main_menu_join_friend_in_progress |
true |
|
1 |
marker_add_group |
true |
1 |
16em01.lua, line 689: marker_add_group(GROUP_ASSAULT_1, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
em01.lua, line 697: marker_add_group(GROUP_ASSAULT_2, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
em01.lua, line 789: marker_add_group(GROUP_DEFEND_1, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
em01.lua, line 828: marker_add_group(GROUP_DEFEND_2_A, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
em01.lua, line 868: marker_add_group(group, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
em01.lua, line 1061: marker_add_group(GROUP_WEST_A, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
em01.lua, line 1062: marker_add_group(GROUP_WEST_B, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
em01.lua, line 1142: marker_add_group(GROUP_EAST, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
em01.lua, line 1237: marker_add_group(GROUP_SOUTH_A, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
em01.lua, line 1238: marker_add_group(GROUP_SOUTH_B, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
em01.lua, line 1492: marker_add_group(GROUP_HELI_VEHICLE, MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL)
tss03.lua, line 510: marker_add_group(GROUP_SAMEDI, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
tss03.lua, line 525: marker_add_group(GROUP_SAMEDI_COOP, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
tss03_demo.lua, line 481: marker_add_group(GROUP_SAMEDI, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
tss03_demo.lua, line 496: marker_add_group(GROUP_SAMEDI_COOP, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
tss04.lua, line 1508: marker_add_group(GROUP_RONIN, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
|
marker_add_item |
true |
1 |
1rn07.lua, line 1795: marker_add_item(shock_paddle, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_PROTECT_ACQUIRE, SYNC_LOCAL)
|
marker_add_mover |
true |
1 |
19sh_bh_airport.lua, line 119: marker_add_mover("sh_bh_airport_ServerA010", MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE)
sh_bh_airport.lua, line 254: marker_add_mover("sh_bh_airport_ServerA010", MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE,SYNC_LOCAL)
sh_bh_airport.lua, line 269: marker_add_mover("sh_bh_airport_ServerA010", MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE,SYNC_REMOTE)
sh_rn_rec_center.lua, line 359: marker_add_mover(boxes[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_rn_sciencemuseum.lua, line 138: marker_add_mover(servers[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_ss_crackhouse.lua, line 187: marker_add_mover(drug_equipment[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_ss_trailerpark.lua, line 137: marker_add_mover(trailers[i], MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL)
sh_tss_caverns.lua, line 107: --marker_add_mover(ShantiesOne[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_tss_caverns.lua, line 134: marker_add_mover(ShantiesOne[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_tss_caverns.lua, line 232: marker_add_mover(ShantiesTwo[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
ss03.lua, line 377: marker_add_mover( mover_name, "", INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL )
ss03.lua, line 638: marker_add_mover( mover_name, MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL )
ss05.lua, line 805: marker_add_mover( name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss05.lua, line 817: marker_add_mover( name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss05.lua, line 1422: marker_add_mover( name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss05.lua, line 1569: marker_add_mover( name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss05.lua, line 1619: marker_add_mover( name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
tss03.lua, line 823: marker_add_mover(Tss03_shanties[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
tss03_demo.lua, line 772: marker_add_mover(Tss03_demo_shanties[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
|
marker_add_navpoint |
true |
1 |
86bh01.lua, line 435: marker_add_navpoint(CAVERN_WAYPOINTS[i], MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
bh01.lua, line 574: marker_add_navpoint(TRIGGER_TRIBAL_HQ, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL)
bh01.lua, line 637: marker_add_navpoint(TRIGGER_TRIBAL_HQ_DOCK, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL)
bh01.lua, line 662: marker_add_navpoint(TRIGGER_TRIBAL_HQ, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL)
bh01.lua, line 676: marker_add_navpoint(TRIGGER_TRIBAL_HQ_DOCK, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL)
bh03.lua, line 512: marker_add_navpoint(NAVPOINT_WEAPON_STORE_OUTSIDE, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
bh03.lua, line 760: marker_add_navpoint(NAVPOINT_HQ, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL)
bh03.lua, line 1016: marker_add_navpoint( HELIPAD_AREA, MINIMAP_ICON_LOCATION, "", SYNC_ALL )
bh04.lua, line 287: marker_add_navpoint(NAV_GARAGE_LOCATION, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL)
bh05.lua, line 337: marker_add_navpoint(NAV_BANK, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL)
bh05.lua, line 539: marker_add_navpoint( TRIGGER_ALARM, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
bh05.lua, line 801: marker_add_navpoint(TRIGGER_TRUNK, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
bh05.lua, line 926: marker_add_navpoint(TRIGGER_ARENA, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL)
bh05.lua, line 982: marker_add_navpoint(TRIGGER_ARENA, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL )
bh05.lua, line 1076: marker_add_navpoint(TRIGGER_TRUNK, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
bh05.lua, line 1079: marker_add_navpoint(TRIGGER_ALARM, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
bh06.lua, line 464: marker_add_navpoint(NAV_ARENA, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL)
bh07.lua, line 436: marker_add_navpoint(NAV_OBJ_FIREBOMBERS, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
bh07.lua, line 536: marker_add_navpoint(NAV_OBJ_PRISONERS, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
bh07.lua, line 765: marker_add_navpoint(NAV_OBJ_STORE, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
bh07.lua, line 1068: marker_add_navpoint(NAV_OBJ_COORD, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
bh09.lua, line 436: marker_add_navpoint(NAV_SHIP, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
bh10.lua, line 699: marker_add_navpoint(waypoint, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
ep02.lua, line 292: marker_add_navpoint(NAV_SAINTS_ROW, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, sync)
ep02.lua, line 308: marker_add_navpoint(NAV_SAINTS_ROW, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL)
ep02.lua, line 557: marker_add_navpoint(NAV_WASTE_TUNNEL, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
ep03.lua, line 181: marker_add_navpoint(NAV_YACHT, MINIMAP_ICON_LOCATION, "", SYNC_ALL)
ep04.lua, line 405: marker_add_navpoint( NODE_MARKER_LOCATIONS[Currently_marked_node_name], MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL )
ep04.lua, line 439: marker_add_navpoint( NODE_MARKER_LOCATIONS[SECURITY_NODES[1]], MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL )
ep04.lua, line 808: marker_add_navpoint( NODE_MARKER_LOCATIONS[next_living_node], MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL )
rn01.lua, line 566: marker_add_navpoint(TRIGGER_COUNTING_ROOM_DOOR_1,MINIMAP_ICON_LOCATION,INGAME_EFFECT_LOCATION, SYNC_LOCAL)
rn02.lua, line 748: marker_add_navpoint(new_repair_trigger, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, sync)
rn02.lua, line 1099: marker_add_navpoint(TRIGGER_SAFE_HOUSE, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL)
rn03.lua, line 555: marker_add_navpoint(first_bike,MINIMAP_ICON_LOCATION,INGAME_EFFECT_LOCATION,SYNC_ALL)
rn05.lua, line 515: marker_add_navpoint( NAVPOINT_ARRIVAL_GATE, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
rn05.lua, line 546: marker_add_navpoint( TRIGGER_NEAR_GATE_C3, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
rn09.lua, line 458: marker_add_navpoint(NAVPOINT_SHOGO_FLEE_TARGET, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
sh_bh_airport.lua, line 72: marker_add_navpoint("sh_bh_airport_$nObjOne", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_bh_airport.lua, line 464: marker_add_navpoint("sh_bh_airport_$tgo_out", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_bh_airport.lua, line 465: marker_add_navpoint("sh_bh_airport_$tgo_out2", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_bh_apartments.lua, line 83: marker_add_navpoint(door_triggers[i],MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_bh_apartments.lua, line 220: marker_add_navpoint(door_triggers[i],MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_bh_apartments.lua, line 221: --marker_add_navpoint(areas[i],MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_bh_chinatown.lua, line 73: marker_add_navpoint(storefronts[i],MINIMAP_ICON_LOCATION,"")
sh_bh_chinatown.lua, line 308: --marker_add_navpoint(storefronts[i],MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION) --add marker to remaining stores
sh_bh_chinatown.lua, line 490: marker_add_navpoint(storefronts[i],MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION) --add marker to remaining stores
sh_rn_museum_pier.lua, line 96: marker_add_navpoint("sh_rn_museum_pier_$tareaone", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_rn_museum_pier.lua, line 131: marker_add_navpoint("sh_rn_museum_pier_$tareathree", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_rn_museum_pier.lua, line 178: marker_add_navpoint("sh_rn_museum_pier_$tareatwo", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_rn_museum_pier.lua, line 209: marker_add_navpoint("sh_rn_museum_pier_$tareathree", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_rn_museum_pier.lua, line 245: marker_add_navpoint("sh_rn_museum_pier_$tareathree", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_rn_rec_center.lua, line 133: marker_add_navpoint("sh_rn_rec_center_$t001", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_rn_rec_center.lua, line 159: marker_add_navpoint("sh_rn_rec_center_$tstairs_entrance", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_rn_rec_center.lua, line 307: marker_add_navpoint("sh_rn_rec_center_$tbrothel_entrance", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_rn_rec_center.lua, line 374: marker_add_navpoint("sh_rn_rec_center_$televator", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_rn_sciencemuseum.lua, line 49: marker_add_navpoint("sh_rn_sciencemuseum_$trigger1", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_rn_sciencemuseum.lua, line 82: --marker_add_navpoint("sh_rn_sciencemuseum_$tservers", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_rn_sciencemuseum.lua, line 84: marker_add_navpoint("sh_rn_sciencemuseum_$navServers", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_rn_sciencemuseum.lua, line 149: marker_add_navpoint("sh_rn_sciencemuseum_$trigger4a", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_rn_sciencemuseum.lua, line 150: marker_add_navpoint("sh_rn_sciencemuseum_$trigger4b", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_rn_stripclub.lua, line 76: marker_add_navpoint("sh_rn_stripclub_$tfront-doortwo", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_rn_stripclub.lua, line 229: marker_add_navpoint("sh_rn_stripclub_$tsecond", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_rn_stripclub.lua, line 277: --marker_add_navpoint("sh_rn_stripclub_$t-lower-roof",MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_rn_stripclub.lua, line 364: marker_add_navpoint("sh_rn_stripclub_$t-upper-roof",MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_ss_crackhouse.lua, line 79: marker_add_navpoint("sh_ss_crackhouse_$tfront", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_ss_crackhouse.lua, line 166: marker_add_navpoint("sh_ss_crackhouse_$t-flr1-stairs", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_ss_crackhouse.lua, line 177: marker_add_navpoint("sh_ss_crackhouse_$tupper_door", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_ss_fishingdock.lua, line 190: marker_add_navpoint(fish_nav[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_ss_fishingdock.lua, line 374: marker_add_navpoint("sh_ss_fishingdock_$tBomb", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_ss_fishingdock.lua, line 418: --marker_add_navpoint("sh_ss_fishingdock_$tSafe", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_ss_student_union.lua, line 196: marker_add_navpoint("sh_ss_student_union_$nfrontdoor", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_ss_trailerpark.lua, line 54: marker_add_navpoint("sh_ss_trailerpark_$tmap",MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_tss_ugmall.lua, line 173: marker_add_navpoint("sh_tss_ugmall_$texectwo", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_tss_ugmall.lua, line 222: marker_add_navpoint("sh_tss_ugmall_$tconf", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
ss01.lua, line 266: marker_add_navpoint( UNIVERSITY_LOCATION_NAVPOINT_NAME, MINIMAP_ICON_LOCATION, "", SYNC_ALL )
ss01.lua, line 1171: marker_add_navpoint( navpoint_name, MINIMAP_ICON_LOCATION, "", sync_type )
ss02.lua, line 589: marker_add_navpoint( PRISON_COAL_TUNNELS_ENTRANCE_NAV, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss04.lua, line 273: marker_add_navpoint( FLASHBANG_CLUSTER_LOCATIONS[fb_cluster_index], "", INGAME_EFFECT_PROTECT_ACQUIRE, SYNC_ALL )
ss04.lua, line 636: marker_add_navpoint( cluster_location, "", INGAME_EFFECT_PROTECT_ACQUIRE, SYNC_ALL )
ss09.lua, line 513: marker_add_navpoint( MR_SUNSHINE_NAME, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss09.lua, line 900: --marker_add_navpoint( USE_VOODOO_LOCATION, "", INGAME_EFFECT_LOCATION, SYNC_ALL )
ss10.lua, line 1113: marker_add_navpoint( STAIRWAY_GUIDE_NAVPOINT_NAME, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss10.lua, line 2053: marker_add_navpoint( FOURTH_FLOOR_LOCATION_NAVPOINT_NAME, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_LOCAL )
tss02.lua, line 423: marker_add_navpoint(NAVPOINT_OUTSIDE_SLOPPY_SECONDS, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, sync)
tss02.lua, line 478: marker_add_navpoint(NAVPOINT_TEENAY_PARKING, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, sync)
tss02.lua, line 486: marker_add_navpoint(NAVPOINT_OUTSIDE_TEENAY, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, sync)
|
marker_add_npc |
true |
1 |
116bh03.lua, line 1044: marker_add_npc( member_name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
bh04.lua, line 349: marker_add_npc(CHAR_DONNIE, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
bh04.lua, line 746: marker_add_npc(CHAR_CARLOS, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_PROTECT_ACQUIRE, SYNC_ALL)
bh05.lua, line 353: marker_add_npc( npc, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
bh05.lua, line 365: marker_add_npc( npc, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
bh05.lua, line 392: marker_add_npc(CHAR_JESSICA, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_PROTECT_ACQUIRE, SYNC_ALL)
bh05.lua, line 1059: marker_add_npc(CHAR_JESSICA, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_PROTECT_ACQUIRE, SYNC_ALL)
bh06.lua, line 264: marker_add_npc( npc, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
bh07.lua, line 453: marker_add_npc(CHAR_FIREBOMBERS[1], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
bh07.lua, line 551: marker_add_npc(CHAR_LT_SWAT, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
bh07.lua, line 782: marker_add_npc(CHAR_LT_STORE, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
bh07.lua, line 1076: marker_add_npc(CHAR_LT_COORD, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
bh09.lua, line 470: marker_add_npc(npc, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
bh09.lua, line 522: marker_add_npc( member_name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
bh09.lua, line 681: marker_add_npc( member_name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
bh09.lua, line 693: marker_add_npc( member_name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
bh09.lua, line 1108: marker_add_npc(npc, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
bh10.lua, line 614: marker_add_npc(npc, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
bh10.lua, line 622: marker_add_npc(npc, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
ep01.lua, line 1583: marker_add_npc(goon, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, PLAYER_SYNC[triggerer])
ep01.lua, line 1834: marker_add_npc(enemy, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, sync)
ep03.lua, line 256: marker_add_npc(npc, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
ep03.lua, line 347: marker_add_npc( CHAR_FINAL_EXEC, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ep04.lua, line 618: marker_add_npc( VOGEL_NAME, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
rn01.lua, line 619: marker_add_npc(attacker, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
rn01.lua, line 1460: marker_add_npc(enemy, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
rn02.lua, line 551: marker_add_npc(CHARACTER_CAR_DEALER,MINIMAP_ICON_LOCATION,INGAME_EFFECT_NPC_INTERACT,SYNC_ALL)
rn02.lua, line 715: marker_add_npc(Current_dealer,MINIMAP_ICON_LOCATION,INGAME_EFFECT_NPC_INTERACT,sync)
rn02.lua, line 782: marker_add_npc(Current_dealer,MINIMAP_ICON_LOCATION,INGAME_EFFECT_NPC_INTERACT,sync)
rn04.lua, line 640: marker_add_npc(CHARACTER_GAT, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_PROTECT_ACQUIRE, SYNC_ALL)
rn04.lua, line 669: marker_add_npc(ronin, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
rn05.lua, line 1258: marker_add_npc(enemy, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
rn06.lua, line 455: marker_add_npc(CHARACTER_JYUNICHI, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
rn06.lua, line 828: marker_add_npc(enemy_pool[next_enemy_ind], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
rn07.lua, line 1818: marker_add_npc(CHARACTER_GAT, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_PROTECT_ACQUIRE, SYNC_LOCAL)
rn08.lua, line 1693: marker_add_npc(enemy, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
rn09.lua, line 379: marker_add_npc(CHARACTER_SHOGO, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
rn09.lua, line 585: marker_add_npc(CHARACTER_SHOGO, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
rn09.lua, line 830: marker_add_npc(enemy, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
rn10.lua, line 857: --marker_add_npc(ronin, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
rn10.lua, line 1297: marker_add_npc(CHARACTER_AKUJI, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
rn11.lua, line 421: marker_add_npc(CHARACTER_AKUJI, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
rn11.lua, line 843: marker_add_npc(CHARACTER_AKUJI, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
rn11.lua, line 1355: marker_add_npc(enemy, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
rn11.lua, line 1495: marker_add_npc(ronin, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
sh_bh_apartments.lua, line 169: marker_add_npc(groups[areatracker][i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_bh_chinatown.lua, line 382: marker_add_npc(merchants[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)--add marker to merchant
sh_bh_chinatown.lua, line 552: marker_add_npc("sh_bh_chinatown_$cPagoda", MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_bh_docks.lua, line 310: marker_add_npc(convoy[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_bh_docks.lua, line 444: marker_add_npc("sh_bh_docks_$c006", MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL)
sh_rn_museum_pier.lua, line 113: marker_add_npc(GroupOne[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_rn_museum_pier.lua, line 221: marker_add_npc(GroupTwo[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_rn_museum_pier.lua, line 346: marker_add_npc(GroupLts[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_rn_rec_center.lua, line 85: marker_add_npc("sh_rn_rec_center_$cSaintAgent", MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_PROTECT_ACQUIRE)
sh_rn_rec_center.lua, line 412: marker_add_npc(Yakuza_Reinforcements[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_rn_sciencemuseum.lua, line 161: marker_add_npc(lts[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_rn_stripclub.lua, line 95: marker_add_npc(floor1_gang[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_rn_stripclub.lua, line 114: marker_add_npc(reinforce1[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_rn_stripclub.lua, line 128: marker_add_npc(floor2_gang[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_rn_stripclub.lua, line 220: --marker_add_npc(floor2_gang[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_rn_stripclub.lua, line 262: --marker_add_npc(reinforce1[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_rn_stripclub.lua, line 312: marker_add_npc(reinforce1[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_rn_stripclub.lua, line 332: marker_add_npc(reinforce1[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_ss_crackhouse.lua, line 149: marker_add_npc(johns[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_ss_crackhouse.lua, line 266: marker_add_npc(loaders[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_ss_student_union.lua, line 65: marker_add_npc(recruiters[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_ss_student_union.lua, line 260: marker_add_npc(boss[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_ss_trailerpark.lua, line 166: marker_add_npc("sh_ss_trailerpark_$cSaintAgent", MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_PROTECT_ACQUIRE)
sh_tss_ugmall.lua, line 94: marker_add_npc(wander[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_tss_ugmall.lua, line 198: marker_add_npc(execs[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_tss_ugmall.lua, line 228: --marker_add_npc(execs[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_tss_ugmall.lua, line 280: marker_add_npc("sh_tss_ugmall_$c003", MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
ss01.lua, line 560: marker_add_npc( member_name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, sync_type )
ss01.lua, line 567: marker_add_npc( member_name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, sync_type )
ss01.lua, line 771: marker_add_npc( member_name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss01.lua, line 949: marker_add_npc( member_name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss02.lua, line 1033: marker_add_npc( LAURA_NAME, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_PROTECT_ACQUIRE, SYNC_ALL )
ss03.lua, line 1205: marker_add_npc( member_name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss04.lua, line 607: marker_add_npc( AUSSIE_VC_NAME, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss04.lua, line 638: marker_add_npc( VETERAN_CHILD_NAME, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss04.lua, line 1099: marker_add_npc( l_name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss04.lua, line 1103: marker_add_npc( h_name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss04.lua, line 1109: marker_add_npc( name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss05.lua, line 1261: marker_add_npc( name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss05.lua, line 1819: marker_add_npc( LAB_FOUR_ESCAPEE_TECH, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss06.lua, line 524: marker_add_npc( member_name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss06.lua, line 742: marker_add_npc( member_name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss06.lua, line 780: marker_add_npc( member_name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss06.lua, line 857: marker_add_npc( member_name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss06.lua, line 1382: marker_add_npc( name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss06.lua, line 1389: marker_add_npc( name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss06.lua, line 1398: marker_add_npc( member_name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss06.lua, line 1514: marker_add_npc( member_name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss06.lua, line 1938: marker_add_npc( member_name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss06.lua, line 2005: marker_add_npc( PIERCE_NAME, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_PROTECT_ACQUIRE, SYNC_ALL )
ss06.lua, line 2401: marker_add_npc(member, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
ss06.lua, line 2412: marker_add_npc(member, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
ss09.lua, line 570: marker_add_npc( MR_SUNSHINE_NAME, MINIMAP_ICON_KILL, "", SYNC_ALL )
ss09.lua, line 777: marker_add_npc( MR_SUNSHINE_NAME, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss09.lua, line 796: marker_add_npc( MR_SUNSHINE_NAME, MINIMAP_ICON_KILL, "", SYNC_ALL )
ss11.lua, line 616: marker_add_npc( name, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss11.lua, line 1014: marker_add_npc( THE_GENERAL_NAME, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss11.lua, line 1530: marker_add_npc( THE_GENERAL_NAME, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
tss01.lua, line 922: marker_add_npc(CHARACTER_DOCTOR, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
tss01.lua, line 1625: marker_add_npc(Tss01_key_guards[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
tss01.lua, line 2689: marker_add_npc(Tss01_waypoints[6], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
tss03.lua, line 934: marker_add_npc(Tss03_bum_characters[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
tss03.lua, line 946: marker_add_npc(Tss03_bum_characters_coop[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
tss03.lua, line 958: marker_add_npc(bum, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
tss03_demo.lua, line 833: marker_add_npc(Tss03_demo_bum_characters[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
tss03_demo.lua, line 844: marker_add_npc(Tss03_demo_bum_characters_coop[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
tss03_demo.lua, line 854: marker_add_npc(Tss03_demo_bum_characters_rush[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
tss03_demo.lua, line 891: marker_add_npc(CHARACTER_BUMAGA, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL)
tss04.lua, line 244: --marker_add_npc( Tss04_3_phase_table[i][CHARACTER_INDEX], MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_PROTECT_ACQUIRE, SYNC_ALL )
tss04.lua, line 411: --marker_add_npc( Tss04_3_phase_table[i][CHARACTER_INDEX], MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_PROTECT_ACQUIRE, SYNC_ALL )
tss04.lua, line 634: --marker_add_npc( Tss04_3_phase_table[i][CHARACTER_INDEX], MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_PROTECT_ACQUIRE, SYNC_ALL )
|
marker_add_player |
true |
1 |
|
marker_add_trigger |
true |
1 |
140bh01.lua, line 463: marker_add_trigger(TRIGGER_CAVE, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
bh01.lua, line 467: marker_add_trigger(TRIGGER_GIFT_SHOP, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
bh09.lua, line 324: marker_add_trigger(TRIGGER_AK47_AMMO, "", INGAME_EFFECT_LOCATION, SYNC_ALL)
bh09.lua, line 328: marker_add_trigger(TRIGGER_RPG_AMMO, "", INGAME_EFFECT_LOCATION, SYNC_ALL)
bh09.lua, line 364: marker_add_trigger( trigger_name, "", INGAME_EFFECT_LOCATION, SYNC_ALL )
bh09.lua, line 391: marker_add_trigger( MISSION_ELEVATOR_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
bh09.lua, line 394: marker_add_trigger( MISSION_ELEVATOR_DOWN_TRIGGER, "", INGAME_EFFECT_LOCATION, SYNC_ALL)
bh09.lua, line 1103: marker_add_trigger( TRIGGER_BELOWDECKS, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
bh10.lua, line 502: marker_add_trigger(TRIGGER_TRIBAL_STAGING, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL)
bh10.lua, line 710: marker_add_trigger(TRIGGER_WAREHOUSE_ROOF, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
ep01.lua, line 538: marker_add_trigger(trigger,MINIMAP_ICON_LOCATION,INGAME_EFFECT_LOCATION)
ep01.lua, line 618: marker_add_trigger(TRIGGER_SHAUNDI,MINIMAP_ICON_LOCATION,"", SYNC_LOCAL)
ep01.lua, line 619: marker_add_trigger(TRIGGER_PIERCE,MINIMAP_ICON_LOCATION,"", SYNC_LOCAL)
ep01.lua, line 622: marker_add_trigger(TRIGGER_SHAUNDI,MINIMAP_ICON_LOCATION,"", SYNC_REMOTE)
ep01.lua, line 623: marker_add_trigger(TRIGGER_PIERCE,MINIMAP_ICON_LOCATION,"", SYNC_REMOTE)
ep01.lua, line 643: marker_add_trigger(TRIGGER_CLUB_FRONT_EXIT,MINIMAP_ICON_LOCATION,INGAME_EFFECT_LOCATION,sync_type)
ep01.lua, line 644: marker_add_trigger(TRIGGER_CLUB_REAR_EXIT,MINIMAP_ICON_LOCATION,INGAME_EFFECT_LOCATION,sync_type)
ep01.lua, line 661: marker_add_trigger(trigger,MINIMAP_ICON_LOCATION,"")
ep01.lua, line 1001: marker_add_trigger(TRIGGER_PIERCE,MINIMAP_ICON_LOCATION,"")
ep01.lua, line 1539: marker_add_trigger(TRIGGER_SHAUNDI,MINIMAP_ICON_LOCATION,"")
ep02.lua, line 426: marker_add_trigger(bomb_trigger, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
ep02.lua, line 679: marker_add_trigger(trigger,MINIMAP_ICON_LOCATION,effect)
ep02.lua, line 751: marker_add_trigger(trigger,MINIMAP_ICON_LOCATION,effect,SYNC_ALL)
ep02.lua, line 839: marker_add_trigger(Ep02_breadcrumb_triggers[Ep02_current_breadcrumb],MINIMAP_ICON_LOCATION,effect,SYNC_ALL)
ep02.lua, line 885: marker_add_trigger(Ep02_breadcrumb_triggers[Ep02_current_breadcrumb],MINIMAP_ICON_LOCATION,Ep02_breadcrumb_effect,SYNC_ALL)
ep03.lua, line 304: marker_add_trigger(TRIGGER_YACHT_EXIT, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
ep04.lua, line 563: marker_add_trigger( TOP_OF_TOWER_TRIGGER, MINIMAP_ICON_LOCATION, "", SYNC_ALL )
rn01.lua, line 1317: marker_add_trigger(trigger,MINIMAP_ICON_LOCATION,effect)
rn01.lua, line 1387: marker_add_trigger(trigger,MINIMAP_ICON_LOCATION,effect,SYNC_ALL)
rn05.lua, line 804: marker_add_trigger(Rn05_breadcrumb_triggers[Rn05_current_trigger],MINIMAP_ICON_LOCATION,effect,SYNC_ALL)
rn05.lua, line 850: marker_add_trigger(Rn05_breadcrumb_triggers[Rn05_current_trigger],MINIMAP_ICON_LOCATION,Rn05_breadcrumb_effect,SYNC_ALL)
rn06.lua, line 272: marker_add_trigger(TRIGGER_ENTRANCE_SOUTH,MINIMAP_ICON_LOCATION,INGAME_EFFECT_LOCATION,SYNC_ALL)
rn06.lua, line 713: marker_add_trigger(trigger,MINIMAP_ICON_LOCATION,INGAME_EFFECT_VEHICLE_LOCATION,SYNC_ALL)
rn07.lua, line 1898: marker_add_trigger(rn07_breadcrumb_triggers[sync][rn07_current_trigger[sync]],minimap_icon,rn07_breadcrumb_effect[sync],sync)
rn08.lua, line 845: marker_add_trigger(TRIGGER_ARMS_DEALER,MINIMAP_ICON_LOCATION,INGAME_EFFECT_LOCATION,SYNC_ALL)
rn08.lua, line 884: marker_add_trigger(TRIGGER_HOTEL,MINIMAP_ICON_LOCATION,INGAME_EFFECT_VEHICLE_LOCATION,SYNC_ALL)
rn08.lua, line 934: marker_add_trigger(TRIGGER_ELEVATOR,MINIMAP_ICON_LOCATION,INGAME_EFFECT_LOCATION,SYNC_ALL)
rn08.lua, line 1240: marker_add_trigger(TRIGGER_JUMP,MINIMAP_ICON_LOCATION,INGAME_EFFECT_LOCATION,SYNC_ALL)
rn08.lua, line 1608: marker_add_trigger(bomb,MINIMAP_ICON_LOCATION,INGAME_EFFECT_LOCATION,SYNC_ALL)
rn08.lua, line 1780: marker_add_trigger(trigger1,MINIMAP_ICON_LOCATION,INGAME_EFFECT_LOCATION,SYNC_ALL)
rn08.lua, line 1786: marker_add_trigger(trigger2,MINIMAP_ICON_LOCATION,INGAME_EFFECT_LOCATION,SYNC_ALL)
rn10.lua, line 585: marker_add_trigger(DEFENSE_OBJECTIVES[objective_index]["trigger"],MINIMAP_ICON_LOCATION,"",SYNC_ALL)
rn11.lua, line 1857: marker_add_trigger(trigger,MINIMAP_ICON_LOCATION,effect,SYNC_ALL)
sh_bh_airport.lua, line 107: marker_add_trigger("sh_bh_airport_$tComputer", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_bh_airport.lua, line 115: --marker_add_trigger("sh_bh_airport_$tComputer", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_bh_chinatown.lua, line 524: marker_add_trigger("sh_bh_chinatown_$t_Pagoda", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_rn_rec_center.lua, line 198: --marker_add_trigger("sh_rn_rec_center_$topen_jail", ,INGAME_EFFECT_LOCATION)
sh_ss_crackhouse.lua, line 213: marker_add_trigger("sh_ss_crackhouse_$t-setup-roof", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_tss_caverns.lua, line 105: marker_add_trigger("sh_tss_caverns_$tBreadcrumb1", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_tss_caverns.lua, line 116: marker_add_trigger("sh_tss_caverns_$tBreadcrumb2", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_tss_caverns.lua, line 175: marker_add_trigger("sh_tss_caverns_$tBreadcrumbStart", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_tss_caverns.lua, line 185: marker_add_trigger("sh_tss_caverns_$tBreadcrumb3", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_tss_caverns.lua, line 192: marker_add_trigger("sh_tss_caverns_$tBreadcrumb4", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_tss_caverns.lua, line 199: marker_add_trigger("sh_tss_caverns_$tBreadcrumb5", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
sh_tss_ugmall.lua, line 298: marker_add_trigger("sh_tss_ugmall_$tescape", MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION)
ss01.lua, line 753: marker_add_trigger( MISSION_END_POINT_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL )
ss02.lua, line 599: marker_add_trigger( PLANT_C4_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss02.lua, line 643: marker_add_trigger( PRISON_GATE_TRIGGER_NAME, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss02.lua, line 734: marker_add_trigger( CELL_BLOCKS_ENTRANCE_TRIGGER_NAME, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss02.lua, line 804: marker_add_trigger( MAIN_ENTRANCE_TRIGGER_NAME, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, sync_type )
ss02.lua, line 950: marker_add_trigger( trigger_name, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, sync_type )
ss04.lua, line 465: marker_add_trigger( STOCKS_ENTRANCE, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss04.lua, line 520: marker_add_trigger( ON_TRACK_ENTRANCES[1], MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss04.lua, line 549: marker_add_trigger( ON_TRACK_ENTRANCES[1], "", INGAME_EFFECT_LOCATION, SYNC_ALL )
ss04.lua, line 748: marker_add_trigger( trigger_name, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss05.lua, line 835: marker_add_trigger( LAB_THREE_LOCATION_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL )
ss05.lua, line 896: marker_add_trigger( LAB_FOUR_GUIDE_TRIGGERS[1], MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL )
ss05.lua, line 908: marker_add_trigger( LAB_FOUR_GUIDE_TRIGGERS[2], MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss05.lua, line 923: marker_add_trigger( LAB_FOUR_LOCATION_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss05.lua, line 998: marker_add_trigger( LAB_ONE_LOCATION_TRIGGER, MINIMAP_ICON_LOCATION, "", SYNC_ALL )
ss05.lua, line 1048: marker_add_trigger( LAB_TWO_LOCATION_TRIGGER, MINIMAP_ICON_LOCATION, "", SYNC_ALL )
ss05.lua, line 1085: marker_add_trigger( LAB_THREE_ENTRANCE_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL )
ss05.lua, line 1133: marker_add_trigger( LAB_FOUR_NEAR_TRIGGER, MINIMAP_ICON_LOCATION, "", SYNC_ALL )
ss05.lua, line 1452: marker_add_trigger( LAB_THREE_FLUSH_OUT_SWITCH, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss06.lua, line 1245: marker_add_trigger( SAINTS_HQ_POS, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss08.lua, line 975: marker_add_trigger( SAINTS_HQ, "", INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL )
ss09.lua, line 338: marker_add_trigger( WAREHOUSE_ENTRANCE_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss09.lua, line 455: marker_add_trigger( WAREHOUSE_ENTRANCE_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss10.lua, line 977: marker_add_trigger( PARKING_SPOT_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL )
ss10.lua, line 1015: marker_add_trigger( POLICE_STATION_TRIGGER_NAME, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss10.lua, line 1036: marker_add_trigger( RECEPTIONIST_DESK_CHECKIN_TRIGGER_NAME, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss10.lua, line 1183: marker_add_trigger( STATION_EXIT_TRIGGER_NAMES[1], MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss10.lua, line 1230: marker_add_trigger( trigger_to_mark, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL )
ss10.lua, line 1241: marker_add_trigger( SAINTS_HQ_TRIGGER_NAMES[AIR_HQ_TRIGGER_INDEX], MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL )
ss10.lua, line 1245: marker_add_trigger( SAINTS_HQ_TRIGGER_NAMES[GROUND_HQ_TRIGGER_INDEX], MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL )
ss10.lua, line 1966: marker_add_trigger( CAMERA_ROOM_DOOR_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss10.lua, line 2155: marker_add_trigger( PARKING_SPOT_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, sync_type )
ss11.lua, line 703: marker_add_trigger( AMBUSH_LOCATION_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
ss11.lua, line 801: marker_add_trigger( GENERAL_BATTLE_TRIGGER, MINIMAP_ICON_LOCATION, "", SYNC_ALL )
ss11.lua, line 1547: marker_add_trigger( ENTER_UG_MALL_TELEPORT_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL )
tss01.lua, line 1293: marker_add_trigger(BACK_DOOR_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss01.lua, line 1300: marker_add_trigger(FRONT_DOOR_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss01.lua, line 2505: -- marker_add_trigger(Tss01_waypoints[1], MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss01.lua, line 2532: marker_add_trigger(KEY_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss01.lua, line 2593: marker_add_trigger(Tss01_waypoints[2], MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss01.lua, line 2610: marker_add_trigger(Tss01_waypoints[3], MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss01.lua, line 2629: marker_add_trigger(Tss01_waypoints[4], MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss01.lua, line 2651: marker_add_trigger(Tss01_waypoints[5], MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss01.lua, line 2923: marker_add_trigger(Tss01_waypoints[7], MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss01.lua, line 2943: marker_add_trigger(FIRST_ROOFTOP_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss01.lua, line 3028: marker_add_trigger(Tss01_waypoints[8], MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss01.lua, line 3095: marker_add_trigger(Tss01_waypoints[9], MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss01.lua, line 3282: marker_add_trigger(Tss01_waypoints[10], MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss01.lua, line 3317: marker_add_trigger(Tss01_waypoints[11], MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss01.lua, line 3520: marker_add_trigger(Tss01_waypoints[12], MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss01.lua, line 3604: marker_add_trigger(END_ROOFTOP_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss02.lua, line 759: marker_add_trigger(TRIGGER_GPSFIX, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss02.lua, line 766: marker_add_trigger(TRIGGER_COURTHOUSE_ENTER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss02.lua, line 944: marker_add_trigger(TRIGGER_COURTROOM, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss02.lua, line 1031: marker_add_trigger(TRIGGER_COURTHOUSE_EXIT, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss02.lua, line 1267: marker_add_trigger(TRIGGER_FORGIVE_FORGET, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL)
tss02.lua, line 1292: marker_add_trigger(TRIGGER_MISSION_COMPLETE, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL)
tss03.lua, line 176: marker_add_trigger(TRIGGER_ENTRY, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL)
tss03.lua, line 368: marker_add_trigger(TRIGGER_WAYPOINT_1, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss03.lua, line 410: marker_add_trigger(TRIGGER_WAYPOINT_2, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss03.lua, line 422: marker_add_trigger(TRIGGER_WAYPOINT_3, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss03.lua, line 433: marker_add_trigger(TRIGGER_SHANTYTOWN, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss03_demo.lua, line 196: -- marker_add_trigger(TRIGGER_ENTRY, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, SYNC_ALL)
tss03_demo.lua, line 340: -- marker_add_trigger(TRIGGER_WAYPOINT_1, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss03_demo.lua, line 372: marker_add_trigger(TRIGGER_WAYPOINT_2, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss03_demo.lua, line 389: marker_add_trigger(TRIGGER_WAYPOINT_3, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss03_demo.lua, line 403: marker_add_trigger(TRIGGER_CHECK, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss03_demo.lua, line 797: marker_add_trigger(TRIGGER_HUMAN_SHIELD, MINIMAP_ICON_LOCATION, INGAME_EFFECT_LOCATION, SYNC_ALL)
tss04.lua, line 802: marker_add_trigger(Tss04_stunt_jumps[1], MINIMAP_ICON_LOCATION, STUNT_JUMP_EFFECT)
tss04.lua, line 842: marker_add_trigger(Tss04_stunt_jumps[index + 1], MINIMAP_ICON_LOCATION, STUNT_JUMP_EFFECT)
tss04.lua, line 888: marker_add_trigger(Tss04_stunt_jumps[index + 1], MINIMAP_ICON_LOCATION, STUNT_JUMP_EFFECT, SYNC_LOCAL)
tss04.lua, line 906: marker_add_trigger(Tss04_stunt_jumps[index + 1], MINIMAP_ICON_LOCATION, STUNT_JUMP_EFFECT, SYNC_REMOTE)
tss04.lua, line 1126: marker_add_trigger(TOWED_VEHICLE_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, sync_type)
tss04.lua, line 1249: marker_add_trigger(TOWED_VEHICLE_TRIGGER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION, sync_type)
usability1.lua, line 31: marker_add_trigger("usability1_$t001", MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION)
usability1.lua, line 40: marker_add_trigger("usability1_$t002", MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION)
usability1.lua, line 52: marker_add_trigger("usability1_$t003", MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION)
usability1.lua, line 64: marker_add_trigger("usability1_$t004", MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION)
usability1.lua, line 77: marker_add_trigger("usability1_$t005", MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION)
usability1.lua, line 89: marker_add_trigger("usability1_$t006", MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION)
usability1.lua, line 101: marker_add_trigger("usability1_$t007", MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION)
usability1.lua, line 113: marker_add_trigger("usability1_$t008", MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION)
usability1.lua, line 125: marker_add_trigger("usability1_$t009", MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION)
usability1.lua, line 137: marker_add_trigger("usability1_$t010", MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION)
usability1.lua, line 149: marker_add_trigger("usability1_$t011", MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_LOCATION)
|
marker_add_vehicle |
true |
1 |
72bh02.lua, line 556: marker_add_vehicle(Current_bomb_target, MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL)
bh02.lua, line 558: marker_add_vehicle(Current_bomb_target_2nd, "", INGAME_EFFECT_VEHICLE_KILL)
bh03.lua, line 536: marker_add_vehicle(MP.."boat_spawn1", MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_INTERACT, SYNC_ALL)
bh04.lua, line 598: marker_add_vehicle(BERGEN, MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL)
bh05.lua, line 906: marker_add_vehicle( VEH_JESSICAS_CAR, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE, SYNC_ALL )
bh05.lua, line 1009: marker_add_vehicle( VEH_JESSICAS_CAR, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE, SYNC_ALL )
bh08.lua, line 246: marker_add_vehicle(bus, MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL)
bh08.lua, line 813: marker_add_vehicle(boat, MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, PLAYER_SYNC[player])
bh08.lua, line 856: marker_add_vehicle(veh, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_INTERACT, sync)
bh08.lua, line 859: marker_add_vehicle(veh, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_INTERACT, sync)
bh08.lua, line 1043: marker_add_vehicle(boat, MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL)
bh09.lua, line 412: marker_add_vehicle(veh, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_INTERACT, SYNC_ALL)
bh09.lua, line 798: --marker_add_vehicle( boat, MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL )
bh09.lua, line 1032: --marker_add_vehicle(heli, MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL)
bh11.lua, line 568: marker_add_vehicle(MONSTER_TRUCK, MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL)
em01.lua, line 1602: marker_add_vehicle(JULIUS_VEHICLE, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_INTERACT, SYNC_ALL)
em01.lua, line 1799: marker_add_vehicle(JULIUS_VEHICLE, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_INTERACT, sync)
em01.lua, line 2317: marker_add_vehicle(LAST_STAND_HELI_A, MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL)
em01.lua, line 2318: marker_add_vehicle(LAST_STAND_HELI_B, MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL)
ep01.lua, line 1049: marker_add_vehicle(VEHICLE_SHAUNDI_VAN,MINIMAP_ICON_KILL,INGAME_EFFECT_VEHICLE_KILL,sync)
ep01.lua, line 1072: marker_add_vehicle(VEHICLE_SHAUNDI_VAN,MINIMAP_ICON_LOCATION,"",sync)
ep01.lua, line 1112: marker_add_vehicle(VEHICLE_SHAUNDI_VAN,MINIMAP_ICON_KILL,INGAME_EFFECT_VEHICLE_KILL,sync)
ep02.lua, line 582: marker_add_vehicle(VEH_APC, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_INTERACT, SYNC_ALL)
ep03.lua, line 162: marker_add_vehicle(WAVECRAFT, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_INTERACT, SYNC_ALL)
ep03.lua, line 348: --marker_add_vehicle(ULTOR_GETAWAY_BOAT, MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL)
ep04.lua, line 418: marker_add_vehicle( vehicle_name, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_INTERACT, SYNC_ALL )
ep04.lua, line 540: marker_add_vehicle( ATTACK_HELICOPTER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_INTERACT )
ep04.lua, line 842: marker_add_vehicle( VOGELS_LIMO_NAME, MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL )
rn01.lua, line 1298: marker_add_vehicle(VEHICLE_TRUCK,MINIMAP_ICON_PROTECT_ACQUIRE,INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE,PLAYER_SYNC[player])
rn02.lua, line 497: marker_add_vehicle(VEHICLE_PLAYER_CAR,MINIMAP_ICON_PROTECT_ACQUIRE,INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE,sync)
rn02.lua, line 505: marker_add_vehicle(VEHICLE_PLAYER_CAR,MINIMAP_ICON_PROTECT_ACQUIRE,INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE,sync)
rn02.lua, line 575: marker_add_vehicle(VEHICLE_PLAYER_CAR,MINIMAP_ICON_PROTECT_ACQUIRE,INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE,SYNC_ALL)
rn02.lua, line 709: marker_add_vehicle(VEHICLE_PLAYER_CAR,MINIMAP_ICON_PROTECT_ACQUIRE,INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE,sync)
rn03.lua, line 707: marker_add_vehicle(bike,MINIMAP_ICON_KILL,INGAME_EFFECT_VEHICLE_KILL,SYNC_ALL)
rn07.lua, line 1198: marker_add_vehicle(VEHICLE_HELICOPTER, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE, SYNC_REMOTE)
rn07.lua, line 1843: marker_add_vehicle(VEHICLE_HELICOPTER, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE, PLAYER_SYNC[player])
rn11.lua, line 671: marker_add_vehicle(VEHICLE_WAVERUNNER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_INTERACT, SYNC_ALL)
rn11.lua, line 1158: marker_add_vehicle(VEHICLE_SPEEDBOAT1, MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL)
sh_bh_airport.lua, line 525: marker_add_vehicle(trucks[b], MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL)
sh_bh_airport.lua, line 585: marker_add_vehicle(planes[i], MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL)
sh_bh_apartments.lua, line 119: marker_add_vehicle("sh_bh_apartments_$vCar", MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL)
sh_bh_docks.lua, line 93: marker_add_vehicle("sh_bh_docks_$v000", MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE)
sh_bh_docks.lua, line 164: marker_add_vehicle("sh_bh_docks_$v000", MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE)
sh_bh_docks.lua, line 186: marker_add_vehicle("sh_bh_docks_$v000", MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE)
sh_bh_docks.lua, line 237: marker_add_vehicle("sh_bh_docks_$v001", MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE)
sh_bh_docks.lua, line 365: marker_add_vehicle("sh_bh_docks_$vplayerwave",MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE)
sh_rn_museum_pier.lua, line 80: --marker_add_vehicle(GroupBoats[i], MINIMAP_ICON_KILL, INGAME_EFFECT_KILL)
sh_rn_museum_pier.lua, line 285: marker_add_vehicle(GroupBoats[i], MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL)
sh_rn_sciencemuseum.lua, line 279: marker_add_vehicle("sh_rn_sciencemuseum_$vAttackHeli",MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL)
sh_ss_crackhouse.lua, line 380: marker_add_vehicle("sh_ss_crackhouse_$v000", MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL)
sh_ss_fishingdock.lua, line 319: marker_add_vehicle(real_boats[i], MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL)
ss02.lua, line 555: marker_add_vehicle( MARKED_WATERCRAFT, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_INTERACT, SYNC_ALL )
ss02.lua, line 895: marker_add_vehicle( HELIPAD_HELICOPTER, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_INTERACT, SYNC_ALL )
ss03.lua, line 481: marker_add_vehicle( vehicle_name, "", INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL )
ss03.lua, line 634: marker_add_vehicle( vehicle_name, MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL )
ss03.lua, line 1255: marker_add_vehicle( ESCAPEE_VEHICLES[car_index], MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL )
ss06.lua, line 2405: -- marker_add_vehicle(squad_vehicle, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss06.lua, line 2416: -- marker_add_vehicle(squad_vehicle_coop, MINIMAP_ICON_KILL, INGAME_EFFECT_KILL, SYNC_ALL )
ss07.lua, line 553: marker_add_vehicle( RAIL_BOAT_NAME, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE, SYNC_ALL )
ss07.lua, line 808: marker_add_vehicle( RAIL_CAR_TWO_NAME, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE, SYNC_ALL )
ss07.lua, line 1008: marker_add_vehicle( HELICOPTER_NAMES[heli_index], MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL )
ss08.lua, line 941: marker_add_vehicle( ESCAPE_CAR_NAME, MINIMAP_ICON_LOCATION, "" )
ss08.lua, line 1184: marker_add_vehicle( DRUG_TRUCK, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE, SYNC_ALL )
ss10.lua, line 798: marker_add_vehicle( REPAIR_VAN_NAME, MINIMAP_ICON_KILL, INGAME_EFFECT_VEHICLE_KILL, SYNC_ALL )
ss10.lua, line 887: marker_add_vehicle( REPAIR_VAN_NAME, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE, SYNC_ALL )
ss10.lua, line 2167: marker_add_vehicle( REPAIR_VAN_NAME, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE, sync_type )
ss11.lua, line 1220: marker_add_vehicle( DROPOFF_ATVS[follower_name], MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_INTERACT, SYNC_ALL )
tss02.lua, line 744: marker_add_vehicle(PLANTED_VEHICLE_2, MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_INTERACT, SYNC_ALL)
tss04.lua, line 949: marker_add_vehicle(LOCAL_TOWED_VEHICLE, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE, SYNC_LOCAL)
tss04.lua, line 952: marker_add_vehicle(REMOTE_TOWED_VEHICLE, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE, SYNC_REMOTE)
tss04.lua, line 1036: marker_add_vehicle( Tss04_tow_trucks[i], MINIMAP_ICON_LOCATION, INGAME_EFFECT_VEHICLE_INTERACT, SYNC_ALL )
tss04.lua, line 1277: marker_add_vehicle(vehicle, MINIMAP_ICON_PROTECT_ACQUIRE, INGAME_EFFECT_VEHICLE_PROTECT_ACQUIRE, sync_type)
|
marker_remove_group |
true |
1 |
23em01.lua, line 493: marker_remove_group(GROUP_ASSAULT_1, SYNC_ALL)
em01.lua, line 494: marker_remove_group(GROUP_ASSAULT_2, SYNC_ALL)
em01.lua, line 496: marker_remove_group(GROUP_DEFEND_1, SYNC_ALL)
em01.lua, line 497: marker_remove_group(GROUP_DEFEND_2_A, SYNC_ALL)
em01.lua, line 498: marker_remove_group(GROUP_DEFEND_2_B, SYNC_ALL)
em01.lua, line 499: marker_remove_group(GROUP_DEFEND_2_C, SYNC_ALL)
em01.lua, line 501: marker_remove_group(GROUP_WEST_A, SYNC_ALL)
em01.lua, line 502: marker_remove_group(GROUP_WEST_B, SYNC_ALL)
em01.lua, line 504: marker_remove_group(GROUP_EAST, SYNC_ALL)
em01.lua, line 506: marker_remove_group(GROUP_SOUTH_A, SYNC_ALL)
em01.lua, line 507: marker_remove_group(GROUP_SOUTH_B, SYNC_ALL)
em01.lua, line 509: marker_remove_group(GROUP_HELI_VEHICLE, SYNC_ALL)
em01.lua, line 511: marker_remove_group(GROUP_JULIUS_VEHICLE, SYNC_ALL)
ss06.lua, line 2438: --marker_remove_group( group_name )
ss06.lua, line 2441: --marker_remove_group( group_name_coop )
tss03.lua, line 801: marker_remove_group(GROUP_SAMEDI, SYNC_ALL)
tss03.lua, line 812: marker_remove_group(GROUP_SAMEDI_COOP, SYNC_ALL)
tss03_demo.lua, line 289: marker_remove_group(GROUP_BUMAGA, SYNC_ALL)
tss03_demo.lua, line 729: marker_remove_group(GROUP_SAMEDI, SYNC_ALL)
tss03_demo.lua, line 751: marker_remove_group(GROUP_SAMEDI_COOP, SYNC_ALL)
tss03_demo.lua, line 876: marker_remove_group(GROUP_BUMS, SYNC_ALL)
tss03_demo.lua, line 882: marker_remove_group(GROUP_BUMS_COOP, SYNC_ALL)
tss04.lua, line 331: marker_remove_group(GROUP_RONIN, SYNC_ALL)
|
marker_remove_item |
true |
1 |
4 |
marker_remove_mover |
true |
1 |
22sh_bh_airport.lua, line 304: marker_remove_mover("sh_bh_airport_ServerA010",SYNC_LOCAL)
sh_bh_airport.lua, line 318: marker_remove_mover("sh_bh_airport_ServerA010",SYNC_REMOTE)
sh_bh_airport.lua, line 442: marker_remove_mover("sh_bh_airport_ServerA010",SYNC_LOCAL)
sh_bh_airport.lua, line 448: marker_remove_mover("sh_bh_airport_ServerA010",SYNC_REMOTE)
sh_bh_airport.lua, line 454: marker_remove_mover("sh_bh_airport_ServerA010")
sh_bh_airport.lua, line 497: marker_remove_mover("sh_bh_airport_ServerA010")
sh_rn_rec_center.lua, line 228: --marker_remove_mover(mesh)
sh_rn_rec_center.lua, line 366: marker_remove_mover(mesh)
sh_rn_rec_center.lua, line 544: marker_remove_mover(boxes[i])
sh_rn_sciencemuseum.lua, line 178: marker_remove_mover(mesh)
sh_rn_sciencemuseum.lua, line 233: marker_remove_mover(servers[i])
sh_ss_crackhouse.lua, line 114: marker_remove_mover(drug_equipment[i])
sh_ss_crackhouse.lua, line 195: marker_remove_mover(drug)
sh_ss_trailerpark.lua, line 189: marker_remove_mover(mesh)
sh_ss_trailerpark.lua, line 299: marker_remove_mover(trailers[i])
sh_tss_caverns.lua, line 153: marker_remove_mover(mesh)
sh_tss_caverns.lua, line 243: marker_remove_mover(mesh)
ss03.lua, line 637: marker_remove_mover( mover_name )
ss03.lua, line 1324: marker_remove_mover( mover_name, SYNC_ALL )
tss03.lua, line 304: marker_remove_mover(Tss03_shanties[i])
tss03.lua, line 743: marker_remove_mover(mover, SYNC_ALL)
tss03_demo.lua, line 629: marker_remove_mover(mover, SYNC_ALL)
|
marker_remove_navpoint |
true |
1 |
167bh01.lua, line 442: marker_remove_navpoint(CAVERN_WAYPOINTS[i])
bh01.lua, line 658: marker_remove_navpoint(TRIGGER_TRIBAL_HQ_DOCK,SYNC_ALL)
bh01.lua, line 672: marker_remove_navpoint(TRIGGER_TRIBAL_HQ,SYNC_ALL)
bh01.lua, line 740: marker_remove_navpoint(TRIGGER_TRIBAL_HQ, SYNC_ALL)
bh01.lua, line 742: marker_remove_navpoint(TRIGGER_TRIBAL_HQ_DOCK, SYNC_ALL)
bh01.lua, line 819: marker_remove_navpoint( name )
bh01.lua, line 824: marker_remove_navpoint(TRIGGER_TRIBAL_HQ)
bh01.lua, line 825: marker_remove_navpoint(TRIGGER_TRIBAL_HQ_DOCK)
bh03.lua, line 521: marker_remove_navpoint(NAVPOINT_WEAPON_STORE_OUTSIDE, SYNC_ALL)
bh03.lua, line 788: marker_remove_navpoint(NAVPOINT_HQ)
bh03.lua, line 1034: marker_remove_navpoint( HELIPAD_AREA, sync_type )
bh03.lua, line 2085: marker_remove_navpoint(NAVPOINT_WEAPON_STORE_OUTSIDE, SYNC_ALL)
bh03.lua, line 2086: marker_remove_navpoint( NAVPOINT_HQ, SYNC_ALL )
bh04.lua, line 304: marker_remove_navpoint(NAV_GARAGE_LOCATION, SYNC_ALL)
bh04.lua, line 924: marker_remove_navpoint(NAV_GARAGE_LOCATION, SYNC_ALL)
bh05.lua, line 345: marker_remove_navpoint(NAV_BANK, SYNC_ALL)
bh05.lua, line 584: marker_remove_navpoint( trigger_name, SYNC_ALL )
bh05.lua, line 615: marker_remove_navpoint(TRIGGER_ALARM, SYNC_ALL)
bh05.lua, line 680: marker_remove_navpoint(TRIGGER_ALARM, SYNC_ALL)
bh05.lua, line 853: marker_remove_navpoint( TRIGGER_TRUNK, SYNC_ALL )
bh05.lua, line 1005: marker_remove_navpoint( TRIGGER_ARENA, SYNC_ALL )
bh05.lua, line 1053: marker_remove_navpoint(TRIGGER_TRUNK, SYNC_ALL)
bh05.lua, line 1056: marker_remove_navpoint(TRIGGER_ALARM, SYNC_ALL)
bh05.lua, line 1150: marker_remove_navpoint(TRIGGER_ARENA, SYNC_ALL)
bh05.lua, line 1180: marker_remove_navpoint(NAV_BANK, SYNC_ALL)
bh05.lua, line 1183: marker_remove_navpoint(TRIGGER_ARENA, SYNC_ALL)
bh05.lua, line 1186: marker_remove_navpoint(TRIGGER_ALARM, SYNC_ALL)
bh05.lua, line 1189: marker_remove_navpoint(TRIGGER_TRUNK, SYNC_ALL)
bh06.lua, line 495: marker_remove_navpoint(NAV_ARENA)
bh06.lua, line 745: marker_remove_navpoint(NAV_ARENA)
bh07.lua, line 454: marker_remove_navpoint(NAV_OBJ_FIREBOMBERS, SYNC_ALL)
bh07.lua, line 552: marker_remove_navpoint(NAV_OBJ_PRISONERS, SYNC_ALL)
bh07.lua, line 783: marker_remove_navpoint(NAV_OBJ_STORE, SYNC_ALL)
bh07.lua, line 1077: marker_remove_navpoint(NAV_OBJ_COORD, SYNC_ALL)
bh07.lua, line 1219: marker_remove_navpoint(NAV_OBJ_FIREBOMBERS)
bh07.lua, line 1220: marker_remove_navpoint(NAV_OBJ_PRISONERS)
bh07.lua, line 1221: marker_remove_navpoint(NAV_OBJ_STORE)
bh07.lua, line 1222: marker_remove_navpoint(NAV_OBJ_COORD)
bh09.lua, line 453: marker_remove_navpoint(NAV_SHIP, SYNC_ALL)
bh10.lua, line 706: marker_remove_navpoint(waypoint, SYNC_ALL)
ep02.lua, line 279: marker_remove_navpoint(NAV_SAINTS_ROW, sync)
ep02.lua, line 358: marker_remove_navpoint(NAV_SAINTS_ROW, SYNC_ALL)
ep02.lua, line 521: marker_remove_navpoint(NAV_WASTE_TUNNEL, SYNC_ALL)
ep02.lua, line 962: marker_remove_navpoint(NAV_SAINTS_ROW, SYNC_ALL)
ep02.lua, line 964: marker_remove_navpoint(NAV_WASTE_TUNNEL)
ep03.lua, line 252: marker_remove_navpoint(NAV_YACHT, SYNC_ALL)
ep04.lua, line 420: marker_remove_navpoint( NODE_MARKER_LOCATIONS[Currently_marked_node_name], SYNC_ALL )
ep04.lua, line 792: marker_remove_navpoint( NODE_MARKER_LOCATIONS[security_node_name], SYNC_ALL )
ep04.lua, line 1054: marker_remove_navpoint( NODE_MARKER_LOCATIONS[Currently_marked_node_name], SYNC_ALL )
rn01.lua, line 570: marker_remove_navpoint(TRIGGER_COUNTING_ROOM_DOOR_1, SYNC_LOCAL)
rn01.lua, line 1195: marker_remove_navpoint(TRIGGER_COUNTING_ROOM_DOOR_1, SYNC_LOCAL)
rn02.lua, line 666: marker_remove_navpoint(Current_repair_trigger[player], sync)
rn02.lua, line 742: marker_remove_navpoint(Current_repair_trigger[player], sync)
rn02.lua, line 1185: marker_remove_navpoint(TRIGGER_SAFE_HOUSE)
rn02.lua, line 1188: marker_remove_navpoint(Current_repair_trigger[LOCAL_PLAYER], SYNC_LOCAL)
rn02.lua, line 1192: marker_remove_navpoint(Current_repair_trigger[REMOTE_PLAYER], SYNC_REMOTE)
rn03.lua, line 562: marker_remove_navpoint(first_bike, SYNC_ALL)
rn05.lua, line 523: marker_remove_navpoint( NAVPOINT_ARRIVAL_GATE)
rn05.lua, line 553: marker_remove_navpoint( TRIGGER_NEAR_GATE_C3)
rn05.lua, line 1343: marker_remove_navpoint( NAVPOINT_ARRIVAL_GATE)
rn09.lua, line 467: marker_remove_navpoint(NAVPOINT_SHOGO_FLEE_TARGET,SYNC_ALL)
rn09.lua, line 642: marker_remove_navpoint(NAVPOINT_SHOGO_FLEE_TARGET, SYNC_ALL)
sh_bh_airport.lua, line 104: marker_remove_navpoint("sh_bh_airport_$nObjOne")
sh_bh_airport.lua, line 223: marker_remove_navpoint("sh_bh_airport_$tComputer")
sh_bh_airport.lua, line 462: marker_remove_navpoint("sh_bh_airport_$tComputer")
sh_bh_airport.lua, line 495: marker_remove_navpoint("sh_bh_airport_$tgo_out")
sh_bh_airport.lua, line 496: marker_remove_navpoint("sh_bh_airport_$tgo_out2")
sh_bh_airport.lua, line 500: marker_remove_navpoint("sh_bh_airport_$tComputer")
sh_bh_airport.lua, line 665: marker_remove_navpoint("sh_bh_airport_$tgo_out")
sh_bh_airport.lua, line 666: marker_remove_navpoint("sh_bh_airport_$tgo_out2")
sh_bh_airport.lua, line 667: marker_remove_navpoint("sh_bh_airport_$nObjOne")
sh_bh_apartments.lua, line 153: marker_remove_navpoint(areas[i]) --remove area markers
sh_bh_apartments.lua, line 154: marker_remove_navpoint(door_triggers[i])
sh_bh_apartments.lua, line 410: marker_remove_navpoint(door_triggers[i])
sh_bh_chinatown.lua, line 260: marker_remove_navpoint(storefronts[i]) --remove area markers
sh_bh_chinatown.lua, line 373: --marker_remove_navpoint(storefronts[i]) --take away markers for area
sh_bh_chinatown.lua, line 451: marker_remove_navpoint(storefronts[i]) --take away markers for area
sh_bh_chinatown.lua, line 597: -- marker_remove_navpoint(storefronts[i]) --remove area markers
sh_bh_chinatown.lua, line 619: marker_remove_navpoint(storefronts[i])
sh_rn_museum_pier.lua, line 111: marker_remove_navpoint("sh_rn_museum_pier_$tareaone")
sh_rn_museum_pier.lua, line 150: marker_remove_navpoint("sh_rn_museum_pier_$tareathree")
sh_rn_museum_pier.lua, line 201: marker_remove_navpoint("sh_rn_museum_pier_$tareatwo")
sh_rn_museum_pier.lua, line 264: marker_remove_navpoint("sh_rn_museum_pier_$tareathree")
sh_rn_museum_pier.lua, line 265: marker_remove_navpoint("sh_rn_museum_pier_$tareathree")
sh_rn_museum_pier.lua, line 397: marker_remove_navpoint("sh_rn_museum_pier_$tareaone")
sh_rn_museum_pier.lua, line 398: marker_remove_navpoint("sh_rn_museum_pier_$tareatwo")
sh_rn_museum_pier.lua, line 399: marker_remove_navpoint("sh_rn_museum_pier_$tareathree")
sh_rn_rec_center.lua, line 151: marker_remove_navpoint("sh_rn_rec_center_$t001")
sh_rn_rec_center.lua, line 167: marker_remove_navpoint("sh_rn_rec_center_$tstairs_entrance")
sh_rn_rec_center.lua, line 326: marker_remove_navpoint("sh_rn_rec_center_$topen_jail")
sh_rn_rec_center.lua, line 352: marker_remove_navpoint("sh_rn_rec_center_$tbrothel_entrance")
sh_rn_rec_center.lua, line 386: marker_remove_navpoint("sh_rn_rec_center_$televator")
sh_rn_rec_center.lua, line 387: marker_remove_navpoint("sh_rn_rec_center_$topen_jail")
sh_rn_rec_center.lua, line 520: marker_remove_navpoint("sh_rn_rec_center_$tstairs_entrance")
sh_rn_rec_center.lua, line 521: marker_remove_navpoint("sh_rn_rec_center_$televator")
sh_rn_rec_center.lua, line 522: marker_remove_navpoint("sh_rn_rec_center_$topen_jail")
sh_rn_rec_center.lua, line 523: marker_remove_navpoint("sh_rn_rec_center_$t001")
sh_rn_sciencemuseum.lua, line 81: marker_remove_navpoint("sh_rn_sciencemuseum_$trigger1")
sh_rn_sciencemuseum.lua, line 132: marker_remove_navpoint("sh_rn_sciencemuseum_$navServers")
sh_rn_sciencemuseum.lua, line 227: marker_remove_navpoint("sh_rn_sciencemuseum_$trigger1")
sh_rn_sciencemuseum.lua, line 228: marker_remove_navpoint("sh_rn_sciencemuseum_$heliattack")
sh_rn_sciencemuseum.lua, line 229: marker_remove_navpoint("sh_rn_sciencemuseum_$navServers")
sh_rn_sciencemuseum.lua, line 230: marker_remove_navpoint("sh_rn_sciencemuseum_$trigger4a")
sh_rn_sciencemuseum.lua, line 231: marker_remove_navpoint("sh_rn_sciencemuseum_$trigger4b")
sh_rn_sciencemuseum.lua, line 243: marker_remove_navpoint("sh_rn_sciencemuseum_$trigger4a")
sh_rn_sciencemuseum.lua, line 244: marker_remove_navpoint("sh_rn_sciencemuseum_$trigger4b")
sh_rn_stripclub.lua, line 92: marker_remove_navpoint("sh_rn_stripclub_$tfront-doortwo")
sh_rn_stripclub.lua, line 103: marker_remove_navpoint("sh_rn_stripclub_$t-upper-roof")
sh_rn_stripclub.lua, line 125: marker_remove_navpoint("sh_rn_stripclub_$tsecond")
sh_rn_stripclub.lua, line 137: marker_remove_navpoint("sh_rn_stripclub_$tfront-doortwo")
sh_rn_stripclub.lua, line 138: marker_remove_navpoint("sh_rn_stripclub_$t-upper-roof")
sh_rn_stripclub.lua, line 139: marker_remove_navpoint("sh_rn_stripclub_$tsecond")
sh_rn_stripclub.lua, line 309: --marker_remove_navpoint("sh_rn_stripclub_$t-lower-roof")
sh_rn_stripclub.lua, line 310: marker_remove_navpoint("sh_rn_stripclub_$t-upper-roof")
sh_rn_stripclub.lua, line 328: marker_remove_navpoint("sh_rn_stripclub_$t-lower-roof")
sh_rn_stripclub.lua, line 329: marker_remove_navpoint("sh_rn_stripclub_$t-upper-roof")
sh_ss_crackhouse.lua, line 122: marker_remove_navpoint("sh_ss_crackhouse_$tupper_door")
sh_ss_crackhouse.lua, line 123: marker_remove_navpoint("sh_ss_crackhouse_$t-flr1-stairs")
sh_ss_crackhouse.lua, line 124: marker_remove_navpoint("sh_ss_crackhouse_$tfront")
sh_ss_crackhouse.lua, line 145: marker_remove_navpoint("sh_ss_crackhouse_$tfront")
sh_ss_crackhouse.lua, line 171: marker_remove_navpoint("sh_ss_crackhouse_$t-flr1-stairs")
sh_ss_crackhouse.lua, line 182: marker_remove_navpoint("sh_ss_crackhouse_$tupper_door")
sh_ss_fishingdock.lua, line 216: marker_remove_navpoint(fish_nav[1])
sh_ss_fishingdock.lua, line 224: marker_remove_navpoint(fish_nav[2])
sh_ss_fishingdock.lua, line 232: marker_remove_navpoint(fish_nav[3])
sh_ss_fishingdock.lua, line 240: marker_remove_navpoint(fish_nav[4])
sh_ss_fishingdock.lua, line 248: marker_remove_navpoint(fish_nav[5])
sh_ss_fishingdock.lua, line 256: marker_remove_navpoint(fish_nav[6])
sh_ss_fishingdock.lua, line 397: marker_remove_navpoint("sh_ss_fishingdock_$tBomb")
sh_ss_fishingdock.lua, line 436: --marker_remove_navpoint("sh_ss_fishingdock_$tSafe")
sh_ss_fishingdock.lua, line 600: --marker_remove_navpoint("sh_ss_fishingdock_$tSafe")
sh_ss_fishingdock.lua, line 603: marker_remove_navpoint("sh_ss_fishingdock_$tBomb")
sh_ss_fishingdock.lua, line 633: marker_remove_navpoint(fish_nav[i])
sh_ss_student_union.lua, line 255: marker_remove_navpoint("sh_ss_student_union_$nfrontdoor")
sh_ss_student_union.lua, line 273: marker_remove_navpoint("sh_ss_student_union_$nfrontdoor")
sh_ss_trailerpark.lua, line 113: marker_remove_navpoint("sh_ss_trailerpark_$tmap")
sh_ss_trailerpark.lua, line 293: marker_remove_navpoint("sh_ss_trailerpark_$tmap")
sh_tss_ugmall.lua, line 171: marker_remove_navpoint("sh_tss_ugmall_$tconf")
sh_tss_ugmall.lua, line 186: marker_remove_navpoint("sh_tss_ugmall_$texectwo")
sh_tss_ugmall.lua, line 319: marker_remove_navpoint("sh_tss_ugmall_$tconf")
sh_tss_ugmall.lua, line 320: marker_remove_navpoint("sh_tss_ugmall_$texectwo")
ss01.lua, line 402: marker_remove_navpoint( navpoint_name, sync_type )
ss01.lua, line 660: marker_remove_navpoint( location_nav_name, SYNC_ALL )
ss01.lua, line 842: marker_remove_navpoint( DEALER_GROUP_LOCATION_NAVPOINT_NAMES[group_index], SYNC_ALL )
ss01.lua, line 1142: marker_remove_navpoint( UNIVERSITY_LOCATION_NAVPOINT_NAME, SYNC_ALL )
ss01.lua, line 1355: marker_remove_navpoint( UNIVERSITY_LOCATION_NAVPOINT_NAME, SYNC_ALL )
ss01.lua, line 1357: marker_remove_navpoint( navpoint_name, SYNC_ALL )
ss02.lua, line 412: marker_remove_navpoint( PRISON_COAL_TUNNELS_ENTRANCE_NAV, SYNC_ALL )
ss02.lua, line 575: marker_remove_navpoint( PRISON_COAL_TUNNELS_ENTRANCE_NAV, SYNC_ALL )
ss02.lua, line 600: marker_remove_navpoint( PRISON_COAL_TUNNELS_ENTRANCE_NAV, SYNC_ALL )
ss04.lua, line 290: marker_remove_navpoint( FLASHBANG_CLUSTER_LOCATIONS[cluster_index], SYNC_ALL )
ss09.lua, line 519: marker_remove_navpoint( MR_SUNSHINE_NAME, SYNC_ALL )
ss09.lua, line 988: --marker_remove_navpoint( USE_VOODOO_LOCATION, SYNC_ALL )
ss09.lua, line 1013: marker_remove_navpoint( USE_VOODOO_LOCATION, SYNC_ALL )
ss10.lua, line 1962: marker_remove_navpoint( FOURTH_FLOOR_LOCATION_NAVPOINT_NAME )
ss10.lua, line 2051: marker_remove_navpoint( STAIRWAY_GUIDE_NAVPOINT_NAME )
tss02.lua, line 433: marker_remove_navpoint(NAVPOINT_OUTSIDE_SLOPPY_SECONDS, sync)
tss02.lua, line 482: marker_remove_navpoint(NAVPOINT_TEENAY_PARKING, sync)
tss02.lua, line 490: marker_remove_navpoint(NAVPOINT_OUTSIDE_TEENAY, sync)
tss02.lua, line 530: marker_remove_navpoint(NAVPOINT_OUTSIDE_SLOPPY_SECONDS, SYNC_LOCAL)
tss02.lua, line 531: marker_remove_navpoint(NAVPOINT_CASHIER_SLOPPY_SECONDS, SYNC_LOCAL)
tss02.lua, line 532: marker_remove_navpoint(NAVPOINT_TEENAY_PARKING, SYNC_LOCAL)
tss02.lua, line 533: marker_remove_navpoint(NAVPOINT_OUTSIDE_TEENAY, SYNC_LOCAL)
tss02.lua, line 538: marker_remove_navpoint(NAVPOINT_OUTSIDE_SLOPPY_SECONDS, SYNC_REMOTE)
tss02.lua, line 539: marker_remove_navpoint(NAVPOINT_CASHIER_SLOPPY_SECONDS, SYNC_REMOTE)
tss02.lua, line 540: marker_remove_navpoint(NAVPOINT_TEENAY_PARKING, SYNC_LOCAL)
tss02.lua, line 541: marker_remove_navpoint(NAVPOINT_OUTSIDE_TEENAY, SYNC_REMOTE)
|
marker_remove_npc |
true |
1 |
159bh02.lua, line 733: marker_remove_npc(CHAR_DONNIE, SYNC_ALL)
bh02.lua, line 826: marker_remove_npc(CHAR_DONNIE, SYNC_ALL)
bh03.lua, line 861: marker_remove_npc( member_name, SYNC_ALL )
bh04.lua, line 411: marker_remove_npc(CHAR_DONNIE, SYNC_ALL)
bh04.lua, line 761: marker_remove_npc(CHAR_CARLOS, SYNC_ALL)
bh04.lua, line 861: marker_remove_npc(CHAR_CARLOS, SYNC_ALL)
bh04.lua, line 923: marker_remove_npc(CHAR_CARLOS, SYNC_ALL)
bh05.lua, line 271: marker_remove_npc( character_name, SYNC_ALL )
bh05.lua, line 426: marker_remove_npc(CHAR_JESSICA, SYNC_ALL)
bh05.lua, line 1046: marker_remove_npc(CHAR_JESSICA, SYNC_ALL)
bh05.lua, line 1074: marker_remove_npc(CHAR_JESSICA, SYNC_ALL)
bh05.lua, line 1181: marker_remove_npc(CHAR_JESSICA, SYNC_ALL)
bh06.lua, line 433: marker_remove_npc( tribal_name, SYNC_ALL )
bh07.lua, line 507: marker_remove_npc(CHAR_LT_FIREBOMBER, SYNC_ALL)
bh07.lua, line 642: marker_remove_npc(CHAR_LT_SWAT, SYNC_ALL)
bh07.lua, line 879: marker_remove_npc(CHAR_LT_STORE, SYNC_ALL)
bh07.lua, line 1107: marker_remove_npc(CHAR_LT_COORD, SYNC_ALL)
bh09.lua, line 745: marker_remove_npc( member_name, SYNC_ALL )
bh09.lua, line 757: marker_remove_npc( member_name, SYNC_ALL )
bh09.lua, line 770: marker_remove_npc( member_name, SYNC_ALL )
bh09.lua, line 1023: marker_remove_npc(npc, SYNC_ALL)
bh09.lua, line 1126: marker_remove_npc(npc, SYNC_ALL)
bh09.lua, line 1177: marker_remove_npc(npc, SYNC_ALL)
bh09.lua, line 1183: marker_remove_npc(npc, SYNC_ALL)
bh09.lua, line 1189: marker_remove_npc(npc, SYNC_ALL)
bh10.lua, line 641: marker_remove_npc(character, SYNC_ALL)
bh10.lua, line 1669: marker_remove_npc(npc, SYNC_ALL)
bh10.lua, line 1673: marker_remove_npc(npc, SYNC_ALL)
em01.lua, line 759: marker_remove_npc(human, SYNC_ALL)
em01.lua, line 801: marker_remove_npc(human, SYNC_ALL)
em01.lua, line 879: marker_remove_npc(human, SYNC_ALL)
em01.lua, line 1091: marker_remove_npc(human, SYNC_ALL)
em01.lua, line 1171: marker_remove_npc(human, SYNC_ALL)
em01.lua, line 1267: marker_remove_npc(human, SYNC_ALL)
ep01.lua, line 1859: marker_remove_npc(enemy)
ep03.lua, line 415: marker_remove_npc(npc)
ep03.lua, line 491: marker_remove_npc( CHAR_FINAL_EXEC, SYNC_ALL )
ep03.lua, line 504: marker_remove_npc(npc, SYNC_ALL)
rn01.lua, line 662: marker_remove_npc(member)
rn01.lua, line 718: marker_remove_npc(attacker)
rn01.lua, line 1244: marker_remove_npc(enemy)
rn01.lua, line 1247: marker_remove_npc(CHARACTER_HELPER)
rn01.lua, line 1248: marker_remove_npc(CHARACTER_PIERCE)
rn01.lua, line 1490: marker_remove_npc(enemy)
rn02.lua, line 683: marker_remove_npc(Current_dealer,sync)
rn02.lua, line 1179: marker_remove_npc(CHARACTER_CAR_DEALER)
rn02.lua, line 1180: marker_remove_npc(CHARACTER_CLOTHING_DEALER)
rn02.lua, line 1181: marker_remove_npc(CHARACTER_WEAPON_DEALER)
rn02.lua, line 1182: marker_remove_npc(CHARACTER_FENCE)
rn02.lua, line 1307: marker_remove_npc(character_dealer)
rn04.lua, line 663: marker_remove_npc(CHARACTER_GAT, SYNC_ALL)
rn04.lua, line 1432: marker_remove_npc(ronin)
rn04.lua, line 2148: marker_remove_npc(ronin, SYNC_ALL)
rn05.lua, line 1289: marker_remove_npc(enemy)
rn06.lua, line 591: marker_remove_npc(enemy)
rn06.lua, line 595: marker_remove_npc(enemy)
rn06.lua, line 599: marker_remove_npc(enemy)
rn06.lua, line 603: marker_remove_npc(enemy)
rn06.lua, line 615: marker_remove_npc(CHARACTER_JYUNICHI)
rn06.lua, line 848: marker_remove_npc(enemy)
rn06.lua, line 864: marker_remove_npc(enemy)
rn07.lua, line 1822: marker_remove_npc(CHARACTER_GAT, SYNC_LOCAL)
rn07.lua, line 2306: marker_remove_npc(CHARACTER_GAT)
rn08.lua, line 1488: marker_remove_npc(enemy)
rn08.lua, line 1492: marker_remove_npc(enemy)
rn08.lua, line 1719: marker_remove_npc(enemy)
rn09.lua, line 405: marker_remove_npc(CHARACTER_SHOGO,SYNC_ALL)
rn09.lua, line 723: marker_remove_npc(enemy)
rn09.lua, line 727: marker_remove_npc(CHARACTER_SHOGO)
rn09.lua, line 863: marker_remove_npc(enemy)
rn10.lua, line 702: --marker_remove_npc(ronin)
rn10.lua, line 1184: --marker_remove_npc(ronin)
rn10.lua, line 1369: --marker_remove_npc(ronin)
rn11.lua, line 1086: marker_remove_npc(lieutenant)
rn11.lua, line 1380: marker_remove_npc(enemy)
rn11.lua, line 1535: marker_remove_npc(lieutenant)
sh_bh_apartments.lua, line 194: marker_remove_npc(char)
sh_bh_chinatown.lua, line 452: marker_remove_npc(merchants[i])
sh_bh_chinatown.lua, line 608: marker_remove_npc(merchants[i])
sh_bh_docks.lua, line 180: marker_remove_npc(human)
sh_bh_docks.lua, line 333: marker_remove_npc(char)
sh_bh_docks.lua, line 374: marker_remove_npc(char)
sh_bh_docks.lua, line 530: marker_remove_npc(convoy[i])
sh_rn_museum_pier.lua, line 171: marker_remove_npc(char)
sh_rn_museum_pier.lua, line 237: marker_remove_npc(char)
sh_rn_museum_pier.lua, line 355: marker_remove_npc(char)
sh_rn_museum_pier.lua, line 403: marker_remove_npc(GroupOne[i])
sh_rn_museum_pier.lua, line 410: marker_remove_npc(GroupTwo[i])
sh_rn_museum_pier.lua, line 417: marker_remove_npc(GroupLts[i])
sh_rn_rec_center.lua, line 114: marker_remove_npc("sh_rn_rec_center_$cSaintAgent")
sh_rn_rec_center.lua, line 422: marker_remove_npc(char)
sh_rn_rec_center.lua, line 517: marker_remove_npc("sh_rn_rec_center_$cSaintAgent")
sh_rn_rec_center.lua, line 548: marker_remove_npc(Yakuza_Reinforcements[i])
sh_rn_sciencemuseum.lua, line 194: marker_remove_npc(char)
sh_rn_stripclub.lua, line 157: marker_remove_npc(floor1_gang[i])
sh_rn_stripclub.lua, line 166: marker_remove_npc(floor2_gang[i])
sh_rn_stripclub.lua, line 175: marker_remove_npc(reinforce1[i])
sh_rn_stripclub.lua, line 204: marker_remove_npc(npc)
sh_rn_stripclub.lua, line 237: marker_remove_npc(npc)
sh_rn_stripclub.lua, line 291: marker_remove_npc(npc)
sh_ss_crackhouse.lua, line 109: marker_remove_npc(johns[i])
sh_ss_crackhouse.lua, line 119: marker_remove_npc(loaders[i])
sh_ss_crackhouse.lua, line 159: marker_remove_npc(npc)
sh_ss_crackhouse.lua, line 281: marker_remove_npc(npc)
sh_ss_crackhouse.lua, line 351: marker_remove_npc(loaders[i])
sh_ss_student_union.lua, line 133: marker_remove_npc(char)
sh_ss_student_union.lua, line 210: marker_remove_npc(char)
sh_ss_student_union.lua, line 283: marker_remove_npc(boss[i], SYNC_ALL)
sh_ss_student_union.lua, line 287: marker_remove_npc(recruiters[i], SYNC_ALL)
sh_ss_trailerpark.lua, line 170: marker_remove_npc("sh_ss_trailerpark_$cSaintAgent")
sh_ss_trailerpark.lua, line 259: marker_remove_npc(char)
sh_tss_ugmall.lua, line 207: marker_remove_npc(char)
sh_tss_ugmall.lua, line 248: marker_remove_npc(char)
sh_tss_ugmall.lua, line 293: marker_remove_npc("sh_tss_ugmall_$c003")
sh_tss_ugmall.lua, line 335: marker_remove_npc(execs[i])
ss01.lua, line 582: marker_remove_npc( member_name, sync_type )
ss01.lua, line 589: marker_remove_npc( member_name, sync_type )
ss01.lua, line 618: marker_remove_npc( member_name, SYNC_ALL )
ss01.lua, line 820: marker_remove_npc( member_name )
ss01.lua, line 867: marker_remove_npc( member_name )
ss01.lua, line 875: marker_remove_npc( member_name )
ss01.lua, line 1016: marker_remove_npc( member_name )
ss01.lua, line 1033: marker_remove_npc( member_name, SYNC_ALL )
ss01.lua, line 1370: marker_remove_npc( member_name, SYNC_ALL )
ss02.lua, line 1043: marker_remove_npc( LAURA_NAME, SYNC_ALL )
ss03.lua, line 1212: marker_remove_npc( member_name )
ss04.lua, line 1034: marker_remove_npc( name, SYNC_ALL )
ss04.lua, line 1236: marker_remove_npc( AUSSIE_VC_NAME, SYNC_ALL )
ss05.lua, line 1364: marker_remove_npc( tech_name, SYNC_ALL )
ss05.lua, line 1590: marker_remove_npc( tech_name, SYNC_ALL )
ss06.lua, line 514: marker_remove_npc( member_name, SYNC_ALL )
ss06.lua, line 1377: marker_remove_npc( SHAUNDI_NAME )
ss06.lua, line 1532: marker_remove_npc( PIERCE_NAME, SYNC_ALL )
ss06.lua, line 1659: marker_remove_npc( member_name, SYNC_ALL )
ss06.lua, line 1992: marker_remove_npc( member_name, SYNC_ALL )
ss09.lua, line 776: marker_remove_npc( MR_SUNSHINE_NAME, SYNC_ALL )
ss09.lua, line 795: marker_remove_npc( MR_SUNSHINE_NAME, SYNC_ALL )
ss09.lua, line 846: marker_remove_npc( MR_SUNSHINE_NAME, SYNC_ALL )
ss11.lua, line 515: marker_remove_npc( defender_name, SYNC_ALL )
ss11.lua, line 1543: marker_remove_npc( THE_GENERAL_NAME )
tss01.lua, line 1248: marker_remove_npc(CHARACTER_DOCTOR, SYNC_ALL)
tss01.lua, line 1647: marker_remove_npc(human)
tss01.lua, line 2930: marker_remove_npc(Tss01_waypoints[6], SYNC_ALL)
tss03.lua, line 274: marker_remove_npc(Tss03_samedi_characters[i], SYNC_ALL)
tss03.lua, line 280: marker_remove_npc(Tss03_samedi_characters_coop[i], SYNC_ALL)
tss03.lua, line 286: marker_remove_npc(Tss03_bum_characters[i], SYNC_ALL)
tss03.lua, line 292: marker_remove_npc(Tss03_bum_characters_coop[i], SYNC_ALL)
tss03.lua, line 298: marker_remove_npc(bum)
tss03.lua, line 719: marker_remove_npc(name, SYNC_ALL)
tss03.lua, line 779: marker_remove_npc(name, SYNC_ALL)
tss03_demo.lua, line 264: marker_remove_npc(Tss03_demo_samedi_characters[i], SYNC_ALL)
tss03_demo.lua, line 270: marker_remove_npc(Tss03_demo_samedi_characters_coop[i], SYNC_ALL)
tss03_demo.lua, line 277: marker_remove_npc(Tss03_demo_bum_characters[i], SYNC_ALL)
tss03_demo.lua, line 284: marker_remove_npc(Tss03_demo_bum_characters_coop[i], SYNC_ALL)
tss03_demo.lua, line 608: marker_remove_npc(name, SYNC_ALL)
tss03_demo.lua, line 673: marker_remove_npc(name, SYNC_ALL)
tss04.lua, line 310: --marker_remove_npc( Tss04_3_phase_table[i][CHARACTER_INDEX], SYNC_ALL )
tss04.lua, line 518: --marker_remove_npc( Tss04_3_phase_table[i][CHARACTER_INDEX], SYNC_ALL )
tss04.lua, line 1546: marker_remove_npc(victim, SYNC_ALL)
|
marker_remove_player |
true |
1 |
|
marker_remove_trigger |
true |
1 |
163bh01.lua, line 563: marker_remove_trigger(TRIGGER_CAVE, SYNC_ALL)
bh01.lua, line 568: marker_remove_trigger(TRIGGER_GIFT_SHOP, SYNC_ALL)
bh01.lua, line 628: marker_remove_trigger(TRIGGER_CAVE, SYNC_ALL)
bh01.lua, line 633: marker_remove_trigger(TRIGGER_GIFT_SHOP, SYNC_ALL)
bh01.lua, line 821: marker_remove_trigger(TRIGGER_CAVE)
bh01.lua, line 822: marker_remove_trigger(TRIGGER_GIFT_SHOP)
bh09.lua, line 360: marker_remove_trigger( trigger_name, SYNC_ALL )
bh09.lua, line 1120: marker_remove_trigger( trigger_name, SYNC_ALL )
bh10.lua, line 401: marker_remove_trigger(TRIGGER_TRIBAL_STAGING, SYNC_ALL)
bh10.lua, line 511: marker_remove_trigger(TRIGGER_TRIBAL_STAGING, SYNC_ALL)
bh10.lua, line 746: marker_remove_trigger(TRIGGER_WAREHOUSE_ROOF, SYNC_ALL)
ep01.lua, line 558: marker_remove_trigger(trigger)
ep01.lua, line 635: marker_remove_trigger(TRIGGER_CLUB_FRONT_EXIT, PLAYER_SYNC[triggerer])
ep01.lua, line 636: marker_remove_trigger(TRIGGER_CLUB_REAR_EXIT, PLAYER_SYNC[triggerer])
ep01.lua, line 860: marker_remove_trigger(TRIGGER_PIERCE,sync_type)
ep01.lua, line 861: marker_remove_trigger(TRIGGER_SHAUNDI,sync_type)
ep01.lua, line 1028: marker_remove_trigger(trigger, SYNC_ALL)
ep01.lua, line 1043: marker_remove_trigger(TRIGGER_PIERCE,sync)
ep01.lua, line 1044: marker_remove_trigger(TRIGGER_SHAUNDI,sync)
ep01.lua, line 1071: marker_remove_trigger(TRIGGER_SHAUNDI,sync)
ep01.lua, line 1568: marker_remove_trigger(trigger, SYNC_ALL)
ep01.lua, line 1928: marker_remove_trigger(trigger)
ep02.lua, line 452: marker_remove_trigger(trigger, SYNC_ALL)
ep02.lua, line 725: marker_remove_trigger(trigger)
ep02.lua, line 789: marker_remove_trigger(trigger, SYNC_ALL)
ep02.lua, line 869: marker_remove_trigger(trigger, SYNC_ALL)
ep02.lua, line 897: marker_remove_trigger(trigger, SYNC_ALL)
ep02.lua, line 969: marker_remove_trigger(bomb_trigger)
ep02.lua, line 972: marker_remove_trigger(trigger)
ep02.lua, line 975: marker_remove_trigger(trigger)
ep02.lua, line 977: marker_remove_trigger(TRIGGER_NEAR_BASE_ENTRANCE)
ep03.lua, line 317: marker_remove_trigger(TRIGGER_YACHT_EXIT, SYNC_ALL)
ep04.lua, line 725: marker_remove_trigger( TOP_OF_TOWER_TRIGGER, SYNC_ALL )
rn01.lua, line 1364: marker_remove_trigger(trigger, PLAYER_SYNC[player])
rn01.lua, line 1434: marker_remove_trigger(trigger, SYNC_ALL)
rn05.lua, line 834: marker_remove_trigger(trigger, SYNC_ALL)
rn05.lua, line 862: marker_remove_trigger(trigger, SYNC_ALL)
rn05.lua, line 867: --marker_remove_trigger(trigger, SYNC_ALL)
rn05.lua, line 1355: marker_remove_trigger(trigger)
rn06.lua, line 687: marker_remove_trigger(TRIGGER_ENTRANCE_SOUTH)
rn06.lua, line 732: marker_remove_trigger(trigger, SYNC_ALL)
rn07.lua, line 1925: marker_remove_trigger(rn07_breadcrumb_triggers[sync][rn07_current_trigger[sync]])
rn07.lua, line 2090: marker_remove_trigger(trigger, sync)
rn07.lua, line 2142: marker_remove_trigger(trigger, sync)
rn08.lua, line 1352: marker_remove_trigger(bomb,SYNC_ALL)
rn08.lua, line 1360: marker_remove_trigger(TRIGGER_ARMS_DEALER,SYNC_ALL)
rn08.lua, line 1370: marker_remove_trigger(TRIGGER_HOTEL,SYNC_ALL)
rn08.lua, line 1387: marker_remove_trigger(TRIGGER_JUMP,sync)
rn08.lua, line 1391: marker_remove_trigger(TRIGGER_JUMP,sync)
rn08.lua, line 1797: marker_remove_trigger(Doorway_trigger_1,SYNC_ALL)
rn08.lua, line 1802: marker_remove_trigger(Doorway_trigger_2,SYNC_ALL)
rn10.lua, line 602: marker_remove_trigger(DEFENSE_OBJECTIVES[objective_index]["trigger"], SYNC_ALL)
rn10.lua, line 712: marker_remove_trigger(ai_target)
rn10.lua, line 1380: marker_remove_trigger(trigger)
rn10.lua, line 1385: marker_remove_trigger(defense_objective["trigger"])
rn10.lua, line 1393: marker_remove_trigger(trigger)
rn11.lua, line 1881: marker_remove_trigger(trigger, SYNC_ALL)
sh_bh_airport.lua, line 116: marker_remove_trigger("sh_bh_airport_$tComputer")
sh_bh_airport.lua, line 668: marker_remove_trigger("sh_bh_airport_$tComputer")
sh_bh_apartments.lua, line 97: marker_remove_trigger(trigger_name)
sh_bh_chinatown.lua, line 599: marker_remove_trigger("sh_bh_chinatown_$t_Pagoda")
sh_ss_crackhouse.lua, line 227: marker_remove_trigger("sh_ss_crackhouse_$t-setup-roof")
sh_tss_caverns.lua, line 113: marker_remove_trigger("sh_tss_caverns_$tBreadcrumb1")
sh_tss_caverns.lua, line 123: marker_remove_trigger("sh_tss_caverns_$tBreadcrumb2")
sh_tss_caverns.lua, line 182: marker_remove_trigger("sh_tss_caverns_$tBreadcrumbStart")
sh_tss_caverns.lua, line 189: --marker_remove_trigger("sh_tss_caverns_$tBreadcrumb3")
sh_tss_caverns.lua, line 196: marker_remove_trigger("sh_tss_caverns_$tBreadcrumb4")
sh_tss_caverns.lua, line 211: marker_remove_trigger("sh_tss_caverns_$tBreadcrumb5")
sh_tss_caverns.lua, line 387: marker_remove_trigger("sh_tss_caverns_$tBreadcrumb1")
sh_tss_caverns.lua, line 388: marker_remove_trigger("sh_tss_caverns_$tBreadcrumb2")
sh_tss_caverns.lua, line 389: marker_remove_trigger("sh_tss_caverns_$tBreadcrumbStart")
sh_tss_caverns.lua, line 390: marker_remove_trigger("sh_tss_caverns_$tBreadcrumb4")
sh_tss_caverns.lua, line 391: marker_remove_trigger("sh_tss_caverns_$tBreadcrumb5")
sh_tss_caverns.lua, line 392: marker_remove_trigger("sh_tss_caverns_$tBreadcrumb3")
sh_tss_ugmall.lua, line 318: marker_remove_trigger("sh_tss_ugmall_$tescape")
ss01.lua, line 1359: marker_remove_trigger( MISSION_END_POINT_TRIGGER, SYNC_ALL )
ss02.lua, line 590: marker_remove_trigger( PLANT_C4_TRIGGER, SYNC_ALL )
ss02.lua, line 622: marker_remove_trigger( PLANT_C4_TRIGGER, SYNC_LOCAL )
ss02.lua, line 852: marker_remove_trigger( LAURA_TRIGGER_NAME, SYNC_ALL )
ss02.lua, line 934: marker_remove_trigger( trigger_name, SYNC_ALL )
ss04.lua, line 548: marker_remove_trigger( ON_TRACK_ENTRANCES[1], SYNC_ALL )
ss04.lua, line 1094: marker_remove_trigger( trigger_name, SYNC_ALL )
ss04.lua, line 1145: marker_remove_trigger( ON_TRACK_ENTRANCES[1], SYNC_ALL )
ss05.lua, line 832: marker_remove_trigger( LAB_THREE_ENTRANCE_TRIGGER, SYNC_ALL )
ss05.lua, line 904: marker_remove_trigger( trigger_name, SYNC_ALL )
ss05.lua, line 915: marker_remove_trigger( trigger_name, SYNC_ALL )
ss05.lua, line 919: marker_remove_trigger( LAB_FOUR_GUIDE_TRIGGERS[1], SYNC_ALL )
ss05.lua, line 1142: marker_remove_trigger( LAB_FOUR_NEAR_TRIGGER )
ss05.lua, line 1244: marker_remove_trigger( trigger_name, SYNC_ALL )
ss05.lua, line 1267: marker_remove_trigger( trigger_name, SYNC_ALL )
ss05.lua, line 1377: marker_remove_trigger( trigger_name, SYNC_ALL )
ss05.lua, line 1389: marker_remove_trigger( trigger_name, SYNC_ALL )
ss05.lua, line 1398: marker_remove_trigger( trigger_name, SYNC_ALL )
ss05.lua, line 1431: marker_remove_trigger( trigger_name, SYNC_ALL )
ss05.lua, line 1505: marker_remove_trigger( trigger_name, SYNC_ALL )
ss05.lua, line 1759: marker_remove_trigger( LAB_THREE_FLUSH_OUT_SWITCH, SYNC_ALL )
ss10.lua, line 1024: marker_remove_trigger( POLICE_STATION_TRIGGER_NAME )
ss10.lua, line 1083: marker_remove_trigger( RECEPTIONIST_DESK_CHECKIN_TRIGGER_NAME )
ss10.lua, line 1240: marker_remove_trigger( SAINTS_HQ_TRIGGER_NAMES[GROUND_HQ_TRIGGER_INDEX] )
ss10.lua, line 1244: marker_remove_trigger( SAINTS_HQ_TRIGGER_NAMES[AIR_HQ_TRIGGER_INDEX] )
ss10.lua, line 2166: marker_remove_trigger( PARKING_SPOT_TRIGGER, sync_type )
ss11.lua, line 1502: marker_remove_trigger( trigger_name, SYNC_ALL )
ss11.lua, line 1588: marker_remove_trigger( trigger_name, sync_type )
ss11.lua, line 1675: marker_remove_trigger( AMBUSH_LOCATION_TRIGGER, SYNC_ALL )
tss01.lua, line 1311: marker_remove_trigger(trigger, SYNC_ALL)
tss01.lua, line 2516: -- marker_remove_trigger(Tss01_waypoints[1], SYNC_ALL)
tss01.lua, line 2585: marker_remove_trigger(KEY_TRIGGER, SYNC_ALL)
tss01.lua, line 2601: marker_remove_trigger(Tss01_waypoints[2], SYNC_ALL)
tss01.lua, line 2620: marker_remove_trigger(Tss01_waypoints[3], SYNC_ALL)
tss01.lua, line 2642: marker_remove_trigger(Tss01_waypoints[4], SYNC_ALL)
tss01.lua, line 2682: marker_remove_trigger(Tss01_waypoints[5], SYNC_ALL)
tss01.lua, line 2914: marker_remove_trigger(FIRST_ROOFTOP_TRIGGER, SYNC_ALL)
tss01.lua, line 3019: marker_remove_trigger(Tss01_waypoints[7], SYNC_ALL)
tss01.lua, line 3086: marker_remove_trigger(Tss01_waypoints[8], SYNC_ALL)
tss01.lua, line 3308: marker_remove_trigger(Tss01_waypoints[10], SYNC_ALL)
tss01.lua, line 3585: marker_remove_trigger(Tss01_waypoints[9], SYNC_ALL)
tss01.lua, line 3854: marker_remove_trigger(Tss01_waypoints[11], SYNC_ALL)
tss01.lua, line 4190: marker_remove_trigger(Tss01_waypoints[12], SYNC_ALL)
tss02.lua, line 763: marker_remove_trigger(TRIGGER_GPSFIX, SYNC_ALL)
tss02.lua, line 925: marker_remove_trigger(TRIGGER_COURTHOUSE_ENTER, SYNC_ALL)
tss02.lua, line 926: marker_remove_trigger(TRIGGER_GPSFIX, SYNC_ALL)
tss02.lua, line 961: marker_remove_trigger(TRIGGER_COURTROOM, SYNC_ALL)
tss02.lua, line 1264: marker_remove_trigger(TRIGGER_COURTHOUSE_EXIT, SYNC_ALL)
tss02.lua, line 1287: marker_remove_trigger(TRIGGER_FORGIVE_FORGET, SYNC_ALL)
tss02.lua, line 1339: marker_remove_trigger(TRIGGER_MISSION_COMPLETE, SYNC_ALL)
tss03.lua, line 264: marker_remove_trigger(TRIGGER_ENTRY, SYNC_ALL)
tss03.lua, line 265: marker_remove_trigger(TRIGGER_WAYPOINT_1, SYNC_ALL)
tss03.lua, line 266: marker_remove_trigger(TRIGGER_WAYPOINT_2, SYNC_ALL)
tss03.lua, line 267: marker_remove_trigger(TRIGGER_WAYPOINT_3, SYNC_ALL)
tss03.lua, line 268: marker_remove_trigger(TRIGGER_SHANTYTOWN, SYNC_ALL)
tss03.lua, line 364: marker_remove_trigger(TRIGGER_ENTRY, SYNC_ALL)
tss03.lua, line 408: marker_remove_trigger(TRIGGER_WAYPOINT_1, SYNC_ALL)
tss03.lua, line 420: marker_remove_trigger(TRIGGER_WAYPOINT_2, SYNC_ALL)
tss03.lua, line 431: marker_remove_trigger(TRIGGER_WAYPOINT_3, SYNC_ALL)
tss03.lua, line 502: marker_remove_trigger(TRIGGER_SHANTYTOWN, SYNC_ALL)
tss03_demo.lua, line 257: marker_remove_trigger(TRIGGER_ENTRY, SYNC_ALL)
tss03_demo.lua, line 258: marker_remove_trigger(TRIGGER_CHECK, SYNC_ALL)
tss03_demo.lua, line 336: marker_remove_trigger(TRIGGER_ENTRY, SYNC_ALL)
tss03_demo.lua, line 368: marker_remove_trigger(TRIGGER_WAYPOINT_1, SYNC_ALL)
tss03_demo.lua, line 385: marker_remove_trigger(TRIGGER_WAYPOINT_2, SYNC_ALL)
tss03_demo.lua, line 399: marker_remove_trigger(TRIGGER_WAYPOINT_3, SYNC_ALL)
tss03_demo.lua, line 471: marker_remove_trigger(TRIGGER_CHECK, SYNC_ALL)
tss03_demo.lua, line 582: marker_remove_trigger(TRIGGER_HUMAN_SHIELD, SYNC_ALL)
tss03_demo.lua, line 596: marker_remove_trigger(TRIGGER_HUMAN_SHIELD, SYNC_ALL)
tss04.lua, line 341: marker_remove_trigger(TOWED_VEHICLE_TRIGGER, SYNC_ALL)
tss04.lua, line 840: marker_remove_trigger(Tss04_stunt_jumps[index], SYNC_LOCAL)
tss04.lua, line 886: marker_remove_trigger(Tss04_stunt_jumps[index], SYNC_LOCAL)
tss04.lua, line 904: marker_remove_trigger(Tss04_stunt_jumps[index], SYNC_REMOTE)
tss04.lua, line 1213: marker_remove_trigger( TOWED_VEHICLE_TRIGGER, sync_type )
tss04.lua, line 1272: marker_remove_trigger(TOWED_VEHICLE_TRIGGER, sync_type)
tss04.lua, line 1386: marker_remove_trigger(TOWED_VEHICLE_TRIGGER, sync_type)
tss04.lua, line 1467: marker_remove_trigger(TOWED_VEHICLE_TRIGGER, SYNC_ALL)
usability1.lua, line 39: marker_remove_trigger("usability1_$t001")
usability1.lua, line 51: marker_remove_trigger("usability1_$t002")
usability1.lua, line 63: marker_remove_trigger("usability1_$t003")
usability1.lua, line 76: marker_remove_trigger("usability1_$t004")
usability1.lua, line 88: marker_remove_trigger("usability1_$t005")
usability1.lua, line 100: marker_remove_trigger("usability1_$t006")
usability1.lua, line 112: marker_remove_trigger("usability1_$t007")
usability1.lua, line 124: marker_remove_trigger("usability1_$t008")
usability1.lua, line 136: marker_remove_trigger("usability1_$t009")
usability1.lua, line 148: marker_remove_trigger("usability1_$t010")
usability1.lua, line 160: marker_remove_trigger("usability1_$t011")
|
marker_remove_vehicle |
true |
1 |
94bh02.lua, line 579: marker_remove_vehicle(Current_bomb_target)
bh02.lua, line 581: marker_remove_vehicle(Current_bomb_target_2nd)
bh02.lua, line 1132: marker_remove_vehicle(Current_bomb_target)
bh03.lua, line 1761: marker_remove_vehicle(MP.."boat_spawn1", SYNC_ALL)
bh04.lua, line 744: marker_remove_vehicle(BERGEN, SYNC_ALL)
bh04.lua, line 922: marker_remove_vehicle(BERGEN, SYNC_ALL)
bh05.lua, line 925: marker_remove_vehicle( VEH_JESSICAS_CAR, SYNC_ALL )
bh05.lua, line 986: marker_remove_vehicle( VEH_JESSICAS_CAR, SYNC_ALL )
bh05.lua, line 1182: marker_remove_vehicle(VEH_JESSICAS_CAR, SYNC_ALL)
bh06.lua, line 280: marker_remove_vehicle(VEH_PARCEL_TRUCK, SYNC_ALL)
bh06.lua, line 307: marker_remove_vehicle(VEH_PARCEL_TRUCK, SYNC_ALL)
bh08.lua, line 420: marker_remove_vehicle(bus, SYNC_ALL)
bh08.lua, line 871: marker_remove_vehicle(veh, sync)
bh08.lua, line 874: marker_remove_vehicle(veh, sync)
bh08.lua, line 939: marker_remove_vehicle(boat, SYNC_ALL)
bh09.lua, line 429: marker_remove_vehicle(veh, SYNC_ALL)
bh09.lua, line 945: marker_remove_vehicle(boat, SYNC_ALL)
bh09.lua, line 1028: marker_remove_vehicle(boat, SYNC_ALL)
bh09.lua, line 1056: marker_remove_vehicle(heli, SYNC_ALL)
bh11.lua, line 665: marker_remove_vehicle(MONSTER_TRUCK, SYNC_ALL)
em01.lua, line 1516: marker_remove_vehicle(vehicle, SYNC_ALL)
em01.lua, line 1787: marker_remove_vehicle(JULIUS_VEHICLE, sync)
em01.lua, line 2348: marker_remove_vehicle(vehicle, SYNC_ALL)
ep01.lua, line 1085: marker_remove_vehicle(VEHICLE_SHAUNDI_VAN, sync)
ep01.lua, line 1207: marker_remove_vehicle(VEHICLE_SHAUNDI_VAN)
ep02.lua, line 591: marker_remove_vehicle(VEH_APC, SYNC_ALL)
ep02.lua, line 966: marker_remove_vehicle(VEH_APC)
ep03.lua, line 149: marker_remove_vehicle(boat, SYNC_ALL)
ep03.lua, line 179: marker_remove_vehicle(WAVECRAFT)
ep03.lua, line 424: marker_remove_vehicle(boat, SYNC_ALL)
ep03.lua, line 492: --marker_remove_vehicle(ULTOR_GETAWAY_BOAT, SYNC_ALL)
ep03.lua, line 499: marker_remove_vehicle(boat, SYNC_ALL)
ep04.lua, line 403: marker_remove_vehicle( vehicle_name, SYNC_ALL )
ep04.lua, line 432: marker_remove_vehicle( ATTACK_HELICOPTER, SYNC_ALL )
ep04.lua, line 974: marker_remove_vehicle( VOGELS_LIMO_NAME )
rn01.lua, line 1292: marker_remove_vehicle(VEHICLE_TRUCK, PLAYER_SYNC[player])
rn02.lua, line 679: marker_remove_vehicle(VEHICLE_PLAYER_CAR,sync)
rn03.lua, line 929: marker_remove_vehicle(bike)
rn03.lua, line 957: marker_remove_vehicle(VEHICLE_PLAYER_BIKE_1, SYNC_ALL)
rn03.lua, line 959: marker_remove_vehicle(VEHICLE_PLAYER_BIKE_2, SYNC_ALL)
rn03.lua, line 964: marker_remove_vehicle(bike)
rn07.lua, line 968: marker_remove_vehicle(VEHICLE_HELICOPTER)
rn07.lua, line 1595: marker_remove_vehicle(VEHICLE_HELICOPTER,SYNC_REMOTE)
rn07.lua, line 1847: marker_remove_vehicle(VEHICLE_HELICOPTER, PLAYER_SYNC[player])
rn07.lua, line 2305: marker_remove_vehicle(VEHICLE_HELICOPTER)
rn11.lua, line 681: marker_remove_vehicle(VEHICLE_WAVERUNNER,SYNC_ALL)
rn11.lua, line 1079: marker_remove_vehicle(VEHICLE_WAVERUNNER,SYNC_ALL)
sh_bh_airport.lua, line 533: marker_remove_vehicle(vehicle)
sh_bh_airport.lua, line 544: marker_remove_vehicle(vehicle)
sh_bh_airport.lua, line 686: marker_remove_vehicle(trucks[b])
sh_bh_airport.lua, line 693: marker_remove_vehicle(planes[i])
sh_bh_apartments.lua, line 133: marker_remove_vehicle(car)
sh_bh_apartments.lua, line 417: marker_remove_vehicle("sh_bh_apartments_$vCar")
sh_bh_docks.lua, line 156: marker_remove_vehicle("sh_bh_docks_$v000")
sh_bh_docks.lua, line 207: marker_remove_vehicle("sh_bh_docks_$v000")
sh_bh_docks.lua, line 265: marker_remove_vehicle("sh_bh_docks_$v001")
sh_bh_docks.lua, line 408: marker_remove_vehicle("sh_bh_docks_$v001")
sh_bh_docks.lua, line 441: marker_remove_vehicle("sh_bh_docks_$vplayerwave")
sh_bh_docks.lua, line 511: marker_remove_vehicle("sh_bh_docks_$v000")
sh_bh_docks.lua, line 512: marker_remove_vehicle("sh_bh_docks_$v002")
sh_rn_museum_pier.lua, line 320: marker_remove_vehicle(vehicle)
sh_rn_museum_pier.lua, line 424: marker_remove_vehicle(GroupBoats[i])
sh_ss_crackhouse.lua, line 125: marker_remove_vehicle("sh_ss_crackhouse_$v000")
sh_ss_fishingdock.lua, line 330: marker_remove_vehicle(vehicle)
sh_ss_fishingdock.lua, line 623: marker_remove_vehicle(real_boats[i])
ss02.lua, line 1450: marker_remove_vehicle( HELIPAD_HELICOPTER, SYNC_ALL )
ss02.lua, line 1500: marker_remove_vehicle( MARKED_WATERCRAFT, SYNC_ALL )
ss03.lua, line 633: marker_remove_vehicle( vehicle_name )
ss03.lua, line 914: marker_remove_vehicle( vehicle_name )
ss03.lua, line 1180: marker_remove_vehicle( vehicle_name )
ss03.lua, line 1329: marker_remove_vehicle( vehicle_name, SYNC_ALL )
ss07.lua, line 685: marker_remove_vehicle( RAIL_BOAT_NAME, SYNC_ALL )
ss07.lua, line 704: marker_remove_vehicle( RAIL_CAR_TWO_NAME, SYNC_ALL )
ss07.lua, line 739: marker_remove_vehicle( RAIL_BOAT_NAME, SYNC_ALL )
ss07.lua, line 920: marker_remove_vehicle( HELICOPTER_NAMES[heli_index] )
ss08.lua, line 1180: marker_remove_vehicle( ESCAPE_CAR_NAME )
ss10.lua, line 886: marker_remove_vehicle( REPAIR_VAN_NAME, SYNC_ALL )
ss10.lua, line 978: marker_remove_vehicle( REPAIR_VAN_NAME, SYNC_ALL )
ss10.lua, line 987: marker_remove_vehicle( REPAIR_VAN_NAME, SYNC_ALL )
ss10.lua, line 2115: marker_remove_vehicle( REPAIR_VAN_NAME, sync_type )
ss10.lua, line 2156: marker_remove_vehicle( REPAIR_VAN_NAME, sync_type )
ss10.lua, line 2332: marker_remove_vehicle( REPAIR_VAN_NAME, SYNC_ALL )
ss11.lua, line 1232: marker_remove_vehicle( atv_name, SYNC_ALL )
tss02.lua, line 748: marker_remove_vehicle(PLANTED_VEHICLE_2)
tss04.lua, line 332: marker_remove_vehicle(LOCAL_TOWED_VEHICLE, SYNC_LOCAL)
tss04.lua, line 335: marker_remove_vehicle( truck_name, SYNC_ALL )
tss04.lua, line 339: marker_remove_vehicle(REMOTE_TOWED_VEHICLE, SYNC_REMOTE)
tss04.lua, line 959: marker_remove_vehicle(LOCAL_TOWED_VEHICLE, SYNC_LOCAL)
tss04.lua, line 962: marker_remove_vehicle(REMOTE_TOWED_VEHICLE, SYNC_REMOTE)
tss04.lua, line 1246: marker_remove_vehicle( truck_name, sync_type )
tss04.lua, line 1373: marker_remove_vehicle( cur_tow_truck_name )
tss04.lua, line 1431: marker_remove_vehicle(LOCAL_TOWED_VEHICLE, SYNC_LOCAL)
tss04.lua, line 1434: marker_remove_vehicle( tow_truck_name, SYNC_ALL )
tss04.lua, line 1455: marker_remove_vehicle(REMOTE_TOWED_VEHICLE, SYNC_REMOTE)
|
mesh_mover_being_wielded |
true |
|
2bh04.lua, line 524: if ( (get_dist(CHAR_DONNIE, weapon) < MAX_WIELD_DIST) and (not mesh_mover_being_wielded(weapon))) then
bh04.lua, line 565: if (not mesh_mover_being_wielded(weapon) ) then
|
mesh_mover_destroyed |
true |
|
3 |
mesh_mover_hide |
true |
|
38bh10.lua, line 461: mesh_mover_hide(door)
coop_test.lua, line 84: mesh_mover_hide( v )
coop_test.lua, line 107: mesh_mover_hide( "coop_test_FrontDoor1" );
coop_test.lua, line 108: mesh_mover_hide( "coop_test_FrontDoor2" );
ep02.lua, line 508: --mesh_mover_hide(mm_door)
rn01.lua, line 776: mesh_mover_hide(DOOR_COUNTING_ROOM_1)
rn01.lua, line 777: mesh_mover_hide(DOOR_COUNTING_ROOM_2)
rn05.lua, line 470: mesh_mover_hide(MM_DOOR_AIRPORT_1)
rn05.lua, line 471: mesh_mover_hide(MM_DOOR_AIRPORT_2)
rn05.lua, line 474: mesh_mover_hide(MM_RAIL_1)
rn05.lua, line 475: mesh_mover_hide(MM_RAIL_2)
rn05.lua, line 476: mesh_mover_hide(MM_RAIL_3)
rn06.lua, line 187: mesh_mover_hide(mover)
rn06.lua, line 321: mesh_mover_hide(mover)
rn10.lua, line 572: mesh_mover_hide("rn10_Shanty" .. i)
sh_rn_rec_center.lua, line 274: --mesh_mover_hide(mesh)
sh_ss_crackhouse.lua, line 88: mesh_mover_hide(drug_equipment[i])
sh_tss_ugmall.lua, line 123: mesh_mover_hide(barricades[i])
ss02.lua, line 456: mesh_mover_hide( PRISON_GRATE_NAME )
ss02.lua, line 458: mesh_mover_hide( barrel )
ss02.lua, line 659: mesh_mover_hide( door )
ss03.lua, line 344: mesh_mover_hide( name )
ss03.lua, line 410: mesh_mover_hide( BARN_ROOF_NAME )
ss03.lua, line 412: mesh_mover_hide( name )
ss03.lua, line 1335: mesh_mover_hide( BARN_ROOF_NAME )
ss05.lua, line 610: mesh_mover_hide( name )
ss05.lua, line 629: mesh_mover_hide( name )
ss05.lua, line 632: mesh_mover_hide( name )
ss05.lua, line 643: mesh_mover_hide( name )
ss05.lua, line 646: mesh_mover_hide( name )
ss05.lua, line 649: mesh_mover_hide( name )
ss07.lua, line 336: mesh_mover_hide( LAMPPOST )
ss07.lua, line 337: mesh_mover_hide( BILLBOARD )
ss07.lua, line 338: mesh_mover_hide( BILLBOARD_BASE )
ss08.lua, line 441: mesh_mover_hide( name )
ss10.lua, line 998: mesh_mover_hide( door_name )
ss11.lua, line 1624: mesh_mover_hide( name )
ss11.lua, line 1627: mesh_mover_hide( name )
|
mesh_mover_play_action |
true |
|
10coop_test.lua, line 308: mesh_mover_play_action( "coop_test_GarDoorPanelA100", "start1" )
coop_test.lua, line 312: mesh_mover_play_action( "coop_test_GarDoorPanelA100", "start2" )
ep02.lua, line 506: --mesh_mover_play_action(mm_door, "start1")
sh_bh_chinatown.lua, line 387: mesh_mover_play_action(monster_closet[i], "start2")
sh_bh_chinatown.lua, line 540: mesh_mover_play_action(LAST_DOOR_OPENED, "start2")
ss08.lua, line 737: mesh_mover_play_action( GARAGE_DOOR, "start1")
ss08.lua, line 930: --mesh_mover_play_action( GARAGE_DOOR, "start2" )
ss08.lua, line 1927: mesh_mover_play_action( GARAGE_DOOR, "start2" )
ss09.lua, line 324: mesh_mover_play_action( SUNSHINE_DOOR, "start1")
ss09.lua, line 529: mesh_mover_play_action( SUNSHINE_DOOR, "start1")
|
mesh_mover_reset |
true |
|
27bh04.lua, line 891: mesh_mover_reset(mover)
bh04.lua, line 894: mesh_mover_reset(mover)
coop_test.lua, line 150: mesh_mover_reset( "coop_test_gazebo" )
em01.lua, line 399: mesh_mover_reset(Em01_church_doors[i])
ep04.lua, line 544: mesh_mover_reset( name )
sh_ss_crackhouse.lua, line 100: mesh_mover_reset(DOOR_TO_BACK)
sh_ss_crackhouse.lua, line 101: mesh_mover_reset(DOOR_TO_UPSTAIRS)
sh_ss_crackhouse.lua, line 102: mesh_mover_reset(DOOR_TO_ROOF)
sh_ss_crackhouse.lua, line 186: mesh_mover_reset(drug_equipment[i])
sh_ss_trailerpark.lua, line 136: mesh_mover_reset(trailers[i])
sh_tss_caverns.lua, line 267: mesh_mover_reset(goods[i])
ss05.lua, line 803: mesh_mover_reset( name )
ss05.lua, line 815: mesh_mover_reset( name )
ss05.lua, line 1420: mesh_mover_reset( name )
ss05.lua, line 1567: mesh_mover_reset( name )
ss05.lua, line 1617: mesh_mover_reset( name )
ss09.lua, line 1062: mesh_mover_reset( SUNSHINE_DOOR )
tss01.lua, line 1092: mesh_mover_reset(Tss01_doors[i])
tss01.lua, line 1097: mesh_mover_reset(Tss01_locked_doors[i])
tss01.lua, line 1102: mesh_mover_reset(Tss01_reset_doors[i])
tss02.lua, line 606: mesh_mover_reset(SECURITY_DOOR)
tss02.lua, line 607: mesh_mover_reset("tss02_door_1")
tss02.lua, line 608: mesh_mover_reset("tss02_door_2")
tss03.lua, line 492: mesh_mover_reset(Tss03_shanties[i])
tss03_demo.lua, line 461: mesh_mover_reset(Tss03_demo_shanties[i])
tss03_demo.lua, line 906: mesh_mover_reset("tss03_demo_ShantStreetB010")
tss04.lua, line 263: mesh_mover_reset(GARAGE_DOOR_MOVER)
|
mesh_mover_reset_to_action_end |
true |
|
4 |
mesh_mover_show |
true |
|
10coop_test.lua, line 90: mesh_mover_show( v )
rn10.lua, line 578: mesh_mover_show("rn10_Shanty" .. i)
sh_tss_ugmall.lua, line 129: mesh_mover_show(barricades[i])
ss02.lua, line 1518: mesh_mover_show( PRISON_GRATE_NAME )
ss02.lua, line 1520: mesh_mover_show( barrel )
ss02.lua, line 1557: mesh_mover_show( door )
ss03.lua, line 1491: --mesh_mover_show( CAR_HUSK )
ss03.lua, line 1516: mesh_mover_show( name )
ss08.lua, line 446: mesh_mover_show( name )
ss08.lua, line 1918: -- mesh_mover_show( name )
|
mesh_mover_throw |
true |
1 |
1 |
mesh_mover_wield |
true |
1 |
2 |
mesh_mover_wielding |
true |
|
4 |
mesh_mover_wield_stop |
true |
|
2 |
message |
true |
|
23airport.lua, line 15: message("warping...")
apartments.lua, line 14: message("warping...")
arena.lua, line 14: message("warping...")
barrio.lua, line 14: message("warping...")
chinatown.lua, line 14: message("warping...")
docks.lua, line 14: message("warping...")
downtown.lua, line 14: message("warping...")
factories.lua, line 14: message("warping...")
highend.lua, line 15: message("warping...")
hotels.lua, line 15: message("warping...")
museum.lua, line 14: message("warping...")
nuke.lua, line 14: message("warping...")
prison.lua, line 14: message("warping...")
projects.lua, line 14: message("warping...")
redlight.lua, line 14: message("warping...")
saintsrow.lua, line 15: message("warping...")
subexp.lua, line 14: message("warping...")
suburbs.lua, line 14: message("warping...")
trailerpark.lua, line 14: message("warping...")
truckyard.lua, line 14: message("warping...")
ultor_base.lua, line 15: message("warping...")
underground.lua, line 14: message("warping...")
university.lua, line 17: message("warping...")
|
mid_mission_phonecall |
true |
1 |
10bh03.lua, line 898: mid_mission_phonecall( "bh03_current_call_received" )
bh08.lua, line 621: mid_mission_phonecall("bh08_call_received")
coop_test.lua, line 73: mid_mission_phonecall( "coop_test_checkpoint3" )
ep01.lua, line 585: mid_mission_phonecall("ep01_call_received")
ep04.lua, line 457: mid_mission_phonecall("ep04_gat_call_received")
rn01.lua, line 1176: mid_mission_phonecall("rn01_call_received")
rn02.lua, line 433: mid_mission_phonecall("rn02_call_received")
ss01.lua, line 282: mid_mission_phonecall("ss01_shaundi_call_received")
ss04.lua, line 408: mid_mission_phonecall( "ss04_vc_call_received" )
ss06.lua, line 1144: mid_mission_phonecall( "ss06_shaundi_call_received" )
|
mid_mission_phonecall_received |
true |
1 |
|
mid_mission_phonecall_reset |
true |
1 |
21bh03.lua, line 906: mid_mission_phonecall_reset()
bh03.lua, line 919: mid_mission_phonecall_reset()
bh03.lua, line 2130: mid_mission_phonecall_reset()
bh08.lua, line 601: mid_mission_phonecall_reset()
bh08.lua, line 997: mid_mission_phonecall_reset()
ep01.lua, line 613: mid_mission_phonecall_reset()
ep01.lua, line 1899: mid_mission_phonecall_reset()
ep04.lua, line 430: mid_mission_phonecall_reset()
ep04.lua, line 1085: mid_mission_phonecall_reset()
rn01.lua, line 1192: mid_mission_phonecall_reset()
rn01.lua, line 1515: mid_mission_phonecall_reset()
rn02.lua, line 1176: mid_mission_phonecall_reset()
rn02.lua, line 1253: mid_mission_phonecall_reset()
ss01.lua, line 290: mid_mission_phonecall_reset()
ss01.lua, line 1335: mid_mission_phonecall_reset()
ss04.lua, line 416: mid_mission_phonecall_reset()
ss04.lua, line 434: mid_mission_phonecall_reset()
ss04.lua, line 1273: mid_mission_phonecall_reset()
ss06.lua, line 832: mid_mission_phonecall_reset()
ss06.lua, line 1151: mid_mission_phonecall_reset()
ss06.lua, line 1169: mid_mission_phonecall_reset()
|
minimap_icon_add_group |
true |
1 |
3tss03_demo.lua, line 734: -- minimap_icon_add_group(GROUP_BUMS, "map_other_blip_human", false, "", SYNC_ALL)
tss03_demo.lua, line 755: -- minimap_icon_add_group(GROUP_BUMS_COOP, "map_other_blip_human", false, "", SYNC_ALL)
ug_lib.lua, line 1441: minimap_icon_add_group( group_name, minimap_icon_name, "", sync_type )
|
minimap_icon_add_group_do |
true |
|
2ug_lib.lua, line 1597: minimap_icon_add_group_do(name, bitmap_name, bitmap_glow_name, nil, sync_type)
ug_lib.lua, line 1690: minimap_icon_add_group_do(name, bitmap_name, bitmap_glow_name, radius, sync_type)
|
minimap_icon_add_group_radius |
true |
1 |
|
minimap_icon_add_item |
true |
1 |
1 |
minimap_icon_add_item_do |
true |
|
2ug_lib.lua, line 1608: minimap_icon_add_item_do(name, bitmap_name, bitmap_glow_name, nil, sync_type)
ug_lib.lua, line 1702: minimap_icon_add_item_do(name, bitmap_name, bitmap_glow_name, radius, sync_type)
|
minimap_icon_add_item_radius |
true |
1 |
|
minimap_icon_add_mover |
true |
1 |
1 |
minimap_icon_add_mover_do |
true |
|
2ug_lib.lua, line 1619: minimap_icon_add_mover_do(name, bitmap_name, bitmap_glow_name, nil, sync_type)
ug_lib.lua, line 1774: minimap_icon_add_mover_do(name, bitmap_name, bitmap_glow_name, radius, sync_type)
|
minimap_icon_add_mover_radius |
true |
1 |
|
minimap_icon_add_navpoint |
true |
1 |
8bh03.lua, line 586: minimap_icon_add_navpoint(NAVPOINT_NUKE_ISLAND, MINIMAP_ICON_LOCATION)
sh_tss_caverns.lua, line 262: minimap_icon_add_navpoint("sh_tss_caverns_$tGoods", MINIMAP_ICON_PROTECT_ACQUIRE, nil, SYNC_ALL )
tss02.lua, line 446: minimap_icon_add_navpoint(NAVPOINT_CASHIER_SLOPPY_SECONDS, MINIMAP_ICON_LOCATION, "", sync)
tss04.lua, line 230: minimap_icon_add_navpoint(SUBURBS_TRIGGER, MINIMAP_ICON_LOCATION, "", SYNC_ALL)
tss04.lua, line 245: minimap_icon_add_navpoint(Tss04_3_phase_table[i][CHARACTER_INDEX], MINIMAP_ICON_PROTECT_ACQUIRE, "", SYNC_ALL)
tss04.lua, line 412: minimap_icon_add_navpoint(Tss04_3_phase_table[i][CHARACTER_INDEX], MINIMAP_ICON_PROTECT_ACQUIRE, "", SYNC_ALL)
tss04.lua, line 635: minimap_icon_add_navpoint(Tss04_3_phase_table[i][CHARACTER_INDEX], MINIMAP_ICON_PROTECT_ACQUIRE, "", SYNC_ALL)
ug_lib.lua, line 1468: minimap_icon_add_navpoint(nav_name, minimap_icon_name, "", sync_type)
|
minimap_icon_add_navpoint_do |
true |
|
2ug_lib.lua, line 1630: minimap_icon_add_navpoint_do(name, bitmap_name, bitmap_glow_name, nil, sync_type)
ug_lib.lua, line 1714: minimap_icon_add_navpoint_do(name, bitmap_name, bitmap_glow_name, radius, sync_type)
|
minimap_icon_add_navpoint_radius |
true |
1 |
13bh03.lua, line 1015: --minimap_icon_add_navpoint_radius( HELIPAD_AREA, MINIMAP_ICON_LOCATION, HELIPAD_AREA_RADIUS_METERS, "", SYNC_ALL )
bh03.lua, line 1086: minimap_icon_add_navpoint_radius( HELIPAD_AREA, MINIMAP_ICON_LOCATION, HELIPAD_AREA_RADIUS_METERS, "", sync_type )
bh09.lua, line 1066: minimap_icon_add_navpoint_radius( NAV_SHIP, MINIMAP_ICON_LOCATION, distance_meters, nil, SYNC_LOCAL )
bh09.lua, line 1082: minimap_icon_add_navpoint_radius( NAV_SHIP, MINIMAP_ICON_LOCATION, distance_meters, nil, SYNC_REMOTE )
sh_bh_airport.lua, line 117: --minimap_icon_add_navpoint_radius( "sh_bh_airport_$tComputer", MINIMAP_ICON_LOCATION, 20, true, nil, SYNC_ALL )
sh_bh_airport.lua, line 300: --minimap_icon_add_navpoint_radius("sh_bh_airport_$tComputerRadius", MINIMAP_ICON_LOCATION, 15, nil, SYNC_LOCAL)
sh_bh_airport.lua, line 315: --minimap_icon_add_navpoint_radius("sh_bh_airport_$tComputerRadius", MINIMAP_ICON_LOCATION, 15, nil, SYNC_REMOTE)
sh_bh_apartments.lua, line 318: minimap_icon_add_navpoint_radius( "sh_bh_apartments_$tRadius", MINIMAP_ICON_LOCATION, 50, nil, SYNC_ALL )
sh_bh_chinatown.lua, line 285: --minimap_icon_add_navpoint_radius(storefronts[i], MINIMAP_ICON_LOCATION, 45, true, nil, SYNC_ALL )
sh_bh_chinatown.lua, line 287: --minimap_icon_add_navpoint_radius(storefronts[i],MINIMAP_ICON_LOCATION, 45, nil, SYNC_ALL ) -- add radius marker
sh_ss_fishingdock.lua, line 419: minimap_icon_add_navpoint_radius("sh_ss_fishingdock_$tRadius", MINIMAP_ICON_LOCATION, 63, nil, SYNC_ALL)
ss06.lua, line 2092: minimap_icon_add_navpoint_radius( SAINTS_HQ_AREA, MINIMAP_ICON_LOCATION, SAINTS_HQ_AREA_RADIUS_METERS, nil, sync_type )
ss08.lua, line 505: minimap_icon_add_navpoint_radius( WAREHOUSE_AREA, MINIMAP_ICON_LOCATION, WAREHOUSE_AREA_TRIGGER_RADIUS_METERS, nil, sync_type )
|
minimap_icon_add_npc |
true |
1 |
4tss03_demo.lua, line 716: -- minimap_icon_add_npc(name, "map_other_blip_human", false, "", SYNC_ALL)
tss03_demo.lua, line 903: -- minimap_icon_add_npc(CHARACTER_BUMAGA_GUARD1, "map_other_blip_human", false, "", SYNC_ALL)
tss03_demo.lua, line 904: -- minimap_icon_add_npc(CHARACTER_BUMAGA_GUARD2, "map_other_blip_human", false, "", SYNC_ALL)
ug_lib.lua, line 1479: minimap_icon_add_npc(char_name, minimap_icon_name, "", sync_type)
|
minimap_icon_add_npc_do |
true |
|
2ug_lib.lua, line 1641: minimap_icon_add_npc_do(name, bitmap_name, bitmap_glow_name, nil, sync_type)
ug_lib.lua, line 1726: minimap_icon_add_npc_do(name, bitmap_name, bitmap_glow_name, radius, sync_type)
|
minimap_icon_add_npc_radius |
true |
1 |
1bh02.lua, line 819: minimap_icon_add_npc_radius(CHAR_DONNIE, "map_other_blip_human", 50, "", SYNC_LOCAL)
|
minimap_icon_add_player |
true |
1 |
1 |
minimap_icon_add_player_do |
true |
|
2ug_lib.lua, line 1652: minimap_icon_add_player_do( name, bitmap_name, bitmap_glow_name, nil, sync_type )
ug_lib.lua, line 1738: minimap_icon_add_player_do( name, bitmap_name, bitmap_glow_name, radius, sync_type )
|
minimap_icon_add_player_radius |
true |
1 |
|
minimap_icon_add_radius |
true |
|
2em01.lua, line 652: minimap_icon_add_radius(CHURCH_LEASH_INSIDE, CHURCH_ABANDON_DIST_WARN, SYNC_ALL)
em01.lua, line 943: minimap_icon_add_radius(CHURCH_LEASH_INSIDE, CHURCH_ABANDON_DIST_WARN, SYNC_ALL)
|
minimap_icon_add_trigger |
true |
1 |
4bh09.lua, line 835: minimap_icon_add_trigger( TRIGGER_AK47_AMMO, MINIMAP_ICON_PROTECT_ACQUIRE )
bh09.lua, line 836: minimap_icon_add_trigger( TRIGGER_RPG_AMMO, MINIMAP_ICON_PROTECT_ACQUIRE )
tss04.lua, line 1388: minimap_icon_add_trigger(TOWED_COMPLETE_TRIGGER, MINIMAP_ICON_LOCATION, "", sync_type)
ug_lib.lua, line 1501: minimap_icon_add_trigger(trigger_name, minimap_icon_name, "", sync_type)
|
minimap_icon_add_trigger_do |
true |
|
2ug_lib.lua, line 1663: minimap_icon_add_trigger_do(name, bitmap_name, bitmap_glow_name, nil, sync_type)
ug_lib.lua, line 1750: minimap_icon_add_trigger_do(name, bitmap_name, bitmap_glow_name, radius, sync_type)
|
minimap_icon_add_trigger_radius |
true |
1 |
|
minimap_icon_add_vehicle |
true |
1 |
1 |
minimap_icon_add_vehicle_do |
true |
|
2ug_lib.lua, line 1674: minimap_icon_add_vehicle_do(name, bitmap_name, bitmap_glow_name, nil, sync_type)
ug_lib.lua, line 1762: minimap_icon_add_vehicle_do(name, bitmap_name, bitmap_glow_name, radius, sync_type)
|
minimap_icon_add_vehicle_radius |
true |
1 |
4bh02.lua, line 324: minimap_icon_add_vehicle_radius(Current_bomb_target, MINIMAP_ICON_EXPLODING, FINAL_DETONATION_DISTANCE)
bh02.lua, line 884: minimap_icon_add_vehicle_radius(target1, MINIMAP_ICON_EXPLODING, DETONATION_DISTANCE)
bh02.lua, line 886: minimap_icon_add_vehicle_radius(target2, MINIMAP_ICON_EXPLODING, DETONATION_DISTANCE)
bh06.lua, line 294: minimap_icon_add_vehicle_radius(VEH_PARCEL_TRUCK, MINIMAP_ICON_PROTECT_ACQUIRE, 10)
|
minimap_icon_remove_group |
true |
|
3 |
minimap_icon_remove_item |
true |
|
1 |
minimap_icon_remove_mover |
true |
|
1 |
minimap_icon_remove_navpoint |
true |
|
19bh03.lua, line 598: minimap_icon_remove_navpoint(NAVPOINT_NUKE_ISLAND)
bh03.lua, line 1059: minimap_icon_remove_navpoint( HELIPAD_AREA, sync_type )
bh03.lua, line 1320: minimap_icon_remove_navpoint( HELIPAD_AREA, SYNC_ALL )
bh09.lua, line 1075: minimap_icon_remove_navpoint( NAV_SHIP, SYNC_LOCAL )
bh09.lua, line 1091: minimap_icon_remove_navpoint( NAV_SHIP, SYNC_REMOTE )
sh_bh_airport.lua, line 249: minimap_icon_remove_navpoint("sh_bh_airport_$tComputerRadius", SYNC_LOCAL)
sh_bh_airport.lua, line 264: minimap_icon_remove_navpoint("sh_bh_airport_$tComputerRadius", SYNC_REMOTE)
ss02.lua, line 1209: minimap_icon_remove_navpoint( GENERATOR_ROOM_UNSAFE_ZONE_TRIGGER, sync_type )
ss02.lua, line 1308: minimap_icon_remove_navpoint( GENERATOR_ROOM_UNSAFE_ZONE_TRIGGER, SYNC_ALL )
ss06.lua, line 820: minimap_icon_remove_navpoint( SAINTS_HQ_AREA, SYNC_ALL )
ss06.lua, line 2075: minimap_icon_remove_navpoint( SAINTS_HQ_AREA, sync_type )
ss08.lua, line 498: minimap_icon_remove_navpoint( WAREHOUSE_AREA, sync_type )
ss08.lua, line 818: minimap_icon_remove_navpoint( WAREHOUSE_AREA )
tss02.lua, line 450: minimap_icon_remove_navpoint(NAVPOINT_CASHIER_SLOPPY_SECONDS, sync)
tss04.lua, line 311: minimap_icon_remove_navpoint( lieutenant_name, SYNC_ALL )
tss04.lua, line 329: minimap_icon_remove_navpoint(SUBURBS_TRIGGER)
tss04.lua, line 401: minimap_icon_remove_navpoint(SUBURBS_TRIGGER, SYNC_ALL)
tss04.lua, line 519: minimap_icon_remove_navpoint(Tss04_3_phase_table[i][CHARACTER_INDEX], SYNC_ALL)
ug_lib.lua, line 1549: minimap_icon_remove_navpoint(nav_name, sync_type)
|
minimap_icon_remove_npc |
true |
|
2 |
minimap_icon_remove_player |
true |
|
1 |
minimap_icon_remove_radius |
true |
|
4 |
minimap_icon_remove_trigger |
true |
|
7bh09.lua, line 856: minimap_icon_remove_trigger(TRIGGER_AK47_AMMO, SYNC_ALL)
bh09.lua, line 857: minimap_icon_remove_trigger(TRIGGER_RPG_AMMO, SYNC_ALL)
bh09.lua, line 1164: minimap_icon_remove_trigger( TRIGGER_AK47_AMMO, SYNC_ALL )
bh09.lua, line 1167: minimap_icon_remove_trigger( TRIGGER_RPG_AMMO, SYNC_ALL )
rn08.lua, line 1407: minimap_icon_remove_trigger(TRIGGER_ELEVATOR, SYNC_ALL)
tss04.lua, line 1472: minimap_icon_remove_trigger(TOWED_COMPLETE_TRIGGER, SYNC_ALL)
ug_lib.lua, line 1576: minimap_icon_remove_trigger(trigger_name, sync_type)
|
minimap_icon_remove_vehicle |
true |
|
7 |
missions_completed |
true |
1 |
1 |
mission_cleanup_maybe_reenable_player_controls |
true |
1 |
5 |
mission_end_failure |
true |
|
167bh01.lua, line 774: mission_end_failure("bh01", "bh01_maero_died")
bh01.lua, line 778: mission_end_failure("bh01", "bh01_maero_dismissed")
bh01.lua, line 782: mission_end_failure("bh01", "bh01_carlos_died")
bh01.lua, line 786: mission_end_failure("bh01", "bh01_carlos_dismissed")
bh01.lua, line 790: mission_end_failure("bh01", "bh01_brotherhood_notoriety")
bh02.lua, line 252: mission_end_failure( CURRENT_MISSION, "bh02_donnie_died" )
bh02.lua, line 1082: mission_end_failure(CURRENT_MISSION, "bh02_donnie_dismissed")
bh02.lua, line 1087: mission_end_failure(CURRENT_MISSION, "bh02_vehicle_lost")
bh02.lua, line 1096: mission_end_failure(CURRENT_MISSION, "bh02_donnie_died")
bh03.lua, line 934: mission_end_failure( CURRENT_MISSION, HT_CARLOS_DIED )
bh03.lua, line 938: mission_end_failure( CURRENT_MISSION, HT_CARLOS_ABANDONED )
bh03.lua, line 942: mission_end_failure( CURRENT_MISSION, HT_PILOT_KILLED )
bh03.lua, line 993: mission_end_failure( CURRENT_MISSION, HT_HELICOPTER_DESTROYED )
bh03.lua, line 1080: mission_end_failure( CURRENT_MISSION, HT_ABANDONED_HELIPAD )
bh03.lua, line 1738: mission_end_failure( CURRENT_MISSION, "bh03_failure_out_of_time" )
bh04.lua, line 870: mission_end_failure("bh04", TEXT_DONNIE_DIED)
bh04.lua, line 875: mission_end_failure("bh04", TEXT_CARLOS_DIED)
bh05.lua, line 439: mission_end_failure( "bh05", TEXT_JESSICA_STICKYBOMBED )
bh05.lua, line 518: mission_end_failure( "bh05", TEXT_JESSICA_ESCAPED )
bh05.lua, line 1123: mission_end_failure("bh05", TEXT_JESSICA_DIED)
bh05.lua, line 1127: mission_end_failure("bh05", TEXT_CAR_ABANDONED)
bh05.lua, line 1131: mission_end_failure("bh05", TEXT_JESSICAS_CAR_DESTROYED)
bh05.lua, line 1135: mission_end_failure("bh05", TEXT_JESSICA_ESCAPED)
bh06.lua, line 690: mission_end_failure("bh06", TEXT_PARCEL_TRUCK_DESTROYED)
bh06.lua, line 694: mission_end_failure("bh06", TEXT_PARCEL_TRUCK_DESTROYED)
bh06.lua, line 698: mission_end_failure("bh06", TEXT_PIERCE_DIED)
bh06.lua, line 702: mission_end_failure("bh06", TEXT_PIERCE_DISMISSED)
bh06.lua, line 706: mission_end_failure("bh06", TEXT_DIDNT_GET_TO_ARENA)
bh07.lua, line 1202: mission_end_failure("bh07", TEXT_SHOP_OWNER_DIED)
bh07.lua, line 1206: mission_end_failure("bh07", TEXT_TOO_MUCH_DAMAGE)
bh08.lua, line 978: mission_end_failure("bh08", TEXT_BUS_REACHED_DEST)
bh08.lua, line 983: mission_end_failure("bh08", TEXT_BOAT_REACHED_DEST)
bh09.lua, line 1137: mission_end_failure("bh09", TEXT_SHIP_ABANDONED)
em01.lua, line 587: mission_end_failure("em01", "em01_church_abandoned")
em01.lua, line 592: mission_end_failure("em01", "em01_julius_died")
em01.lua, line 597: mission_end_failure("em01", "em01_julius_abandoned")
em01.lua, line 602: mission_end_failure("em01", "em01_vehicle_destroyed")
ep01.lua, line 2019: mission_end_failure("ep01", HELPTEXT_FAILURE_SHAUNDI_ABANDONED)
ep01.lua, line 2024: mission_end_failure("ep01", HELPTEXT_FAILURE_SHAUNDI_DIED)
ep01.lua, line 2029: mission_end_failure("ep01", HELPTEXT_FAILURE_PIERCE_ABANDONED)
ep01.lua, line 2034: mission_end_failure("ep01", HELPTEXT_FAILURE_PIERCE_DIED)
ep02.lua, line 906: mission_end_failure("ep02", TEXT_FAIL_OUT_OF_ROW)
ep02.lua, line 911: mission_end_failure("ep02", TEXT_DIDNT_ESCAPE)
ep02.lua, line 915: mission_end_failure("ep02", TEXT_GAT_DIED)
ep02.lua, line 919: mission_end_failure("ep02", TEXT_GAT_DIED)
ep02.lua, line 923: mission_end_failure("ep02", TEXT_FAIL_WRONG_EXIT)
ep03.lua, line 457: mission_end_failure("ep03", TEXT_EXEC_ESCAPED)
ep04.lua, line 1019: mission_end_failure( MISSION_NAME, HT_HELICOPTER_DESTROYED )
ep04.lua, line 1031: mission_end_failure( MISSION_NAME, HT_VOGEL_ESCAPED )
rn01.lua, line 1728: mission_end_failure("rn01", HELPTEXT_FAILURE_GAT_DIED)
rn01.lua, line 1733: mission_end_failure("rn01", HELPTEXT_FAILURE_GAT_ABANDONED)
rn01.lua, line 1738: mission_end_failure("rn01", HELPTEXT_FAILURE_PIERCE_DIED)
rn01.lua, line 1743: mission_end_failure("rn01", HELPTEXT_FAILURE_PIERCE_ABANDONED)
rn01.lua, line 1749: mission_end_failure("rn01", HELPTEXT_FAILURE_TRUCK_DESTROYED)
rn02.lua, line 1815: mission_end_failure("rn02", HELPTEXT_FAILURE_CONVERTIBLE)
rn02.lua, line 1819: mission_end_failure("rn02", HELPTEXT_FAILURE_DEALER_DIED)
rn02.lua, line 1824: mission_end_failure("rn02", HELPTEXT_FAILURE_FENCE)
rn03.lua, line 1066: mission_end_failure("rn03", HELPTEXT_FAILURE_BIKE_DESTROYED)
rn03.lua, line 1071: mission_end_failure("rn03", HELPTEXT_FAILURE_RANGE)
rn04.lua, line 2226: mission_end_failure("rn04", HELPTEXT_FAILURE_CAR_DESTROYED)
rn04.lua, line 2231: mission_end_failure("rn04", HELPTEXT_FAILURE_GAT_ABANDONED)
rn04.lua, line 2236: mission_end_failure("rn04", HELPTEXT_FAILURE_GAT_DIED)
rn05.lua, line 1478: mission_end_failure("rn05", HELPTEXT_FAILURE_PIERCE_ABANDONED)
rn05.lua, line 1483: mission_end_failure("rn05", HELPTEXT_FAILURE_PIERCE_DIED)
rn05.lua, line 1488: mission_end_failure("rn05", HELPTEXT_FAILURE_AIRPORT_DRIVE)
rn05.lua, line 1494: mission_end_failure("rn05", HELPTEXT_FAILURE_VEHICLE_DIST)
rn07.lua, line 2426: mission_end_failure("rn07", HELPTEXT_FAILURE_GAT_DIED)
rn07.lua, line 2431: mission_end_failure("rn07", HELPTEXT_FAILURE_GAT_ABANDONED)
rn07.lua, line 2437: mission_end_failure("rn07", HELPTEXT_FAILURE_HELICOPTER_DESTROYED)
rn08.lua, line 1451: mission_end_failure("rn08", HELPTEXT_FAIL_JUMP_EARLY)
rn08.lua, line 1542: mission_end_failure("rn08")--, "rn08_failure")
rn08.lua, line 1547: mission_end_failure("rn08")--, "rn08_failure")
rn08.lua, line 1552: mission_end_failure("rn08", HELPTEXT_ARMS_DEALER_DIED)
rn08.lua, line 1557: mission_end_failure("rn08", HELPTEXT_GAT_DIED)
rn08.lua, line 1562: mission_end_failure("rn08", HELPTEXT_GAT_DISMISSED)
rn08.lua, line 1567: mission_end_failure("rn08", HELPTEXT_BOMB_FAILURE)
rn09.lua, line 881: mission_end_failure("rn09", HELPTEXT_FAILURE_SHOGO_FLED)
rn09.lua, line 886: mission_end_failure("rn09", HELPTEXT_FAILURE_GAT_DIED)
rn09.lua, line 891: mission_end_failure("rn09", HELPTEXT_FAILURE_GAT_DISMISSED)
rn10.lua, line 1791: mission_end_failure("rn10", HELPTEXT_FAILURE_GAT_ABANDONED)
rn10.lua, line 1797: mission_end_failure("rn10", HELPTEXT_FAILURE_GAT_DIED)
rn10.lua, line 1803: mission_end_failure("rn10", HELPTEXT_FAILURE_PIERCE_ABANDONED)
rn10.lua, line 1809: mission_end_failure("rn10", HELPTEXT_FAILURE_PIERCE_DIED)
rn10.lua, line 1815: mission_end_failure("rn10", HELPTEXT_FAILURE_SUPPORT_COLLAPSED)
rn11.lua, line 1896: mission_end_failure("rn11", HELPTEXT_FAILURE_DOCK)
rn11.lua, line 1901: mission_end_failure("rn11", HELPTEXT_FAILURE_FOLLOW)
rn11.lua, line 1906: mission_end_failure("rn11", HELPTEXT_FAILURE_WONG)
sh_bh_airport.lua, line 641: mission_end_failure("sh_bh_airport","sh_bh_airport_fail_planes")
sh_bh_airport.lua, line 715: mission_end_failure("sh_bh_airport","sh_bh_airport_warning_fail") -- make failure`
sh_bh_chinatown.lua, line 192: mission_end_failure("sh_bh_chinatown", "msn_sh_bh_chinatown_warning_fail")
sh_bh_chinatown.lua, line 411: mission_end_failure("sh_bh_chinatown", "sh_bh_chinatown_failure")
sh_bh_chinatown.lua, line 634: mission_end_failure("sh_bh_chinatown", "sh_bh_chinatown_warning_fail")
sh_bh_docks.lua, line 173: mission_end_failure("sh_bh_docks", "MSN_SH_BH_DOCKS_GETBACK_FAIL")
sh_bh_docks.lua, line 356: mission_end_failure("sh_bh_docks","sh_bh_docks_fail_three")
sh_bh_docks.lua, line 484: mission_end_failure("sh_bh_docks", "sh_bh_docks_fail_four") --You destroyed the truck!
sh_bh_docks.lua, line 488: mission_end_failure("sh_bh_docks", "sh_bh_docks_fail") --You destroyed the truck!
sh_bh_docks.lua, line 492: mission_end_failure("sh_bh_docks","sh_bh_docks_fail_two")
sh_bh_docks.lua, line 500: mission_end_failure("sh_bh_docks","sh_bh_docks_fail_three")
sh_rn_rec_center.lua, line 102: mission_end_failure("sh_rn_rec_center","MSN_SH_RN_REC_CENTER_FAIL_BETRAY")
sh_rn_rec_center.lua, line 503: mission_end_failure("sh_rn_rec_center","sh_rn_rec_center_fail")
sh_ss_fishingdock.lua, line 462: mission_end_failure("sh_ss_fishingdock", "sh_ss_fishingdock_fail_bomb")
sh_ss_fishingdock.lua, line 467: mission_end_failure("sh_ss_fishingdock", "sh_ss_fishingdock_fail_bomb")
sh_ss_fishingdock.lua, line 472: mission_end_failure("sh_ss_fishingdock", "sh_ss_fishingdock_fail_bomb")
sh_ss_fishingdock.lua, line 484: mission_end_failure("sh_ss_fishingdock", "sh_ss_fishingdock_fail_bomb")
sh_ss_student_union.lua, line 229: mission_end_failure("sh_ss_student_union","sh_ss_student_union_fail")
sh_ss_trailerpark.lua, line 280: mission_end_failure("sh_ss_trailerpark")
sh_ss_trailerpark.lua, line 285: mission_end_failure("sh_ss_trailerpark")
sh_tss_caverns.lua, line 295: mission_end_failure("sh_tss_caverns", "sh_tss_caverns_fail")
ss01.lua, line 1129: mission_end_failure( MISSION_NAME, HT_DRUG_DEALERS_ESCAPED )
ss01.lua, line 1211: mission_end_failure( MISSION_NAME, HT_MR_GABBY_ESCAPED )
ss02.lua, line 846: mission_end_failure( MISSION_NAME, HT_LAURA_ABANDONDED )
ss02.lua, line 855: mission_end_failure( MISSION_NAME, HT_LAURA_DIED )
ss02.lua, line 1438: mission_end_failure( MISSION_NAME, HT_FAILED_TO_PLANT_BOMB_IN_TIME )
ss03.lua, line 1268: mission_end_failure( MISSION_NAME, HT_HELICOPTER_DESTROYED )
ss03.lua, line 1272: mission_end_failure( MISSION_NAME, HT_HELICOPTER_DESTROYED )
ss04.lua, line 1248: mission_end_failure( MISSION_NAME, HT_SHAUNDI_DIED )
ss04.lua, line 1255: mission_end_failure( MISSION_NAME, HT_SHAUNDI_ABANDONED )
ss05.lua, line 1861: mission_end_failure( MISSION_NAME, HT_TECH_ESCAPED )
ss06.lua, line 1041: mission_end_failure( MISSION_NAME, HT_SHAUNDI_DIED )
ss06.lua, line 1044: mission_end_failure( MISSION_NAME, HT_PIERCE_DIED )
ss06.lua, line 1051: mission_end_failure( MISSION_NAME, HT_SHAUNDI_ABANDONED )
ss06.lua, line 1054: mission_end_failure( MISSION_NAME, HT_PIERCE_ABANDONED )
ss06.lua, line 1122: mission_end_failure( MISSION_NAME, failure_message )
ss06.lua, line 2117: mission_end_failure( MISSION_NAME, HT_LEFT_HQ_UNDEFENDED_FAILURE )
ss07.lua, line 665: mission_end_failure( MISSION_NAME, HT_PIERCES_VEHICLE_DESTROYED )
ss07.lua, line 669: mission_end_failure( MISSION_NAME, HT_PIERCE_DIED )
ss07.lua, line 673: mission_end_failure( MISSION_NAME, HT_PIERCE_ABANDONED )
ss07.lua, line 1056: mission_end_failure( MISSION_NAME, HT_HELICOPTER_MADE_DROPOFF )
ss08.lua, line 321: mission_end_failure( MISSION_NAME, HT_PIERCE_ABANDONED )
ss08.lua, line 323: mission_end_failure( MISSION_NAME, HT_SHAUNDI_ABANDONED )
ss08.lua, line 329: mission_end_failure( MISSION_NAME, HT_PIERCE_DIED )
ss08.lua, line 331: mission_end_failure( MISSION_NAME, HT_SHAUNDI_DIED )
ss08.lua, line 528: mission_end_failure( MISSION_NAME, HT_WAREHOUSE_ABANDONED )
ss08.lua, line 543: mission_end_failure( MISSION_NAME, HT_WAREHOUSE_ABANDONED )
ss08.lua, line 1518: mission_end_failure( MISSION_NAME, HT_TRUCK_DESTROYED )
ss10.lua, line 1359: mission_end_failure( MISSION_NAME, SHAUNDI_ABANDONED )
ss10.lua, line 1364: mission_end_failure( MISSION_NAME, SHAUNDI_DIED )
ss10.lua, line 1985: mission_end_failure( MISSION_NAME, SHAUNDI_ABANDONED )
ss10.lua, line 2093: mission_end_failure( MISSION_NAME, VAN_ESCAPED )
ss10.lua, line 2100: mission_end_failure( MISSION_NAME, VAN_DESTROYED )
ss11.lua, line 625: mission_end_failure( MISSION_NAME, HT_SHAUNDI_DIED )
ss11.lua, line 633: mission_end_failure( MISSION_NAME, HT_SHAUNDI_ABANDONED )
ss11.lua, line 1087: mission_end_failure( MISSION_NAME, HT_DIDNT_MAKE_IT_TO_AMBUSH_IN_TIME )
tss01.lua, line 1227: mission_end_failure("tss01", "tss01_carlos_died")
tss01.lua, line 1232: mission_end_failure("tss01", "tss01_carlos_abandoned")
tss01.lua, line 1237: mission_end_failure("tss01", "tss01_yacht_destroyed")
tss02.lua, line 667: mission_end_failure("tss02", "tss02_time_ran_out")
tss02.lua, line 672: mission_end_failure("tss02", "tss02_gat_died")
tss02.lua, line 677: mission_end_failure("tss02", "tss02_gat_abandoned")
tss02.lua, line 682: mission_end_failure("tss02", "tss02_lee_died")
tss02.lua, line 687: mission_end_failure("tss02", "tss02_lee_abandoned")
tss03.lua, line 334: mission_end_failure("tss03", "tss03_gat_died")
tss03.lua, line 339: mission_end_failure("tss03", "tss03_gat_abandoned")
tss03_demo.lua, line 316: mission_end_failure("tss03_demo", "tss03_gat_died")
tss03_demo.lua, line 321: mission_end_failure("tss03_demo", "tss03_gat_abandoned")
tss04.lua, line 581: mission_end_failure("tss04", "tss04_shaundi_died")
tss04.lua, line 584: mission_end_failure("tss04", "tss04_carlos_died")
tss04.lua, line 587: mission_end_failure("tss04", "tss04_pierce_died")
tss04.lua, line 594: mission_end_failure("tss04", "tss04_shaundi_abandoned")
tss04.lua, line 597: mission_end_failure("tss04", "tss04_carlos_abandoned")
tss04.lua, line 600: mission_end_failure("tss04", "tss04_pierce_abandoned")
tss04.lua, line 944: mission_end_failure("tss04", "tss04_stunt_timer")
tss04.lua, line 1092: mission_end_failure("tss04", "tss04_towed_destroyed")
tss04.lua, line 1282: mission_end_failure("tss04", "tss04_tow_truck_destroyed")
tss04.lua, line 1565: mission_end_failure("tss04", "tss04_killing_timer")
usability1.lua, line 179: mission_end_failure("usability1","usability1_fail")
usability2.lua, line 12: mission_end_failure("usability1","usability1_fail")
|
mission_globals_init |
true |
1 |
1 |
mission_globals_pre_mission_phonecall |
true |
1 |
|
mission_globals_pre_mission_phonecall_do |
true |
1 |
1mission_globals.lua, line 183: while (not mission_globals_pre_mission_phonecall_do(mission_name, preq_missions, min_delay_s, max_delay_s, which_call, what_person, audio_tag, min_respect)) do
|
mission_help_clear |
true |
|
30bh02.lua, line 957: mission_help_clear( SYNC_LOCAL )
bh02.lua, line 963: mission_help_clear( SYNC_LOCAL )
bh02.lua, line 969: mission_help_clear( SYNC_LOCAL )
bh02.lua, line 978: mission_help_clear( SYNC_LOCAL )
bh03.lua, line 1436: mission_help_clear()
bh06.lua, line 279: mission_help_clear()
bh06.lua, line 490: mission_help_clear()
ep04.lua, line 945: mission_help_clear( SYNC_ALL )
ep04.lua, line 1005: mission_help_clear( SYNC_ALL )
rn06.lua, line 725: mission_help_clear(SYNC_ALL)
sh_ss_fishingdock.lua, line 416: mission_help_clear()
ss02.lua, line 1229: mission_help_clear( SYNC_LOCAL )
ss02.lua, line 1231: mission_help_clear( SYNC_REMOTE )
ss02.lua, line 1255: mission_help_clear( SYNC_ALL )
ss10.lua, line 1997: mission_help_clear( SYNC_LOCAL )
tss01.lua, line 1053: mission_help_clear()
tss01.lua, line 1367: mission_help_clear(SYNC_LOCAL)
tss01.lua, line 1369: mission_help_clear(SYNC_LOCAL)
tss01.lua, line 1371: mission_help_clear(SYNC_LOCAL)
tss01.lua, line 1384: mission_help_clear(SYNC_REMOTE)
tss01.lua, line 1386: mission_help_clear(SYNC_REMOTE)
tss01.lua, line 1388: mission_help_clear(SYNC_REMOTE)
tss01.lua, line 1451: mission_help_clear()
tss01.lua, line 1469: mission_help_clear()
tss01.lua, line 1995: mission_help_clear()
tss01.lua, line 2167: mission_help_clear(SYNC_LOCAL)
tss01.lua, line 2181: mission_help_clear(SYNC_REMOTE)
tss01.lua, line 2839: mission_help_clear(hud_sync)
tss02.lua, line 535: mission_help_clear(SYNC_LOCAL)
tss02.lua, line 543: mission_help_clear(SYNC_REMOTE)
|
mission_help_table |
true |
2 |
399bh01.lua, line 343: mission_help_table(get_current_hood_by_position("#PLAYER#"))
bh01.lua, line 417: mission_help_table("bh01_escape_caverns")
bh01.lua, line 458: mission_help_table("bh01_getaway_choices")
bh01.lua, line 559: mission_help_table("bh01_take_maero_to_hq")
bh01.lua, line 624: mission_help_table("bh01_take_maero_to_hq")
bh02.lua, line 284: mission_help_table("bh02_go_to_first_truck")
bh02.lua, line 303: mission_help_table("bh02_go_to_second_truck")
bh02.lua, line 319: mission_help_table("bh02_go_to_third_truck")
bh02.lua, line 326: mission_help_table("bh02_get_away")
bh02.lua, line 346: mission_help_table("bh02_stay_away")
bh02.lua, line 406: mission_help_table("bh02_guard_donnie")
bh02.lua, line 433: --mission_help_table("bh02_guard_donnie")
bh02.lua, line 455: --mission_help_table("bh02_guard_donnie")
bh02.lua, line 632: mission_help_table("bh02_target_donnie")
bh02.lua, line 888: mission_help_table("bh02_get_away")
bh02.lua, line 926: --mission_help_table("bh02_detonate", "", "", SYNC_LOCAL)
bh02.lua, line 1072: mission_help_table("bh02_detonate_last_target")
bh03.lua, line 509: mission_help_table("bh03_get_geiger")
bh03.lua, line 526: mission_help_table("bh03_buy_geiger")
bh03.lua, line 541: mission_help_table("bh03_vehicles_available")
bh03.lua, line 588: mission_help_table("bh03_go_to_island")
bh03.lua, line 678: mission_help_table("bh03_get_goo")
bh03.lua, line 718: mission_help_table( HT_DEFEND_HELIPAD )
bh03.lua, line 849: mission_help_table( HT_BOARD_HELICOPTER )
bh03.lua, line 1018: mission_help_table( HT_GET_TO_HELIPAD, SYNC_ALL )
bh03.lua, line 1040: mission_help_table( HT_CLEAR_OUT_HELIPAD_GUARDS )
bh03.lua, line 1501: mission_help_table("bh03_deliver_goo")
bh03.lua, line 1875: mission_help_table("bh03_use_geiger", sync)
bh04.lua, line 285: mission_help_table(TEXT_TALK_TO_DONNIE)
bh04.lua, line 364: mission_help_table(TEXT_PUSH_DONNIE)
bh04.lua, line 612: mission_help_table(TEXT_STOP_TRUCK)
bh04.lua, line 663: mission_help_table(TEXT_DAMAGE_TRUCK, "", "", PLAYER_SYNC[player])
bh04.lua, line 827: mission_help_table(TEXT_HURRY)
bh05.lua, line 336: mission_help_table(TEXT_GO_TO_THE_BANK)
bh05.lua, line 382: mission_help_table(TEXT_GRAB_JESSICA)
bh05.lua, line 386: mission_help_table("tss01_kill_guards")
bh05.lua, line 407: mission_help_table(TEXT_HOLD_TRIGGERS, "", "", SYNC_ALL)
bh05.lua, line 413: mission_help_table(TEXT_HOLD_TRIGGERS, "", "", SYNC_LOCAL)
bh05.lua, line 419: mission_help_table(TEXT_HOLD_TRIGGERS, "", "", SYNC_REMOTE)
bh05.lua, line 545: mission_help_table(TEXT_KEEP_HOSTAGE)
bh05.lua, line 550: mission_help_table(TEXT_DOORS_SEALED)
bh05.lua, line 696: mission_help_table(TEXT_DOORS_OPENED)
bh05.lua, line 837: mission_help_table(TEXT_TAKE_JESSICA_TO_VEHICLE)
bh05.lua, line 905: mission_help_table(TEXT_TAKE_JESSICA_TO_UNIVERSITY)
bh05.lua, line 948: mission_help_table( TEXT_DONT_WRECK )
bh05.lua, line 1051: mission_help_table(TEXT_JESSICA_GETTING_AWAY)
bh05.lua, line 1068: mission_help_table(TEXT_JESSICA_GETTING_AWAY)
bh05.lua, line 1111: mission_help_table(TEXT_DONT_DAMAGE_CAR, sync)
bh06.lua, line 269: mission_help_table(TEXT_BRING_HOMEY)
bh06.lua, line 284: mission_help_table(TEXT_KILL_TRIBAL)
bh06.lua, line 295: mission_help_table(TEXT_ENTER_TRUCK)
bh06.lua, line 454: mission_help_table(TEXT_USE_FIREWORKS, "", "", SYNC_LOCAL)
bh06.lua, line 472: mission_help_table(TEXT_GET_TO_THE_ARENA)
bh06.lua, line 610: mission_help_table(TEXT_DONT_DAMAGE_TRUCK)
bh07.lua, line 298: mission_help_table(TEXT_ELIMINATE_LTS)
bh07.lua, line 300: mission_help_table(TEXT_REMAINING_LT)
bh07.lua, line 302: mission_help_table(TEXT_KILL_REMAINING_LTS)
bh07.lua, line 481: mission_help_table(TEXT_TORCHING_DOCKS)
bh07.lua, line 501: mission_help_table(TEXT_REMAINING_LT)
bh07.lua, line 503: mission_help_table(TEXT_KILL_REMAINING_LTS)
bh07.lua, line 603: mission_help_table(TEXT_ARRESTED_LT)
bh07.lua, line 636: mission_help_table(TEXT_REMAINING_LT)
bh07.lua, line 638: mission_help_table(TEXT_KILL_REMAINING_LTS)
bh07.lua, line 795: mission_help_table(TEXT_DESTROYING_STORE, "", "", sync)
bh07.lua, line 796: --mission_help_table(TEXT_PREVENT_DAMAGE, "", "", sync)
bh07.lua, line 823: mission_help_table(TEXT_PREVENT_DAMAGE, "", "", OTHER_PLAYER[closest_player])
bh07.lua, line 871: mission_help_table(TEXT_REMAINING_LT)
bh07.lua, line 873: mission_help_table(TEXT_KILL_REMAINING_LTS)
bh07.lua, line 977: mission_help_table(TEXT_SAVE_SHOP_OWNER)
bh07.lua, line 1091: mission_help_table(TEXT_MEETING_LT)
bh07.lua, line 1101: mission_help_table(TEXT_REMAINING_LT)
bh07.lua, line 1103: mission_help_table(TEXT_KILL_REMAINING_LTS)
bh07.lua, line 1128: mission_help_table(TEXT_KILL_FLEEING_LT)
bh08.lua, line 312: mission_help_table(TEXT_DESTROY_THE_BUSES)
bh08.lua, line 809: mission_help_table(TEXT_DESTROY_THE_BOATS, "", "", PLAYER_SYNC[player])
bh09.lua, line 416: mission_help_table(TEXT_BOARD_THE_SHIP)
bh09.lua, line 465: mission_help_table(TEXT_ELIMINATE_GANG)
bh09.lua, line 782: mission_help_table( TEXTS_WAVES[wave_index] )
bh10.lua, line 498: mission_help_table("bh10_drive_to_staging_area")
bh10.lua, line 626: mission_help_table("bh10_kill_tribal_lieutenants")
bh10.lua, line 670: mission_help_table("bh10_get_into_warehouse")
bh10.lua, line 704: mission_help_table("bh10_get_to_warehouse_roof")
bh10.lua, line 862: mission_help_table("bh11_kill_maero")
bh11.lua, line 216: mission_help_table("bh11_kill_maero")
coop_test.lua, line 37: mission_help_table( "bh09_next_wave", 10 )
coop_test.lua, line 124: mission_help_table( "ss06_samedi_gang_members_killed", 3, "", SYNC_ALL )
coop_test.lua, line 183: mission_help_table("bh01_escape_caverns")
em01.lua, line 679: mission_help_table("em01_defend_church")
em01.lua, line 750: mission_help_table("em01_more_masako")
em01.lua, line 1083: mission_help_table("em01_defend_west")
em01.lua, line 1163: mission_help_table("em01_defend_east")
em01.lua, line 1259: mission_help_table("em01_defend_south")
em01.lua, line 1299: mission_help_table("em01_heli")
em01.lua, line 1595: mission_help_table("em01_run_for_it")
em01.lua, line 1917: mission_help_table("em01_protect_car")
em01.lua, line 2339: mission_help_table("em01_last_stand")
ep01.lua, line 281: mission_help_table(HELPTEXT_PROMPT_CHECK_PIERCE)
ep01.lua, line 284: mission_help_table(HELPTEXT_PROMPT_CHECK_SHAUNDI)
ep01.lua, line 287: mission_help_table(HELPTEXT_PROMPT_CHECK_LIEUTENANTS)
ep01.lua, line 532: mission_help_table(HELPTEXT_PROMPT_EXIT_CLUB)
ep01.lua, line 610: mission_help_table(HELPTEXT_PROMPT_CHECK_LIEUTENANTS)
ep01.lua, line 874: mission_help_table(LTNT_TRIGGER_MESSAGE[trigger], "", "", sync_type)
ep01.lua, line 1010: mission_help_table(HELPTEXT_PROMPT_CHECK_PIERCE, "", "", sync)
ep01.lua, line 1047: mission_help_table(HELPTEXT_PROMPT_SAVE_SHAUNDI, "", "", sync)
ep01.lua, line 1548: mission_help_table(HELPTEXT_PROMPT_CHECK_SHAUNDI, "", "", sync)
ep01.lua, line 1598: mission_help_table(HELPTEXT_PROMPT_KILL_ULTOR)
ep01.lua, line 1849: mission_help_table(mission_helptext, "", "", sync)
ep02.lua, line 272: mission_help_table(TEXT_ULTOR_NOTORIETY, "", "", sync)
ep02.lua, line 318: mission_help_table(TEXT_GO_TO_SAINTS_ROW)
ep02.lua, line 423: mission_help_table(TEXT_DESTROY_LABS)
ep02.lua, line 558: mission_help_table(TEXT_GET_OUT)
ep02.lua, line 580: mission_help_table(TEXT_GET_OUT)
ep02.lua, line 730: mission_help_table(prereq_helptext)
ep02.lua, line 761: mission_help_table(helptext)
ep02.lua, line 767: mission_help_table(helptext)
ep02.lua, line 850: mission_help_table(Ep02_breadcrumb_helptext[1])
ep02.lua, line 878: mission_help_table(Ep02_breadcrumb_helptext[trigger])
ep03.lua, line 164: mission_help_table(TEXT_GET_JET_SKI)
ep03.lua, line 184: mission_help_table(TEXT_GET_TO_YACHT)
ep03.lua, line 272: mission_help_table(TEXT_KILL_EXECS)
ep03.lua, line 301: mission_help_table(TEXT_CHASE_EXEC)
ep04.lua, line 436: mission_help_table( HT_BUILDING_LOCKED_DOWN )
ep04.lua, line 496: mission_help_table( HT_ON_THE_STREETS )
ep04.lua, line 569: mission_help_table( HT_GET_TO_THE_TOP )
ep04.lua, line 626: mission_help_table( HT_KILL_VOGEL )
rn01.lua, line 556: mission_help_table(HELPTEXT_PROMPT_PLANT_BOMBS)
rn01.lua, line 1336: mission_help_table(helptext)
rn01.lua, line 1400: -- mission_help_table(helptext, "", "", PLAYER_SYNC[player])
rn01.lua, line 1479: mission_help_table(mission_helptext)
rn02.lua, line 294: mission_help_table(HELPTEXT_PROMPT_CAR_DEALERSHIP)
rn02.lua, line 496: mission_help_table(HELPTEXT_PROMPT_ENTER_CAR, "", "", sync)
rn02.lua, line 504: mission_help_table(HELPTEXT_PROMPT_ENTER_CAR, "", "", sync)
rn02.lua, line 574: mission_help_table(HELPTEXT_PROMPT_ENTER_CAR)
rn02.lua, line 722: mission_help_table(Current_dealer_helptext, "", "", sync)
rn02.lua, line 789: mission_help_table(Current_dealer_helptext, "", "", sync)
rn02.lua, line 1092: mission_help_table(HELPTEXT_PROMPT_PROTECT_FENCE)
rn03.lua, line 286: mission_help_table(HELPTEXT_PROMPT_KILL_RONIN)
rn03.lua, line 383: mission_help_table(HELPTEXT_PROMPT_CROSSING_BRIDGE)
rn03.lua, line 396: mission_help_table(HELPTEXT_PROMPT_ALMOST_THERE)
rn03.lua, line 548: mission_help_table(HELPTEXT_PROMPT_REINFORCEMENTS)
rn03.lua, line 669: mission_help_table(helptext_more_ronin)
rn03.lua, line 940: mission_help_table(HELPTEXT_PROMPT_BIKE_DESTROYED)
rn04.lua, line 2079: mission_help_table(high_priority_message)
rn04.lua, line 2087: mission_help_table(low_priority_message)
rn05.lua, line 544: mission_help_table(HELPTEXT_PROMPT_LOCATION_SECOND_GATE)
rn05.lua, line 815: mission_help_table(Rn05_breadcrumb_helptext[1])
rn05.lua, line 843: mission_help_table(Rn05_breadcrumb_helptext[trigger])
rn05.lua, line 1152: mission_help_table(HELPTEXT_PROMPT_WARN_DIST, "", "", SYNC_LOCAL)
rn05.lua, line 1273: mission_help_table(mission_helptext)
rn06.lua, line 267: mission_help_table(HELPTEXT_PROMPT_ENTER_RESTAURANT)
rn06.lua, line 718: mission_help_table(helptext)
rn06.lua, line 768: mission_help_table(mission_helptext)
rn07.lua, line 1693: mission_help_table(HELPTEXT_PROMPT_SHOCK_PADDLES,"","",SYNC_LOCAL)
rn07.lua, line 1703: mission_help_table(HELPTEXT_PROMPT_USE_PADDLES,"","",SYNC_LOCAL)
rn07.lua, line 1907: mission_help_table(rn07_breadcrumb_helptext[sync], "", "", sync)
rn07.lua, line 2050: --mission_help_table(helptext, "", "", sync)
rn08.lua, line 852: mission_help_table(HELPTEXT_ARMS_DEALER)
rn08.lua, line 927: mission_help_table(HELPTEXT_GROUND_FLOOR_CLEAR)
rn08.lua, line 946: mission_help_table(HELPTEXT_BOMBS)
rn08.lua, line 981: mission_help_table(HELPTEXT_NEXT_FLOOR)
rn08.lua, line 999: mission_help_table(HELPTEXT_NEXT_FLOOR)
rn08.lua, line 1232: mission_help_table(HELPTEXT_JUMP)
rn08.lua, line 1703: mission_help_table(mission_helptext)
rn09.lua, line 378: mission_help_table(HELPTEXT_PROMPT_KILL_SHOGO)
rn09.lua, line 455: mission_help_table(HELPTEXT_PROMPT_FIND_SHOGO)
rn09.lua, line 580: mission_help_table(HELPTEXT_PROMPT_KILL_SHOGO)
rn09.lua, line 630: mission_help_table(HELPTEXT_PROMPT_WARN_DISTANCE, "", "", SYNC_LOCAL)
rn09.lua, line 840: mission_help_table(mission_helptext)
rn10.lua, line 589: mission_help_table(HELPTEXT_PROMPT_MISSION_START)
rn10.lua, line 591: mission_help_table(HELPTEXT_PROMPT_NEXT_DEFENSE)
rn10.lua, line 669: mission_help_table(HELPTEXT_PROMPT_PROTECT_SUPPORTS, "", "", player_sync)
rn10.lua, line 1296: mission_help_table(HELPTEXT_PROMPT_KILL_AKUJI)
rn11.lua, line 198: -- mission_help_table("Playing " .. effect)
rn11.lua, line 874: mission_help_table("rn10_prompt_kill_akuji")
rn11.lua, line 955: mission_help_table(HELPTEXT_PROMPT_WARN_DIST, "", "", SYNC_LOCAL)
rn11.lua, line 1159: mission_help_table(HELPTEXT_PROMPT_FOLLOW)
rn11.lua, line 1179: mission_help_table(HELPTEXT_PROMPT_WARN_DIST)
rn11.lua, line 1369: mission_help_table(mission_helptext)
rn11.lua, line 1867: mission_help_table(helptext)
sh_bh_airport.lua, line 69: --mission_help_table("sh_tss_ugmall_instruct_one")
sh_bh_airport.lua, line 81: mission_help_table("sh_bh_airport_instructone")
sh_bh_airport.lua, line 220: mission_help_table("sh_bh_airport_coop")
sh_bh_airport.lua, line 224: mission_help_table("sh_bh_airport_transferinstruct")
sh_bh_airport.lua, line 484: mission_help_table("MSN_SH_BH_AIRPORT_INSTRUCT_OUTSIDE")
sh_bh_airport.lua, line 505: mission_help_table("sh_bh_airport_instructtwo")
sh_bh_airport.lua, line 565: mission_help_table("sh_bh_airport_instructthree")
sh_bh_apartments.lua, line 110: mission_help_table("sh_bh_apartments_instruct_three")
sh_bh_apartments.lua, line 142: mission_help_table("sh_bh_apartments_instruct_one") --Destroy the storefronts to get the shopkeepers to come out
sh_bh_apartments.lua, line 240: mission_help_table("MSN_SH_BH_APARTMENTS_INSTRUCT_INITIAL") -- "Kill all the BH LTs running each operation!"
sh_bh_apartments.lua, line 324: --mission_help_table("The brotherhood are trying to take back the district. Go defend the apartments!")
sh_bh_apartments.lua, line 382: mission_help_table("sh_bh_airport_warning_one")
sh_bh_apartments.lua, line 390: mission_help_table("sh_bh_airport_warning_two")
sh_bh_apartments.lua, line 397: mission_help_table("sh_bh_airport_warning_three")
sh_bh_chinatown.lua, line 65: mission_help_table("sh_bh_chinatown_setup")
sh_bh_chinatown.lua, line 111: mission_help_table("sh_bh_chinatown_setup")
sh_bh_chinatown.lua, line 236: mission_help_table("sh_bh_chinatown_damage")
sh_bh_chinatown.lua, line 241: --mission_help_table("sh_bh_chinatown_instruct_one") --Destroy the storefronts to get the shopkeepers to come out
sh_bh_chinatown.lua, line 293: --mission_help_table("sh_bh_chinatown_damage")
sh_bh_chinatown.lua, line 389: mission_help_table("sh_bh_chinatown_help") --"Shakedown the storeowners but dont kill them"
sh_bh_chinatown.lua, line 459: mission_help_table("sh_bh_chinatown_instruct_three")
sh_bh_chinatown.lua, line 523: mission_help_table("sh_bh_chinatown_instruct_four")
sh_bh_chinatown.lua, line 549: mission_help_table("sh_bh_chinatown_instruct_two") --Shake down the owner of the pagoda hotel
sh_bh_chinatown.lua, line 550: --mission_help_table("sh_bh_chinatown_instruct_two")
sh_bh_docks.lua, line 91: mission_help_table("sh_bh_docks_instruct_one")
sh_bh_docks.lua, line 162: mission_help_table("MSN_SH_BH_DOCKS_GETBACK")
sh_bh_docks.lua, line 185: mission_help_table("sh_bh_docks_instruct_one")
sh_bh_docks.lua, line 240: mission_help_table("sh_bh_docks_instruct_three")
sh_bh_docks.lua, line 242: mission_help_table("sh_bh_docks_instruct_two")
sh_bh_docks.lua, line 301: mission_help_table("MSN_SH_BH_DOCKS_INSTRUCT_SIX")
sh_bh_docks.lua, line 367: mission_help_table("sh_bh_docks_instruct_four")
sh_rn_museum_pier.lua, line 95: mission_help_table("sh_rn_museum_pier_instructtwo")
sh_rn_museum_pier.lua, line 179: mission_help_table("sh_rn_museum_pier_instructone")
sh_rn_museum_pier.lua, line 250: mission_help_table("sh_rn_museum_pier_instructthree")
sh_rn_museum_pier.lua, line 341: mission_help_table("sh_rn_museum_pier_instructfour")
sh_rn_rec_center.lua, line 84: mission_help_table("sh_rn_rec_center_meet_agent") --TEXT: Meet the 3rd Street Saint agent
sh_rn_rec_center.lua, line 134: mission_help_table("MSN_SH_RN_REC_CENTER_BACK_ROOM")
sh_rn_rec_center.lua, line 160: mission_help_table("sh_rn_rec_center_locker_room") --TEXT: Find the underground Yakuza racket.
sh_rn_rec_center.lua, line 193: mission_help_table("sh_rn_rec_center_casino_entrance") --TEXT: Destroy the Yakuza casino machines. -- replace with TEXT: DESTROY 100,000 Dollars worth of stuff
sh_rn_rec_center.lua, line 287: mission_help_table("sh_rn_rec_center_casino_nextroom") --TEXT: Conintue on to the next room.
sh_rn_rec_center.lua, line 308: mission_help_table("sh_rn_rec_center_brothel_goto") --TEXT: Continue on to the Brothel.
sh_rn_rec_center.lua, line 355: mission_help_table("sh_rn_rec_center_brothel_entrance") --TEXT: Kill the johns visiting the prostitutes.
sh_rn_rec_center.lua, line 375: mission_help_table("sh_rn_rec_center_elevator") -- TEXT: Take the elevator back to the 1st floor
sh_rn_rec_center.lua, line 408: mission_help_table("sh_rn_rec_center_reinforcements") --TEXT: Kill all Yakuza reinforcements!
sh_rn_sciencemuseum.lua, line 83: mission_help_table("sh_rn_sciencemuseum_instruct_one") -- "Get to the servers!" (needs to change)
sh_rn_sciencemuseum.lua, line 133: mission_help_table("sh_rn_sciencemuseum_instruct_two") --"Destroy the Ronin Servers"
sh_rn_sciencemuseum.lua, line 152: mission_help_table("MSN_SH_RN_SCIENCEMUSEUM_INSTRUCT_GETOUT")
sh_rn_sciencemuseum.lua, line 245: mission_help_table("sh_rn_sciencemuseum_instruct_three") --"Kill all Ronin reinforcements!"
sh_rn_stripclub.lua, line 84: mission_help_table("sh_rn_stripclub_start") -- "Kill all the Ronin lieutenants!"
sh_rn_stripclub.lua, line 225: mission_help_table("sh_rn_stripclub_upstairs") -- "Head upstairs and finish off the rest of the Ronin lieutenants."
sh_rn_stripclub.lua, line 362: mission_help_table("sh_rn_stripclub_reinforce") -- "Eliminate the Ronin reinforcements!"
sh_ss_crackhouse.lua, line 83: mission_help_table("sh_ss_crackhouse_start") -- "Find the backroom and kill the customers."
sh_ss_crackhouse.lua, line 163: mission_help_table("sh_ss_crackhouse_drugs") -- "Now head upstairs and destroy the drug equipment!"
sh_ss_crackhouse.lua, line 215: mission_help_table("sh_ss_crackhouse_fire_escape") -- "Head to the fire escape."
sh_ss_crackhouse.lua, line 270: mission_help_table("sh_ss_crackhouse_rooftop") -- "Head to the rooftop and stop the helicopter from taking off with the merchandise!"
sh_ss_crackhouse.lua, line 389: mission_help_table("sh_ss_crackhouse_fail")
sh_ss_fishingdock.lua, line 181: mission_help_table("sh_ss_fishingdock_instruct_one")
sh_ss_fishingdock.lua, line 314: mission_help_table("sh_ss_fishingdock_instruct_two")
sh_ss_fishingdock.lua, line 373: mission_help_table("sh_ss_fishingdock_instruct_three")
sh_ss_fishingdock.lua, line 396: mission_help_table("sh_ss_fishingdock_instruct_four")
sh_ss_student_union.lua, line 82: mission_help_table("sh_ss_student_union_Instruct_One")
sh_ss_student_union.lua, line 192: mission_help_table("sh_ss_student_union_Instruct_Two")
sh_ss_student_union.lua, line 256: mission_help_table("sh_ss_student_union_Instruct_Three")
sh_ss_trailerpark.lua, line 129: mission_help_table("sh_ss_trailer_trailer_give_instructtwo")
sh_ss_trailerpark.lua, line 172: mission_help_table("sh_ss_trailer_trailer_give_instruct")
sh_ss_trailerpark.lua, line 175: mission_help_table("sh_ss_trailer_trailer_give_instructtwo")
sh_ss_trailerpark.lua, line 178: mission_help_table("sh_ss_trailer_trailer_give_instructthree")
sh_ss_trailerpark.lua, line 228: mission_help_table("sh_ss_trailerpark_instruct_one")
sh_tss_caverns.lua, line 57: mission_help_table("sh_tss_caverns_setup")
sh_tss_caverns.lua, line 68: --mission_help_table("sh_tss_caverns_Instruct_Three")
sh_tss_caverns.lua, line 129: mission_help_table("sh_tss_caverns_Instruct_One")
sh_tss_caverns.lua, line 165: mission_help_table("sh_tss_caverns_Instruct_Two") --Continue on to the next homeless area
sh_tss_caverns.lua, line 228: mission_help_table("sh_tss_caverns_Instruct_One")
sh_tss_caverns.lua, line 248: --mission_help_table("sh_tss_caverns_Instruct_Four")
sh_tss_caverns.lua, line 286: mission_help_table("sh_tss_caverns_Instruct_Five")
sh_tss_ugmall.lua, line 72: mission_help_table("sh_tss_ugmall_instruct_wander")
sh_tss_ugmall.lua, line 188: --mission_help_table("sh_tss_ugmall_instruct_wanderfinish")
sh_tss_ugmall.lua, line 223: mission_help_table("sh_tss_ugmall_instruct_wanderfinish")
sh_tss_ugmall.lua, line 282: mission_help_table("sh_tss_ugmall_instruct_three")
sh_tss_ugmall.lua, line 300: mission_help_table("sh_tss_ugmall_instruct_four")
ss01.lua, line 263: mission_help_table( HT_DRIVE_TO_UNIVERSITY )
ss01.lua, line 304: mission_help_table( HT_FIND_MR_GABBY )
ss01.lua, line 379: mission_help_table( HT_GET_A_SAMPLE, "", "", sync_type )
ss01.lua, line 635: mission_help_table( HT_GRAB_STASH, "", "", SYNC_ALL )
ss01.lua, line 638: mission_help_table( HT_GRAB_STASH, "", "", SYNC_LOCAL )
ss01.lua, line 642: mission_help_table( HT_GRAB_STASH, "", "", SYNC_REMOTE )
ss01.lua, line 752: mission_help_table( HT_GET_SAMPLES_TO_SHAUNDI, "", "", SYNC_ALL )
ss01.lua, line 805: mission_help_table( HT_GRAB_UNION_PACKAGE, "", "", sync_type )
ss01.lua, line 807: mission_help_table( HT_GRAB_PARKING_LOT_PACKAGE, "", "", sync_type )
ss01.lua, line 952: mission_help_table( HT_FIND_MR_GABBY )
ss01.lua, line 1010: mission_help_table( HT_TAKE_OUT_MR_GABBY, "", "", sync_type )
ss01.lua, line 1165: mission_help_table( HT_KILL_DRUG_DEALERS, "", "", sync_type )
ss02.lua, line 557: mission_help_table( HT_GET_TO_PRISON )
ss02.lua, line 642: mission_help_table( HT_GET_INSIDE_PRISON, "", "", SYNC_ALL )
ss02.lua, line 732: mission_help_table( HT_GET_OUT_OF_PRISON )
ss02.lua, line 893: mission_help_table( HT_ESCAPE_PRISON_AND_POLICE )
ss02.lua, line 975: mission_help_table( HT_FIND_DRUG_EXPERT, "", "", SYNC_ALL )
ss02.lua, line 987: mission_help_table( HT_GET_TO_CELLBLOCKS, "", "", SYNC_ALL )
ss02.lua, line 1293: mission_help_table( HT_GET_CLEAR, "", "", SYNC_ALL )
ss02.lua, line 1395: mission_help_table( HT_PLANT_C4_ON_TURBINE )
ss02.lua, line 1419: mission_help_table( HT_DOOR_LOCKED, "", "", sync_type )
ss02.lua, line 1465: mission_help_table( HT_ESCAPE_PRISON_AND_POLICE )
ss03.lua, line 630: mission_help_table( HT_DESTROY_FARM_EQUIPMENT, "", "", SYNC_ALL )
ss03.lua, line 695: mission_help_table( HT_ELIMINATE_LIEUTENANTS, "", "", SYNC_ALL )
ss03.lua, line 1431: mission_help_table( HT_CHEM_DEPOT_DESTROYED )
ss03.lua, line 1441: mission_help_table( HT_CHEM_DEPOT_DESTROYED )
ss03.lua, line 1451: mission_help_table( HT_CHEM_DEPOT_DESTROYED )
ss03.lua, line 1464: mission_help_table( HT_CHEM_TANK_DESTROYED )
ss03.lua, line 1467: mission_help_table( HT_FERTILIZER_TRUCK_DESTROYED )
ss03.lua, line 1469: mission_help_table( HT_FUEL_TRUCK_DESTROYED )
ss04.lua, line 463: mission_help_table( HT_LOOK_FOR_VETERAN_CHILD )
ss04.lua, line 519: mission_help_table( HT_GO_TO_ON_TRACK_NIGHTCLUB )
ss04.lua, line 560: mission_help_table( HT_KILL_VETERAN_CHILD )
ss04.lua, line 704: mission_help_table( HT_FIND_WAY_TO_SEPARATE )
ss04.lua, line 976: mission_help_table( HT_TAKE_OUT_VC_CRONIES )
ss04.lua, line 1141: mission_help_table( HT_KILL_VETERAN_CHILD )
ss05.lua, line 1000: mission_help_table( HT_GO_TO_FIRST_LAB, "", "", SYNC_ALL )
ss05.lua, line 1006: mission_help_table( HT_DESTROY_STORAGE_CONTAINERS )
ss05.lua, line 1041: mission_help_table( HT_HEAD_TO_SECOND_LAB )
ss05.lua, line 1062: mission_help_table( HT_DESTROY_STORAGE_CONTAINERS )
ss05.lua, line 1087: mission_help_table( HT_DESTROY_THIRD_LAB, "", "", SYNC_ALL )
ss05.lua, line 1128: mission_help_table( HT_DESTROY_FOURTH_LAB, "", "", SYNC_ALL )
ss05.lua, line 1170: mission_help_table( HT_DESTROY_STORAGE_CONTAINERS )
ss05.lua, line 1177: mission_help_table( HT_DESTROY_STORAGE_CONTAINERS )
ss05.lua, line 1184: mission_help_table( HT_DESTROY_STORAGE_CONTAINERS )
ss05.lua, line 1191: mission_help_table( HT_DESTROY_STORAGE_CONTAINERS )
ss05.lua, line 1248: mission_help_table( HT_KILL_SAMEDI_TECHS )
ss05.lua, line 1424: mission_help_table( HT_DESTROY_STORAGE_CONTAINERS )
ss05.lua, line 1451: mission_help_table( HT_DOOR_LOCKED, "", "", SYNC_ALL )
ss05.lua, line 1459: mission_help_table( HT_LOCKED_SOMEONE_HAS_KEY )
ss05.lua, line 1560: mission_help_table( HT_DESTROY_STORAGE_CONTAINERS )
ss05.lua, line 1579: mission_help_table( HT_PICK_UP_KEY )
ss05.lua, line 1610: mission_help_table( HT_DESTROY_STORAGE_CONTAINERS )
ss05.lua, line 1818: mission_help_table( HT_CHASE_DOWN_TECH )
ss05.lua, line 1853: mission_help_table( HT_TECH_ESCAPING, "", "", SYNC_ALL )
ss06.lua, line 953: mission_help_table( HT_DEFEND_HQ_OBJECTIVE )
ss06.lua, line 1070: mission_help_table( HT_RESCUE_SHAUNDI )
ss06.lua, line 1110: mission_help_table( out_of_time_message )
ss06.lua, line 1242: mission_help_table( HT_GET_BACK_TO_HQ_OBJECTIVE )
ss06.lua, line 1416: mission_help_table( HT_DEFEND_HQ_OBJECTIVE )
ss06.lua, line 1968: mission_help_table( HT_HELP_PIERCE )
ss07.lua, line 474: mission_help_table( HT_DESTROY_HELICOPTERS, SYNC_ALL )
ss07.lua, line 552: mission_help_table( HT_GET_ABOARD_BOAT, "", "", SYNC_ALL )
ss07.lua, line 807: mission_help_table( HT_GET_INTO_CAR )
ss08.lua, line 673: mission_help_table( HT_DEFEND_THE_DUST, "", "", SYNC_ALL )
ss08.lua, line 762: mission_help_table( HT_PROTECT_WHILE_LOADING, "", "", SYNC_ALL )
ss08.lua, line 927: mission_help_table( HT_GET_DRUGS_TO_HQ, "", "", SYNC_ALL )
ss08.lua, line 946: mission_help_table( HT_GET_A_CAR )
ss08.lua, line 1183: mission_help_table( HT_ESCORT_TRUCK_TO_HIDEOUT )
ss08.lua, line 1229: mission_help_table( HT_PIERCE_WAITING_ON_YOU, SYNC_ALL )
ss09.lua, line 454: mission_help_table( HT_GO_TO_WAREHOUSE, "", "", SYNC_ALL )
ss09.lua, line 491: mission_help_table( HT_FIND_MR_SUNSHINE, "", "", SYNC_ALL )
ss09.lua, line 554: mission_help_table( HT_KILL_MR_SUNSHINE, "", "", SYNC_ALL )
ss09.lua, line 917: mission_help_table( HT_SHOOT_SUNSHINES_DOLL )
ss10.lua, line 791: mission_help_table( FIND_REPAIRMEN )
ss10.lua, line 831: mission_help_table( HIJACK_VAN )
ss10.lua, line 852: mission_help_table( CATCH_UP_TO_VAN )
ss10.lua, line 972: mission_help_table( PARK_VAN_AT_STATION )
ss10.lua, line 1008: mission_help_table( ENTER_THE_STATION )
ss10.lua, line 1032: mission_help_table( CHECK_IN_AT_DESK )
ss10.lua, line 1109: mission_help_table( HEAD_TO_CAMERA_ROOM )
ss10.lua, line 1142: mission_help_table( DEFEND_ROOM )
ss10.lua, line 1182: mission_help_table( ESCORT_SHAUNDI )
ss10.lua, line 1189: mission_help_table( GET_EQUIPMENT_BACK )
ss10.lua, line 1818: mission_help_table( GET_TO_TERMINAL )
ss10.lua, line 1847: mission_help_table( CHECK_IN_AT_DESK )
ss11.lua, line 701: mission_help_table( HT_GET_TO_AMBUSH )
ss11.lua, line 731: mission_help_table( HT_FINISH_OFF_ESCORTS )
ss11.lua, line 781: mission_help_table( HT_TRACK_DOWN_GENERAL )
ss11.lua, line 1081: mission_help_table( HT_KILL_THE_GENERAL )
ss11.lua, line 1212: --mission_help_table( HT_TEMP_SHAUNDI_DROPOFF_ATV_LINE )
ss11.lua, line 1551: mission_help_table( HT_GO_AFTER_GENERAL, "", "", SYNC_ALL )
tss01.lua, line 924: mission_help_table("tss01_doctor")
tss01.lua, line 1260: -- mission_help_table("tss01_choose")
tss01.lua, line 1638: mission_help_table("tss01_kill_guards")
tss01.lua, line 1669: mission_help_table("tss01_follow")
tss01.lua, line 1769: mission_help_table("tss01_docks")
tss01.lua, line 2721: mission_help_table("tss01_kill_guard")
tss01.lua, line 2955: mission_help_table("tss01_roof")
tss01.lua, line 3738: mission_help_table("tss01_docks")
tss01.lua, line 4537: mission_help_table("tss01_boat")
tss02.lua, line 380: mission_help_table("tss02_courthouse")
tss02.lua, line 519: mission_help_table(tag, "", "", sync)
tss02.lua, line 724: mission_help_table("tss02_trial")
tss02.lua, line 954: mission_help_table("tss02_find_gat")
tss02.lua, line 1098: mission_help_table("tss02_get_out")
tss02.lua, line 1100: mission_help_table("tss02_get_out_solo")
tss02.lua, line 1276: mission_help_table("tss02_ff")
tss02.lua, line 1301: mission_help_table("tss02_aishas")
tss03.lua, line 184: mission_help_table("tss03_drive")
tss03.lua, line 390: mission_help_table("tss03_enter")
tss03.lua, line 548: mission_help_table("tss03_samedi")
tss03.lua, line 857: mission_help_table("tss03_shanties")
tss03.lua, line 971: mission_help_table("tss03_bums")
tss03_demo.lua, line 204: -- mission_help_table("tss03_drive")
tss03_demo.lua, line 356: -- mission_help_table("tss03_enter")
tss03_demo.lua, line 513: mission_help_table("tss03_samedi")
tss03_demo.lua, line 573: mission_help_table("tss03_toss")
tss03_demo.lua, line 602: mission_help_table("tss03_toss")
tss03_demo.lua, line 805: mission_help_table("tss03_shanties")
tss03_demo.lua, line 864: mission_help_table("tss03_bums")
tss03_demo.lua, line 900: mission_help_table("tss03_bumaga")
tss04.lua, line 277: mission_help_table("tss04_suburbs")
tss04.lua, line 281: mission_help_table("tss04_back_to_hq")
tss04.lua, line 406: mission_help_table("tss04_recruit")
tss04.lua, line 573: mission_help_table(objective)
tss04.lua, line 668: mission_help_table("tss04_shaundi_complete")
tss04.lua, line 670: mission_help_table("tss04_carlos_complete")
tss04.lua, line 672: mission_help_table("tss04_pierce_complete")
usability1.lua, line 20: mission_help_table("usability1_start") --TEXT: Race through each of the checkpoints before time expires!
usability1.lua, line 42: mission_help_table("usability1_checkpoint") --TEXT: Checkpoint Passed!
usability1.lua, line 54: mission_help_table("usability1_checkpoint") --TEXT: Checkpoint Passed!
usability1.lua, line 66: mission_help_table("usability1_checkpoint") --TEXT: Checkpoint Passed!
usability1.lua, line 79: mission_help_table("usability1_checkpoint") --TEXT: Checkpoint Passed!
usability1.lua, line 91: mission_help_table("usability1_checkpoint") --TEXT: Checkpoint Passed!
usability1.lua, line 103: mission_help_table("usability1_checkpoint") --TEXT: Checkpoint Passed!
usability1.lua, line 115: mission_help_table("usability1_checkpoint") --TEXT: Checkpoint Passed!
usability1.lua, line 127: mission_help_table("usability1_checkpoint") --TEXT: Checkpoint Passed!
usability1.lua, line 139: mission_help_table("usability1_checkpoint") --TEXT: Checkpoint Passed!
usability1.lua, line 151: mission_help_table("usability1_checkpoint") --TEXT: Checkpoint Passed!
|
mission_help_table_do |
true |
|
3ug_lib.lua, line 1781: mission_help_table_do(tag, true, false, string1, string2, sync, 0)
ug_lib.lua, line 1788: mission_help_table_do(tag, false, false, string1, string2, sync, 0)
ug_lib.lua, line 1795: mission_help_table_do(tag, true, true, string1, string2, sync, repeat_delay)
|
mission_help_table_nag |
true |
1 |
154bh02.lua, line 256: mission_help_table_nag("bh02_donnie_health_warning")
bh02.lua, line 820: mission_help_table_nag("bh02_abandoning_donnie", SYNC_LOCAL)
bh02.lua, line 958: mission_help_table_nag( HT_SEE_TRUCK_TO_DETONATE, "", "", SYNC_LOCAL )
bh02.lua, line 964: mission_help_table_nag( HT_SWITCH_TO_DETONATOR, "", "", SYNC_LOCAL )
bh02.lua, line 970: mission_help_table_nag( HT_PRESS_TO_DETONATE_BOMB, "", "", SYNC_LOCAL )
bh03.lua, line 505: mission_help_table_nag("bh03_time_limit")
bh03.lua, line 674: mission_help_table_nag("bh03_island_security")
bh03.lua, line 701: mission_help_table_nag( HT_GOO_LOCATIONS[Goo_index] )
bh03.lua, line 763: mission_help_table_nag("bh03_deliver_goo")
bh03.lua, line 1075: mission_help_table_nag( HT_RETURN_TO_HELIPADS_DEFENSE, cur_time_left_seconds, "", sync_type )
bh03.lua, line 1641: --mission_help_table_nag( HT_GET_CLEAR_OF_HELI )
bh03.lua, line 1687: mission_help_table_nag( "bh03_seen_by_guard", "", "", sync_type )
bh03.lua, line 1744: mission_help_table_nag("bh03_one_hour_left")
bh03.lua, line 1778: mission_help_table_nag( HT_HELI_BLOW_COVER_WARNING )
bh04.lua, line 738: mission_help_table_nag(TEXT_HELP_CARLOS)
bh05.lua, line 671: mission_help_table_nag( TEXT_HOLD_TRIGGERS )
bh05.lua, line 955: mission_help_table_nag( TEXT_DONT_DESTROY_CAR )
bh05.lua, line 1008: mission_help_table_nag( TEXT_GET_BACK_IN_CAR, SYNC_ALL )
bh06.lua, line 425: mission_help_table_nag(text_tag)
bh08.lua, line 436: mission_help_table_nag(BH08_1_BUS_REMAINING)
bh08.lua, line 438: mission_help_table_nag(BH08_2_BUS_REMAINING)
bh08.lua, line 537: mission_help_table_nag(message_info["message"])
bh08.lua, line 576: mission_help_table_nag(message_info["message"])
bh08.lua, line 650: mission_help_table_nag(BH08_FIND_VEHICLE)
bh08.lua, line 663: mission_help_table_nag(TEXT_FIGHTER_AVAILABLE_COOP)
bh08.lua, line 955: mission_help_table_nag(BH08_1_BOATS_REMAINING)
bh08.lua, line 957: mission_help_table_nag(BH08_2_BOATS_REMAINING)
bh08.lua, line 959: mission_help_table_nag(BH08_3_BOATS_REMAINING)
bh09.lua, line 832: mission_help_table_nag( TEXT_NEXT_WAVE, BETWEEN_WAVES_DELAY_SECONDS )
bh09.lua, line 1063: mission_help_table_nag(TEXT_30_SECONDS, SYNC_LOCAL)
bh09.lua, line 1079: mission_help_table_nag(TEXT_30_SECONDS, SYNC_REMOTE)
bh10.lua, line 1694: --mission_help_table_nag(text)
em01.lua, line 647: mission_help_table_nag("em01_abandoning_church")
em01.lua, line 932: mission_help_table_nag("em01_abandoning_church")
em01.lua, line 1294: mission_help_table_nag("em01_fall_back")
ep02.lua, line 299: mission_help_table_nag(TEXT_RETURN_SAINTS_ROW, "", "", sync)
ep02.lua, line 619: mission_help_table_nag(TEXT_WARN_WRONG_EXIT, "", "", PLAYER_SYNC[triggerer])
ep03.lua, line 196: mission_help_table_nag( TEXT_ULTOR_SENT_HELI )
ep04.lua, line 371: mission_help_table_nag( HT_HELICOPTER_ATTACKING )
ep04.lua, line 798: mission_help_table_nag( HT_X_OF_Y_SECURITY_NODES_DESTROYED, Num_nodes_killed, NUM_SECURITY_NODES )
ep04.lua, line 951: mission_help_table_nag( HT_VOGELS_HEADING_BACK )
ep04.lua, line 1024: mission_help_table_nag( HT_CATCH_UP, cur_time_left_seconds )
ep04.lua, line 1028: mission_help_table_nag( HT_CATCH_UP, cur_time_left_seconds )
rn01.lua, line 767: mission_help_table_nag(HELPTEXT_PROMPT_BOMB_WARNING)
rn01.lua, line 1369: mission_help_table_nag(prereq_helptext, "", "", PLAYER_SYNC[player])
rn01.lua, line 1394: mission_help_table_nag(helptext, "", "", PLAYER_SYNC[player])
rn02.lua, line 699: mission_help_table_nag(HELPTEXT_PROMPT_REPAIR_CAR)
rn02.lua, line 703: mission_help_table_nag(HELPTEXT_PROMPT_REENTER_CAR, "", "", sync)
rn02.lua, line 720: mission_help_table_nag(Current_dealer_helptext, "", "", sync)
rn02.lua, line 787: mission_help_table_nag(Current_dealer_helptext, "", "", sync)
rn02.lua, line 851: mission_help_table_nag(HELPTEXT_PROMPT_WRONG_CAR, "", "", PLAYER_SYNC[player])
rn02.lua, line 1311: mission_help_table_nag(helptext_dialogue)
rn06.lua, line 220: mission_help_table_nag(HELPTEXT_PROMPT_SWORD_COUNTER)
rn07.lua, line 805: mission_help_table_nag(HELPTEXT_PROMPT_BED_SPRINT, "", "", SYNC_LOCAL)
rn07.lua, line 814: mission_help_table_nag(HELPTEXT_PROMPT_NO_GAT_ELEVATOR)
rn07.lua, line 836: mission_help_table_nag(HELPTEXT_PROMPT_HELICOPTER_MED, "", "", SYNC_LOCAL)
rn07.lua, line 929: mission_help_table_nag(HELPTEXT_PROMPT_NO_GAT_ELEVATOR)
rn07.lua, line 1019: mission_help_table_nag(HELPTEXT_PROMPT_HELICOPTER_MED, "", "", SYNC_LOCAL)
rn07.lua, line 1237: mission_help_table_nag(HELPTEXT_PROMPT_RETURN_GAT, "", "", SYNC_LOCAL)
rn07.lua, line 1639: mission_help_table_nag(HELPTEXT_PROMPT_HAVE_PULSE,"","",SYNC_LOCAL)
rn07.lua, line 1669: mission_help_table_nag(warning_messages[i], "", "", SYNC_LOCAL)
rn07.lua, line 1684: mission_help_table_nag(HELPTEXT_PROMPT_CARDIAC_ARREST, "", "", SYNC_LOCAL)
rn07.lua, line 1842: mission_help_table_nag(HELPTEXT_PROMPT_REENTER_HELI, "", "", PLAYER_SYNC[player])
rn07.lua, line 1904: mission_help_table_nag(rn07_breadcrumb_helptext[sync], "", "", sync)
rn08.lua, line 952: mission_help_table_nag(HELPTEXT_NEXT_FLOOR)
rn08.lua, line 1343: mission_help_table_nag(HELPTEXT_BOMBS_HURRY)
rn08.lua, line 1674: mission_help_table_nag(HELPTEXT_DETONATION_WARN)
rn08.lua, line 1810: mission_help_table_nag(HELPTEXT_BOMB_FINISH)
rn11.lua, line 901: mission_help_table_nag("rn10_prompt_kill_akuji", "", "", player_sync[player])
sh_bh_airport.lua, line 342: mission_help_table_nag("sh_bh_airport_warning_one","","",SYNC_ALL)
sh_bh_airport.lua, line 344: mission_help_table_nag("sh_bh_airport_warning_one","","",SYNC_REMOTE)
sh_bh_airport.lua, line 346: mission_help_table_nag("sh_bh_airport_warning_one","","",SYNC_LOCAL)
sh_bh_airport.lua, line 354: mission_help_table_nag("sh_bh_airport_warning_two","","",SYNC_ALL)
sh_bh_airport.lua, line 356: mission_help_table_nag("sh_bh_airport_warning_two","","",SYNC_LOCAL)
sh_bh_airport.lua, line 358: mission_help_table_nag("sh_bh_airport_warning_two","","",SYNC_REMOTE)
sh_bh_airport.lua, line 367: mission_help_table_nag("sh_bh_airport_warning_three","","",SYNC_ALL)
sh_bh_airport.lua, line 369: mission_help_table_nag("sh_bh_airport_warning_three","","",SYNC_LOCAL)
sh_bh_airport.lua, line 371: mission_help_table_nag("sh_bh_airport_warning_three","","",SYNC_REMOTE)
sh_bh_airport.lua, line 396: mission_help_table_nag("sh_bh_airport_warning_one")
sh_bh_airport.lua, line 406: mission_help_table_nag("sh_bh_airport_warning_three")
sh_bh_airport.lua, line 416: mission_help_table_nag("sh_bh_airport_warning_two")
sh_bh_airport.lua, line 480: mission_help_table_nag("sh_bh_airport_transfercomplete")
sh_bh_chinatown.lua, line 113: mission_help_table_nag("sh_bh_chinatown_setup")
sh_bh_chinatown.lua, line 149: mission_help_table_nag("sh_bh_chinatown_warning_one")
sh_bh_chinatown.lua, line 155: mission_help_table_nag("sh_bh_chinatown_warning_three")
sh_bh_chinatown.lua, line 164: mission_help_table_nag("sh_bh_chinatown_warning_two")
sh_bh_chinatown.lua, line 191: --mission_help_table_nag("sh_bh_chinatown_warning_one")
sh_bh_chinatown.lua, line 197: mission_help_table_nag("sh_bh_chinatown_warning_three")
sh_bh_chinatown.lua, line 206: mission_help_table_nag("sh_bh_chinatown_warning_two")
sh_bh_chinatown.lua, line 239: mission_help_table_nag("sh_bh_chinatown_damage")
sh_bh_docks.lua, line 103: mission_help_table_nag("sh_bh_docks_fail_warning_four")
sh_bh_docks.lua, line 400: --mission_help_table_nag("sh_bh_docks_made_you")
sh_bh_docks.lua, line 475: mission_help_table_nag("sh_bh_docks_warning_two")
sh_bh_docks.lua, line 502: mission_help_table_nag("sh_bh_docks_fail_warning_four")
sh_bh_docks.lua, line 592: mission_help_table_nag("MSN_SH_BH_DOCKS_WARNING_ONE")
sh_bh_docks.lua, line 598: mission_help_table_nag("MSN_SH_BH_DOCKS_WARNING_THREE_TIMER")
sh_bh_docks.lua, line 607: mission_help_table_nag("MSN_SH_BH_DOCKS_WARNING_TWO_TIMER")
sh_bh_docks.lua, line 635: --mission_help_table_nag("sh_bh_chinatown_warning_one")
sh_bh_docks.lua, line 636: mission_help_table_nag("MSN_SH_BH_DOCKS_WARNING_ONE")
sh_bh_docks.lua, line 641: mission_help_table_nag("MSN_SH_BH_DOCKS_WARNING_THREE_TIMER")
sh_bh_docks.lua, line 650: mission_help_table_nag("MSN_SH_BH_DOCKS_WARNING_TWO_TIMER")
sh_rn_museum_pier.lua, line 60: mission_help_table_nag("sh_rn_museum_pier_setup")
sh_rn_museum_pier.lua, line 260: mission_help_table_nag("sh_rn_museum_pier_instructthree")
sh_ss_fishingdock.lua, line 383: mission_help_table_nag( "sh_ss_fishingdock_bomb_message", "", "", SYNC_LOCAL )
sh_ss_fishingdock.lua, line 385: mission_help_table_nag( "sh_ss_fishingdock_bomb_message", "", "", SYNC_REMOTE )
sh_ss_trailerpark.lua, line 194: mission_help_table_nag("sh_ss_trailer_conformation")
sh_tss_ugmall.lua, line 69: mission_help_table_nag("sh_tss_ugmall_instruct_one")
ss01.lua, line 711: mission_help_table_nag( HT_LOOSE_STASH, "", "", sync_type )
ss01.lua, line 1205: mission_help_table_nag( HT_CATCH_UP )
ss02.lua, line 344: mission_help_table_nag( HT_RUNNING_OUT_OF_TIME )
ss02.lua, line 347: mission_help_table_nag( HT_ALMOST_OUT_OF_TIME )
ss02.lua, line 1218: mission_help_table_nag( HT_PRESS_TO_PLANT_BOMB, "", "", SYNC_LOCAL )
ss02.lua, line 1220: mission_help_table_nag( HT_HAVE_BUDDY_PLANT_BOMB, "", "", SYNC_REMOTE )
ss04.lua, line 623: mission_help_table_nag( HT_KILL_VETERAN_CHILD )
ss06.lua, line 1565: mission_help_table_nag( HT_GET_BACK_TO_HQ_OBJECTIVE, "", "", sync_type )
ss06.lua, line 2111: mission_help_table_nag( HT_RETURN_TO_HQ_DEFENSE_SECONDS_TEXT, time_remaining_seconds, "", sync_type )
ss06.lua, line 2115: mission_help_table_nag( HT_RETURN_TO_HQ_DEFENSE_SECONDS_TEXT, time_remaining_seconds, "", sync_type )
ss07.lua, line 1045: mission_help_table_nag( HT_HURRY_UP, "", "", SYNC_ALL )
ss08.lua, line 521: mission_help_table_nag( HT_GET_BACK_TO_WAREHOUSE, cur_time_left_seconds, "", sync_type )
ss08.lua, line 525: mission_help_table_nag( HT_GET_BACK_TO_WAREHOUSE, cur_time_left_seconds, "", sync_type )
ss08.lua, line 944: mission_help_table_nag( HT_GET_A_CAR )
ss09.lua, line 921: mission_help_table_nag( HT_SHOOT_SUNSHINES_DOLL )
ss10.lua, line 765: mission_help_table_nag( VAN_REQUIRED )
ss10.lua, line 1810: --mission_help_table_nag( RUSE_BLOWN )
ss10.lua, line 1953: mission_help_table_nag( FLOOR_INDEX, Cur_floor_index )
ss10.lua, line 1982: mission_help_table_nag( ABANDONING_SHAUNDI, "", "", SYNC_LOCAL )
ss10.lua, line 2169: mission_help_table_nag( VAN_REQUIRED )
ss10.lua, line 2274: mission_help_table_nag( DONT_SHOW_WEAPONS )
tss01.lua, line 862: -- mission_help_table_nag("tss01_melee")
tss01.lua, line 1359: mission_help_table_nag("tss01_tutorial", nil, nil, SYNC_LOCAL)
tss01.lua, line 1361: mission_help_table_nag("tss01_tutorial", nil, nil, SYNC_LOCAL)
tss01.lua, line 1363: mission_help_table_nag("tss01_run_gun", nil, nil, SYNC_LOCAL)
tss01.lua, line 1365: mission_help_table_nag("tss01_run_gun", nil, nil, SYNC_LOCAL)
tss01.lua, line 1376: mission_help_table_nag("tss01_tutorial", nil, nil, SYNC_REMOTE)
tss01.lua, line 1378: mission_help_table_nag("tss01_tutorial", nil, nil, SYNC_REMOTE)
tss01.lua, line 1380: mission_help_table_nag("tss01_run_gun", nil, nil, SYNC_REMOTE)
tss01.lua, line 1382: mission_help_table_nag("tss01_run_gun", nil, nil, SYNC_REMOTE)
tss01.lua, line 1425: mission_help_table_nag("tss01_jump_climb")
tss01.lua, line 1439: mission_help_table_nag("tss01_jump_climb")
tss01.lua, line 1458: mission_help_table_nag("tss01_crouch")
tss01.lua, line 2808: mission_help_table_nag("tss01_searchlight_avoid")
tss01.lua, line 2824: mission_help_table_nag("tss01_searchlight_spot", nil, nil, hud_sync)
tss01.lua, line 3137: mission_help_table_nag("tss01_fine_aim")
tss01.lua, line 3633: mission_help_table_nag("tss01_cooperative")
tss01.lua, line 4166: mission_help_table_nag("tss01_cooperative")
tss02.lua, line 743: mission_help_table_nag("ss08_get_a_car")
tss02.lua, line 757: mission_help_table_nag("tss02_courthouse")
tss02.lua, line 1347: mission_help_table_nag("tss02_cooperative")
tss03.lua, line 638: mission_help_table_nag("tss03_toss")
tss03.lua, line 647: mission_help_table_nag("tss01_push_throw")
tss03.lua, line 658: mission_help_table_nag("TUT_SPRINT")
tss04.lua, line 507: mission_help_table_nag("tss04_too_far_apart")
tss04.lua, line 1077: mission_help_table_nag("tss04_tow_truck", nil, nil, SYNC_LOCAL)
tss04.lua, line 1083: mission_help_table_nag("tss04_tow_truck", nil, nil, SYNC_REMOTE)
|
mission_help_table_repeating |
true |
1 |
|
mission_is_active |
true |
|
2 |
mission_is_complete |
true |
|
13ep04.lua, line 256: if ( mission_is_complete( MISSION_NAME ) ) then
ep04.lua, line 1077: if ( mission_is_complete( MISSION_NAME ) ) then
mission_globals.lua, line 64: if ( mission_is_complete( mission_name ) == false ) then
mission_globals.lua, line 98: if ( mission_is_complete( mission_name ) ) then
mission_globals.lua, line 131: if ( not mission_is_complete( mission_name ) ) then
mission_globals.lua, line 713: if (mission_is_complete("em01") or mission_is_unlocked("em01")) then
mission_globals.lua, line 718: while (not mission_is_complete("tss04")) do
ss05.lua, line 553: if ( mission_is_complete( MISSION_NAME ) ) then
tss01.lua, line 1160: if ( not mission_is_complete( "tss01" ) ) then
tss01.lua, line 1535: if (not mission_is_complete("tss01")) then
tss02.lua, line 168: if ((checkpoint == MISSION_START_CHECKPOINT) and mission_is_complete("tss02") and is_restart) then
tss02.lua, line 177: local is_replay = mission_is_complete("tss02")
tss02.lua, line 282: if (mission_is_complete("tss02") and is_restart) then
|
mission_is_unlocked |
true |
|
1 |
mission_set_checkpoint |
true |
|
80bh01.lua, line 451: mission_set_checkpoint(CHECKPOINT_TWO_PATHS)
bh03.lua, line 601: mission_set_checkpoint(CHECKPOINT_NUKE_ISLAND)
bh03.lua, line 694: mission_set_checkpoint( CHECKPOINT_COLLECTED_GOO )
bh03.lua, line 1344: mission_set_checkpoint( CHECKPOINT_HELICOPTER_ESCAPE )
bh04.lua, line 417: mission_set_checkpoint(CHECKPOINT_DONNIE)
bh05.lua, line 348: mission_set_checkpoint( CP_REACHED_BANK )
bh07.lua, line 498: mission_set_checkpoint(CHECKPOINT_FIREBOMBERS)
bh07.lua, line 634: mission_set_checkpoint(CHECKPOINT_SWAT)
bh07.lua, line 868: mission_set_checkpoint(CHECKPOINT_STORE)
bh07.lua, line 1099: mission_set_checkpoint(CHECKPOINT_COORDINATOR)
bh08.lua, line 336: mission_set_checkpoint(CHECKPOINT_BUSES_DESTROYED)
bh09.lua, line 504: mission_set_checkpoint(CHECKPOINT_BOAT)
bh10.lua, line 603: mission_set_checkpoint(CHECKPOINT_STAGING)
bh10.lua, line 666: mission_set_checkpoint(CHECKPOINT_WAREHOUSE)
bh10.lua, line 846: mission_set_checkpoint(CHECKPOINT_MAERO)
coop_test.lua, line 252: mission_set_checkpoint( "cp alpha" )
coop_test.lua, line 256: mission_set_checkpoint( "cp beta" )
coop_test.lua, line 260: mission_set_checkpoint( "cp charlie" )
em01.lua, line 1533: mission_set_checkpoint("perimeter")
em01.lua, line 2076: mission_set_checkpoint("last stand")
ep01.lua, line 296: mission_set_checkpoint(CHECKPOINT_LEFT_CLUB)
ep01.lua, line 1005: mission_set_checkpoint(CHECKPOINT_LTNT_SAVED)
ep01.lua, line 1543: mission_set_checkpoint(CHECKPOINT_LTNT_SAVED)
ep02.lua, line 396: mission_set_checkpoint(CHECKPOINT_ULTOR_BASE)
ep02.lua, line 436: mission_set_checkpoint(CHECKPOINT_BOMBS_PLANTED)
ep04.lua, line 529: mission_set_checkpoint( CP_VOGEL_ENTERED_BUILDING )
rn01.lua, line 309: mission_set_checkpoint(CHECKPOINT_CASINO, true)
rn01.lua, line 326: mission_set_checkpoint(CHECKPOINT_LOAD_BOXES, true)
rn02.lua, line 303: mission_set_checkpoint(CHECKPOINT_WEAPON_DEALER)
rn02.lua, line 374: mission_set_checkpoint(CHECKPOINT_DRIVE, true)
rn04.lua, line 470: mission_set_checkpoint(CHECKPOINT_DRIVE)
rn05.lua, line 351: mission_set_checkpoint(CHECKPOINT_AIRPORT)
rn05.lua, line 363: mission_set_checkpoint(CHECKPOINT_CHASE)
rn06.lua, line 196: mission_set_checkpoint(CHECKPOINT_KANTO)
rn07.lua, line 546: mission_set_checkpoint(CHECKPOINT_HOSPITAL)
rn08.lua, line 680: mission_set_checkpoint(CHECKPOINT_BOMBS)
rn09.lua, line 259: mission_set_checkpoint(CHECKPOINT_GARAGE)
rn10.lua, line 429: end mission_set_checkpoint(CHECKPOINT_FIRST_PILLAR)
rn10.lua, line 442: mission_set_checkpoint(CHECKPOINT_AKUJI)
rn11.lua, line 381: mission_set_checkpoint(CHECKPOINT_AKUJI)
rn11.lua, line 542: mission_set_checkpoint(CHECKPOINT_FESTIVAL)
rn11.lua, line 554: mission_set_checkpoint(CHECKPOINT_JUNKS)
rn11.lua, line 562: mission_set_checkpoint(CHECKPOINT_AKUJI)
sh_bh_airport.lua, line 453: mission_set_checkpoint("doors")
sh_bh_apartments.lua, line 208: mission_set_checkpoint("van")
sh_bh_chinatown.lua, line 480: mission_set_checkpoint("phase two")
sh_bh_docks.lua, line 341: --mission_set_checkpoint("boat")
sh_rn_rec_center.lua, line 376: mission_set_checkpoint("rec 2")
sh_rn_sciencemuseum.lua, line 242: mission_set_checkpoint("heli")
sh_ss_crackhouse.lua, line 198: mission_set_checkpoint("roof")
sh_ss_fishingdock.lua, line 362: mission_set_checkpoint("chute")
sh_ss_student_union.lua, line 155: mission_set_checkpoint("front")
sh_ss_trailerpark.lua, line 105: mission_set_checkpoint("blow")
sh_tss_ugmall.lua, line 258: mission_set_checkpoint("escape")
ss01.lua, line 758: mission_set_checkpoint( KILLED_INITIAL_DEALERS_CHECKPOINT )
ss01.lua, line 1158: mission_set_checkpoint( REACHED_GOAL_DISTRICT_CHECKPOINT )
ss02.lua, line 1325: mission_set_checkpoint( DETONATED_C4_CHECKPOINT )
ss03.lua, line 661: mission_set_checkpoint( KILL_LIEUTENANTS_CHECKPOINT )
ss04.lua, line 490: mission_set_checkpoint( CP_REACHED_STOCKS_CLUB )
ss04.lua, line 545: mission_set_checkpoint( CP_REACHED_ON_TRACK_CLUB )
ss05.lua, line 1013: mission_set_checkpoint( CP_REACHED_LAB_ONE )
ss05.lua, line 1063: mission_set_checkpoint( CP_REACHED_LAB_TWO )
ss05.lua, line 1108: mission_set_checkpoint( CP_REACHED_LAB_THREE )
ss05.lua, line 1145: mission_set_checkpoint( CP_REACHED_LAB_FOUR )
ss06.lua, line 1375: mission_set_checkpoint( CP_SAVED_SHAUNDI )
ss07.lua, line 568: mission_set_checkpoint( BOAT_CHASE_CHECKPOINT, true )
ss07.lua, line 609: mission_set_checkpoint( FINAL_CHASE_CHECKPOINT, true )
ss08.lua, line 951: mission_set_checkpoint( CP_TRUCK_LOADED )
ss09.lua, line 548: mission_set_checkpoint( CP_REACHED_MR_SUNSHINE )
ss09.lua, line 644: mission_set_checkpoint( CP_REACHED_WAREHOUSE_SIDE_1 )
ss09.lua, line 649: mission_set_checkpoint( CP_REACHED_WAREHOUSE_SIDE_2 )
ss10.lua, line 762: mission_set_checkpoint( CP_PARKED_VAN_AT_STATION )
ss11.lua, line 716: mission_set_checkpoint( REACHED_AMBUSH_LOCATION_CHECKPOINT )
ss11.lua, line 1077: mission_set_checkpoint( GENERAL_FIGHT_CHECKPOINT )
tss01.lua, line 3649: mission_set_checkpoint(MISSION_CHECKPOINT_DOCKS)
tss01.lua, line 4181: mission_set_checkpoint(MISSION_CHECKPOINT_BOAT)
tss02.lua, line 204: mission_set_checkpoint(CHECKPOINT_TEENAY)
tss02.lua, line 1003: mission_set_checkpoint(CHECKPOINT_COURTROOM)
tss03.lua, line 344: mission_set_checkpoint("shantytown")
tss04.lua, line 690: mission_set_checkpoint(checkpoint_string)
|
mission_start_fade_in |
true |
1 |
66bh01.lua, line 227: mission_start_fade_in()
bh02.lua, line 246: mission_start_fade_in()
bh03.lua, line 392: mission_start_fade_in()
bh03.lua, line 499: mission_start_fade_in()
bh03.lua, line 1443: mission_start_fade_in()
bh04.lua, line 213: mission_start_fade_in()
bh05.lua, line 231: mission_start_fade_in()
bh06.lua, line 165: mission_start_fade_in()
bh07.lua, line 316: mission_start_fade_in()
bh08.lua, line 197: mission_start_fade_in()
bh09.lua, line 304: mission_start_fade_in()
bh09.lua, line 333: mission_start_fade_in()
bh10.lua, line 337: mission_start_fade_in()
bh11.lua, line 213: mission_start_fade_in()
em01.lua, line 424: mission_start_fade_in()
ep01.lua, line 327: mission_start_fade_in()
ep02.lua, line 201: mission_start_fade_in()
ep02.lua, line 528: mission_start_fade_in()
ep03.lua, line 131: mission_start_fade_in()
ep04.lua, line 293: mission_start_fade_in()
rn01.lua, line 371: mission_start_fade_in()
rn01.lua, line 1628: mission_start_fade_in()
rn02.lua, line 446: mission_start_fade_in()
rn03.lua, line 302: mission_start_fade_in()
rn04.lua, line 532: mission_start_fade_in()
rn05.lua, line 348: mission_start_fade_in()
rn05.lua, line 388: mission_start_fade_in()
rn05.lua, line 632: mission_start_fade_in(1.0)
rn06.lua, line 232: mission_start_fade_in()
rn07.lua, line 585: mission_start_fade_in()
rn08.lua, line 758: mission_start_fade_in()
rn09.lua, line 277: mission_start_fade_in()
rn10.lua, line 469: mission_start_fade_in()
rn11.lua, line 587: mission_start_fade_in()
sh_bh_airport.lua, line 86: mission_start_fade_in()
sh_bh_apartments.lua, line 92: mission_start_fade_in()
sh_bh_chinatown.lua, line 77: mission_start_fade_in()
sh_bh_docks.lua, line 76: mission_start_fade_in()
sh_bh_docks.lua, line 94: mission_start_fade_in()
sh_rn_museum_pier.lua, line 87: mission_start_fade_in()
sh_rn_rec_center.lua, line 89: mission_start_fade_in()
sh_rn_rec_center.lua, line 406: mission_start_fade_in(.5)
sh_rn_sciencemuseum.lua, line 51: mission_start_fade_in()
sh_rn_stripclub.lua, line 86: mission_start_fade_in()
sh_ss_crackhouse.lua, line 85: mission_start_fade_in()
sh_ss_fishingdock.lua, line 192: mission_start_fade_in()
sh_ss_student_union.lua, line 81: mission_start_fade_in()
sh_ss_trailerpark.lua, line 77: mission_start_fade_in()
sh_tss_caverns.lua, line 56: mission_start_fade_in()
sh_tss_ugmall.lua, line 83: mission_start_fade_in()
ss01.lua, line 256: mission_start_fade_in()
ss02.lua, line 397: mission_start_fade_in()
ss03.lua, line 445: mission_start_fade_in()
ss03.lua, line 450: mission_start_fade_in()
ss04.lua, line 370: mission_start_fade_in()
ss05.lua, line 655: mission_start_fade_in()
ss06.lua, line 958: mission_start_fade_in()
ss07.lua, line 472: mission_start_fade_in()
ss08.lua, line 623: mission_start_fade_in()
ss09.lua, line 342: mission_start_fade_in()
ss10.lua, line 705: mission_start_fade_in()
tss01.lua, line 517: mission_start_fade_in()
tss02.lua, line 203: mission_start_fade_in()
tss02.lua, line 253: mission_start_fade_in()
tss02.lua, line 1002: mission_start_fade_in()
tss04.lua, line 269: mission_start_fade_in()
|
mission_start_fade_out |
true |
1 |
63bh01.lua, line 162: mission_start_fade_out()
bh02.lua, line 204: mission_start_fade_out()
bh03.lua, line 375: mission_start_fade_out()
bh03.lua, line 386: mission_start_fade_out()
bh03.lua, line 424: mission_start_fade_out()
bh04.lua, line 204: mission_start_fade_out(0.0)
bh05.lua, line 200: mission_start_fade_out()
bh06.lua, line 159: mission_start_fade_out(0.0)
bh07.lua, line 310: mission_start_fade_out(0.0)
bh08.lua, line 192: mission_start_fade_out(0.0)
bh09.lua, line 265: mission_start_fade_out()
bh10.lua, line 328: mission_start_fade_out(0.0)
bh11.lua, line 189: mission_start_fade_out()
em01.lua, line 310: mission_start_fade_out()
ep01.lua, line 321: mission_start_fade_out(0.0)
ep02.lua, line 192: mission_start_fade_out(0.0)
ep02.lua, line 523: mission_start_fade_out(0.0)
ep03.lua, line 119: mission_start_fade_out()
ep04.lua, line 249: mission_start_fade_out()
rn01.lua, line 271: mission_start_fade_out()
rn01.lua, line 330: mission_start_fade_out(3.0)
rn02.lua, line 252: mission_start_fade_out()
rn03.lua, line 261: mission_start_fade_out()
rn04.lua, line 420: mission_start_fade_out()
rn05.lua, line 306: mission_start_fade_out()
rn05.lua, line 346: mission_start_fade_out()
rn05.lua, line 567: mission_start_fade_out()
rn06.lua, line 227: mission_start_fade_out(0.0)
rn07.lua, line 579: mission_start_fade_out()
rn08.lua, line 729: mission_start_fade_out(0.0)
rn09.lua, line 177: mission_start_fade_out(0.0)
rn10.lua, line 463: mission_start_fade_out(0.0)
rn11.lua, line 498: mission_start_fade_out()
sh_bh_airport.lua, line 54: mission_start_fade_out()
sh_bh_apartments.lua, line 65: mission_start_fade_out()
sh_bh_chinatown.lua, line 56: mission_start_fade_out()
sh_bh_docks.lua, line 64: mission_start_fade_out()
sh_rn_museum_pier.lua, line 34: mission_start_fade_out()
sh_rn_rec_center.lua, line 36: mission_start_fade_out()
sh_rn_rec_center.lua, line 399: mission_start_fade_out(.5)
sh_rn_sciencemuseum.lua, line 28: mission_start_fade_out()
sh_rn_stripclub.lua, line 61: mission_start_fade_out()
sh_ss_crackhouse.lua, line 50: mission_start_fade_out()
sh_ss_fishingdock.lua, line 80: mission_start_fade_out()
sh_ss_student_union.lua, line 34: mission_start_fade_out()
sh_ss_trailerpark.lua, line 32: mission_start_fade_out()
sh_tss_caverns.lua, line 44: mission_start_fade_out()
sh_tss_ugmall.lua, line 48: mission_start_fade_out()
ss01.lua, line 201: mission_start_fade_out()
ss02.lua, line 354: mission_start_fade_out()
ss03.lua, line 312: mission_start_fade_out()
ss04.lua, line 312: mission_start_fade_out()
ss05.lua, line 563: mission_start_fade_out()
ss06.lua, line 883: mission_start_fade_out()
ss07.lua, line 312: mission_start_fade_out()
ss08.lua, line 565: mission_start_fade_out()
ss09.lua, line 277: mission_start_fade_out()
ss10.lua, line 649: mission_start_fade_out()
tss01.lua, line 416: mission_start_fade_out()
tss02.lua, line 189: mission_start_fade_out()
tss02.lua, line 245: mission_start_fade_out(0.0)
tss02.lua, line 967: mission_start_fade_out()
tss04.lua, line 210: mission_start_fade_out()
|
mission_unlock |
true |
|
52mission_globals.lua, line 228: mission_unlock("crowd_ht")
mission_globals.lua, line 229: mission_unlock("crowd_su")
mission_globals.lua, line 230: mission_unlock("demoderby_un")
mission_globals.lua, line 231: mission_unlock("drug_ai")
mission_globals.lua, line 232: mission_unlock("drug_ht")
mission_globals.lua, line 233: mission_unlock("escort_rl")
mission_globals.lua, line 234: mission_unlock("escort_un")
mission_globals.lua, line 235: mission_unlock("fight_ar")
mission_globals.lua, line 236: mission_unlock("fight_pr")
mission_globals.lua, line 237: mission_unlock("fraud_fc")
mission_globals.lua, line 238: mission_unlock("fraud_mu")
mission_globals.lua, line 239: mission_unlock("fuzz_pj")
mission_globals.lua, line 240: mission_unlock("fuzz_sx")
mission_globals.lua, line 241: mission_unlock("mayhem_nu")
mission_globals.lua, line 242: mission_unlock("mayhem_st")
mission_globals.lua, line 243: mission_unlock("sewage_rl")
mission_globals.lua, line 244: mission_unlock("sewage_sx")
mission_globals.lua, line 245: mission_unlock("snatch_ct")
mission_globals.lua, line 246: mission_unlock("snatch_dt")
mission_globals.lua, line 247: mission_unlock("torch_ap")
mission_globals.lua, line 248: mission_unlock("torch_dt")
mission_globals.lua, line 249: mission_unlock("zombie")
mission_globals.lua, line 296: mission_unlock("heli_br")
mission_globals.lua, line 297: mission_unlock("heli_tp")
tss02.lua, line 623: -- mission_unlock("angel_ct")
tss02.lua, line 624: -- mission_unlock("angel_he")
tss02.lua, line 625: mission_unlock("crowd_ht")
tss02.lua, line 626: mission_unlock("crowd_su")
tss02.lua, line 627: mission_unlock("demoderby_un")
tss02.lua, line 628: mission_unlock("drug_ai")
tss02.lua, line 629: mission_unlock("drug_ht")
tss02.lua, line 630: mission_unlock("escort_rl")
tss02.lua, line 631: mission_unlock("escort_un")
tss02.lua, line 632: mission_unlock("fight_ar")
tss02.lua, line 633: mission_unlock("fight_pr")
tss02.lua, line 634: mission_unlock("fraud_fc")
tss02.lua, line 635: mission_unlock("fraud_mu")
tss02.lua, line 636: mission_unlock("fuzz_pj")
tss02.lua, line 637: mission_unlock("fuzz_sx")
tss02.lua, line 638: mission_unlock("mayhem_nu")
tss02.lua, line 639: mission_unlock("mayhem_st")
tss02.lua, line 640: -- mission_unlock("piracy_dk")
tss02.lua, line 641: -- mission_unlock("piracy_sr")
tss02.lua, line 642: mission_unlock("sewage_rl")
tss02.lua, line 643: mission_unlock("sewage_sx")
tss02.lua, line 644: mission_unlock("snatch_ct")
tss02.lua, line 645: mission_unlock("snatch_dt")
tss02.lua, line 646: mission_unlock("torch_ap")
tss02.lua, line 647: mission_unlock("torch_dt")
tss02.lua, line 648: mission_unlock("zombie")
tss04.lua, line 389: mission_unlock("heli_br")
tss04.lua, line 390: mission_unlock("heli_tp")
|
mission_waypoint_add |
true |
1 |
66bh01.lua, line 576: mission_waypoint_add(TRIGGER_TRIBAL_HQ, SYNC_ALL)
bh01.lua, line 638: mission_waypoint_add(TRIGGER_TRIBAL_HQ_DOCK, SYNC_ALL)
bh01.lua, line 664: mission_waypoint_add( TRIGGER_TRIBAL_HQ, SYNC_ALL )
bh01.lua, line 677: mission_waypoint_add(TRIGGER_TRIBAL_HQ_DOCK, SYNC_ALL)
bh02.lua, line 560: mission_waypoint_add(Current_bomb_target)
bh04.lua, line 288: mission_waypoint_add(CHAR_DONNIE)
bh04.lua, line 599: mission_waypoint_add(BERGEN, SYNC_ALL)
bh06.lua, line 262: mission_waypoint_add(FIRST_WAYPOINT, SYNC_ALL)
bh06.lua, line 466: mission_waypoint_add(NAV_ARENA, SYNC_ALL)
bh07.lua, line 382: mission_waypoint_add(NAV_OBJ_FIREBOMBERS, SYNC_ALL)
bh07.lua, line 402: mission_waypoint_add(VEH_FIREBOMBER)
bh07.lua, line 412: mission_waypoint_add(NAV_OBJ_FIREBOMBERS, SYNC_ALL)
bh07.lua, line 422: mission_waypoint_add(VEH_FIREBOMBER)
bh08.lua, line 485: mission_waypoint_add(new_gps_bus, PLAYER_SYNC[player])
bh08.lua, line 847: mission_waypoint_add(new_target, sync)
bh09.lua, line 392: mission_waypoint_add( MISSION_ELEVATOR_TRIGGER, SYNC_ALL )
bh09.lua, line 437: mission_waypoint_add(NAV_SHIP, SYNC_ALL)
bh10.lua, line 504: mission_waypoint_add(TRIGGER_TRIBAL_STAGING)
bh10.lua, line 712: mission_waypoint_add(TRIGGER_WAREHOUSE_ROOF)
ep01.lua, line 755: mission_waypoint_add(waypoint,PLAYER_SYNC[player])
ep02.lua, line 293: mission_waypoint_add(NAV_SAINTS_ROW, sync)
ep02.lua, line 309: mission_waypoint_add(NAV_SAINTS_ROW, SYNC_ALL)
ep02.lua, line 665: mission_waypoint_add(waypoint, PLAYER_SYNC[player])
ep02.lua, line 840: mission_waypoint_add( Ep02_breadcrumb_triggers[Ep02_current_breadcrumb], SYNC_ALL )
ep02.lua, line 886: mission_waypoint_add( Ep02_breadcrumb_triggers[Ep02_current_breadcrumb], SYNC_ALL )
rn02.lua, line 552: mission_waypoint_add( CHARACTER_CAR_DEALER, SYNC_ALL)
rn02.lua, line 710: mission_waypoint_add(VEHICLE_PLAYER_CAR, sync )
rn02.lua, line 716: mission_waypoint_add(Current_dealer, sync )
rn02.lua, line 750: mission_waypoint_add(new_repair_trigger, sync)
rn02.lua, line 769: mission_waypoint_add(new_repair_trigger, sync)
rn02.lua, line 783: mission_waypoint_add(Current_dealer, sync )
rn03.lua, line 554: mission_waypoint_add(first_bike, SYNC_ALL)
rn03.lua, line 607: mission_waypoint_add(new_gps_bike, PLAYER_SYNC[player])
rn05.lua, line 805: mission_waypoint_add( Rn05_breadcrumb_triggers[Rn05_current_trigger], SYNC_ALL )
rn05.lua, line 851: mission_waypoint_add( Rn05_breadcrumb_triggers[Rn05_current_trigger], SYNC_ALL )
rn06.lua, line 715: mission_waypoint_add( trigger, SYNC_ALL )
rn08.lua, line 849: mission_waypoint_add( TRIGGER_ARMS_DEALER, SYNC_ALL )
rn08.lua, line 887: mission_waypoint_add( TRIGGER_HOTEL, SYNC_ALL )
rn10.lua, line 586: mission_waypoint_add(DEFENSE_OBJECTIVES[objective_index]["trigger"], SYNC_ALL)
rn11.lua, line 1862: mission_waypoint_add( trigger, SYNC_ALL )
sh_bh_apartments.lua, line 120: mission_waypoint_add("sh_bh_apartments_$vCar", SYNC_ALL)
sh_bh_apartments.lua, line 283: mission_waypoint_add(closest_nav_name, SYNC_ALL)
sh_bh_chinatown.lua, line 539: mission_waypoint_add("sh_bh_chinatown_$t_Pagoda")
sh_bh_chinatown.lua, line 682: mission_waypoint_add(closest_nav_name, SYNC_ALL)
tss01.lua, line 2507: -- mission_waypoint_add(Tss01_waypoints[1], SYNC_ALL)
tss01.lua, line 2534: mission_waypoint_add(KEY_TRIGGER, SYNC_ALL)
tss01.lua, line 2595: mission_waypoint_add(Tss01_waypoints[2], SYNC_ALL)
tss01.lua, line 2612: mission_waypoint_add(Tss01_waypoints[3], SYNC_ALL)
tss01.lua, line 2631: mission_waypoint_add(Tss01_waypoints[4], SYNC_ALL)
tss01.lua, line 2653: mission_waypoint_add(Tss01_waypoints[5], SYNC_ALL)
tss01.lua, line 2691: mission_waypoint_add(Tss01_waypoints[6], SYNC_ALL)
tss01.lua, line 2925: mission_waypoint_add(Tss01_waypoints[7], SYNC_ALL)
tss01.lua, line 2945: mission_waypoint_add(FIRST_ROOFTOP_TRIGGER, SYNC_ALL)
tss01.lua, line 3030: mission_waypoint_add(Tss01_waypoints[8], SYNC_ALL)
tss01.lua, line 3097: mission_waypoint_add(Tss01_waypoints[9], SYNC_ALL)
tss01.lua, line 3284: --mission_waypoint_add(Tss01_waypoints[10], SYNC_ALL)
tss01.lua, line 3319: --mission_waypoint_add(Tss01_waypoints[11], SYNC_ALL)
tss01.lua, line 3522: mission_waypoint_add(Tss01_waypoints[12], SYNC_ALL)
tss01.lua, line 3606: mission_waypoint_add(END_ROOFTOP_TRIGGER, SYNC_ALL)
tss03.lua, line 177: mission_waypoint_add(TRIGGER_ENTRY)
tss03_demo.lua, line 197: -- mission_waypoint_add(TRIGGER_ENTRY)
tss03_demo.lua, line 341: -- mission_waypoint_add(TRIGGER_WAYPOINT_1)
tss03_demo.lua, line 373: mission_waypoint_add(TRIGGER_WAYPOINT_2)
tss03_demo.lua, line 390: mission_waypoint_add(TRIGGER_WAYPOINT_3)
tss03_demo.lua, line 404: mission_waypoint_add(TRIGGER_CHECK)
tss03_demo.lua, line 798: mission_waypoint_add(TRIGGER_HUMAN_SHIELD)
|
mission_waypoint_remove |
true |
1 |
89bh01.lua, line 564: mission_waypoint_remove()
bh01.lua, line 569: mission_waypoint_remove()
bh01.lua, line 629: mission_waypoint_remove()
bh01.lua, line 634: mission_waypoint_remove()
bh01.lua, line 659: mission_waypoint_remove()
bh01.lua, line 673: mission_waypoint_remove()
bh01.lua, line 745: mission_waypoint_remove()
bh02.lua, line 583: mission_waypoint_remove()
bh02.lua, line 1129: mission_waypoint_remove()
bh04.lua, line 352: mission_waypoint_remove(SYNC_ALL)
bh04.lua, line 745: mission_waypoint_remove(SYNC_ALL)
bh04.lua, line 921: mission_waypoint_remove(SYNC_ALL)
bh06.lua, line 281: mission_waypoint_remove(SYNC_ALL)
bh06.lua, line 494: mission_waypoint_remove()
bh06.lua, line 744: mission_waypoint_remove()
bh07.lua, line 401: mission_waypoint_remove(SYNC_ALL)
bh07.lua, line 408: mission_waypoint_remove(SYNC_ALL)
bh07.lua, line 421: mission_waypoint_remove(SYNC_ALL)
bh07.lua, line 428: mission_waypoint_remove(SYNC_ALL)
bh07.lua, line 1238: mission_waypoint_remove(SYNC_ALL)
bh08.lua, line 481: mission_waypoint_remove(PLAYER_SYNC[player])
bh08.lua, line 500: mission_waypoint_remove(SYNC_ALL)
bh08.lua, line 846: mission_waypoint_remove(sync)
bh08.lua, line 869: mission_waypoint_remove(sync)
bh09.lua, line 361: mission_waypoint_remove( SYNC_ALL )
bh09.lua, line 426: mission_waypoint_remove(SYNC_ALL)
bh09.lua, line 454: mission_waypoint_remove(SYNC_ALL)
bh10.lua, line 402: mission_waypoint_remove(SYNC_ALL)
bh10.lua, line 512: mission_waypoint_remove(SYNC_ALL)
bh10.lua, line 747: mission_waypoint_remove(SYNC_ALL)
bh10.lua, line 1676: mission_waypoint_remove(SYNC_ALL)
ep01.lua, line 752: mission_waypoint_remove(PLAYER_SYNC[player])
ep02.lua, line 280: mission_waypoint_remove(sync)
ep02.lua, line 359: mission_waypoint_remove(SYNC_ALL)
ep02.lua, line 662: mission_waypoint_remove(PLAYER_SYNC[player])
ep02.lua, line 881: mission_waypoint_remove()
ep02.lua, line 902: mission_waypoint_remove()
ep02.lua, line 963: mission_waypoint_remove(SYNC_ALL)
ep03.lua, line 180: mission_waypoint_remove()
rn02.lua, line 667: mission_waypoint_remove(sync)
rn02.lua, line 680: mission_waypoint_remove(sync)
rn02.lua, line 684: mission_waypoint_remove(sync)
rn02.lua, line 743: mission_waypoint_remove(sync)
rn02.lua, line 767: mission_waypoint_remove(sync)
rn02.lua, line 1195: mission_waypoint_remove(SYNC_ALL)
rn02.lua, line 1308: mission_waypoint_remove()
rn03.lua, line 561: mission_waypoint_remove(SYNC_ALL)
rn03.lua, line 603: mission_waypoint_remove(PLAYER_SYNC[player])
rn03.lua, line 622: mission_waypoint_remove(SYNC_ALL)
rn03.lua, line 968: mission_waypoint_remove()
rn04.lua, line 2152: mission_waypoint_remove()
rn05.lua, line 846: mission_waypoint_remove()
rn05.lua, line 870: mission_waypoint_remove()
rn06.lua, line 734: mission_waypoint_remove()
rn08.lua, line 1361: mission_waypoint_remove()
rn08.lua, line 1371: mission_waypoint_remove()
rn10.lua, line 603: mission_waypoint_remove(SYNC_ALL)
rn11.lua, line 1883: mission_waypoint_remove()
sh_bh_apartments.lua, line 164: mission_waypoint_remove(SYNC_ALL)
sh_bh_chinatown.lua, line 256: mission_waypoint_remove(SYNC_ALL)
sh_bh_chinatown.lua, line 481: mission_waypoint_remove()
tss01.lua, line 1107: mission_waypoint_remove(SYNC_ALL)
tss01.lua, line 2500: mission_waypoint_remove(SYNC_ALL)
tss01.lua, line 2520: -- mission_waypoint_remove(SYNC_ALL)
tss01.lua, line 2605: mission_waypoint_remove(SYNC_ALL)
tss01.lua, line 2624: mission_waypoint_remove(SYNC_ALL)
tss01.lua, line 2646: mission_waypoint_remove(SYNC_ALL)
tss01.lua, line 2686: mission_waypoint_remove(SYNC_ALL)
tss01.lua, line 2918: mission_waypoint_remove(SYNC_ALL)
tss01.lua, line 2932: mission_waypoint_remove(SYNC_ALL)
tss01.lua, line 3023: mission_waypoint_remove(SYNC_ALL)
tss01.lua, line 3090: mission_waypoint_remove(SYNC_ALL)
tss01.lua, line 3277: mission_waypoint_remove(SYNC_ALL)
tss01.lua, line 3312: --mission_waypoint_remove(SYNC_ALL)
tss01.lua, line 3589: mission_waypoint_remove(SYNC_ALL)
tss01.lua, line 3641: mission_waypoint_remove(SYNC_ALL)
tss01.lua, line 3858: mission_waypoint_remove(SYNC_ALL)
tss01.lua, line 4194: mission_waypoint_remove(SYNC_ALL)
tss03.lua, line 269: mission_waypoint_remove(SYNC_ALL)
tss03.lua, line 365: mission_waypoint_remove(SYNC_ALL)
tss03_demo.lua, line 259: mission_waypoint_remove(SYNC_ALL)
tss03_demo.lua, line 337: mission_waypoint_remove(SYNC_ALL)
tss03_demo.lua, line 369: mission_waypoint_remove(SYNC_ALL)
tss03_demo.lua, line 386: mission_waypoint_remove(SYNC_ALL)
tss03_demo.lua, line 400: mission_waypoint_remove(SYNC_ALL)
tss03_demo.lua, line 472: mission_waypoint_remove(SYNC_ALL)
tss03_demo.lua, line 583: mission_waypoint_remove(SYNC_ALL)
tss03_demo.lua, line 597: mission_waypoint_remove(SYNC_ALL)
ug_lib.lua, line 1850: mission_waypoint_remove(sync_type)
|
mod |
true |
1 |
9bh04.lua, line 726: if IN_COOP and mod(i,2) == 0 then
hud_gsi.lua, line 1508: local seconds = mod(timer_value, 60)
mp_leaderboards.lua, line 604: local seconds = mod(time_in_seconds, 60)
mp_server_browser.lua, line 617: local seconds = mod(time_in_seconds, 60)
pause_menu.lua, line 151: local seconds = mod(total_seconds, 60)
pause_menu.lua, line 752: local val = mod(menu_data.value - 1, 3)
ss05.lua, line 1487: if ( mod( index, 2 ) == 0 ) then
tss03_demo.lua, line 701: if (mod(Tss03_demo_bum_kill_count, 2) == 0) then
vint_lib.lua, line 290: local seconds = mod(time_in_seconds, 60)
|
move_to |
true |
1 |
68ai_test.lua, line 18: move_to("ai_test_$c001", "ai_test_$c002_navp");
ai_test.lua, line 21: move_to("ai_test_$c001", "ai_test_$c001_navp");
bh01.lua, line 485: move_to(npc, nav, 2, true, true)
bh02.lua, line 679: --move_to( donnie, BOMB_TARGET_PLANT_LOCATIONS[Current_bomb_target][1], 3, true, false )
bh02.lua, line 680: --move_to( donnie, BOMB_TARGET_PLANT_LOCATIONS[Current_bomb_target][2], 1, true, false )
bh04.lua, line 486: move_to(CHAR_DONNIE, NAV_DONNIE_FLEE[1], 2, true)
bh04.lua, line 488: move_to(CHAR_DONNIE, NAV_DONNIE_FLEE[2], 2, true)
bh04.lua, line 520: move_to(CHAR_DONNIE, location, 2, true)
bh05.lua, line 595: move_to( CHAR_JESSICA, AUSSIE_ALARM_DIRECTION, 2, false, true )
bh05.lua, line 645: move_to( CHAR_JESSICA, AUSSIE_ALARM_DIRECTION, 1, false, true )
bh05.lua, line 676: move_to( triggerer, ALARM_DIRECTION, 1, false, false )
bh05.lua, line 703: move_to(npc, navs, speed, retry, fire)
bh07.lua, line 942: move_to(npc, nav, 2, true, false)
bh10.lua, line 1089: move_to(bh,dest_navp,2,false, true)
coop_test.lua, line 276: -- move_to( "coop_test_$c002", "coop_test_$n000", "coop_test_$n001", 2 )
ep01.lua, line 1652: move_to(goon,goon,2,false, false)
rn01.lua, line 692: move_to(ronin, attack_point, 2, true, true)
rn01.lua, line 704: move_to(ronin, attack_point, 2, true, true)
rn01.lua, line 805: move_to(CHARACTER_GAT, target, 2, true, false)
rn01.lua, line 960: move_to(guard, CASINO_GUARD_PATH_SEGMENTS[current_segment_index][current_node_index])
rn01.lua, line 974: move_to(guard, guard)
rn01.lua, line 1040: move_to(guard, CASINO_GUARD_PATH_SEGMENTS[transition_segment_index][transition_node_index])
rn01.lua, line 1062: move_to(guard, CASINO_GUARD_PATH_SEGMENTS[current_segment_index][current_node_index])
rn04.lua, line 1404: move_to(ronin, NAVPOINT_ATTACK_LOCATION, 2, false, true)
rn07.lua, line 1393: move_to(lieutenant, patrol_navpoints[patrol_navpoint_index], move_speed, false, false)
rn07.lua, line 1432: move_to(lieutenant, PATROL_NAVPOINT_TABLES[floor][patrol_navpoint_index], 2, false, false)
rn07.lua, line 1486: move_to(lieutenant, PATROL_NAVPOINT_TABLES[floor][patrol_navpoint_index], 2, false, false)
rn07.lua, line 1493: move_to(lieutenant, PATROL_NAVPOINT_TABLES[floor][patrol_navpoint_index], 2, false, false)
rn08.lua, line 1064: move_to(guard, GUARD_PATH_SEGMENTS[current_segment_index][current_node_index])
rn08.lua, line 1124: move_to(guard, GUARD_PATH_SEGMENTS[transition_segment_index][transition_node_index])
rn08.lua, line 1146: move_to(guard, GUARD_PATH_SEGMENTS[current_segment_index][current_node_index])
rn08.lua, line 1457: move_to(CHARACTER_GAT,NAVPOINT_ELEVATOR_GAT,2,true,true)
rn10.lua, line 959: move_to(ronin,attack_position,2,false, true)
rn10.lua, line 1038: move_to(ronin,Spawn_area_exits[ronin],2,true, true)
rn10.lua, line 1075: move_to(ronin,attack_position,2,false, true)
rn11.lua, line 1670: move_to(lieutenant, last_navpoint, 2, true, true)
rn11.lua, line 1695: move_to(lieutenant, rand_navpoint, rand_speed, false, false)
sh_bh_airport.lua, line 145: move_to(char, "sh_bh_airport_$pathattackpath", 3)
sh_bh_airport.lua, line 159: move_to(char, "sh_bh_airport_$pathreinf2", 3)
sh_rn_rec_center.lua, line 87: move_to("sh_rn_rec_center_$cSaintAgent","sh_rn_rec_center_$t000", 1, true)
sh_ss_crackhouse.lua, line 336: move_to(npc, "sh_ss_crackhouse_$n001")
sh_ss_student_union.lua, line 170: move_to(CHAR, "sh_ss_student_union_$nflood", 3)
sh_ss_student_union.lua, line 203: --move_to(guards[i], "sh_ss_student_union_$nflood", 3)
sh_ss_trailerpark.lua, line 167: move_to("sh_ss_trailerpark_$cSaintAgent","sh_ss_trailerpark_$n000", 3, true)
sh_tss_caverns.lua, line 318: --move_to(rone[i], "sh_tss_caverns_$nattack1", true, true)
sh_tss_caverns.lua, line 334: --move_to(rone[i], "sh_tss_caverns_$nattack1 (0)", true, true)
sh_tss_caverns.lua, line 338: move_to("sh_tss_caverns_$c036", "sh_tss_caverns_$nattack1", true, true)
sh_tss_caverns.lua, line 353: move_to(rthree[i], "sh_tss_caverns_$nattack1 (1)", true, true)
ss02.lua, line 463: move_to( GENERATOR_GUARD_NAME, PATROL_POINTS[1], 1, true, true )
ss02.lua, line 464: move_to( GENERATOR_GUARD_NAME, PATROL_POINTS[2], 1, true, true )
ss02.lua, line 1264: move_to( triggerer_name, PLANT_C4_LOCATION, 1, true, false)
ss07.lua, line 784: move_to( PIERCE_NAME, CARJACK_POINT_ONE, 2, true, false )
ss07.lua, line 791: move_to( PIERCE_NAME, CARJACK_POINT_TWO, CARJACK_POINT_THREE, 2, true, false )
ss08.lua, line 759: move_to( PIERCE_NAME, PIERCE_RETURN_TO_LOAD_TRUCK_PATH, run, retry_on_failure, move_and_fire )
ss08.lua, line 1129: move_to( ambusher_name, ambusher_goal, 2, false, true )
ss08.lua, line 1563: move_to( PIERCE_NAME, PIERCE_GET_TRUCK_PATH, run, retry_on_failure, move_and_fire )
ss08.lua, line 1642: move_to( homie_name, BOX_PICKUP_NAV, run, retry_on_failure, move_and_fire )
ss08.lua, line 1648: move_to( homie_name, BOX_DROPOFFS[homie_name], walk, retry_on_failure, move_and_fire )
ss09.lua, line 663: move_to( RUN_DOWNSTAIRS_GUY, RUN_DOWNSTAIRS_GUY_GOAL, 2, true, true )
ss09.lua, line 676: move_to( WALKERS[1], WALKER_PATH, 1, true, false )
ss09.lua, line 680: move_to( WALKERS[2], WALKER_PATH, 1, true, false )
ss09.lua, line 906: move_to( MR_SUNSHINE_NAME, USE_VOODOO_ORIENT, 2, true, false )
ss09.lua, line 907: move_to( MR_SUNSHINE_NAME, USE_VOODOO_LOCATION, 2, true, false )
ss10.lua, line 2019: move_to( SHAUNDI_REPAIR_VARIANT_NAME, HACKING_LOCATION_NAME, 2, true, false )
ss11.lua, line 1224: move_to( follower_name, DROPOFF_LEAVE_PATHS[follower_name], 2, true, false )
tss02.lua, line 1133: move_to(cop, ambush_navp, 2, true, true)
tss03.lua, line 445: move_to(name, Tss03_samedi_patrol_01[i])
tss03_demo.lua, line 416: move_to(name, Tss03_demo_samedi_patrol_01[i])
|
move_to_check_done |
true |
|
2bh10.lua, line 1358: if not (move_to_check_done(Maero_throw_path_idx, CHAR_MAERO, "bh10_$n027", 2, true, true, false, 0)) then
bh10.lua, line 1381: if not (move_to_check_done(Maero_hide_path_idx, CHAR_MAERO, "bh10_$n027", 2, true, true, false, 0)) then
|
move_to_do |
true |
|
8bh10.lua, line 1308: Maero_throw_path_idx = move_to_do(CHAR_MAERO, "bh10_$n027", 2, true, true, false, 0)
bh10.lua, line 1320: Maero_hide_path_idx = move_to_do(CHAR_MAERO, "bh10_$n027", 2, true, true, false, 0)
ug_lib.lua, line 1916: path_index = move_to_do(name, arg_val[j], speed, retry_on_failure, move_and_fire, false, 0)
ug_lib.lua, line 1936: path_index = move_to_do(name, arg_val, speed, retry_on_failure, move_and_fire, true, idx)
ug_lib.lua, line 1950: path_index = move_to_do(name, arg_val, speed, retry_on_failure, move_and_fire, false, 0)
ug_lib.lua, line 2038: path_index = move_to_do(name, arg_val[j], speed, retry_on_failure, move_and_fire, false, 0)
ug_lib.lua, line 2061: path_index = move_to_do(name, arg_val, speed, retry_on_failure, move_and_fire, true, idx)
ug_lib.lua, line 2078: path_index = move_to_do(name, arg_val, speed, retry_on_failure, move_and_fire, false, 0)
|
move_to_safe |
true |
1 |
31bh01.lua, line 354: move_to_safe( CHAR_FLASHBANG_COP, NAVPOINT_FLASHBANG_THROW_POS, 1, false, false )
bh09.lua, line 996: move_to_safe( npc, nav_stairs, 2, false, true )
bh09.lua, line 1008: move_to_safe( npc, nav_stairs, 2, false, true )
em01.lua, line 990: move_to_safe(CHARACTER_JULIUS, navpoint, 3, true, true)
em01.lua, line 1003: move_to_safe(CHARACTER_JULIUS, navpoint, 3, true, true)
em01.lua, line 2609: move_to_safe(CHARACTER_JULIUS, Em01_ls_table_julius[current_location], 3, true, true)
ep04.lua, line 649: move_to_safe( VOGEL_NAME, farthest_point, 2, false, false )
sh_bh_docks.lua, line 327: move_to_safe(char_name, nav, 2, false, false)
sh_rn_rec_center.lua, line 278: move_to_safe(char,"sh_rn_rec_center_$nCasone", 3)
sh_ss_crackhouse.lua, line 342: move_to_safe(npc, "sh_ss_crackhouse_$n000", 2)
sh_ss_student_union.lua, line 102: move_to_safe("sh_ss_student_union_$c018", "sh_ss_student_union_$n000", 2, true, true)
sh_ss_student_union.lua, line 106: move_to_safe("sh_ss_student_union_$c037", "sh_ss_student_union_$n037", 2, true, true)
sh_ss_student_union.lua, line 110: move_to_safe("sh_ss_student_union_$c035", "sh_ss_student_union_$nmove1", 2, true, true)
ss01.lua, line 1089: move_to_safe( member_name, member_start, 3, true, true )
ss05.lua, line 1533: move_to_safe( name, LAB_THREE_CLEAR_OF_ROOM, 3, true, false )
ss06.lua, line 1914: move_to_safe( member_name, ENTRANCE_REINFORCEMENTS_GOAL_POINTS[member_index], 3, true, true )
ss07.lua, line 727: move_to_safe( PIERCE_NAME, PIERCE_NEAR_DOCK, 2, false, false )
ss09.lua, line 420: move_to_safe( defender_name, goal_name, 2, false, true )
ss09.lua, line 616: move_to_safe( bodyguard_name, path_name, 2, true, true )
ss09.lua, line 804: move_to_safe( MR_SUNSHINE_NAME, SUNSHINE_BACK_TO_TOP_PLATFORM_PATH, 2, true, false )
ss09.lua, line 860: move_to_safe( MR_SUNSHINE_NAME, path, 2, true, true )
ss09.lua, line 1048: move_to_safe( name, goal, 2, true, true )
ss11.lua, line 1537: move_to_safe( THE_GENERAL_NAME, UNDERGROUND_MALL_ENTRANCE, 3, true, false )
tss01.lua, line 1600: move_to_safe(CHARACTER_CARLOS, point, speed, true)
tss01.lua, line 1706: move_to_safe(player, navs[player], 2, true)
tss01.lua, line 2222: move_to_safe(CHARACTER_GUARD, GURAD_KICK_DOOR_POSITION2, 3, true, true)
tss01.lua, line 4042: move_to_safe(CHARACTER_CARLOS, "tss01_$carlos_shoot", 3, true, true)
tss02.lua, line 1215: move_to_safe("tss02_$cop27", "tss02_$smoke", 3, true, false)
tss02.lua, line 1227: move_to_safe("tss02_$cop29", "tss02_$flash", 3, true, false)
tss04.lua, line 739: move_to_safe(human, human, 3, true, true)
tss04.lua, line 1059: move_to_safe(human, "tss04_$n000", 3, true, false)
|
move_to_vehicle_entry_point |
true |
1 |
2bh02.lua, line 746: move_to_vehicle_entry_point(donnie, Current_bomb_target, target_seat, 2 )
coop_test.lua, line 288: move_to_vehicle_entry_point(donnie, Current_bomb_target, Current_target_seat, 3, true)
|
move_to_vehicle_entry_point_check_done |
true |
|
1ug_lib.lua, line 2118: until move_to_vehicle_entry_point_check_done(name, vehicle, entry_point, speed, retry_on_failure, move_and_fire)
|
move_to_vehicle_entry_point_do |
true |
|
1ug_lib.lua, line 2115: if move_to_vehicle_entry_point_do(name, vehicle, entry_point, speed, retry_on_failure, move_and_fire) then
|
mp_change_ranked_game_type |
true |
|
3 |
mp_completion_host_left |
true |
|
1 |
mp_completion_is_party_client |
true |
|
3 |
mp_completion_is_party_host |
true |
|
1 |
mp_completion_quit_game |
true |
|
1 |
mp_completion_return_to_lobby |
true |
|
1 |
mp_is_enabled |
true |
1 |
30clothing_store.lua, line 112: if mp_is_enabled() == true then
clothing_store.lua, line 142: if mp_is_enabled() then
clothing_store.lua, line 155: if mp_is_enabled() == true then
clothing_store.lua, line 162: if mp_is_enabled() == true then
clothing_store.lua, line 209: if Clothing_store_is_wardrobe == true and mp_is_enabled() == true then
clothing_store.lua, line 347: if mp_is_enabled() == true and Clothing_store_is_wardrobe == false then
clothing_store.lua, line 620: if Clothing_store_is_wardrobe == false and mp_is_enabled() == true and pcu_is_item_owned(item_id, nil) == true then
clothing_store.lua, line 795: if mp_is_enabled() == true and pcu_is_item_owned(item.item_index, item.variant_index) == true then
clothing_store.lua, line 859: if mp_is_enabled() == false then
clothing_store.lua, line 941: local allow_color_selection = Clothing_store_is_wardrobe == false or mp_is_enabled() == true
clothing_store.lua, line 952: local allow_style_selection = Clothing_store_is_wardrobe == false or mp_is_enabled() == true
clothing_store.lua, line 961: local allow_logo_selection = Clothing_store_is_wardrobe == false or mp_is_enabled() == true
clothing_store.lua, line 980: local allow_logo_color_selection = Clothing_store_is_wardrobe == false or mp_is_enabled() == true
clothing_store.lua, line 1000: if mp_is_enabled()== false then
hud.lua, line 207: MP_enabled = mp_is_enabled()
hud.lua, line 657: if mp_is_enabled() then
hud.lua, line 2356: local mp_enabled = mp_is_enabled()
pause_map.lua, line 132: if mp_is_enabled() == true then
pause_map.lua, line 211: if mp_is_enabled() or coop_is_active() then
pause_map.lua, line 408: if mp_is_enabled() == true then
pause_menu.lua, line 230: elseif mp_is_enabled() == true then
pause_menu.lua, line 253: if mp_is_enabled() == false then
pause_menu.lua, line 1282: if mp_is_enabled() == true then
pcr01.lua, line 129: if is_plastic_surgeon == false and mp_is_enabled() == false then
pcr01.lua, line 155: if mp_is_enabled() == true then
pcr01.lua, line 173: if mp_is_enabled() then
pcr01.lua, line 629: if mp_is_enabled() then
pcr01.lua, line 1884: if mp_is_enabled() == true or pcr_about_to_do_intro_sequence() then
pcr01.lua, line 1890: if pcr_is_plastic_surgeon() == false and mp_is_enabled() == false then
pcr01.lua, line 1932: if mp_is_enabled() == true then
|
mp_load_custom_match_settings_from_favorite |
true |
|
3 |
mp_lobby_stop_countdown |
true |
|
1 |
mp_online_logout |
true |
|
1 |
mp_player_has_favorite_match_settings |
true |
|
4 |
mp_save_custom_match_settings_as_favorite |
true |
|
2 |
mp_start_lobby |
true |
|
1 |
mp_start_quickmatch |
true |
|
2 |
mp_swap_matchmaking |
true |
|
1 |
mp_switch_maps |
true |
|
1 |
mp_switch_modes |
true |
|
7 |
multi_change_game_type_filter |
true |
|
3 |
multi_change_sort_method |
true |
|
1 |
multi_custom_set_activity_status |
true |
|
1 |
multi_custom_set_ammo |
true |
|
1 |
multi_custom_set_friendly_fire |
true |
|
1 |
multi_custom_set_peds |
true |
|
1 |
multi_custom_set_preset |
true |
|
2 |
multi_custom_set_score_limit |
true |
|
1 |
multi_custom_set_sprint |
true |
|
1 |
multi_custom_set_tag_status |
true |
|
1 |
multi_custom_set_time_limit |
true |
|
1 |
multi_custom_set_tod |
true |
|
1 |
multi_custom_set_vehicle_set |
true |
|
1 |
multi_enable_special_weapon |
true |
|
1 |
multi_get_sort_method |
true |
|
1 |
multi_load_saved_character |
true |
|
1 |
multi_set_weapon_category_choice |
true |
|
1 |
multi_set_weather_stage |
true |
|
1 |
music_store_make_purchase |
true |
|
1 |
music_store_preview_track |
true |
|
3 |