exit( "ss04_pierce_and_veteran_child_call", SAINTS_LOT_AREA_TRIGGER )
ss04.lua, line 1193: on_trigger_exit( "ss04_left_on_track_area", trigger_name )
ss05.lua, line 428: on_trigger_exit( "ss05_left_lab3_area", LAB_THREE_AREA_TRIGGER )
ss05.lua, line 436: on_trigger_exit( "", LAB_THREE_AREA_TRIGGER )
ss05.lua, line 784: on_trigger_exit( "ss05_start_light_drug_effect_rampoff", LAB_LIGHT_DRUG_EFFECT_TRIGGERS[lab_index] )
ss05.lua, line 797: on_trigger_exit( "ss05_start_medium_drug_effect_rampoff", LAB_MEDIUM_DRUG_EFFECT_TRIGGERS[lab_index] )
ss05.lua, line 865: on_trigger_exit( "ss05_left_lab4_area1", LAB_FOUR_AREA1 )
ss05.lua, line 867: on_trigger_exit( "ss05_left_lab4_area2", LAB_FOUR_AREA2 )
ss06.lua, line 1198: on_trigger_exit( "ss06_leave_starting_box_or_annex", START_TRIGGER_REGION_NAME )
ss06.lua, line 1202: on_trigger_exit( "ss06_leave_starting_box_or_annex", START_TRIGGER_ANNEX_NAME )
ss06.lua, line 1413: on_trigger_exit( "ss06_left_saints_hq_area", SAINTS_HQ_AREA )
ss06.lua, line 1435: on_trigger_exit( "ss06_left_pierce_area", NEAR_PIERCE_TRIGGER_NAME )
ss06.lua, line 1576: on_trigger_exit( "ss06_left_saints_hq_area", SAINTS_HQ_AREA )
ss06.lua, line 1691: on_trigger_exit( "", SAINTS_HQ_AREA )
ss08.lua, line 652: on_trigger_exit( "ss08_left_warehouse_area", WAREHOUSE_AREA )
ss08.lua, line 722: on_trigger_exit( "", WAREHOUSE_AREA )
ss08.lua, line 732: on_trigger_exit( "ss08_left_warehouse_area", WAREHOUSE_AREA )
ss08.lua, line 1951: on_trigger_exit( "", WAREHOUSE_AREA )
ss10.lua, line 430: on_trigger_exit( "ss10_left_area_0"..index, name )
ss11.lua, line 690: on_trigger_exit( "ss11_shaundi_blah", SAINTS_PARKING_LOT_AREA_TRIGGER )
ss11.lua, line 1058: on_trigger_exit( "ss11_left_battle_area", GENERAL_BATTLE_AREA_TRIGGER )
tss01.lua, line 1433: on_trigger_exit("tss01_jump_climb_exit", JUMP_CLIMB_TRIGGER)
tss01.lua, line 1434: on_trigger_exit("tss01_jump_climb_exit", JUMP_CLIMB_TRIGGER_REPEAT)
tss01.lua, line 1442: on_trigger_exit("tss01_jump_climb_exit", JUMP_CLIMB_TRIGGER)
tss01.lua, line 1443: on_trigger_exit("tss01_jump_climb_exit", JUMP_CLIMB_TRIGGER_REPEAT)
tss01.lua, line 1448: on_trigger_exit("", JUMP_CLIMB_TRIGGER)
tss01.lua, line 1449: on_trigger_exit("", JUMP_CLIMB_TRIGGER_REPEAT)
tss01.lua, line 1461: on_trigger_exit("tss01_crouch_exit", CROUCH_TRIGGER)
tss01.lua, line 1467: on_trigger_exit("", CROUCH_TRIGGER)
tss01.lua, line 1513: on_trigger_exit("tss01_stop_crouch_carlos", CROUCH_CARLOS_TRIGGER)
|
on_value_update |
true |
|
4 |
on_vehicle_destroyed |
true |
|
159bh02.lua, line 352: on_vehicle_destroyed("", BOMB_TARGET_3)
bh02.lua, line 372: on_vehicle_destroyed("failure_vehicle_death", target_vehicle_name )
bh02.lua, line 637: on_vehicle_destroyed("failure_vehicle_donnie_death", Current_bomb_target)
bh02.lua, line 728: --on_vehicle_destroyed("bomb_explode", Current_bomb_target)
bh02.lua, line 729: on_vehicle_destroyed("failure_vehicle_death", Current_bomb_target)
bh02.lua, line 919: on_vehicle_destroyed("", target1)
bh02.lua, line 921: on_vehicle_destroyed("", target2)
bh03.lua, line 955: on_vehicle_destroyed( "bh03_helicopter_destroyed", FAUX_ESCAPE_HELICOPTER )
bh03.lua, line 1325: on_vehicle_destroyed( "", FAUX_ESCAPE_HELICOPTER )
bh03.lua, line 1403: on_vehicle_destroyed( "bh03_helicopter_destroyed", ESCAPE_HELICOPTER )
bh03.lua, line 1621: on_vehicle_destroyed( "", ESCAPE_HELICOPTER )
bh05.lua, line 262: on_vehicle_destroyed("bh05_failure_jessicas_car_destroyed", VEH_JESSICAS_CAR)
bh06.lua, line 320: on_vehicle_destroyed("bh06_failure_truck_destroyed", VEH_PARCEL_TRUCK)
bh07.lua, line 1133: on_vehicle_destroyed("bh07_kill_flee_thread", VEH_COORD)
bh08.lua, line 228: on_vehicle_destroyed("bh08_bus_destroyed", bus)
bh08.lua, line 419: on_vehicle_destroyed("", bus)
bh08.lua, line 676: on_vehicle_destroyed("bh08_boat_destroyed", boat)
bh08.lua, line 938: on_vehicle_destroyed("", boat)
bh08.lua, line 1029: on_vehicle_destroyed("bh08_boat_destroyed", boat)
bh09.lua, line 800: on_vehicle_destroyed( "bh09_boat_destroyed", boat )
bh09.lua, line 1027: on_vehicle_destroyed("", boat)
bh11.lua, line 211: on_vehicle_destroyed("bh11_success_maero_vehicle_destroyed", MONSTER_TRUCK)
bh11.lua, line 227: on_vehicle_destroyed("bh11_tribal_car_destroyed", Bh11_tribal_vehicles[i])
bh11.lua, line 234: on_vehicle_destroyed("bh11_tribal_car_destroyed", Bh11_tribal_vehicles_coop[i])
bh11.lua, line 359: on_vehicle_destroyed( "", vehicle )
bh11.lua, line 668: on_vehicle_destroyed("", MONSTER_TRUCK)
bh11.lua, line 670: on_vehicle_destroyed("", Bh11_tribal_vehicles[i])
em01.lua, line 472: on_vehicle_destroyed("", JULIUS_VEHICLE)
em01.lua, line 473: on_vehicle_destroyed("", WEAK_HELI_VEHICLE)
em01.lua, line 1489: on_vehicle_destroyed("em01_heli_killed", HELI_ATTACK_VEHICLE)
em01.lua, line 1609: on_vehicle_destroyed("em01_vehicle_destroyed", JULIUS_VEHICLE)
em01.lua, line 1811: on_vehicle_destroyed("em01_weak_destroyed", WEAK_HELI_VEHICLE)
em01.lua, line 1823: on_vehicle_destroyed("", WEAK_HELI_VEHICLE)
em01.lua, line 1852: on_vehicle_destroyed("", WEAK_HELI_VEHICLE)
em01.lua, line 2043: on_vehicle_destroyed("", JULIUS_VEHICLE)
em01.lua, line 2159: on_vehicle_destroyed("em01_heli_destroyed", OH_SHIT_HELI_A)
em01.lua, line 2195: on_vehicle_destroyed("em01_heli_destroyed", OH_SHIT_HELI_B)
em01.lua, line 2272: on_vehicle_destroyed("em01_last_stand_heli_destroyed", LAST_STAND_HELI_A)
em01.lua, line 2273: on_vehicle_destroyed("em01_last_stand_heli_destroyed", LAST_STAND_HELI_B)
ep01.lua, line 948: on_vehicle_destroyed("ep01_escort_vehicle_disabled",escort)
ep01.lua, line 1116: on_vehicle_destroyed("ep01_failure_shaundi_died", VEHICLE_SHAUNDI_VAN)
ep01.lua, line 1158: on_vehicle_destroyed("", VEHICLE_SHAUNDI_VAN)
ep01.lua, line 1195: on_vehicle_destroyed("", VEHICLE_SHAUNDI_VAN)
ep03.lua, line 147: on_vehicle_destroyed("", boat)
ep03.lua, line 188: on_vehicle_destroyed("ep03_boat_destroyed", boat)
ep03.lua, line 338: on_vehicle_destroyed("ep03_getaway_boat_destroyed", ULTOR_GETAWAY_BOAT)
ep03.lua, line 419: on_vehicle_destroyed("", boat)
ep03.lua, line 497: on_vehicle_destroyed("", boat)
ep04.lua, line 381: on_vehicle_destroyed( "ep04_next_heli_spawn", ENEMY_ATTACK_HELICOPTER )
ep04.lua, line 538: on_vehicle_destroyed( "ep04_helicopter_destroyed", ATTACK_HELICOPTER )
ep04.lua, line 741: on_vehicle_destroyed( "", ENEMY_ATTACK_HELICOPTER )
rn01.lua, line 1200: on_vehicle_destroyed("", VEHICLE_TRUCK)
rn01.lua, line 1582: on_vehicle_destroyed("rn01_failure_truck_destroyed", VEHICLE_TRUCK)
rn01.lua, line 1653: on_vehicle_destroyed("rn01_failure_truck_destroyed", VEHICLE_TRUCK)
rn02.lua, line 479: on_vehicle_destroyed("rn02_vehicle_destroyed_failure",VEHICLE_PLAYER_CAR)
rn02.lua, line 489: on_vehicle_destroyed("rn02_vehicle_destroyed_failure",VEHICLE_PLAYER_CAR)
rn02.lua, line 1055: on_vehicle_destroyed("rn02_vehicle_destroyed_failure",VEHICLE_PLAYER_CAR)
rn02.lua, line 1169: on_vehicle_destroyed("",VEHICLE_PLAYER_CAR)
rn02.lua, line 1454: on_vehicle_destroyed("rn02_chase_vehicle_destroyed", vehicle)
rn02.lua, line 1497: on_vehicle_destroyed("", vehicle)
rn02.lua, line 1539: on_vehicle_destroyed("",vehicle)
rn02.lua, line 1633: on_vehicle_destroyed("", vehicle)
rn02.lua, line 1675: on_vehicle_destroyed("rn02_chase_vehicle_destroyed", vehicle)
rn03.lua, line 730: on_vehicle_destroyed("rn03_bike_destroyed", bike)
rn03.lua, line 990: on_vehicle_destroyed("", bike)
rn04.lua, line 913: on_vehicle_destroyed("rn04_failure_car_destroyed", Rn04_vehicle_homie)
rn04.lua, line 1763: on_vehicle_destroyed("rn04_chase_vehicle_destroyed", vehicle)
rn04.lua, line 1806: on_vehicle_destroyed("", vehicle)
rn04.lua, line 1854: on_vehicle_destroyed("",vehicle)
rn04.lua, line 1948: on_vehicle_destroyed("", vehicle)
rn04.lua, line 1990: on_vehicle_destroyed("rn04_chase_vehicle_destroyed", vehicle)
rn04.lua, line 2161: on_vehicle_destroyed("",Rn04_vehicle_homie)
rn07.lua, line 639: on_vehicle_destroyed("rn07_failure_helicopter_destroyed", VEHICLE_HELICOPTER)
rn07.lua, line 851: on_vehicle_destroyed("rn07_ambulance_destroyed",VEHICLE_AMBULANCE)
rn07.lua, line 2315: on_vehicle_destroyed("", VEHICLE_HELICOPTER)
sh_bh_airport.lua, line 512: on_vehicle_destroyed("sh_bh_airport_killcountThree", planes[i])
sh_bh_airport.lua, line 526: on_vehicle_destroyed("sh_bh_airport_killcountTwo", trucks[b])
sh_bh_airport.lua, line 534: on_vehicle_destroyed("",vehicle)
sh_bh_airport.lua, line 545: on_vehicle_destroyed("",vehicle)
sh_bh_airport.lua, line 586: on_vehicle_destroyed("sh_bh_airport_killcountThree", planes[i])
sh_bh_airport.lua, line 687: on_vehicle_destroyed("", trucks[b])
sh_bh_airport.lua, line 694: on_vehicle_destroyed("", planes[i])
sh_bh_apartments.lua, line 117: on_vehicle_destroyed("sh_bh_apartments_methvan_death", "sh_bh_apartments_$vCar")
sh_bh_apartments.lua, line 132: on_vehicle_destroyed("", "sh_bh_apartments_$vCar")
sh_bh_docks.lua, line 92: on_vehicle_destroyed("sh_bh_docks_vehicle_destroyed_fail","sh_bh_docks_$v000")
sh_bh_docks.lua, line 118: on_vehicle_destroyed("","sh_bh_docks_$v000")
sh_bh_docks.lua, line 222: on_vehicle_destroyed("sh_bh_docks_fail_convoy","sh_bh_docks_$v001")
sh_bh_docks.lua, line 270: on_vehicle_destroyed("","sh_bh_docks_$v001")
sh_bh_docks.lua, line 410: on_vehicle_destroyed("","sh_bh_docks_$v000")
sh_bh_docks.lua, line 411: on_vehicle_destroyed("","sh_bh_docks_$v001")
sh_bh_docks.lua, line 524: on_vehicle_destroyed("","sh_bh_docks_$v001")
sh_rn_museum_pier.lua, line 84: on_vehicle_destroyed("sh_rn_museum_pier_killcountThree", GroupBoats[i])
sh_rn_museum_pier.lua, line 289: on_vehicle_destroyed("sh_rn_museum_pier_killcountThree", GroupBoats[i])
sh_rn_museum_pier.lua, line 425: on_vehicle_destroyed("", GroupBoats[i])
sh_rn_sciencemuseum.lua, line 277: on_vehicle_destroyed("sh_rn_sciencemuseum_success_heli","sh_rn_sciencemuseum_$vAttackHeli")
sh_ss_crackhouse.lua, line 82: on_vehicle_destroyed("sh_ss_crackhouse_heli_destroyed", "sh_ss_crackhouse_$v000")
sh_ss_crackhouse.lua, line 256: on_vehicle_destroyed("sh_ss_crackhouse_heli_destroyed", "sh_ss_crackhouse_$v000")
sh_ss_fishingdock.lua, line 115: on_vehicle_destroyed("sh_ss_fishingdock_killcountTwo", real_boats[i])
sh_ss_fishingdock.lua, line 624: on_vehicle_destroyed("", real_boats[i])
ss01.lua, line 930: on_vehicle_destroyed( "ss01_dealer_vehicle_destroyed", FINAL_DEALER_GROUP_VEHICLE_NAME )
ss03.lua, line 480: on_vehicle_destroyed( "ss03_target_vehicle_destroyed", vehicle_name )
ss03.lua, line 651: on_vehicle_destroyed( "ss03_helicopter_destroyed", HELICOPTER_NAME )
ss03.lua, line 678: on_vehicle_destroyed( "ss03_car_destroyed", ESCAPEE_VEHICLES[group_index] )
ss03.lua, line 850: on_vehicle_destroyed( "ss03_lead_car_destroyed", Lead_car_name )
ss03.lua, line 1181: on_vehicle_destroyed( "", vehicle_name )
ss03.lua, line 1235: on_vehicle_destroyed( "ss03_following_car_destroyed", ESCAPEE_VEHICLES[car_index] )
ss07.lua, line 355: on_vehicle_destroyed( "ss07_rail_vehicle_destroyed", RAIL_CAR_ONE_NAME )
ss07.lua, line 411: on_vehicle_destroyed( "ss07_rail_vehicle_destroyed", RAIL_BOAT_NAME )
ss07.lua, line 432: on_vehicle_destroyed( "ss07_rail_vehicle_destroyed", RAIL_CAR_TWO_NAME )
ss07.lua, line 522: on_vehicle_destroyed( "ss07_rail_vehicle_destroyed", RAIL_CAR_ONE_NAME )
ss07.lua, line 538: on_vehicle_destroyed( "ss07_rail_vehicle_destroyed", RAIL_BOAT_NAME )
ss07.lua, line 549: on_vehicle_destroyed( "", RAIL_CAR_ONE_NAME )
ss07.lua, line 602: on_vehicle_destroyed( "ss07_rail_vehicle_destroyed", RAIL_CAR_TWO_NAME )
ss07.lua, line 607: on_vehicle_destroyed( "", RAIL_BOAT_NAME )
ss07.lua, line 661: on_vehicle_destroyed( "ss07_rail_vehicle_destroyed", rail_vehicle_name )
ss07.lua, line 841: on_vehicle_destroyed( on_destroyed_callback_name, HELICOPTER_NAMES[heli_index] )
ss08.lua, line 742: on_vehicle_destroyed( "ss08_drug_truck_destroyed", DRUG_TRUCK_LOADING )
ss08.lua, line 904: on_vehicle_destroyed( "ss08_drug_truck_destroyed", DRUG_TRUCK )
ss08.lua, line 1314: on_vehicle_destroyed( "ss08_chase_car_destroyed", CHASE_SQUAD_GROUP_VEHICLES[group_index] )
ss08.lua, line 1405: on_vehicle_destroyed( "ss08_chase_car_destroyed", RANDOM_CHASE_SQUAD_VEHICLES[group_index] )
ss08.lua, line 1446: on_vehicle_destroyed( "", CHASE_SQUAD_GROUP_VEHICLES[group_index] )
ss08.lua, line 1454: on_vehicle_destroyed( "", RANDOM_CHASE_SQUAD_VEHICLES[rc_group_index] )
ss08.lua, line 1470: on_vehicle_destroyed( "", chase_car )
ss08.lua, line 1935: on_vehicle_destroyed( "", DRUG_TRUCK )
ss10.lua, line 802: on_vehicle_destroyed( "ss10_van_destroyed", REPAIR_VAN_NAME )
ss10.lua, line 984: on_vehicle_destroyed( "", REPAIR_VAN_NAME )
ss11.lua, line 1052: on_vehicle_destroyed( "ss11_generals_ride_destroyed", GENERALS_RIDE )
tss01.lua, line 723: on_vehicle_destroyed("tss01_failure_yacht", HIGH_SEAS_VEHICLE)
tss01.lua, line 752: on_vehicle_destroyed("tss01_spot_light_heli_destroyed",SPOT_LIGHT_HELI)
tss01.lua, line 826: on_vehicle_destroyed("tss01_failure_yacht", HIGH_SEAS_VEHICLE)
tss01.lua, line 960: on_vehicle_destroyed("", GROUP_BOAT_1)
tss01.lua, line 961: on_vehicle_destroyed("", GROUP_BOAT_2)
tss01.lua, line 962: on_vehicle_destroyed("", GROUP_BOAT_3)
tss01.lua, line 963: on_vehicle_destroyed("", GROUP_HELI_1)
tss01.lua, line 964: on_vehicle_destroyed("", GROUP_BOAT_4)
tss01.lua, line 965: on_vehicle_destroyed("", GROUP_BOAT_5)
tss01.lua, line 966: on_vehicle_destroyed("", GROUP_HELI_2)
tss01.lua, line 967: on_vehicle_destroyed("", GROUP_HELI_3)
tss01.lua, line 1019: on_vehicle_destroyed("", HIGH_SEAS_VEHICLE)
tss01.lua, line 3531: on_vehicle_destroyed("tss01_failure_yacht", HIGH_SEAS_VEHICLE)
tss01.lua, line 3987: on_vehicle_destroyed("tss01_ambush_destroyed", HELI_AMBUSH_VEHICLE)
tss01.lua, line 4090: on_vehicle_destroyed("", HELI_AMBUSH_VEHICLE)
tss01.lua, line 4187: on_vehicle_destroyed("", HELI_AMBUSH_VEHICLE)
tss01.lua, line 4666: on_vehicle_destroyed("tss01_enable_carlos_attack_line", GROUP_BOAT_1)
tss01.lua, line 4667: on_vehicle_destroyed("tss01_enable_carlos_attack_line", GROUP_BOAT_2)
tss01.lua, line 4668: on_vehicle_destroyed("tss01_enable_carlos_attack_line", GROUP_BOAT_3)
tss01.lua, line 4669: on_vehicle_destroyed("tss01_enable_carlos_attack_line", GROUP_HELI_1)
tss01.lua, line 4709: on_vehicle_destroyed("tss01_enable_carlos_attack_line", GROUP_BOAT_4)
tss01.lua, line 4710: on_vehicle_destroyed("tss01_enable_carlos_attack_line", GROUP_BOAT_5)
tss01.lua, line 4711: on_vehicle_destroyed("tss01_enable_carlos_attack_line", GROUP_HELI_2)
tss01.lua, line 4712: on_vehicle_destroyed("tss01_enable_carlos_attack_line", GROUP_HELI_3)
tss04.lua, line 352: on_vehicle_destroyed("", LOCAL_TOWED_VEHICLE)
tss04.lua, line 354: on_vehicle_destroyed("", REMOTE_TOWED_VEHICLE)
tss04.lua, line 979: on_vehicle_destroyed("tss04_towed_vehicle_destroyed", LOCAL_TOWED_VEHICLE)
tss04.lua, line 996: on_vehicle_destroyed("tss04_towed_vehicle_destroyed", REMOTE_TOWED_VEHICLE)
tss04.lua, line 1031: on_vehicle_destroyed("tss04_towtruck_destroyed_failure", Tss04_tow_trucks[i])
tss04.lua, line 1316: on_vehicle_destroyed("tss04_towtruck_destroyed", Tss04_tow_trucks[i])
tss04.lua, line 1425: on_vehicle_destroyed("", LOCAL_TOWED_VEHICLE)
tss04.lua, line 1449: on_vehicle_destroyed("", REMOTE_TOWED_VEHICLE)
|
on_vehicle_enter |
true |
|
109bh03.lua, line 543: on_vehicle_enter("bh03_player_entered_vehicle", MP.."boat_spawn1")
bh03.lua, line 544: on_vehicle_enter( "bh03_player_entered_vehicle", LOCAL_PLAYER )
bh03.lua, line 546: on_vehicle_enter( "bh03_player_entered_vehicle", REMOTE_PLAYER )
bh03.lua, line 1765: on_vehicle_enter("", MP.."boat_spawn1")
bh03.lua, line 1767: on_vehicle_enter( "", LOCAL_PLAYER )
bh03.lua, line 1769: on_vehicle_enter( "", REMOTE_PLAYER )
bh05.lua, line 918: on_vehicle_enter( "bh05_entered_jessicas_car", VEH_JESSICAS_CAR )
bh05.lua, line 1152: on_vehicle_enter( "", VEH_JESSICAS_CAR )
coop_test.lua, line 35: on_vehicle_enter( "coop_test_checkpoint2", LOCAL_PLAYER )
coop_test.lua, line 202: on_vehicle_enter( "", LOCAL_PLAYER )
em01.lua, line 470: on_vehicle_enter("", JULIUS_VEHICLE)
em01.lua, line 1605: on_vehicle_enter("em01_vehicle_entered", JULIUS_VEHICLE)
em01.lua, line 2041: on_vehicle_enter("", JULIUS_VEHICLE)
ep03.lua, line 146: on_vehicle_enter("", boat)
ep03.lua, line 204: on_vehicle_enter("ep03_boat_jacked", TABLE_ULTOR_BOATS[i] )
ep03.lua, line 420: on_vehicle_enter("", boat)
ep03.lua, line 498: on_vehicle_enter("", boat)
ep04.lua, line 328: on_vehicle_enter( "", REMOTE_PLAYER )
ep04.lua, line 330: on_vehicle_enter( "", LOCAL_PLAYER )
ep04.lua, line 331: on_vehicle_enter( "", STARTER_CAR_NAME )
ep04.lua, line 433: on_vehicle_enter( "ep04_entered_attack_heli_tower_attack", ATTACK_HELICOPTER )
ep04.lua, line 479: on_vehicle_enter( "ep04_entered_vehicle_initial", LOCAL_PLAYER )
ep04.lua, line 480: on_vehicle_enter( "ep04_entered_vehicle_initial", STARTER_CAR_NAME )
ep04.lua, line 482: on_vehicle_enter( "ep04_entered_vehicle_initial", REMOTE_PLAYER )
ep04.lua, line 537: on_vehicle_enter( "ep04_entered_vehicle_attack_tower", ATTACK_HELICOPTER )
ep04.lua, line 1037: on_vehicle_enter( "", LOCAL_PLAYER )
ep04.lua, line 1039: on_vehicle_enter( "", REMOTE_PLAYER )
rn01.lua, line 1201: on_vehicle_enter("", VEHICLE_TRUCK)
rn02.lua, line 487: on_vehicle_enter("rn02_convertible_entered", VEHICLE_PLAYER_CAR)
rn02.lua, line 570: on_vehicle_enter("rn02_convertible_entered", VEHICLE_PLAYER_CAR)
rn02.lua, line 1170: on_vehicle_enter("", VEHICLE_PLAYER_CAR)
rn03.lua, line 347: on_vehicle_enter("rn03_player_entered_vehicle", LOCAL_PLAYER)
rn03.lua, line 349: on_vehicle_enter("rn03_player_entered_vehicle", REMOTE_PLAYER)
rn03.lua, line 973: on_vehicle_enter("",VEHICLE_PLAYER_BIKE_1)
rn03.lua, line 976: on_vehicle_enter("",VEHICLE_PLAYER_BIKE_2)
rn03.lua, line 981: on_vehicle_enter("", LOCAL_PLAYER)
rn03.lua, line 984: on_vehicle_enter("", REMOTE_PLAYER)
rn06.lua, line 641: on_vehicle_enter("",LOCAL_PLAYER)
rn06.lua, line 644: on_vehicle_enter("",REMOTE_PLAYER)
rn07.lua, line 1204: on_vehicle_enter("rn07_helicopter_entered_remote", VEHICLE_HELICOPTER)
rn07.lua, line 1596: on_vehicle_enter("",VEHICLE_HELICOPTER)
rn07.lua, line 2322: on_vehicle_enter("",VEHICLE_HELICOPTER)
rn11.lua, line 674: on_vehicle_enter("rn11_waverunner_entered", VEHICLE_WAVERUNNER)
rn11.lua, line 682: on_vehicle_enter("",VEHICLE_WAVERUNNER)
sh_bh_docks.lua, line 86: on_vehicle_enter("sh_bh_docks_hijack_handler", "sh_bh_docks_$v000")
sh_bh_docks.lua, line 119: --on_vehicle_enter("sh_bh_docks_get_back_in", "sh_bh_docks_$v000")
sh_bh_docks.lua, line 208: on_vehicle_enter("", "sh_bh_docks_$v000")
sh_bh_docks.lua, line 366: on_vehicle_enter("sh_bh_docks_wave", "sh_bh_docks_$vplayerwave")
sh_bh_docks.lua, line 416: on_vehicle_enter("", "sh_bh_docks_$v000")
sh_bh_docks.lua, line 442: on_vehicle_enter("", "sh_bh_docks_$vplayerwave")
sh_bh_docks.lua, line 515: on_vehicle_enter("", "sh_bh_docks_$vplayerwave")
sh_bh_docks.lua, line 517: on_vehicle_enter("", "sh_bh_docks_$v000")
sh_ss_crackhouse.lua, line 219: on_vehicle_enter("sh_ss_crackhouse_heli_stolen", "sh_ss_crackhouse_$v000")
sh_ss_trailerpark.lua, line 126: --on_vehicle_enter("sh_ss_trailerpark_player_in_car", LOCAL_PLAYER)
sh_ss_trailerpark.lua, line 294: on_vehicle_enter("", LOCAL_PLAYER)
ss02.lua, line 549: on_vehicle_enter( "ss02_player_entered_vehicle_initial", watercraft_name )
ss02.lua, line 551: on_vehicle_enter( "ss02_player_entered_vehicle_initial", LOCAL_PLAYER )
ss02.lua, line 553: on_vehicle_enter( "ss02_player_entered_vehicle_initial", REMOTE_PLAYER )
ss02.lua, line 820: on_vehicle_enter( callback_name, LOCAL_PLAYER )
ss02.lua, line 822: on_vehicle_enter( callback_name, name )
ss02.lua, line 825: on_vehicle_enter( callback_name, name )
ss02.lua, line 828: on_vehicle_enter( callback_name, REMOTE_PLAYER )
ss02.lua, line 1492: on_vehicle_enter( "", LOCAL_PLAYER )
ss02.lua, line 1494: on_vehicle_enter( "", REMOTE_PLAYER )
ss02.lua, line 1498: on_vehicle_enter( "", watercraft_name )
ss02.lua, line 1508: on_vehicle_enter( "", LOCAL_PLAYER )
ss02.lua, line 1510: on_vehicle_enter( "", REMOTE_PLAYER )
ss05.lua, line 1275: on_vehicle_enter( callback_name, LOCAL_PLAYER )
ss05.lua, line 1277: on_vehicle_enter( callback_name, REMOTE_PLAYER )
ss05.lua, line 1279: on_vehicle_enter( callback_name, PLAYER_CHASE_CAR )
ss07.lua, line 556: on_vehicle_enter( "ss07_entered_boat", RAIL_BOAT_NAME )
ss07.lua, line 600: on_vehicle_enter( "ss07_entered_second_car", RAIL_CAR_TWO_NAME )
ss07.lua, line 684: on_vehicle_enter( "", RAIL_BOAT_NAME )
ss07.lua, line 703: on_vehicle_enter( "", RAIL_CAR_TWO_NAME )
ss07.lua, line 738: on_vehicle_enter( "", RAIL_BOAT_NAME )
ss07.lua, line 1082: on_vehicle_enter( "", RAIL_CAR_TWO_NAME )
ss07.lua, line 1084: on_vehicle_enter( "", RAIL_BOAT_NAME )
ss08.lua, line 1055: on_vehicle_enter( enter_callback, LOCAL_PLAYER )
ss08.lua, line 1058: on_vehicle_enter( enter_callback, REMOTE_PLAYER )
ss08.lua, line 1063: on_vehicle_enter( enter_callback, ESCAPE_CAR_NAME )
ss08.lua, line 1069: on_vehicle_enter( enter_callback, vehicle_name )
ss08.lua, line 1077: on_vehicle_enter( enter_callback, vehicle_name )
ss08.lua, line 1403: on_vehicle_enter( "ss08_entered_vehicle_during_escort", RANDOM_CHASE_SQUAD_VEHICLES[group_index] )
ss10.lua, line 808: on_vehicle_enter( "ss10_entered_van", REPAIR_VAN_NAME )
ss10.lua, line 966: on_vehicle_enter( "ss10_entered_van_during_drive_to_station", REPAIR_VAN_NAME )
ss10.lua, line 985: on_vehicle_enter( "", REPAIR_VAN_NAME )
ss10.lua, line 1388: on_vehicle_enter( "ss10_player_entered_vehicle_leaving_station", POLICE_STATION_HELICOPTER )
ss10.lua, line 1389: on_vehicle_enter( "ss10_player_entered_vehicle_leaving_station", REPAIR_VAN_NAME )
ss10.lua, line 1390: on_vehicle_enter( "ss10_player_entered_vehicle_leaving_station", LOCAL_PLAYER )
ss10.lua, line 1400: on_vehicle_enter( "", POLICE_STATION_HELICOPTER )
ss10.lua, line 1401: on_vehicle_enter( "", REPAIR_VAN_NAME )
ss10.lua, line 1402: on_vehicle_enter( "", LOCAL_PLAYER )
ss10.lua, line 2139: on_vehicle_enter( "", REPAIR_VAN_NAME )
ss10.lua, line 2307: on_vehicle_enter( "", REPAIR_VAN_NAME )
ss10.lua, line 2316: on_vehicle_enter( "", LOCAL_PLAYER )
ss11.lua, line 655: on_vehicle_enter( "", LOCAL_PLAYER )
ss11.lua, line 657: on_vehicle_enter( "", REMOTE_PLAYER )
ss11.lua, line 866: on_vehicle_enter( "ss11_entered_vs_vehicle", VEHICLE_SHOW_VEHICLES[index] )
ss11.lua, line 1215: on_vehicle_enter( "ss11_entered_vehicle_during_chase", LOCAL_PLAYER )
ss11.lua, line 1217: on_vehicle_enter( "ss11_entered_vehicle_during_chase", REMOTE_PLAYER )
ss11.lua, line 1219: on_vehicle_enter( "ss11_entered_vehicle_during_chase", DROPOFF_ATVS[follower_name] )
tss02.lua, line 598: on_vehicle_enter("", LOCAL_PLAYER)
tss02.lua, line 600: on_vehicle_enter("", REMOTE_PLAYER)
tss02.lua, line 602: on_vehicle_enter("", PLANTED_VEHICLE_1)
tss02.lua, line 603: on_vehicle_enter("", PLANTED_VEHICLE_2)
tss04.lua, line 1026: on_vehicle_enter("tss02_towtruck_entered", Tss04_tow_trucks[i])
tss04.lua, line 1318: on_vehicle_enter("tss02_towtruck_enter", Tss04_tow_trucks[i])
tss04.lua, line 1371: on_vehicle_enter( "", cur_tow_truck_name )
tss04.lua, line 1436: on_vehicle_enter( "", tow_truck_name )
|
on_vehicle_exit |
true |
|
52bh05.lua, line 919: on_vehicle_exit( "bh05_left_jessicas_car", VEH_JESSICAS_CAR )
bh05.lua, line 1153: on_vehicle_exit( "", VEH_JESSICAS_CAR )
em01.lua, line 471: on_vehicle_exit("", JULIUS_VEHICLE)
em01.lua, line 1606: on_vehicle_exit("em01_vehicle_exited", JULIUS_VEHICLE)
em01.lua, line 2042: on_vehicle_exit("", JULIUS_VEHICLE)
ep04.lua, line 434: on_vehicle_exit( "ep04_left_attack_heli_tower_attack", ATTACK_HELICOPTER )
rn01.lua, line 1202: on_vehicle_exit("", VEHICLE_TRUCK)
rn02.lua, line 488: on_vehicle_exit("rn02_convertible_exited", VEHICLE_PLAYER_CAR)
rn02.lua, line 571: on_vehicle_exit("rn02_convertible_exited", VEHICLE_PLAYER_CAR)
rn02.lua, line 1171: on_vehicle_exit("", VEHICLE_PLAYER_CAR)
rn03.lua, line 348: on_vehicle_exit("rn03_player_exited_vehicle", LOCAL_PLAYER)
rn03.lua, line 350: on_vehicle_exit("rn03_player_exited_vehicle", REMOTE_PLAYER)
rn03.lua, line 974: on_vehicle_exit("",VEHICLE_PLAYER_BIKE_1)
rn03.lua, line 977: on_vehicle_exit("",VEHICLE_PLAYER_BIKE_2)
rn03.lua, line 982: on_vehicle_exit("", LOCAL_PLAYER)
rn03.lua, line 985: on_vehicle_exit("", REMOTE_PLAYER)
rn06.lua, line 642: on_vehicle_exit("",LOCAL_PLAYER)
rn06.lua, line 645: on_vehicle_exit("",REMOTE_PLAYER)
sh_bh_docks.lua, line 117: -- on_vehicle_exit("sh_bh_docks_get_back", "sh_bh_docks_$v000")
sh_bh_docks.lua, line 415: on_vehicle_exit("", "sh_bh_docks_$v000")
ss03.lua, line 652: on_vehicle_exit( "ss03_left_helicopter", HELICOPTER_NAME )
ss03.lua, line 1485: on_vehicle_exit( "", HELICOPTER_NAME )
ss05.lua, line 1314: on_vehicle_exit( "ss05_tech_left_car", LAB_FOUR_ESCAPE_VEHICLE )
ss07.lua, line 557: on_vehicle_exit( "ss07_left_boat", RAIL_BOAT_NAME )
ss07.lua, line 601: on_vehicle_exit( "ss07_left_car", RAIL_CAR_TWO_NAME )
ss07.lua, line 1083: on_vehicle_exit( "", RAIL_CAR_TWO_NAME )
ss07.lua, line 1085: on_vehicle_exit( "", RAIL_BOAT_NAME )
ss08.lua, line 1056: on_vehicle_exit( exit_callback, LOCAL_PLAYER )
ss08.lua, line 1059: on_vehicle_exit( exit_callback, REMOTE_PLAYER )
ss08.lua, line 1064: on_vehicle_exit( exit_callback, ESCAPE_CAR_NAME )
ss08.lua, line 1070: on_vehicle_exit( exit_callback, vehicle_name )
ss08.lua, line 1078: on_vehicle_exit( exit_callback, vehicle_name )
ss08.lua, line 1140: on_vehicle_exit( "ss08_left_vehicle_during_escort", vehicle_name )
ss08.lua, line 1315: on_vehicle_exit( "ss08_attacker_leaves_chase_car", CHASE_SQUAD_GROUP_VEHICLES[group_index] )
ss08.lua, line 1406: on_vehicle_exit( "ss08_attacker_leaves_chase_car", RANDOM_CHASE_SQUAD_VEHICLES[group_index] )
ss08.lua, line 1447: on_vehicle_exit( "", CHASE_SQUAD_GROUP_VEHICLES[group_index] )
ss08.lua, line 1455: on_vehicle_exit( "ss08_left_vehicle_during_escort", RANDOM_CHASE_SQUAD_VEHICLES[rc_group_index] )
ss08.lua, line 1471: on_vehicle_exit( "ss08_left_vehicle_during_escort", chase_car )
ss08.lua, line 1498: on_vehicle_exit( "", CHASE_SQUAD_GROUP_VEHICLES[group_index] )
ss08.lua, line 1505: on_vehicle_exit( "", RANDOM_CHASE_SQUAD_VEHICLES[rc_group_index] )
ss10.lua, line 809: on_vehicle_exit( "ss10_exited_van", REPAIR_VAN_NAME )
ss10.lua, line 967: on_vehicle_exit( "ss10_exited_van_during_drive_to_station", REPAIR_VAN_NAME )
ss10.lua, line 986: on_vehicle_exit( "", REPAIR_VAN_NAME )
ss10.lua, line 2308: on_vehicle_exit( "", REPAIR_VAN_NAME )
tss01.lua, line 2308: on_vehicle_exit("", vehicle)
tss01.lua, line 2322: on_vehicle_exit("tss01_reset_my_infinite_mass_status", "tss01_$v009")
tss01.lua, line 2324: on_vehicle_exit("tss01_reset_my_infinite_mass_status", "tss01_$bus")
tss01.lua, line 3931: on_vehicle_exit("tss01_reset_my_infinite_mass_status", RUN_GUN_PART1_VEHICLE)
tss04.lua, line 1039: on_vehicle_exit("tss02_towtruck_exited", Tss04_tow_trucks[i])
tss04.lua, line 1254: on_vehicle_exit("tss02_towtruck_exited", vehicle)
tss04.lua, line 1372: on_vehicle_exit( "", cur_tow_truck_name )
tss04.lua, line 1435: on_vehicle_exit( "", tow_truck_name )
|
on_vehicle_hitched |
true |
|
4 |
on_vehicle_unhitched |
true |
|
4 |
on_weapon_equip |
true |
|
2 |
on_weapon_fired |
true |
|
49bh02.lua, line 924: on_weapon_fired("trigger_detonator", LOCAL_PLAYER )
bh02.lua, line 981: on_weapon_fired("", LOCAL_PLAYER)
bh02.lua, line 1010: on_weapon_fired("", player)
bh02.lua, line 1111: on_weapon_fired("", LOCAL_PLAYER)
bh05.lua, line 327: on_weapon_fired("bh05_weapon_fired", LOCAL_PLAYER)
bh05.lua, line 329: on_weapon_fired("bh05_weapon_fired", REMOTE_PLAYER)
bh05.lua, line 501: on_weapon_fired("", LOCAL_PLAYER)
bh05.lua, line 503: on_weapon_fired("", REMOTE_PLAYER)
bh05.lua, line 1088: on_weapon_fired("", LOCAL_PLAYER)
bh05.lua, line 1090: on_weapon_fired("", REMOTE_PLAYER)
bh05.lua, line 1193: on_weapon_fired("", LOCAL_PLAYER)
bh05.lua, line 1195: on_weapon_fired("", REMOTE_PLAYER)
ss03.lua, line 642: on_weapon_fired( "ss03_player_fired_gun", LOCAL_PLAYER )
ss03.lua, line 644: on_weapon_fired( "ss03_player_fired_gun", REMOTE_PLAYER )
ss03.lua, line 758: on_weapon_fired( "", LOCAL_PLAYER )
ss03.lua, line 760: on_weapon_fired( "", REMOTE_PLAYER )
ss03.lua, line 1487: on_weapon_fired( "", LOCAL_PLAYER )
ss03.lua, line 1489: on_weapon_fired( "", REMOTE_PLAYER )
ss10.lua, line 1041: on_weapon_fired( "", LOCAL_PLAYER )
ss10.lua, line 1043: on_weapon_fired( "", REMOTE_PLAYER )
ss10.lua, line 1074: on_weapon_fired( "", LOCAL_PLAYER )
ss10.lua, line 1076: on_weapon_fired( "", REMOTE_PLAYER )
tss01.lua, line 1012: on_weapon_fired("", LOCAL_PLAYER)
tss01.lua, line 1013: on_weapon_fired("", CHARACTER_CARLOS)
tss01.lua, line 1015: on_weapon_fired("", REMOTE_PLAYER)
tss01.lua, line 1751: on_weapon_fired("tss01_blazing_weapon_fired", LOCAL_PLAYER)
tss01.lua, line 1753: on_weapon_fired("tss01_blazing_weapon_fired", REMOTE_PLAYER)
tss01.lua, line 1798: on_weapon_fired("", LOCAL_PLAYER)
tss01.lua, line 1800: on_weapon_fired("", REMOTE_PLAYER)
tss01.lua, line 2147: on_weapon_fired("tss01_tutorial_weapon_fired", LOCAL_PLAYER)
tss01.lua, line 2150: on_weapon_fired("tss01_tutorial_weapon_fired", REMOTE_PLAYER)
tss01.lua, line 2153: on_weapon_fired("tss01_tutorial_weapon_fired_carlos", CHARACTER_CARLOS)
tss01.lua, line 2162: on_weapon_fired("", LOCAL_PLAYER)
tss01.lua, line 2170: on_weapon_fired("", CHARACTER_CARLOS)
tss01.lua, line 2176: on_weapon_fired("", REMOTE_PLAYER)
tss01.lua, line 2184: on_weapon_fired("", CHARACTER_CARLOS)
tss01.lua, line 2714: on_weapon_fired("tss01_tutorial_weapon_fired", LOCAL_PLAYER)
tss01.lua, line 2715: on_weapon_fired("tss01_tutorial_weapon_fired_carlos", CHARACTER_CARLOS)
tss01.lua, line 2717: on_weapon_fired("tss01_tutorial_weapon_fired", REMOTE_PLAYER)
tss01.lua, line 2748: on_weapon_fired("", LOCAL_PLAYER)
tss01.lua, line 2749: on_weapon_fired("", CHARACTER_CARLOS)
tss01.lua, line 2751: on_weapon_fired("", REMOTE_PLAYER)
tss01.lua, line 2776: on_weapon_fired("", CHARACTER_CARLOS)
tss03.lua, line 224: on_weapon_fired("", LOCAL_PLAYER)
tss03.lua, line 545: on_weapon_fired("tss03_attack_now", LOCAL_PLAYER)
tss03.lua, line 561: on_weapon_fired("", human)
tss03_demo.lua, line 510: on_weapon_fired("tss03_demo_attack_now", LOCAL_PLAYER)
tss03_demo.lua, line 531: on_weapon_fired("", human)
tss03_demo.lua, line 923: on_weapon_fired("tss03_demo_bumaga_attack", CHARACTER_BUMAGA)
|
on_weapon_pickup |
true |
|
6tss01.lua, line 1002: on_weapon_pickup("", LOCAL_PLAYER)
tss01.lua, line 1004: on_weapon_pickup("", REMOTE_PLAYER)
tss01.lua, line 2734: on_weapon_pickup("tss01_weapon_pickup", LOCAL_PLAYER)
tss01.lua, line 2736: on_weapon_pickup("tss01_weapon_pickup", REMOTE_PLAYER)
tss01.lua, line 2978: on_weapon_pickup("", LOCAL_PLAYER)
tss01.lua, line 2980: on_weapon_pickup("", REMOTE_PLAYER)
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open_vint_dialog |
true |
1 |
1tss01.lua, line 1281: local path_choice = open_vint_dialog("tss01_choose", "tss01_body", "tss01_tutorial", "tss01_run_gun")
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open_vint_dialog_check_done |
true |
|
2 |
open_vint_dialog_do |
true |
|
1 |