Saints Row 2 Function Reference

Local functions

These functions are defined in Lua files that aren't always loaded. They're probably only available in the file that defined them or by including that file in another script.

Function name Global Defined in Examples from patch (click blue number to expand)
activity_level_add_item false 1
    activity_level_cancel false 1
      activity_level_close false 1 1
      activity_level_exit false 1
        activity_level_get_menu_width false 1
          activity_level_init false 1
            activity_level_menu_init false 1
              activity_level_select false 1
                activity_score_bar_change false 1
                  activity_score_bar_hide false 1 1
                  activity_score_bar_init false 1 1
                  after_gamespy_loggin false 1
                    airport_init false 1 1
                    airport_main false 1
                      ai_test_start false 1
                        ai_test_success false 1
                          all_characters_in_vehicle false 1 1
                          • ep02.lua, line 606: while not (all_characters_in_vehicle() and get_dist_char_to_nav(LOCAL_PLAYER, NAV_ESCAPE_FINISH) <= 5) do
                          anim_in_complete false 1
                            anim_out_complete false 1
                              apartments_init false 1 1
                              apartments_main false 1
                                arena_init false 1 1
                                arena_main false 1