sr2lua/menu_gambling_poker.lua

  1. function menu_gambling_poker_init() 
  2. 	peg_load("ui_gambling") 
  3. 	--bitmap_sheets_update() 
  4. 	local safe_frame_h = vint_object_find("safe_frame") 
  5. 	vint_set_property(safe_frame_h, "anchor", 0.5,0.5) 
  6. 	--debug_print("vint", "menu_gambling_init()\n") 
  7. end 
  8.  
  9. function menu_gambling_poker_cleanup() 
  10. 	peg_unload("ui_gambling") 
  11. 	--bitmap_sheets_update() 
  12. end 
  13.  
  14. function shot_start() 
  15. 	debug_print("test", "Shot is now starting!\n") 
  16. end