Saints Row 2 Function Reference

Local functions

These functions are defined in Lua files that aren't always loaded. They're probably only available in the file that defined them or by including that file in another script.

Function name Global Defined in Examples from patch (click blue number to expand)
barrio_init false 1 1
barrio_main false 1
    battle_ronin_killed false 1
      battle_saint_killed false 1
        bh01_ambient_npcs_flee false 1
          bh01_ambush_path false 1
            bh01_cleanup false 1
              bh01_cop_ambush false 1 1
              bh01_cop_fire_flashbang false 1
                bh01_dialogue false 1 4
                bh01_either_player_near false 1 5
                • bh01.lua, line 368: if ( bh01_either_player_near( NAVPOINT_MAIN_BRIDGE, 8 ) and (not Taking_back_route) and (not Player_has_exited_caverns) ) then
                • bh01.lua, line 377: while ( ( not bh01_either_player_near( CAVERN_WAYPOINTS[3], 40 ) ) and (not Taking_back_route) and (not Player_has_exited_caverns) ) do
                • bh01.lua, line 386: if ( bh01_either_player_near( NAVPOINT_BACK_ROUTE, 20 ) ) then
                • bh01.lua, line 397: if bh01_either_player_near( CAVERN_WAYPOINTS[waypoint_id], 10 ) then
                • bh01.lua, line 436: while ( ( not bh01_either_player_near( CAVERN_WAYPOINTS[i], 10 ) ) and (not Player_has_exited_caverns) ) do
                bh01_escape_caverns false 1
                  bh01_get_to_tribal_hq_by_land false 1
                    bh01_get_to_tribal_hq_by_water false 1
                      bh01_handle_getaway_choice false 1
                        bh01_kill_cavern_threads false 1 2
                        bh01_local_player_near false 1 3
                        • bh01.lua, line 714: if ( bh01_local_player_near( navpoint_name, distance ) ) then
                        • bh01.lua, line 725: return ( bh01_local_player_near( TRIGGER_TRIBAL_HQ_DOCK, WIN_DISTANCE_METERS ) and (not Player_taking_land_getaway ) )
                        • bh01.lua, line 729: return ( bh01_local_player_near( TRIGGER_TRIBAL_HQ, WIN_DISTANCE_METERS ) and Player_taking_land_getaway )
                        bh01_navigate_cavern_waypoints false 1 1
                        bh01_player_is_in_boat false 1 2
                        bh01_player_is_in_car false 1 1
                        • bh01.lua, line 687: if (bh01_player_is_on_land() and not bh01_player_is_in_boat()) or bh01_player_is_in_car() then
                        bh01_player_is_on_land false 1 1
                        • bh01.lua, line 687: if (bh01_player_is_on_land() and not bh01_player_is_in_boat()) or bh01_player_is_in_car() then
                        bh01_police_boat_1 false 1
                          bh01_police_boat_2 false 1
                            bh01_police_heli false 1
                              bh01_setup_cavern_start false 1 1
                              bh01_spawn_police_boat false 1
                                bh01_spawn_watercraft_on_proximity false 1
                                  bh01_start false 1
                                    bh01_success false 1
                                      bh01_success_tribal_hq_reached false 1 1
                                      bh01_switch_to_land_getaway false 1 1
                                      bh01_switch_to_water_getaway false 1 1
                                      bh01_tribal_hq_dock_reached false 1 1
                                      • bh01.lua, line 681: while not (bh01_tribal_hq_dock_reached() or bh01_tribal_hq_land_reached()) do
                                      bh01_tribal_hq_land_reached false 1 1
                                      • bh01.lua, line 681: while not (bh01_tribal_hq_dock_reached() or bh01_tribal_hq_land_reached()) do
                                      bh01_tribal_hq_reached false 1 1
                                      bh01_two_escape_paths false 1 2
                                      bh01_two_escape_paths_msg false 1
                                        bh01_watch_back_route false 1
                                          bh01_watch_brotherhood_notoriety false 1
                                            bh01_watch_hood false 1
                                              bh01_watch_main_bridge false 1
                                                bh01_watch_waypoint_2_proximity false 1
                                                  bh01_watch_waypoint_bypass false 1
                                                    bh01_watercraft_1 false 1
                                                      bh01_watercraft_2 false 1
                                                        bh02_calculate_targets_visibility false 1 1
                                                        • bh02.lua, line 950: Targets_visible = bh02_calculate_targets_visibility( target1, target2 )
                                                        bh02_chase_players false 1
                                                          bh02_cleanup false 1
                                                            bh02_cleanup_first_target false 1 1
                                                            bh02_cleanup_second_target false 1 1
                                                            bh02_create_intermediate_gang_attack_group false 1 1
                                                            bh02_detonator_equipped false 1 1
                                                            bh02_detonator_timer_expires false 1
                                                              bh02_donnie_abandoned_watch false 1
                                                                bh02_donnie_close_enough false 1 3
                                                                • bh02.lua, line 669: if ( bh02_donnie_close_enough( donnie ) == false or
                                                                • bh02.lua, line 798: if ( thread_check_done( move_to_door_thread_handle ) == true and bh02_donnie_close_enough( donnie ) ) then
                                                                • bh02.lua, line 802: until ( thread_check_done( move_to_door_thread_handle ) == true and bh02_donnie_close_enough( donnie ) )
                                                                bh02_donnie_get_to_bomb_plant_location false 1 1
                                                                • bh02.lua, line 681: bh02_donnie_get_to_bomb_plant_location( donnie, Current_bomb_target )
                                                                bh02_donnie_killed false 1
                                                                  bh02_donnie_move_to_door false 1
                                                                    bh02_donnie_plant_bomb false 1 4
                                                                    bh02_donnie_say_driving_lines false 1
                                                                      bh02_donnie_warning false 1
                                                                        bh02_do_first_target false 1 1
                                                                        bh02_do_second_target false 1 1
                                                                        bh02_do_third_target false 1 1
                                                                        bh02_either_player_near_donnie false 1 2
                                                                        bh02_fix_detonator false 1
                                                                          bh02_force_facing false 1
                                                                            bh02_get_near_target false 1 3
                                                                            bh02_get_next_bombfinish_line_index false 1 1
                                                                            bh02_get_next_bombstart_line_index false 1 1
                                                                            bh02_get_next_whining_line_index false 1 2
                                                                            bh02_help_text_update_timer false 1
                                                                              bh02_next_target_watch false 1
                                                                                bh02_plant_bomb false 1
                                                                                  bh02_play_intro_conversation_then_start_driving_lines false 1
                                                                                    bh02_run_mission false 1 1
                                                                                    bh02_setup_first_target false 1 1
                                                                                    bh02_setup_second_target false 1 1
                                                                                    bh02_setup_third_target false 1 1
                                                                                    bh02_setup_vehicle_target false 1 4
                                                                                    bh02_start false 1
                                                                                      bh02_start_persona_overrides false 1 1
                                                                                      bh02_stop_persona_overrides false 1 1
                                                                                      bh02_success false 1
                                                                                        bh02_update_truck_destroyed_counter false 1 4
                                                                                        bh02_wait_until_planted false 1 5
                                                                                        bh03_all_players_near_helipad false 1 4
                                                                                        bh03_attacking_heli1_follow false 1
                                                                                          bh03_attacking_heli2_follow false 1
                                                                                            bh03_attacking_heli3_follow false 1
                                                                                              bh03_attacking_heli_follow false 1 3
                                                                                              bh03_boat_pathfind01 false 1
                                                                                                bh03_boat_pathfind02 false 1
                                                                                                  bh03_carlos_abandoned false 1
                                                                                                    bh03_carlos_and_pilot_complain false 1 1
                                                                                                    bh03_carlos_died false 1
                                                                                                      bh03_cleanup false 1
                                                                                                        bh03_clean_up_alarm_and_sunrise_timer false 1
                                                                                                          bh03_current_call_received false 1
                                                                                                            bh03_defend_helipad_fail_help_text_timer false 1
                                                                                                              bh03_delay_until_initial_defenders_cleared_and_all_players_reached_pad false 1 1
                                                                                                              • bh03.lua, line 717: bh03_delay_until_initial_defenders_cleared_and_all_players_reached_pad()
                                                                                                              bh03_do_flyby false 1 1
                                                                                                              bh03_do_incoming_call false 1
                                                                                                                bh03_either_player_close_to_nav false 1 2
                                                                                                                • bh03.lua, line 580: ( not bh03_either_player_close_to_nav( NAVPOINT_NUKE_ISLAND, NUKE_ISLAND_RADIUS+150 ) ) ) do
                                                                                                                • bh03.lua, line 594: until bh03_either_player_close_to_nav( NAVPOINT_NUKE_ISLAND, NUKE_ISLAND_RADIUS )
                                                                                                                bh03_either_player_in_water_travel_vehicle false 1 1
                                                                                                                bh03_equip_player_heli_weapons false 1
                                                                                                                  bh03_geiger_audio false 1 1
                                                                                                                  bh03_geiger_hud_loop false 1
                                                                                                                    bh03_geiger_loop false 1
                                                                                                                      bh03_geiger_message_loop false 1
                                                                                                                        bh03_get_geiger_counter false 1 1
                                                                                                                        bh03_give_and_equip_player_heli_weapons false 1 2
                                                                                                                        bh03_heli1_slow_down false 1
                                                                                                                          bh03_heli2_slow_down false 1
                                                                                                                            bh03_helicopter_alarm_smoke_and_shake false 1
                                                                                                                              bh03_helicopter_arrive false 1
                                                                                                                                bh03_helicopter_conversations false 1
                                                                                                                                  bh03_helicopter_damaged false 1
                                                                                                                                    bh03_helicopter_destroyed false 1
                                                                                                                                      bh03_helicopter_ejection_and_crash false 1
                                                                                                                                        bh03_helicopter_escape false 1 1
                                                                                                                                        bh03_helicopter_escape_and_brotherhood_hq_return false 1 2
                                                                                                                                        bh03_helicopter_fly_crash_path false 1
                                                                                                                                          bh03_helicopter_going_down false 1
                                                                                                                                            bh03_helipad_defense_and_arrival false 1 2
                                                                                                                                            bh03_helipad_initial_guard_killed false 1
                                                                                                                                              bh03_helipad_second_wave_attack false 1 1
                                                                                                                                              bh03_heli_gunner_attack false 1
                                                                                                                                                bh03_heli_lz_too_hot_message false 1
                                                                                                                                                  bh03_heli_pilot_killed false 1
                                                                                                                                                    bh03_heli_slow_down false 1 2
                                                                                                                                                    bh03_immediately_destroy_on_fire_heli false 1
                                                                                                                                                      bh03_incoming_call false 1
                                                                                                                                                        bh03_initialize_alarms false 1 1
                                                                                                                                                        bh03_left_helipad false 1
                                                                                                                                                          bh03_mission_failure_timeout false 1
                                                                                                                                                            bh03_nag_about_goop false 1
                                                                                                                                                              bh03_nuke_island_get_goo false 1 2
                                                                                                                                                              bh03_nuke_patrol_01 false 1
                                                                                                                                                                bh03_officer_exit_car false 1
                                                                                                                                                                  bh03_player_entered_vehicle false 1 2
                                                                                                                                                                  bh03_player_in_water_travel_vehicle false 1 2
                                                                                                                                                                  • bh03.lua, line 621: if ( bh03_player_in_water_travel_vehicle( LOCAL_PLAYER ) ) then
                                                                                                                                                                  • bh03.lua, line 624: if ( coop_is_active() and bh03_player_in_water_travel_vehicle( REMOTE_PLAYER ) ) then
                                                                                                                                                                  bh03_play_alarms false 1 1
                                                                                                                                                                  bh03_play_be_prepared_conversation false 1
                                                                                                                                                                    bh03_reached_helipad false 1
                                                                                                                                                                      bh03_reached_helipad_initial false 1
                                                                                                                                                                        bh03_remove_nuke_island_vehicles_markers false 1 2
                                                                                                                                                                        bh03_remove_vehicle_enter_callbacks false 1 2
                                                                                                                                                                        bh03_seat_character false 1
                                                                                                                                                                          bh03_second_wave_member_died false 1 3
                                                                                                                                                                          bh03_second_wave_member_died_d1 false 1
                                                                                                                                                                            bh03_second_wave_member_died_d2 false 1
                                                                                                                                                                              bh03_second_wave_member_died_d3 false 1
                                                                                                                                                                                bh03_security_watch false 1
                                                                                                                                                                                  bh03_seen_by_guard false 1 1
                                                                                                                                                                                  bh03_seen_player false 1
                                                                                                                                                                                    bh03_setup_and_guide_to_helipad false 1 1
                                                                                                                                                                                    bh03_set_guards_detection_callback false 1 2
                                                                                                                                                                                    bh03_set_vehicle_interaction_allowed false 1 3
                                                                                                                                                                                    bh03_start false 1
                                                                                                                                                                                      bh03_start_chase_boats false 1
                                                                                                                                                                                        bh03_start_shooters false 1
                                                                                                                                                                                          bh03_stop_alarms false 1 1
                                                                                                                                                                                          bh03_stop_all_geiger_sounds false 1 5
                                                                                                                                                                                          bh03_success false 1
                                                                                                                                                                                            bh03_time_out_warning false 1
                                                                                                                                                                                              bh03_turn_human_vulnerable false 1
                                                                                                                                                                                                bh03_update_objective_display false 1 2
                                                                                                                                                                                                bh03_wave_direction_create_and_attack false 1
                                                                                                                                                                                                  bh04_carlos_slow_death false 1
                                                                                                                                                                                                    bh04_car_damaged false 1
                                                                                                                                                                                                      bh04_character_is_ready_to_speak false 1 1
                                                                                                                                                                                                      bh04_cleanup false 1
                                                                                                                                                                                                        bh04_collision_penalty false 1
                                                                                                                                                                                                          bh04_donnie_cant_be_shielded false 1
                                                                                                                                                                                                            bh04_donnie_damaged false 1
                                                                                                                                                                                                              bh04_donnie_flee false 1
                                                                                                                                                                                                                bh04_donnie_select_weapon_and_location false 1 1
                                                                                                                                                                                                                bh04_donnie_truck_audio false 1
                                                                                                                                                                                                                  bh04_door_keep_open false 1
                                                                                                                                                                                                                    bh04_door_open false 1 3
                                                                                                                                                                                                                    bh04_exit_bergen false 1 1
                                                                                                                                                                                                                    bh04_failure_carlos_died false 1 1
                                                                                                                                                                                                                    bh04_failure_donnie_died false 1
                                                                                                                                                                                                                      bh04_get_to_carlos false 1 1
                                                                                                                                                                                                                      bh04_get_to_mechanic_shop false 1 1
                                                                                                                                                                                                                      bh04_initialize false 1 1
                                                                                                                                                                                                                      bh04_initialize_checkpoint false 1 1
                                                                                                                                                                                                                      bh04_initialize_common false 1 1
                                                                                                                                                                                                                      bh04_interrogate_donnie false 1 1
                                                                                                                                                                                                                      bh04_make_donnie_vulnerable false 1
                                                                                                                                                                                                                        bh04_pathfind false 1
                                                                                                                                                                                                                          bh04_play_interrogation_conversation false 1 1
                                                                                                                                                                                                                          bh04_ragdoll_carlos false 1
                                                                                                                                                                                                                            bh04_raise_tribal_notoriety false 1
                                                                                                                                                                                                                              bh04_save_carlos false 1 2
                                                                                                                                                                                                                              bh04_start false 1
                                                                                                                                                                                                                                bh04_start_persona_overrides false 1 1
                                                                                                                                                                                                                                bh04_stop_persona_overrides false 1 1
                                                                                                                                                                                                                                bh04_success false 1
                                                                                                                                                                                                                                  bh04_success_carlos_saved false 1 1
                                                                                                                                                                                                                                  bh04_watch_truck false 1 1
                                                                                                                                                                                                                                  bh05_alarm_shutoff false 1
                                                                                                                                                                                                                                    bh05_alarm_shutoff_without_human_shielding false 1
                                                                                                                                                                                                                                      bh05_all_players_inside_bank false 1 1
                                                                                                                                                                                                                                      • bh05.lua, line 516: ( Jessica_inside_bank == false and bh05_all_players_inside_bank() ) ) then
                                                                                                                                                                                                                                      bh05_all_players_outside_bank false 1 1
                                                                                                                                                                                                                                      • bh05.lua, line 515: if ( ( Jessica_inside_bank == true and bh05_all_players_outside_bank() ) or
                                                                                                                                                                                                                                      bh05_apc_path_and_attack false 1
                                                                                                                                                                                                                                        bh05_bank_alarm false 1
                                                                                                                                                                                                                                          bh05_bank_life_anim false 1
                                                                                                                                                                                                                                            bh05_bank_security_killed false 1
                                                                                                                                                                                                                                              bh05_cleanup false 1
                                                                                                                                                                                                                                                bh05_create_and_setup_bank_interior false 1 1
                                                                                                                                                                                                                                                bh05_create_and_setup_jessicas_car false 1 2
                                                                                                                                                                                                                                                bh05_do_alarm_swat_attack false 1
                                                                                                                                                                                                                                                  bh05_do_bank_outside_attack false 1
                                                                                                                                                                                                                                                    bh05_either_player_in_car false 1 2
                                                                                                                                                                                                                                                    bh05_enable_groups_combat false 1 5
                                                                                                                                                                                                                                                    bh05_enable_security_attacks false 1 2
                                                                                                                                                                                                                                                    bh05_entered_bank false 1
                                                                                                                                                                                                                                                      bh05_entered_jessicas_car false 1
                                                                                                                                                                                                                                                        bh05_failure_abandoned_car false 1
                                                                                                                                                                                                                                                          bh05_failure_jessicas_car_destroyed false 1
                                                                                                                                                                                                                                                            bh05_failure_jessica_died false 1
                                                                                                                                                                                                                                                              bh05_failure_jessica_escaped false 1
                                                                                                                                                                                                                                                                bh05_get_to_the_arena false 1 1
                                                                                                                                                                                                                                                                bh05_get_to_the_bank false 1 1
                                                                                                                                                                                                                                                                bh05_jessicas_car_damaged_during_drive false 1
                                                                                                                                                                                                                                                                  bh05_jessicas_car_took_damage false 1
                                                                                                                                                                                                                                                                    bh05_jessicas_car_watch false 1
                                                                                                                                                                                                                                                                      bh05_jessica_in_human_shield false 1 5
                                                                                                                                                                                                                                                                      • bh05.lua, line 400: while (not bh05_jessica_in_human_shield()) do
                                                                                                                                                                                                                                                                      • bh05.lua, line 527: while (not bh05_jessica_in_human_shield()) do
                                                                                                                                                                                                                                                                      • bh05.lua, line 818: if ((get_dist_char_to_nav(CHAR_JESSICA, TRIGGER_TRUNK) <= 2) and (bh05_jessica_in_human_shield())) then
                                                                                                                                                                                                                                                                      • bh05.lua, line 1050: if (not bh05_jessica_in_human_shield()) and (not character_is_dead(CHAR_JESSICA) and (not Shutting_off_alarm)) then
                                                                                                                                                                                                                                                                      • bh05.lua, line 1064: while (not bh05_jessica_in_human_shield()) and (not character_is_dead(CHAR_JESSICA)) do
                                                                                                                                                                                                                                                                      bh05_jessica_play_after_grabbed_line false 1
                                                                                                                                                                                                                                                                        bh05_jessica_trunk_voice false 1
                                                                                                                                                                                                                                                                          bh05_keep_jessica_close false 1
                                                                                                                                                                                                                                                                            bh05_left_bank false 1
                                                                                                                                                                                                                                                                              bh05_left_jessicas_car false 1
                                                                                                                                                                                                                                                                                bh05_maybe_set_off_bank_alarm false 1 2
                                                                                                                                                                                                                                                                                bh05_player_taking_damage false 1
                                                                                                                                                                                                                                                                                  bh05_projectile_hit false 1
                                                                                                                                                                                                                                                                                    bh05_release_characters false 1 5
                                                                                                                                                                                                                                                                                    bh05_send_swat false 1
                                                                                                                                                                                                                                                                                      bh05_start false 1
                                                                                                                                                                                                                                                                                        bh05_success false 1
                                                                                                                                                                                                                                                                                          bh05_success_arena_reached false 1 1
                                                                                                                                                                                                                                                                                          bh05_swat_path false 1
                                                                                                                                                                                                                                                                                            bh05_take_jessica_to_car false 1 1
                                                                                                                                                                                                                                                                                            bh05_take_jessica_to_car_message_loop false 1
                                                                                                                                                                                                                                                                                              bh05_trunk_toss_sequence false 1
                                                                                                                                                                                                                                                                                                bh05_weapon_fired false 1
                                                                                                                                                                                                                                                                                                  bh06_ambush false 1
                                                                                                                                                                                                                                                                                                    bh06_ambusher false 1
                                                                                                                                                                                                                                                                                                      bh06_bike_ambusher false 1
                                                                                                                                                                                                                                                                                                        bh06_cleanup false 1
                                                                                                                                                                                                                                                                                                          bh06_create_the_truck false 1
                                                                                                                                                                                                                                                                                                            bh06_failure_abandoned_truck false 1
                                                                                                                                                                                                                                                                                                              bh06_failure_didnt_get_to_arena_in_time false 1
                                                                                                                                                                                                                                                                                                                bh06_failure_pierce_died false 1
                                                                                                                                                                                                                                                                                                                  bh06_failure_pierce_dismissed false 1
                                                                                                                                                                                                                                                                                                                    bh06_failure_truck_destroyed false 1
                                                                                                                                                                                                                                                                                                                      bh06_get_the_truck false 1 1
                                                                                                                                                                                                                                                                                                                      bh06_get_to_arena false 1 1
                                                                                                                                                                                                                                                                                                                      bh06_initialize false 1 1
                                                                                                                                                                                                                                                                                                                      bh06_initialize_checkpoint false 1 1
                                                                                                                                                                                                                                                                                                                      bh06_initialize_common false 1 1
                                                                                                                                                                                                                                                                                                                      bh06_keep_pyrobox_equipped false 1
                                                                                                                                                                                                                                                                                                                        bh06_mountain_ambusher false 1
                                                                                                                                                                                                                                                                                                                          bh06_music_bicker false 1
                                                                                                                                                                                                                                                                                                                            bh06_nag false 1
                                                                                                                                                                                                                                                                                                                              bh06_notoriety false 1
                                                                                                                                                                                                                                                                                                                                bh06_pathfind_to_arena false 1
                                                                                                                                                                                                                                                                                                                                  bh06_setup_truck_occupants false 1 2
                                                                                                                                                                                                                                                                                                                                  bh06_show_tribal_counter false 1 2
                                                                                                                                                                                                                                                                                                                                  bh06_start false 1
                                                                                                                                                                                                                                                                                                                                    bh06_success false 1
                                                                                                                                                                                                                                                                                                                                      bh06_tribal_killed false 1
                                                                                                                                                                                                                                                                                                                                        bh06_truck_defenders_alive false 1 1
                                                                                                                                                                                                                                                                                                                                        bh06_truck_health_warning false 1
                                                                                                                                                                                                                                                                                                                                          bh06_truck_test false 1 1
                                                                                                                                                                                                                                                                                                                                          bh07_cleanup false 1
                                                                                                                                                                                                                                                                                                                                            bh07_coord_flee false 1
                                                                                                                                                                                                                                                                                                                                              bh07_coord_vehicle_flee false 1
                                                                                                                                                                                                                                                                                                                                                bh07_failure_shop_owner_died false 1
                                                                                                                                                                                                                                                                                                                                                  bh07_failure_store_damage false 1 1
                                                                                                                                                                                                                                                                                                                                                  bh07_firebombers false 1
                                                                                                                                                                                                                                                                                                                                                    bh07_firebombers_molotovs false 1
                                                                                                                                                                                                                                                                                                                                                      bh07_firebomber_escort false 1
                                                                                                                                                                                                                                                                                                                                                        bh07_firebomber_gps false 1
                                                                                                                                                                                                                                                                                                                                                          bh07_holdup_interrupted false 1 3
                                                                                                                                                                                                                                                                                                                                                          bh07_initialize false 1 1
                                                                                                                                                                                                                                                                                                                                                          bh07_initialize_checkpoint false 1 1
                                                                                                                                                                                                                                                                                                                                                          bh07_initialize_common false 1 1
                                                                                                                                                                                                                                                                                                                                                          bh07_initial_gps false 1
                                                                                                                                                                                                                                                                                                                                                            bh07_kill_flee_thread false 1
                                                                                                                                                                                                                                                                                                                                                              bh07_launch_swat_heli false 1
                                                                                                                                                                                                                                                                                                                                                                bh07_lieutenant_killed false 1
                                                                                                                                                                                                                                                                                                                                                                  bh07_more_objectives_remain false 1 4
                                                                                                                                                                                                                                                                                                                                                                  bh07_notoriety false 1
                                                                                                                                                                                                                                                                                                                                                                    bh07_no_prisoners false 1
                                                                                                                                                                                                                                                                                                                                                                      bh07_npc_is_players_shield false 1
                                                                                                                                                                                                                                                                                                                                                                        bh07_raise_notoriety false 1 1
                                                                                                                                                                                                                                                                                                                                                                        bh07_shop_owner false 1
                                                                                                                                                                                                                                                                                                                                                                          bh07_shop_owner_attack_owner false 1 2
                                                                                                                                                                                                                                                                                                                                                                          bh07_shop_owner_attack_player false 1 1
                                                                                                                                                                                                                                                                                                                                                                          bh07_shop_owner_in_danger false 1 1
                                                                                                                                                                                                                                                                                                                                                                          bh07_show_lieutenant_counter false 1 2
                                                                                                                                                                                                                                                                                                                                                                          bh07_start false 1
                                                                                                                                                                                                                                                                                                                                                                            bh07_start_persona_overrides false 1 1
                                                                                                                                                                                                                                                                                                                                                                            bh07_stop_persona_overrides false 1 1
                                                                                                                                                                                                                                                                                                                                                                            bh07_store_fight false 1 4
                                                                                                                                                                                                                                                                                                                                                                            bh07_store_mayhem false 1
                                                                                                                                                                                                                                                                                                                                                                              bh07_store_mayhem_choice_being_used false 1 1
                                                                                                                                                                                                                                                                                                                                                                              bh07_success false 1
                                                                                                                                                                                                                                                                                                                                                                                bh07_success_all_lieutenants_killed false 1 1
                                                                                                                                                                                                                                                                                                                                                                                bh07_swat_heli_exit false 1
                                                                                                                                                                                                                                                                                                                                                                                  bh07_swat_killed false 1
                                                                                                                                                                                                                                                                                                                                                                                    bh07_swat_path false 1
                                                                                                                                                                                                                                                                                                                                                                                      bh07_the_coordinator false 1
                                                                                                                                                                                                                                                                                                                                                                                        bh07_the_store false 1
                                                                                                                                                                                                                                                                                                                                                                                          bh07_the_store_approached false 1
                                                                                                                                                                                                                                                                                                                                                                                            bh07_wait_to_spawn_objective false 1 4
                                                                                                                                                                                                                                                                                                                                                                                            bh08_boat_destroyed false 1
                                                                                                                                                                                                                                                                                                                                                                                              bh08_boat_route false 1
                                                                                                                                                                                                                                                                                                                                                                                                bh08_boat_route_warnings false 1
                                                                                                                                                                                                                                                                                                                                                                                                  bh08_bus_destroyed false 1
                                                                                                                                                                                                                                                                                                                                                                                                    bh08_bus_escort false 1
                                                                                                                                                                                                                                                                                                                                                                                                      bh08_bus_gps_path false 1
                                                                                                                                                                                                                                                                                                                                                                                                        bh08_bus_route false 1
                                                                                                                                                                                                                                                                                                                                                                                                          bh08_bus_route_special false 1
                                                                                                                                                                                                                                                                                                                                                                                                            bh08_bus_route_warnings false 1
                                                                                                                                                                                                                                                                                                                                                                                                              bh08_call_received false 1
                                                                                                                                                                                                                                                                                                                                                                                                                bh08_check_boat_reached_dest false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                bh08_check_bus_reached_dest false 1 2
                                                                                                                                                                                                                                                                                                                                                                                                                bh08_cleanup false 1
                                                                                                                                                                                                                                                                                                                                                                                                                  bh08_debug_boats false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                  bh08_failure_boat_destination false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                  bh08_failure_bus_destination false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                  bh08_heli_boat_escort false 1
                                                                                                                                                                                                                                                                                                                                                                                                                    bh08_initialize false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                    bh08_initialize_checkpoint false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                    bh08_initialize_common false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                    bh08_mark_the_boats false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                    bh08_player_swimming_watch false 1
                                                                                                                                                                                                                                                                                                                                                                                                                      bh08_play_boat_conversation false 1
                                                                                                                                                                                                                                                                                                                                                                                                                        bh08_police_boat_near_player false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                        bh08_prepare_the_boats false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                        bh08_ready_for_boats false 1
                                                                                                                                                                                                                                                                                                                                                                                                                          bh08_send_the_boats false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                          bh08_send_the_helis false 1
                                                                                                                                                                                                                                                                                                                                                                                                                            bh08_show_boat_counter false 1 2
                                                                                                                                                                                                                                                                                                                                                                                                                            bh08_show_bus_counter false 1 2
                                                                                                                                                                                                                                                                                                                                                                                                                            bh08_start false 1
                                                                                                                                                                                                                                                                                                                                                                                                                              bh08_success false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                bh08_success_boats_destroyed false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                bh08_the_boats false 1 2
                                                                                                                                                                                                                                                                                                                                                                                                                                bh08_the_buses false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                bh08_vehicle_invulnerability false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                  bh09_ak47_ammo_trigger_watch false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                    bh09_all_players_in_boat_range false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                    bh09_any_wave_member_alive false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                    • bh09.lua, line 824: while bh09_any_wave_member_alive(wave_index) do--Wave_members_remaining[wave_index] > 0 do
                                                                                                                                                                                                                                                                                                                                                                                                                                    bh09_boarding false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                      bh09_boat false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                        bh09_boat_destroyed false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                          bh09_boat_pathfind false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                            bh09_cleanup false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                              bh09_destroy_helicopter false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                bh09_do_intermission_and_prev_wave_cleanup false 1 2
                                                                                                                                                                                                                                                                                                                                                                                                                                                bh09_do_wave false 1 3
                                                                                                                                                                                                                                                                                                                                                                                                                                                bh09_do_waves_attack false 1 2
                                                                                                                                                                                                                                                                                                                                                                                                                                                bh09_eliminate_ultor false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                bh09_failure_abandoned_ship false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh09_get_boat_leave_path false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh09_get_boat_path_goal false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh09_get_boat_wave_index_and_boat_index false 1 3
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • bh09.lua, line 811: local _wave_index, boat_index = bh09_get_boat_wave_index_and_boat_index( boat )
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • bh09.lua, line 817: local _wave_index, boat_index = bh09_get_boat_wave_index_and_boat_index( boat )
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • bh09.lua, line 914: local wave_index, boat_index = bh09_get_boat_wave_index_and_boat_index( boat_name )
                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh09_get_stairs_path_start false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh09_get_to_the_ship false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh09_give_ak47_ammo false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                    bh09_give_rpg_ammo false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh09_heli false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                        bh09_is_boat_two_seater false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                        bh09_less_rpgs false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                        bh09_maybe_cleanup_vehicles false 1 2
                                                                                                                                                                                                                                                                                                                                                                                                                                                        bh09_notoriety_force_no_spawn false 1 3
                                                                                                                                                                                                                                                                                                                                                                                                                                                        bh09_not_done_killing_ultor false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                        bh09_phone_conversation false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                          bh09_reached_belowdecks_door false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                            bh09_rpg_ammo_trigger_watch false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                              bh09_setup_wave_completion_tracking_and_mark_attackers false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                              bh09_show_ultor_counter false 1 2
                                                                                                                                                                                                                                                                                                                                                                                                                                                              bh09_soldier_died false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                              bh09_start false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                bh09_stay_on_ship false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh09_success false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                    bh09_success_all_waves_defeated false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                    bh09_ultor_abovedecks_killed false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh09_ultor_killed false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh09_update_player_locations false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh09_waves_final_cleanup false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh09_wave_complete false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                        bh09_wave_member_died false 1 3
                                                                                                                                                                                                                                                                                                                                                                                                                                                                        bh09_wave_member_died_wave1 false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                          bh09_wave_member_died_wave2 false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                            bh09_wave_member_died_wave3 false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                              bh09_weapon_is_not_rocket_launcher false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • bh09.lua, line 591: if ( rpg_slot_weapon == "none" or bh09_weapon_is_not_rocket_launcher( rpg_slot_weapon ) ) then
                                                                                                                                                                                                                                                                                                                                                                                                                                                                              bh09_went_down_hotel_elevator false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                bh09_went_up_hotel_elevator false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                bh09_went_up_hotel_elevator_initial false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh10_backup_chase false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    bh10_cleanup false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh10_create_saints_and_los_dummies false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh10_debug_text false 1 11
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh10.lua, line 1117: bh10_debug_text(spawn_name .. " killed, " .. Living_exploit_spawns[spawn_name] - 1 .. " remain", DEBUG_TEXT_EXPLOIT)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh10.lua, line 1229: bh10_debug_text("Considering switching targets", DEBUG_TEXT_TARGETS)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh10.lua, line 1235: bh10_debug_text("Target switched to " .. Bh10_maero_target, DEBUG_TEXT_TARGETS)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh10.lua, line 1240: bh10_debug_text("No longer considering switching targets", DEBUG_TEXT_TARGETS)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh10.lua, line 1292: bh10_debug_text("Entering AI Mode " .. mode, DEBUG_TEXT_MAERO_AI)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh10.lua, line 1327: bh10_debug_text("bh10_maero_ai_exit_mode(" .. mode .. ")" , DEBUG_TEXT_MAERO_AI)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh10.lua, line 1370: bh10_debug_text("Satchels thrown = " .. Satchels_thrown, DEBUG_TEXT_SATCHELS)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh10.lua, line 1391: bh10_debug_text("Satchels thrown = " .. Satchels_thrown, DEBUG_TEXT_SATCHELS)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh10.lua, line 1406: bh10_debug_text("Entering bh10_maero_detonate_satchels", DEBUG_TEXT_SATCHELS)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh10.lua, line 1484: bh10_debug_text(message, DEBUG_TEXT_NUMBERS)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh10.lua, line 1524: bh10_debug_text(msg .. maero .. " at " .. damage_percent*100 .. "% health after attack by " .. source, DEBUG_TEXT_NUMBERS)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh10_drive_to_staging_area false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh10_enter_warehouse false 1 3
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh10_exploits false 1 2
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh10_exploit_area_entered false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        bh10_exploit_area_exited false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          bh10_exploit_bh_attack false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            bh10_exploit_entered false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              bh10_exploit_exited false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                bh10_exploit_spawn_area false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh10_get_spawnable_exploit_bh false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh10_get_to_tribal_hq false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    bh10_get_to_warehouse_roof false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh10_hide_warehouse_doors false 1 2
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh10_hiding_entered false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        bh10_hiding_exited false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          bh10_high_ground_entered false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            bh10_high_ground_exited false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              bh10_initialize false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              bh10_initialize_checkpoint false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              bh10_initialize_common false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              bh10_initial_backup_run false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              bh10_kill_maero false 1 3
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              bh10_lieutenant_killed false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                bh10_lock_warehouse_doors false 1 4
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                bh10_low_ground_entered false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh10_low_ground_exited false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    bh10_maero_ai false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh10_maero_ai_enter_mode false 1 2
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh10_maero_ai_exit_mode false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh10_maero_ai_process_mode false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh10_maero_attack_hiding_player false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh10_maero_damaged false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        bh10_maero_detonate_satchels false 1 2
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        bh10_maero_get_ai_mode false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          bh10_maero_recover false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            bh10_maero_update_target false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              bh10_mission_complete false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                bh10_no_crouch false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh10_num_saints_assisting false 1 2
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh10_player_damaged false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    bh10_raise_tribal_notoriety false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh10_respawn_exploit_bh false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        bh10_respawn_los_dummy false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          bh10_saints_backup false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            bh10_select_backup_car false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            bh10_send_wave false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            bh10_setup_maero false 1 2
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            bh10_spawn_area_entered false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              bh10_spawn_area_exited false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                bh10_start false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh10_start_persona_overrides false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh10_stop_persona_overrides false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh10_success false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    bh10_tribal_staging_reached false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh10_warehouse_group_five false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        bh10_warehouse_group_four false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          bh10_warehouse_group_one false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            bh10_warehouse_group_three false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              bh10_warehouse_group_two false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                bh10_warehouse_roof_reached false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh11_abandon_vehicle false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh11_cleanup false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    bh11_cleanup_vehicle_on_destroyed_or_abandoned false 1 4
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • bh11.lua, line 352: bh11_cleanup_vehicle_on_destroyed_or_abandoned( vehicle, chars )
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • bh11.lua, line 410: bh11_cleanup_vehicle_on_destroyed_or_abandoned( Bh11_all_vehicles[Chaser_vehicle_id], Bh11_tribal_chars[Chaser_vehicle_id] )
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • bh11.lua, line 449: bh11_cleanup_vehicle_on_destroyed_or_abandoned( Bh11_all_vehicles[Remote_chaser_vehicle_id], Bh11_tribal_chars[Remote_chaser_vehicle_id] )
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • bh11.lua, line 490: bh11_cleanup_vehicle_on_destroyed_or_abandoned( Bh11_all_vehicles[Secondary_chaser_vehicle_id], Bh11_tribal_chars[Secondary_chaser_vehicle_id] )
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    bh11_driveby false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh11_maero_damage_voice false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        bh11_maero_patrol false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          bh11_maero_shot false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            bh11_num_tribal_drivers_driving false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              bh11_reduce_maero_hp false 1 2
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              bh11_sony_peg_damage_reduction false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                bh11_start false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh11_start_persona_overrides false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh11_stop_persona_overrides false 1 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh11_success false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    bh11_success_maero_vehicle_destroyed false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh11_tribal_abandon_car false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        bh11_tribal_car_destroyed false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          bh11_tribal_car_on_fire_watch false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            bh11_tribal_drivebys false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              bh11_tribal_drivebys_for_local_player_in_vehicle false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                bh11_tribal_drivebys_for_remote_player_in_vehicle false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  bh11_tribal_drivebys_remote false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    bh11_tribal_patrol false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bh11_vehicle_destroyed_or_unoccupied false 1 11
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh11.lua, line 330: while (not bh11_vehicle_destroyed_or_unoccupied(vehicle))
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh11.lua, line 341: if ( bh11_vehicle_destroyed_or_unoccupied(vehicle) == false and
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh11.lua, line 388: while bh11_vehicle_destroyed_or_unoccupied(Bh11_all_vehicles[temp_chaser_id])
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh11.lua, line 406: while not bh11_vehicle_destroyed_or_unoccupied(Bh11_all_vehicles[Chaser_vehicle_id]) do
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh11.lua, line 429: while bh11_vehicle_destroyed_or_unoccupied(Bh11_all_vehicles[temp_remote_chaser_id])
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh11.lua, line 446: while not bh11_vehicle_destroyed_or_unoccupied(Bh11_all_vehicles[Remote_chaser_vehicle_id]) do
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh11.lua, line 468: while bh11_vehicle_destroyed_or_unoccupied(Bh11_all_vehicles[temp_chaser_id])
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh11.lua, line 485: while (not bh11_vehicle_destroyed_or_unoccupied(Bh11_all_vehicles[Secondary_chaser_vehicle_id]))
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh11.lua, line 510: while bh11_vehicle_destroyed_or_unoccupied(Bh11_all_vehicles[temp_chaser_id])
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh11.lua, line 527: while (not bh11_vehicle_destroyed_or_unoccupied(Bh11_all_vehicles[Secondary_remote_chaser_vehicle_id]))
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bh11.lua, line 645: if not bh11_vehicle_destroyed_or_unoccupied(vehicle) then
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bomb_explode false 1 4
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bool_to_text false 2
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        btn_tips_default_a false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          btn_tips_default_b false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            btn_tips_default_rs false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              btn_tips_default_x false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                btn_tips_init false 1 3
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                btn_tips_update false 1 23
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                btn_tip_always_hidden false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  building_purchased false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    building_purchase_clean false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      building_purchase_cleanup false 1 2
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      building_purchase_init false 1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        buy_geiger_counter false 1