parachute_disable |
true |
|
1 |
parachute_enable |
true |
|
3 |
parking_spot_enable |
true |
|
14bh03.lua, line 368: parking_spot_enable( HELICOPTER_PARKING_SPAWN, false )
bh03.lua, line 2156: parking_spot_enable( HELICOPTER_PARKING_SPAWN, true )
rn07.lua, line 606: parking_spot_enable(PARKING_SPAWN_AMBULANCE, false)
rn07.lua, line 2268: parking_spot_enable(PARKING_SPAWN_AMBULANCE, true)
ss02.lua, line 377: parking_spot_enable( HELICOPTER_PARKING_SPAWN, false )
ss02.lua, line 1559: parking_spot_enable( HELICOPTER_PARKING_SPAWN, true )
ss08.lua, line 582: parking_spot_enable( "parking_spots_$parking_341 (1)", false )
ss08.lua, line 583: parking_spot_enable( "parking_spots_$parking_341 (0)", false )
ss08.lua, line 1963: parking_spot_enable( "parking_spots_$parking_341 (1)", true )
ss08.lua, line 1964: parking_spot_enable( "parking_spots_$parking_341 (0)", true )
tss01.lua, line 474: parking_spot_enable(PARKINGSPAWN01, false)
tss01.lua, line 475: parking_spot_enable(PARKINGSPAWN02, false)
tss01.lua, line 976: parking_spot_enable(PARKINGSPAWN01, true)
tss01.lua, line 977: parking_spot_enable(PARKINGSPAWN02, true)
|
party_add |
true |
1 |
55bh01.lua, line 236: party_add(CHAR_MAERO, LOCAL_PLAYER)
bh01.lua, line 239: party_add(CHAR_CARLOS, REMOTE_PLAYER)
bh01.lua, line 241: party_add(CHAR_CARLOS, LOCAL_PLAYER)
bh02.lua, line 224: party_add( CHAR_DONNIE, LOCAL_PLAYER )
bh03.lua, line 1643: party_add( CARLOS_NAME, LOCAL_PLAYER )
bh05.lua, line 282: party_add( CHAR_JESSICA, closest_player )
bh05.lua, line 291: party_add( CHAR_JESSICA, other_player )
bh06.lua, line 181: party_add(CHAR_PIERCE)
bh06.lua, line 347: party_add(CHAR_PIERCE)
bh10.lua, line 374: party_add(TABLE_PLAYER_HOMIES[2], REMOTE_PLAYER)
bh10.lua, line 377: party_add(TABLE_PLAYER_HOMIES[2], LOCAL_PLAYER)
bh10.lua, line 381: party_add(TABLE_PLAYER_HOMIES[1], LOCAL_PLAYER)
coop_test.lua, line 187: party_add( "coop_test_$c000", REMOTE_PLAYER );
em01.lua, line 404: party_add(CHARACTER_JULIUS, LOCAL_PLAYER)
ep01.lua, line 426: party_add(CHARACTER_SHAUNDI)
ep01.lua, line 432: party_add(CHARACTER_PIERCE)
ep01.lua, line 984: party_add(CHARACTER_SHAUNDI)
ep01.lua, line 1521: party_add(CHARACTER_PIERCE)
ep02.lua, line 386: party_add(CHAR_GAT)
rn01.lua, line 420: party_add(CHARACTER_GAT, LOCAL_PLAYER)
rn01.lua, line 1606: party_add(CHARACTER_GAT, LOCAL_PLAYER)
rn02.lua, line 989: party_add(CHARACTER_FENCE,LOCAL_PLAYER)
rn02.lua, line 1009: party_add(CHARACTER_FENCE,LOCAL_PLAYER)
rn04.lua, line 468: party_add(CHARACTER_HOMIE, LOCAL_PLAYER)
rn04.lua, line 813: party_add(CHARACTER_HOMIE, LOCAL_PLAYER)
rn04.lua, line 816: party_add(CHARACTER_GAT, REMOTE_PLAYER)
rn04.lua, line 818: party_add(CHARACTER_GAT, LOCAL_PLAYER)
rn05.lua, line 411: party_add(CHARACTER_PIERCE)
rn08.lua, line 797: party_add(CHARACTER_GAT,LOCAL_PLAYER)
rn09.lua, line 337: party_add(CHARACTER_GAT,LOCAL_PLAYER)
sh_rn_rec_center.lua, line 132: party_add("sh_rn_rec_center_$cSaintAgent")
ss02.lua, line 681: party_add( LAURA_NAME, actor_name )
ss06.lua, line 1354: party_add( SHAUNDI_NAME, player )
ss06.lua, line 1546: party_add( PIERCE_NAME, REMOTE_PLAYER )
ss06.lua, line 1549: party_add( PIERCE_NAME, LOCAL_PLAYER )
ss07.lua, line 352: party_add( PIERCE_NAME, LOCAL_PLAYER )
ss07.lua, line 383: party_add( PIERCE_NAME, LOCAL_PLAYER )
ss07.lua, line 423: party_add( PIERCE_NAME, LOCAL_PLAYER )
ss08.lua, line 655: party_add( SHAUNDI_NAME, REMOTE_PLAYER )
ss08.lua, line 657: party_add( SHAUNDI_NAME, LOCAL_PLAYER )
ss08.lua, line 659: party_add( PIERCE_NAME, LOCAL_PLAYER )
ss08.lua, line 750: party_add( PIERCE_NAME, LOCAL_PLAYER )
ss10.lua, line 680: party_add( SHAUNDI_NAME, LOCAL_PLAYER )
ss10.lua, line 695: party_add( SHAUNDI_REPAIR_VARIANT_NAME, LOCAL_PLAYER )
ss10.lua, line 927: party_add( SHAUNDI_REPAIR_VARIANT_NAME, LOCAL_PLAYER )
ss11.lua, line 452: party_add( SHAUNDI_NAME, LOCAL_PLAYER )
tss01.lua, line 630: party_add(CHARACTER_CARLOS, LOCAL_PLAYER)
tss01.lua, line 4339: party_add(CHARACTER_CARLOS, LOCAL_PLAYER)
tss02.lua, line 1046: party_add(CHARACTER_GAT, LOCAL_PLAYER)
tss02.lua, line 1054: party_add(CHARACTER_GAT, LOCAL_PLAYER)
tss02.lua, line 1055: party_add(CHARACTER_LEGAL_LEE, REMOTE_PLAYER)
tss03.lua, line 199: party_add(CHARACTER_GAT, LOCAL_PLAYER)
tss03_demo.lua, line 129: party_add(CHARACTER_GAT, LOCAL_PLAYER)
tss03_demo.lua, line 155: -- party_add(CHARACTER_GAT, LOCAL_PLAYER)
tss04.lua, line 536: party_add(lieutenant, human)
|
party_add_do |
true |
|
2 |
party_add_optional |
true |
1 |
2 |
party_allow_max_followers |
true |
|
6 |
party_dismiss |
true |
1 |
9 |
party_dismiss_all |
true |
|
22bh03.lua, line 1346: party_dismiss_all()
bh06.lua, line 341: party_dismiss_all()
bh10.lua, line 824: party_dismiss_all()
ep01.lua, line 266: party_dismiss_all()
rn01.lua, line 1273: party_dismiss_all()
rn02.lua, line 986: party_dismiss_all()
rn02.lua, line 1008: party_dismiss_all()
rn04.lua, line 467: party_dismiss_all()
rn04.lua, line 812: party_dismiss_all()
rn06.lua, line 295: party_dismiss_all()
rn06.lua, line 325: party_dismiss_all()
rn07.lua, line 630: party_dismiss_all()
rn09.lua, line 450: party_dismiss_all()
rn11.lua, line 822: party_dismiss_all()
sh_rn_rec_center.lua, line 516: party_dismiss_all()
ss03.lua, line 350: party_dismiss_all()
ss06.lua, line 814: party_dismiss_all()
ss10.lua, line 2298: party_dismiss_all()
tss01.lua, line 4298: party_dismiss_all()
tss03_demo.lua, line 128: party_dismiss_all()
tss03_demo.lua, line 154: -- party_dismiss_all()
tss03_demo.lua, line 245: party_dismiss_all()
|
party_dismiss_do |
true |
|
1 |
party_get_follower_index |
true |
|
5 |
party_set_dismissable |
true |
|
2 |
party_set_recruitable |
true |
|
9 |
party_swap_follower_indices |
true |
|
5bh02.lua, line 234: party_swap_follower_indices( 0, donnie_follower_index )
rn01.lua, line 428: party_swap_follower_indices( 0, gat_follower_index )
rn01.lua, line 1598: party_swap_follower_indices( 0, gat_follower_index )
rn05.lua, line 419: party_swap_follower_indices( 0, pierce_follower_index )
rn05.lua, line 602: party_swap_follower_indices( 0, pierce_follower_index )
|
party_use_melee_weapons_only |
true |
|
6 |
path_name_is_path |
true |
|
2 |
patrol |
true |
|
15bh02.lua, line 585: patrol("bh02_plant_bomb", CHAR_DONNIE)
rn02.lua, line 1586: patrol("rn02_npc_misfire",npc,target)
rn04.lua, line 1901: patrol("rn04_npc_misfire",npc,target)
rn07.lua, line 1352: patrol("rn07_lieutenant_patrol",lieutenant)
rn08.lua, line 716: patrol("rn08_guard_patrol", guard)
rn08.lua, line 820: patrol("rn08_guard_patrol", guard)
rn08.lua, line 823: patrol("rn08_guard_patrol", guard)
rn08.lua, line 929: Thread_gat_take_elevator = patrol("rn08_take_elevator", CHARACTER_GAT)
rn08.lua, line 973: patrol("rn08_guard_patrol", guard)
rn08.lua, line 1007: patrol("rn08_guard_patrol", guard)
rn08.lua, line 1421: patrol("rn08_guard_patrol", guard)
rn08.lua, line 1424: patrol("rn08_guard_patrol", guard)
rn11.lua, line 1551: patrol("rn11_patrol_festival",lieutenant)
tss03.lua, line 518: PATROL_THREAD = patrol("tss03_patrol_01", CHARACTER_SAMEDI_PATROL_01)
tss03_demo.lua, line 489: PATROL_THREAD = patrol("tss03_demo_patrol_01", CHARACTER_SAMEDI_PATROL_01)
|
patrol_pause |
true |
|
2 |
patrol_unpause |
true |
|
2 |
pause_map_filter |
true |
|
2 |
Pause_menu_main_close_ref |
true |
|
1 |
Pause_menu_return_to_main |
true |
|
5 |
pcr_about_to_do_intro_sequence |
true |
|
1 |
pcr_add_default_clothing |
true |
|
1 |
pcr_apply_morph_value |
true |
|
7pcr01.lua, line 240: pcr_apply_morph_value(menu_data.morph_set, menu_data.morph_id, menu_data.cur_value)
pcr01.lua, line 1619: pcr_apply_morph_value(m.morph_set, m.morph_id, m.orig_value)
pcr01.lua, line 1824: pcr_apply_morph_value(Pcr01_randomizing_morph_set, id, rand_float(0.35, 0.65))
pcr01.lua, line 1857: pcr_apply_morph_value(Menu_active.morph_set, Menu_active[i].morph_id, v)
pcr01.lua, line 1987: pcr_apply_morph_value("global body", "old", Pcr01_nav_value)
pcr01.lua, line 1998: pcr_apply_morph_value("global body", "old", Pcr01_original_values.age_morph)
pcr01.lua, line 2011: pcr_apply_morph_value("global body", "old", menu_item.preset_age)
|
pcr_apply_preset |
true |
|
1 |
pcr_apply_regional_preset |
true |
|
1pcr01.lua, line 576: pcr_apply_regional_preset("figure", Pcr01_current_preset_gender .. "_" .. Pcr01_current_preset_figure)
|
pcr_avatar_changed |
true |
|
1 |
pcr_avatar_is_blank |
true |
|
1 |
pcr_change_eye_color |
true |
|
3 |
pcr_change_hair |
true |
|
2 |
pcr_change_identity |
true |
|
1 |
pcr_change_makeup |
true |
|
4pcr01.lua, line 1482: pcr_change_makeup(Pcr01_current_makeup_area, item, variant, primary_color, secondary_color)
pcr01.lua, line 1527: pcr_change_makeup(Pcr01_current_makeup_area, item, variant, primary_color, secondary_color)
pcr01.lua, line 1570: pcr_change_makeup(Pcr01_current_makeup_area, item, variant, primary_color, secondary_color)
pcr01.lua, line 1593: pcr_change_makeup(area, item, variant, primary_color, secondary_color)
|
pcr_change_skin_color |
true |
|
3 |
pcr_get_current_voice_number |
true |
|
1 |
pcr_get_hair_info |
true |
|
6pcr01.lua, line 271: item_id = pcr_get_hair_info(key)
pcr01.lua, line 653: item, pcv, scv, pcn, scn = pcr_get_hair_info(key)
pcr01.lua, line 673: item, pcv, scv, pcn, scn = pcr_get_hair_info(key)
pcr01.lua, line 756: Pcr01_hair_preview_item = pcr_get_hair_info(hair_area)
pcr01.lua, line 920: Pcr01_saved_hair[hair_area_iter].secondary_color = pcr_get_hair_info(hair_area_iter)
pcr01.lua, line 998: Pcr01_hair_preview_item, Pcr01_hair_preview_color.primary, Pcr01_hair_preview_color.secondary = pcr_get_hair_info(Pcr01_hair_preview_area)
|
pcr_get_makeup_info |
true |
|
1pcr01.lua, line 195: Pcr01_current_makeup_item, Pcr01_current_makeup_variant, Pcr01_current_makeup_primary_color, Pcr01_current_makeup_secondary_color = pcr_get_makeup_info(area)
|
pcr_get_morph_value |
true |
|
2 |
pcr_get_player_preset |
true |
|
1pcr01.lua, line 481: Pcr01_current_preset_gender, Pcr01_current_preset_race, Pcr01_current_preset_figure = pcr_get_player_preset()
|
pcr_hair_randomize |
true |
|
1pcr01.lua, line 387: local item, primary_color, secondary_color = pcr_hair_randomize(Pcr01_hair_preview_area, -2, -1, -1)
|
pcr_hair_randomize_all |
true |
|
1 |
pcr_is_plastic_surgeon |
true |
|
6 |
pcr_is_streaming |
true |
|
1 |
pcr_makeup_randomize |
true |
|
3pcr01.lua, line 1406: local item, variant, primary_color, secondary_color = pcr_makeup_randomize(Pcr01_current_makeup_area, Pcr01_current_makeup_item, -1, -1, -1)
pcr01.lua, line 1541: local item, variant, primary_color, secondary_color = pcr_makeup_randomize(Pcr01_current_makeup_area, -2, -1, -1, -1)
pcr01.lua, line 1591: item, variant, primary_color, secondary_color = pcr_makeup_randomize(area, -2, -1, -1, -1)
|
pcr_mark_changed |
true |
|
24pcr01.lua, line 241: pcr_mark_changed()
pcr01.lua, line 343: pcr_mark_changed()
pcr01.lua, line 382: pcr_mark_changed()
pcr01.lua, line 415: pcr_mark_changed()
pcr01.lua, line 426: pcr_mark_changed()
pcr01.lua, line 571: pcr_mark_changed()
pcr01.lua, line 577: pcr_mark_changed()
pcr01.lua, line 620: pcr_mark_changed()
pcr01.lua, line 699: pcr_mark_changed()
pcr01.lua, line 1028: pcr_mark_changed()
pcr01.lua, line 1071: pcr_mark_changed()
pcr01.lua, line 1103: pcr_mark_changed() -- Removal is permanent
pcr01.lua, line 1279: pcr_mark_changed() -- Okay, *now* it's permanent
pcr01.lua, line 1436: pcr_mark_changed()
pcr01.lua, line 1484: pcr_mark_changed()
pcr01.lua, line 1529: pcr_mark_changed()
pcr01.lua, line 1572: pcr_mark_changed()
pcr01.lua, line 1598: pcr_mark_changed()
pcr01.lua, line 1695: pcr_mark_changed()
pcr01.lua, line 1791: pcr_mark_changed()
pcr01.lua, line 1825: pcr_mark_changed()
pcr01.lua, line 1865: pcr_mark_changed()
pcr01.lua, line 2012: pcr_mark_changed()
pcr01.lua, line 2094: pcr_mark_changed()
|
pcr_preview_anim |
true |
|
3 |
pcr_release_camera |
true |
|
1 |
pcr_report_anims |
true |
|
1 |
pcr_report_avail_morphs |
true |
|
2 |
pcr_report_eye_colors |
true |
|
1 |
pcr_report_hair_colors |
true |
|
1pcr01.lua, line 854: pcr_report_hair_colors(Pcr01_hair_preview_area, menu_data.is_primary, "pcr01_add_hair_color")
|
pcr_report_hair_items |
true |
|
1 |
pcr_report_makeup_colors |
true |
|
1pcr01.lua, line 1200: pcr_report_makeup_colors(Pcr01_current_makeup_area, Pcr01_makeup_color_is_primary, "pcr01_makeup_add_color")
|
pcr_report_makeup_items |
true |
|
1 |
pcr_report_makeup_variants |
true |
|
1pcr01.lua, line 1109: pcr_report_makeup_variants(Pcr01_current_makeup_item, "pcr01_makeup_variation_add_item")
|
pcr_report_skin_colors |
true |
|
1 |
pcr_save_to_mp_storage |
true |
|
3 |
pcr_set_anim |
true |
|
3 |
pcr_set_voice |
true |
|
3 |
pcr_stop_anim |
true |
|
1 |
pcu_bra_required |
true |
|
2 |
pcu_can_create_outfit |
true |
|
1 |
pcu_category_nav_clear_slot |
true |
|
1 |
pcu_clear_obscured_slots |
true |
|
1 |
pcu_clear_preview_slot |
true |
|
4 |
pcu_create_outfit |
true |
|
1 |
pcu_delete_outfit |
true |
|
1 |
pcu_discard_slot |
true |
|
2 |
pcu_get_areas |
true |
|
1 |
pcu_get_categories_in_area |
true |
|
1 |
pcu_get_items_in_category |
true |
|
1 |
pcu_get_item_defaults |
true |
|
1 |
pcu_get_owned_item_info |
true |
|
1 |
pcu_get_slot_info |
true |
|
1 |
pcu_get_store_info |
true |
|
1clothing_store.lua, line 81: Clothing_store_name, Clothing_store_display_name, Clothing_store_allow_wardrobe, start_wardrobe = pcu_get_store_info()
|
pcu_get_variants |
true |
|
1 |
pcu_get_wear_options |
true |
|
1 |
pcu_is_bra_category |
true |
|
2 |
pcu_is_current_item_worn |
true |
|
1clothing_store.lua, line 819: if pcu_is_current_item_worn(Clothing_store_item_info.slot_index, Clothing_store_item_info.wardrobe_instance) then
|
pcu_is_item_needed_for_outfit |
true |
|
1 |
pcu_is_item_owned |
true |
|
3 |
pcu_is_streaming_done |
true |
|
10clothing_store.lua, line 467: if pcu_is_streaming_done() and Clothing_store_waiting_update_value == -1 then
clothing_store.lua, line 606: if pcu_is_streaming_done() == true and Clothing_store_item_update_thread == -1 and Clothing_store_waiting_update_value == -1 then
clothing_store.lua, line 660: if pcu_is_streaming_done() then
clothing_store.lua, line 791: if (pcu_is_streaming_done() and Clothing_store_waiting_update_value == -1 and Clothing_store_item_update_thread == -1) then
clothing_store.lua, line 810: if pcu_is_streaming_done() and Clothing_store_waiting_update_value == -1 then
clothing_store.lua, line 1441: if pcu_is_streaming_done() then
clothing_store.lua, line 1538: if (pcu_is_streaming_done()) then
pcr01.lua, line 437: while (pcu_is_streaming_done() == false) do
pcr01.lua, line 831: if pcu_is_streaming_done() then --make sure hair doesn't update as we back out
pcr01.lua, line 1582: if pcu_is_streaming_done() == false then
|
pcu_is_underwear_category |
true |
|
2 |
pcu_is_wearing_item |
true |
|
1 |
pcu_purchase_outfit |
true |
|
1 |
pcu_purchase_slot |
true |
|
2 |
pcu_remove_clothing |
true |
|
1 |
pcu_report_avail_mp_badges |
true |
|
1 |
pcu_report_item_colors |
true |
|
1 |
pcu_report_logos |
true |
|
1 |
pcu_report_outfits |
true |
|
2 |
pcu_reset_handle |
true |
|
1 |
pcu_set_active_category |
true |
|
2 |
pcu_set_mp_badge |
true |
|
1 |
pcu_set_slots_empty |
true |
|
3 |
pcu_set_suits_active_category |
true |
|
1 |
pcu_wear_current_clothing |
true |
|
1 |
pcu_wear_outfit |
true |
|
3 |
pcu_wear_store_outfit |
true |
|
1 |
pc_capture_input_key |
true |
|
2 |
pc_capture_input_key_get_result |
true |
|
1 |
pc_capture_input_pad |
true |
|
1 |
pc_capture_input_pad_get_result |
true |
|
1 |
pc_get_action_key_pure_text |
true |
|
3 |
pc_get_action_pad_pure_text |
true |
|
3pause_menu.lua, line 6209: local action_key_text = pc_get_action_pad_pure_text( Pause_menu_pad_control_sub_menu_PC[i].actid )
pause_menu.lua, line 6250: local action_key_text = pc_get_action_pad_pure_text( Pause_menu_pad_control_sub_menu_PC[i].actid )
pause_menu.lua, line 6296: local action_key_text = pc_get_action_pad_pure_text( Pause_menu_pad_control_sub_menu_PC[i].actid )
|
pc_invoke_exit_game |
true |
|
1 |
peg_load |
true |
|
60cellphone.lua, line 45: peg_load("ui_cellphone")
cellphone.lua, line 600: peg_load(menu_data.image_peg)
city_load.lua, line 254: peg_load("ui_mm_load_sr2_logo")
city_load.lua, line 293: peg_load(v)
clothing_store.lua, line 1295: peg_load("ui_cl_logos")
clothing_store.lua, line 1578: peg_load("ui_multiplayer")
completion.lua, line 142: peg_load("" .. peg_name)
completion.lua, line 2166: peg_load("ui_c_wall_" .. name)
credits.lua, line 161: peg_load(Credits.peg_data)
cte_news6.lua, line 6: peg_load("ui_cts_news6")
cutscene_test.lua, line 2: -- peg_load("interface-chopshop1_1b")
cutscene_tv.lua, line 9: peg_load("ui_cutscene")
gang_cust.lua, line 33: peg_load("ui_spinner_lg")
gang_cust.lua, line 151: peg_load("ui_gang_tags")
gang_cust.lua, line 167: peg_load(Gang_tag_preview_peg)
gang_cust.lua, line 196: peg_load(Gang_tag_preview_peg)
gmb_blackjack.lua, line 63: peg_load("ui_gambling")
gmb_poker.lua, line 78: peg_load("ui_gambling")
hud_btnmash.lua, line 45: peg_load("ui_btnmash_" .. platform)
hud_btnmash.lua, line 46: peg_load("ui_btnmash_t_" .. language )
hud_demo_derby.lua, line 48: peg_load("ui_demo_derby")
hud_gsi.lua, line 2102: peg_load(peg_name)
hud_zombie.lua, line 8: peg_load("ui_hud_zombie")
main_menu.lua, line 168: peg_load("ui_load_main")
main_menu.lua, line 169: peg_load("ui_mainmenu")
main_menu.lua, line 170: peg_load("ui_multiplayer")
main_menu.lua, line 173: peg_load(Main_menu_press_start_peg)
menu_gambling_poker.lua, line 2: peg_load("ui_gambling")
mission_replay.lua, line 163: peg_load(peg_name)
mm_wireless.lua, line 37: peg_load(Mm_wireless.peg_name)
mp_completion.lua, line 729: peg_load("ui_c_wall_mp")
mp_completion.lua, line 732: peg_load("ui_c_wall_mp_red")
mp_match_load.lua, line 20: peg_load("ui_mp_lobbywindow")
mp_match_load.lua, line 469: peg_load("ui_matchmaking_bkgnd02")
mp_match_load.lua, line 472: peg_load("ui_matchmaking_bkgnd03")
mp_match_load.lua, line 531: peg_load("ui_ml_shantytown")
mp_match_load.lua, line 537: peg_load("ui_ml_chinatown")
mp_match_load.lua, line 543: peg_load("ui_ml_stilwater_science")
mp_match_load.lua, line 549: peg_load("ui_ml_the_pyramid")
mp_match_load.lua, line 555: peg_load("ui_ml_car_show")
mp_match_load.lua, line 561: peg_load("ui_ml_hangar")
mp_match_load.lua, line 567: peg_load("ui_ml_oldtown")
mp_match_load.lua, line 573: peg_load("ui_ml_wharfside")
mp_match_load.lua, line 579: peg_load("ui_ml_parthenon")
mp_match_load.lua, line 585: peg_load("ui_ml_north_shore")
mp_match_load.lua, line 591: peg_load("ui_ml_poseidons_palace")
mp_match_load.lua, line 597: peg_load("ui_ml_nuke_plant")
pause_menu.lua, line 1087: peg_load(Pause_menu_checkbox_image_peg)
pause_menu.lua, line 1545: peg_load(Pause_menu_controller_image_peg)
pause_menu.lua, line 1549: peg_load(Pause_menu_controller_image_peg)
pause_menu.lua, line 1944: peg_load(Pause_menu_calibrate_image_peg)
pause_menu.lua, line 2340: peg_load("ui_radio_logos")
pause_menu.lua, line 4944: peg_load("ui_crib_photos")
pcr01.lua, line 218: peg_load(peg_name)
vehicle_cust.lua, line 73: peg_load("ui_veh_paint")
vehicle_cust.lua, line 74: peg_load("ui_veh_glass")
vehicle_cust.lua, line 1591: peg_load(Vehicle_cust_current_peg)
vehicle_cust.lua, line 1605: peg_load(Vehicle_cust_current_peg)
vehicle_cust.lua, line 1620: peg_load(Vehicle_cust_current_peg)
vehicle_cust.lua, line 1636: peg_load(Vehicle_cust_current_peg)
|
peg_unload |
true |
|
78cellphone.lua, line 216: peg_unload(Cellphone.loaded_peg)
cellphone.lua, line 595: peg_unload(Cellphone.loaded_peg)
cellphone.lua, line 1728: peg_unload("ui_cellphone")
cellphone.lua, line 1729: peg_unload("ui_cell_homies")
cellphone.lua, line 1733: peg_unload(Cellphone.loaded_peg)
city_load.lua, line 318: peg_unload(v)
city_load.lua, line 320: peg_unload("ui_mm_load_sr2_logo")
clothing_store.lua, line 168: peg_unload("ui_multiplayer")
clothing_store.lua, line 169: peg_unload("ui_cl_logos")
clothing_store.lua, line 1269: -- peg_unload("ui_cl_logos")
clothing_store.lua, line 1605: peg_unload("ui_multiplayer")
completion.lua, line 149: peg_unload(val)
completion.lua, line 161: peg_unload("ui_c_wall_" .. Completion.handles.wall)
credits.lua, line 189: peg_unload(Credits.peg_data)
cte_news6.lua, line 44: peg_unload("ui_cts_news6")
cutscene_test.lua, line 7: -- peg_unload("interface-chopshop1_1b")
cutscene_tv.lua, line 27: peg_unload("ui_cutscene")
gang_cust.lua, line 49: peg_unload("ui_spinner_lg")
gang_cust.lua, line 52: peg_unload(Gang_tag_preview_peg)
gang_cust.lua, line 92: peg_unload(Gang_tag_preview_peg)
gang_cust.lua, line 155: peg_unload("ui_gang_tags")
gang_cust.lua, line 164: peg_unload(Gang_tag_preview_peg)
gang_cust.lua, line 191: peg_unload(Gang_tag_preview_peg)
gang_cust.lua, line 312: peg_unload(Gang_tag_preview_peg)
gmb_blackjack.lua, line 182: peg_unload("ui_gambling")
gmb_poker.lua, line 356: peg_unload("ui_gambling")
hud_btnmash.lua, line 606: peg_unload("ui_btnmash_" .. Hud_btnmash.handles.platform)
hud_btnmash.lua, line 607: peg_unload("ui_btnmash_t_" .. Hud_btnmash.handles.language)
hud_demo_derby.lua, line 107: peg_unload("ui_demo_derby")
hud_gsi.lua, line 2097: peg_unload(Hud_gsi_persistant.loaded_peg)
hud_zombie.lua, line 42: peg_unload("ui_hud_zombie")
main_menu.lua, line 317: peg_unload("ui_load_main")
main_menu.lua, line 318: peg_unload("ui_mainmenu")
main_menu.lua, line 319: peg_unload("ui_multiplayer")
main_menu.lua, line 320: peg_unload(Main_menu_press_start_peg)
menu_gambling_poker.lua, line 10: peg_unload("ui_gambling")
mission_replay.lua, line 54: peg_unload(k)
mission_replay.lua, line 168: peg_unload(peg_name)
mm_wireless.lua, line 50: peg_unload(Mm_wireless.peg_name)
mp_completion.lua, line 510: peg_unload("ui_c_wall_mp")
mp_completion.lua, line 512: peg_unload("ui_c_wall_mp_red")
mp_match_load.lua, line 510: peg_unload("ui_ml_car_show")
mp_match_load.lua, line 511: peg_unload("ui_ml_chinatown")
mp_match_load.lua, line 512: peg_unload("ui_ml_hangar")
mp_match_load.lua, line 513: peg_unload("ui_ml_north_shore")
mp_match_load.lua, line 514: peg_unload("ui_ml_nuke_plant")
mp_match_load.lua, line 515: peg_unload("ui_ml_oldtown")
mp_match_load.lua, line 516: peg_unload("ui_ml_parthenon")
mp_match_load.lua, line 517: peg_unload("ui_ml_poseidons_palace")
mp_match_load.lua, line 518: peg_unload("ui_ml_shantytown")
mp_match_load.lua, line 519: peg_unload("ui_ml_stilwater_science")
mp_match_load.lua, line 520: peg_unload("ui_ml_the_pyramid")
mp_match_load.lua, line 521: peg_unload("ui_ml_wharfside")
mp_match_load.lua, line 694: peg_unload("ui_matchmaking_bkgnd02")
mp_match_load.lua, line 695: peg_unload("ui_matchmaking_bkgnd03")
mp_match_load.lua, line 696: peg_unload("ui_mp_lobbywindow")
pause_menu.lua, line 321: peg_unload(Pause_menu_checkbox_image_peg)
pause_menu.lua, line 325: peg_unload(Pause_menu_controller_image_peg)
pause_menu.lua, line 329: peg_unload(Pause_menu_calibrate_image_peg)
pause_menu.lua, line 350: peg_unload("ui_radio_logos")
pause_menu.lua, line 353: peg_unload("ui_crib_photos")
pause_menu.lua, line 1082: peg_unload(Pause_menu_checkbox_image_peg)
pause_menu.lua, line 1134: peg_unload(Pause_menu_checkbox_image_peg)
pause_menu.lua, line 1441: peg_unload(Pause_menu_controller_image_peg)
pause_menu.lua, line 2016: peg_unload("ui_test_calibrate")
pause_menu.lua, line 2304: peg_unload("ui_radio_logos")
pause_menu.lua, line 4952: peg_unload("ui_crib_photos")
pcr01.lua, line 207: peg_unload("ui_pcr_skin")
pcr01.lua, line 208: peg_unload("ui_pcr_eyes")
pcr01.lua, line 209: peg_unload("ui_pc_hair")
pcr01.lua, line 215: peg_unload(Pcr01_current_swatch_peg)
vehicle_cust.lua, line 94: peg_unload("ui_veh_paint")
vehicle_cust.lua, line 95: peg_unload("ui_veh_glass")
vehicle_cust.lua, line 97: peg_unload(Vehicle_cust_current_peg)
vehicle_cust.lua, line 1587: peg_unload(Vehicle_cust_current_peg)
vehicle_cust.lua, line 1601: peg_unload(Vehicle_cust_current_peg)
vehicle_cust.lua, line 1616: peg_unload(Vehicle_cust_current_peg)
vehicle_cust.lua, line 1631: peg_unload(Vehicle_cust_current_peg)
|
persona_override_character_start |
true |
1 |
67bh01.lua, line 245: persona_override_character_start( CHAR_CARLOS, override[1], override[2] )
bh01.lua, line 248: persona_override_character_start( CHAR_MAERO, override[1], override[2] )
bh02.lua, line 508: persona_override_character_start(CHAR_DONNIE, override[1], override[2] )
bh03.lua, line 1646: persona_override_character_start( CARLOS_NAME, override[1], override[2] )
bh05.lua, line 394: persona_override_character_start( CHAR_JESSICA, override[1], override[2] )
bh11.lua, line 255: persona_override_character_start(CHAR_MAERO, POT_SITUATIONS[POT_ATTACK], "MAERO_BR11_ATTACK")
em01.lua, line 414: persona_override_character_start(CHARACTER_JULIUS, POT_SITUATIONS[POT_ATTACK], "JULIUS_BONUS_ATTACK")
em01.lua, line 415: persona_override_character_start(CHARACTER_JULIUS, POT_SITUATIONS[POT_TAKE_DAMAGE], "JULIUS_BONUS_TAKEDAM")
ep01.lua, line 1423: persona_override_character_start(CHARACTER_SHAUNDI, POT_SITUATIONS[POT_ATTACK], "TSSE01_SHAUNDI_ATTACK")
ep01.lua, line 1424: persona_override_character_start(CHARACTER_SHAUNDI, POT_SITUATIONS[POT_PRAISED_BY_PC], "TSSE01_SHAUNDI_PRAISED")
ep01.lua, line 1425: persona_override_character_start(CHARACTER_SHAUNDI, POT_SITUATIONS[POT_TAUNTED_BY_PC], "TSSE01_SHAUNDI_TAUNT")
ep04.lua, line 597: persona_override_character_start( VOGEL_NAME, override[1], override[2] )
rn01.lua, line 449: persona_override_character_start(CHARACTER_GAT, POT_SITUATIONS[POT_ATTACK], "GAT_RON01_ATTACK")
rn01.lua, line 450: persona_override_character_start(CHARACTER_GAT, POT_SITUATIONS[POT_TAKE_DAMAGE], "GAT_RON01_TAKEDAM")
rn06.lua, line 448: persona_override_character_start(CHARACTER_JYUNICHI, POT_SITUATIONS[POT_ATTACK], "JYUNICHI_RON06_ATTACK")
rn06.lua, line 449: persona_override_character_start(CHARACTER_JYUNICHI, POT_SITUATIONS[POT_TAKE_DAMAGE], "JYUNICHI_RON06_TAKEDAM")
rn08.lua, line 804: persona_override_character_start(CHARACTER_GAT, POT_SITUATIONS[POT_ATTACK], "GAT_RON08_ATTACK")
rn08.lua, line 805: persona_override_character_start(CHARACTER_GAT, POT_SITUATIONS[POT_TAKE_DAMAGE], "GAT_RON08_TAKEDAM")
rn09.lua, line 342: persona_override_character_start(CHARACTER_GAT, POT_SITUATIONS[POT_ATTACK],"GAT_RON09_ATTACK")
rn09.lua, line 343: persona_override_character_start(CHARACTER_GAT, POT_SITUATIONS[POT_TAKE_DAMAGE],"GAT_RON09_TAKEDAM")
rn09.lua, line 344: persona_override_character_start(CHARACTER_SHOGO, POT_SITUATIONS[POT_ATTACK],"RON09_SHOGO_ATTACK")
rn09.lua, line 345: persona_override_character_start(CHARACTER_SHOGO, POT_SITUATIONS[POT_TAKE_DAMAGE],"RON09_SHOGO_TAKEDAM")
rn09.lua, line 483: persona_override_character_start(CHARACTER_SHOGO, POT_SITUATIONS[POT_ATTACK],"RON09_SHOGO_ATTACK")
rn09.lua, line 484: persona_override_character_start(CHARACTER_SHOGO, POT_SITUATIONS[POT_TAKE_DAMAGE],"RON09_SHOGO_TAKEDAM")
rn10.lua, line 1229: persona_override_character_start(CHARACTER_AKUJI, POT_SITUATIONS[POT_ATTACK],"KAZUO_RON10_ATTACK")
rn10.lua, line 1230: persona_override_character_start(CHARACTER_AKUJI, POT_SITUATIONS[POT_TAKE_DAMAGE],"KAZUO_RON10_TAKEDAM")
rn11.lua, line 832: persona_override_character_start(CHARACTER_AKUJI, POT_SITUATIONS[POT_ATTACK],"KAZUO_RON11_ATTACK")
rn11.lua, line 833: persona_override_character_start(CHARACTER_AKUJI, POT_SITUATIONS[POT_TAKE_DAMAGE],"KAZUO_RON11_TAKEDAM")
sh_bh_docks.lua, line 446: persona_override_character_start("sh_bh_docks_$c006", "threat - alert (group attack)", "BMHUST_BR_STRONG_DOCKS")
sh_bh_docks.lua, line 447: persona_override_character_start("sh_bh_docks_$c006", "threat - alert (solo attack)", "BMHUST_BR_STRONG_DOCKS")
sh_bh_docks.lua, line 448: persona_override_character_start("sh_bh_docks_$c006", "threat - damage received (firearm)", "BMHUST_BR_STRONG_DOCKS")
sh_bh_docks.lua, line 449: persona_override_character_start("sh_bh_docks_$c006", "threat - damage received (melee)", "BMHUST_BR_STRONG_DOCKS")
sh_bh_docks.lua, line 450: persona_override_character_start("sh_bh_docks_$c006", "threat - knocked down npc/pc", "BMHUST_BR_STRONG_DOCKS")
ss02.lua, line 387: persona_override_character_start( LAURA_NAME, override[1], override[2] )
ss04.lua, line 682: persona_override_character_start( VETERAN_CHILD_NAME, override[1], override[2] )
ss06.lua, line 1493: persona_override_character_start( SHAUNDI_NAME, override[1], override[2] )
ss06.lua, line 1496: persona_override_character_start( PIERCE_NAME, override[1], override[2] )
ss06.lua, line 1499: persona_override_character_start( LOCAL_PLAYER, override[1], override[2] )
ss08.lua, line 694: persona_override_character_start( SHAUNDI_NAME, override[1], override[2] )
ss09.lua, line 588: persona_override_character_start( MR_SUNSHINE_NAME, override[1], override[2] )
ss10.lua, line 676: persona_override_character_start( SHAUNDI_NAME, override[1], override[2] )
ss10.lua, line 677: persona_override_character_start( SHAUNDI_REPAIR_VARIANT_NAME, override[1], override[2] )
ss11.lua, line 450: persona_override_character_start( SHAUNDI_NAME, override[1], override[2] )
ss11.lua, line 575: persona_override_character_start( THE_GENERAL_NAME, override[1], override[2] )
tss01.lua, line 484: persona_override_character_start(CHARACTER_CARLOS, POT_SITUATIONS[POT_ATTACK], "CARLOS_TSSP1_ATKFOOT")
tss01.lua, line 485: persona_override_character_start(CHARACTER_CARLOS, POT_SITUATIONS[POT_TAKE_DAMAGE], "CARLOS_TSSP1_DAMFOOT")
tss01.lua, line 486: persona_override_character_start(CHARACTER_CARLOS, POT_SITUATIONS[POT_PRAISED_BY_PC], "CARLOS_TSSP1_PRAISED")
tss01.lua, line 487: persona_override_character_start(CHARACTER_CARLOS, POT_SITUATIONS[POT_TAUNTED_BY_PC], "CARLOS_TSSP1_TAUNT")
tss01.lua, line 488: persona_override_character_start(CHARACTER_CARLOS, POT_SITUATIONS[POT_BARTER], "CARLOS_TSSP1_BARTER")
tss01.lua, line 489: persona_override_character_start(CHARACTER_CARLOS, POT_SITUATIONS[POT_GRATS_PC], "CARLOS_TSSP1_GRATSPLAYER")
tss01.lua, line 490: persona_override_character_start(CHARACTER_CARLOS, POT_SITUATIONS[POT_GRATS_SELF], "CARLOS_TSSP1_GRATSSELF")
tss02.lua, line 1016: persona_override_character_start(CHARACTER_GAT, POT_SITUATIONS[POT_ATTACK], "GAT_TSSP02_ATTACK")
tss02.lua, line 1017: persona_override_character_start(CHARACTER_GAT, POT_SITUATIONS[POT_TAKE_DAMAGE], "GAT_TSSP02_TAKEDAM")
tss02.lua, line 1020: persona_override_character_start(CHARACTER_GAT, POT_SITUATIONS[POT_GRATS_SELF], "GAT_TSSP2_CHATTER")
tss02.lua, line 1024: persona_override_character_start(CHARACTER_LEGAL_LEE, POT_SITUATIONS[POT_TAKE_DAMAGE], "LEE_TSSP2_TAKEDAM")
tss02.lua, line 1025: persona_override_character_start(CHARACTER_LEGAL_LEE, POT_SITUATIONS[POT_BARTER], "LEE_TSSP2_BARTER")
tss02.lua, line 1026: persona_override_character_start(CHARACTER_LEGAL_LEE, POT_SITUATIONS[POT_TAUNTED_BY_PC], "LEE_TSSP2_TAUNT")
tss02.lua, line 1027: persona_override_character_start(CHARACTER_LEGAL_LEE, POT_SITUATIONS[POT_PRAISED_BY_PC], "LEE_TSSP2_PRAISED")
tss02.lua, line 1028: persona_override_character_start(CHARACTER_LEGAL_LEE, POT_SITUATIONS[POT_GRATS_PC], "LEE_TSSP2_CHATTER")
tss03.lua, line 397: persona_override_character_start(CHARACTER_GAT, POT_SITUATIONS[POT_ATTACK], "GAT_TSSP03_ATTACK")
tss03.lua, line 398: persona_override_character_start(CHARACTER_GAT, POT_SITUATIONS[POT_TAKE_DAMAGE], "GAT_TSSP03_TAKEDAM")
tss03_demo.lua, line 517: persona_override_character_start(CHARACTER_GAT, "threat - alert (group attack)", "GAT_TSSP03_ATTACK")
tss03_demo.lua, line 518: persona_override_character_start(CHARACTER_GAT, "threat - alert (solo attack)", "GAT_TSSP03_ATTACK")
tss03_demo.lua, line 519: persona_override_character_start(CHARACTER_GAT, "threat - damage received (firearm)", "GAT_TSSP03_ATTACK")
tss03_demo.lua, line 520: persona_override_character_start(CHARACTER_GAT, "threat - damage received (melee)", "GAT_TSSP03_ATTACK")
tss03_demo.lua, line 521: persona_override_character_start(CHARACTER_GAT, "threat - knocked down npc/pc", "GAT_TSSP03_ATTACK")
tss04.lua, line 551: persona_override_character_start( lieutenant, override[1], override[2] )
|
persona_override_character_start_do |
true |
|
2ug_lib.lua, line 2223: persona_override_character_start_do(character, persona_situation, trigger_prefix .. trigger, count)
ug_lib.lua, line 2227: persona_override_character_start_do(character, situation, trigger_prefix .. trigger, count)
|
persona_override_character_stop |
true |
1 |
8bh02.lua, line 517: persona_override_character_stop(CHAR_DONNIE, override[1] )
ep02.lua, line 979: persona_override_character_stop(CHAR_GAT, POT_SITUATIONS[POT_ATTACK])
ep02.lua, line 980: persona_override_character_stop(CHAR_GAT, POT_SITUATIONS[POT_TAKE_DAMAGE])
rn06.lua, line 613: --persona_override_character_stop(CHARACTER_JYUNICHI, POT_SITUATIONS[POT_ATTACK])
rn06.lua, line 614: --persona_override_character_stop(CHARACTER_JYUNICHI, POT_SITUATIONS[POT_TAKE_DAMAGE])
ss06.lua, line 824: persona_override_character_stop( LOCAL_PLAYER, override[1] )
ss08.lua, line 704: persona_override_character_stop( SHAUNDI_NAME, override[1] )
tss04.lua, line 317: persona_override_character_stop( lieutenant_name, override[1] )
|
persona_override_character_stop_all |
true |
|
11em01.lua, line 413: persona_override_character_stop_all(CHARACTER_JULIUS)
em01.lua, line 454: persona_override_character_stop_all(CHARACTER_JULIUS)
tss01.lua, line 483: persona_override_character_stop_all(CHARACTER_CARLOS)
tss01.lua, line 993: persona_override_character_stop_all(CHARACTER_CARLOS)
tss02.lua, line 576: persona_override_character_stop_all(CHARACTER_GAT)
tss02.lua, line 583: persona_override_character_stop_all(CHARACTER_LEGAL_LEE)
tss02.lua, line 1015: persona_override_character_stop_all(CHARACTER_GAT)
tss02.lua, line 1023: persona_override_character_stop_all(CHARACTER_LEGAL_LEE)
tss03.lua, line 240: persona_override_character_stop_all(CHARACTER_GAT)
tss03.lua, line 396: persona_override_character_stop_all(CHARACTER_GAT)
tss03_demo.lua, line 516: persona_override_character_stop_all(CHARACTER_GAT)
|
persona_override_character_stop_do |
true |
|
2 |
persona_override_group_start |
true |
1 |
31bh02.lua, line 505: persona_override_group_start( BH02_BROTHERHOOD_PERSONAS, POT_SITUATIONS[POT_ATTACK], "BR02_ATTACK" )
bh02.lua, line 506: persona_override_group_start( BH02_BROTHERHOOD_PERSONAS, POT_SITUATIONS[POT_CUSTOM_1], "BR02_BOMBS" )
bh02.lua, line 643: persona_override_group_start(BH02_BROTHERHOOD_PERSONAS, POT_SITUATIONS[POT_ATTACK], "BR02_BOMBS")
bh02.lua, line 725: persona_override_group_start(BH02_BROTHERHOOD_PERSONAS, POT_SITUATIONS[POT_ATTACK], "BR02_ATTACK")
bh03.lua, line 2062: persona_override_group_start( COP_PERSONAS, POT_SITUATIONS[POT_ATTACK], "BR03_ATTACK" )
bh04.lua, line 256: persona_override_group_start(BH04_BROTHERHOOD_ATTACK_PERSONAS, POT_SITUATIONS[POT_ATTACK], "BR04_ATTACK")
bh07.lua, line 358: -- persona_override_group_start(BH07_SAINTS_ATTACK_PERSONAS, POT_SITUATIONS[POT_ATTACK], "BR07_ATTACK")
bh07.lua, line 359: -- persona_override_group_start(BH07_TAUNT_PERSONAS, POT_SITUATIONS[POT_TAUNT_NEGATIVE], "BR07_TAUNT")
bh07.lua, line 360: persona_override_group_start(BH07_SHOP_PERSONAS, POT_SITUATIONS[POT_CUSTOM_1], "BR07_SHOP")
bh07.lua, line 361: persona_override_group_start(BH07_MOLOTOV_PERSONAS, POT_SITUATIONS[POT_CUSTOM_2], "BR07_MOLOTOV")
bh10.lua, line 466: persona_override_group_start(BH10_BROTHERHOOD_ATTACK_PERSONAS, POT_SITUATIONS[POT_ATTACK], "BR10_ATTACK")
bh10.lua, line 467: persona_override_group_start(BH10_SAINTS_ATTACK_PERSONAS, POT_SITUATIONS[POT_ATTACK], "BR10_ATTACK")
bh11.lua, line 256: persona_override_group_start(BH11_BROTHERHOOD_PERSONAS, POT_SITUATIONS[POT_ATTACK], "BR11_ATTACK")
rn01.lua, line 403: persona_override_group_start(RN01_RONIN_ATTACK_PERSONAS,POT_SITUATIONS[POT_ATTACK], "RO01_ATTACK")
rn01.lua, line 405: persona_override_group_start(SAINTS_PERSONAS,POT_SITUATIONS[POT_ATTACK], "RO01_ATTACK")
rn01.lua, line 406: persona_override_group_start(SAINTS_PERSONAS,POT_SITUATIONS[POT_CUSTOM_1], "RO01_FINDMONEY")
rn01.lua, line 407: persona_override_group_start(SAINTS_PERSONAS,POT_SITUATIONS[POT_CUSTOM_2], "RO01_DROPMONEY")
rn03.lua, line 321: persona_override_group_start(RN03_RONIN_PERSONAS,POT_SITUATIONS[POT_ATTACK], "RO03_ATTACK")
rn06.lua, line 339: persona_override_group_start(RONIN_PERSONAS_ABBREV,POT_SITUATIONS[POT_ATTACK], "RO06_ATTACK")
rn07.lua, line 627: persona_override_group_start(RN01_RONIN_ATTACK_PERSONAS,POT_SITUATIONS[POT_ATTACK], "RO07_ATTACK")
rn08.lua, line 780: persona_override_group_start(RN08_RONIN_ATTACK_PERSONAS,POT_SITUATIONS[POT_ATTACK], "RO08_ATTACK")
rn10.lua, line 484: persona_override_group_start(RN10_RONIN_PERSONAS,POT_SITUATIONS[POT_ATTACK], "RO10_ATTACK")
rn10.lua, line 485: persona_override_group_start(RN10_SAINTS_PERSONAS,POT_SITUATIONS[POT_ATTACK], "RO10_DEFEND")
rn11.lua, line 1320: persona_override_group_start(RONIN_ATTACK_PERSONAS,POT_SITUATIONS[POT_ATTACK], "RO11_ATTACK")
ss03.lua, line 301: persona_override_group_start( SAMEDI_PERSONAS, POT_SITUATIONS[POT_ATTACK], "SS03_ATTACK" )
ss04.lua, line 565: persona_override_group_start( SAMEDI_PERSONAS, POT_SITUATIONS[POT_ATTACK], "SS04_ATTACK" )
ss06.lua, line 1501: persona_override_group_start( SS06_SAINTS_PERSONAS, POT_SITUATIONS[POT_ATTACK], "SS06_DEFEND" )
ss09.lua, line 275: persona_override_group_start( SAMEDI_PERSONAS, POT_SITUATIONS[POT_ATTACK], "SS09_ATTACK" )
tss01.lua, line 493: persona_override_group_start(COP_PERSONAS, POT_SITUATIONS[POT_ATTACK], "TSSP1_ATTACK")
tss02.lua, line 373: persona_override_group_start(TSS02_BROTHERHOOD_TAUNT_PERSONAS, POT_SITUATIONS[POT_ATTACK], "TSSPROLOGUE02_TAUNT")
ug_lib.lua, line 2279: -- See persona_override_group_start() for a more detailed description of the parameters
|
persona_override_group_stop |
true |
1 |
32bh02.lua, line 514: persona_override_group_stop( BH02_BROTHERHOOD_PERSONAS, POT_SITUATIONS[POT_ATTACK] )
bh02.lua, line 515: persona_override_group_stop( BH02_BROTHERHOOD_PERSONAS, POT_SITUATIONS[POT_CUSTOM_1] )
bh02.lua, line 642: persona_override_group_stop(BH02_BROTHERHOOD_PERSONAS, POT_SITUATIONS[POT_ATTACK])
bh02.lua, line 724: persona_override_group_stop(BH02_BROTHERHOOD_PERSONAS, POT_SITUATIONS[POT_ATTACK])
bh03.lua, line 2123: persona_override_group_stop( COP_PERSONAS, POT_SITUATIONS[POT_ATTACK] )
bh04.lua, line 260: persona_override_group_stop(BROTHERHOOD_PERSONAS, POT_SITUATIONS[POT_ATTACK])
bh07.lua, line 365: -- persona_override_group_stop(SAINTS_PERSONAS, POT_SITUATIONS[POT_ATTACK])
bh07.lua, line 366: -- persona_override_group_stop(BROTHERHOOD_PERSONAS, POT_SITUATIONS[POT_TAUNT_NEGATIVE])
bh07.lua, line 367: persona_override_group_stop(BROTHERHOOD_PERSONAS, POT_SITUATIONS[POT_CUSTOM_1])
bh07.lua, line 368: persona_override_group_stop(BROTHERHOOD_PERSONAS, POT_SITUATIONS[POT_CUSTOM_2])
bh10.lua, line 471: persona_override_group_stop(BROTHERHOOD_PERSONAS, POT_SITUATIONS[POT_ATTACK])
bh10.lua, line 472: persona_override_group_stop(SAINTS_PERSONAS, POT_SITUATIONS[POT_ATTACK])
bh11.lua, line 260: persona_override_group_stop(BH11_BROTHERHOOD_PERSONAS, POT_SITUATIONS[POT_ATTACK])
rn01.lua, line 1208: persona_override_group_stop(RONIN_PERSONAS,POT_SITUATIONS[POT_ATTACK])
rn01.lua, line 1209: persona_override_group_stop(SAINTS_PERSONAS,POT_SITUATIONS[POT_ATTACK])
rn01.lua, line 1210: persona_override_group_stop(SAINTS_PERSONAS,POT_SITUATIONS[POT_CUSTOM_1])
rn01.lua, line 1211: persona_override_group_stop(SAINTS_PERSONAS,POT_SITUATIONS[POT_CUSTOM_2])
rn03.lua, line 997: persona_override_group_stop(RONIN_PERSONAS,POT_SITUATIONS[POT_ATTACK])
rn06.lua, line 575: persona_override_group_stop(RONIN_PERSONAS,POT_SITUATIONS[POT_ATTACK])
rn07.lua, line 889: persona_override_group_stop(RONIN_PERSONAS,POT_SITUATIONS[POT_ATTACK])
rn07.lua, line 964: persona_override_group_stop(RONIN_PERSONAS,POT_SITUATIONS[POT_ATTACK])
rn07.lua, line 2291: persona_override_group_stop(RONIN_PERSONAS,POT_SITUATIONS[POT_ATTACK])
rn08.lua, line 1481: persona_override_group_stop(RONIN_PERSONAS,POT_SITUATIONS[POT_ATTACK])
rn10.lua, line 1350: persona_override_group_stop(RONIN_PERSONAS,POT_SITUATIONS[POT_ATTACK])
rn11.lua, line 1059: persona_override_group_stop(RONIN_PERSONAS,POT_SITUATIONS[POT_ATTACK])
sh_rn_rec_center.lua, line 534: --persona_override_group_stop(RONIN_PERSONAS,POT_SITUATIONS[POT_ATTACK])
ss03.lua, line 1505: persona_override_group_stop( SAMEDI_PERSONAS, POT_SITUATIONS[POT_ATTACK] )
ss04.lua, line 1271: persona_override_group_stop( SAMEDI_PERSONAS, POT_SITUATIONS[POT_ATTACK] )
ss06.lua, line 821: persona_override_group_stop( SS06_SAINTS_PERSONAS, POT_SITUATIONS[POT_ATTACK] )
ss09.lua, line 1064: persona_override_group_stop( SAMEDI_PERSONAS, POT_SITUATIONS[POT_ATTACK] )
tss01.lua, line 996: persona_override_group_stop(COP_PERSONAS, POT_SITUATIONS[POT_ATTACK])
tss02.lua, line 589: persona_override_group_stop(BROTHERHOOD_PERSONAS, POT_SITUATIONS[POT_ATTACK])
|
persona_override_persona_start |
true |
1 |
5ug_lib.lua, line 2255: -- persona_override_persona_start(“AM_Gang1”, "threat - alert (group attack)", "AMGNG1_EX01_ATTACK")
ug_lib.lua, line 2256: -- persona_override_persona_start(“AM_Gang1”, "threat - alert (solo attack)", "AFGNG1_EX01_ATTACK")
ug_lib.lua, line 2257: -- persona_override_persona_start(“AM_Gang2", "threat - alert (group attack)", "AMGNG2_EX01_ATTACK")
ug_lib.lua, line 2258: -- persona_override_persona_start(“AM_Gang2”, "threat - alert (solo attack)", "AFGNG2_EX01_ATTACK")
ug_lib.lua, line 2273: persona_override_persona_start(persona, situation, tag_prefix .. "_" .. tag_suffix)
|
persona_override_persona_start_do |
true |
|
2 |
persona_override_persona_stop |
true |
1 |
1 |
persona_override_persona_stop_do |
true |
|
2 |
persona_trigger_get_player_prefix |
true |
1 |
3 |
player_button_just_pressed |
true |
|
2bh09.lua, line 622: if (get_dist_char_to_nav(LOCAL_PLAYER, TRIGGER_AK47_AMMO) < 3) and player_button_just_pressed(3) then
bh09.lua, line 637: if (get_dist_char_to_nav(LOCAL_PLAYER, TRIGGER_RPG_AMMO) < 3) and player_button_just_pressed(3) then
|
player_controls_disable |
true |
|
69bh01.lua, line 751: player_controls_disable( LOCAL_PLAYER )
bh01.lua, line 759: player_controls_disable( REMOTE_PLAYER )
bh03.lua, line 778: player_controls_disable( LOCAL_PLAYER )
bh03.lua, line 783: player_controls_disable( REMOTE_PLAYER )
bh03.lua, line 1266: player_controls_disable( LOCAL_PLAYER )
bh03.lua, line 1268: player_controls_disable( REMOTE_PLAYER )
bh05.lua, line 623: player_controls_disable( triggerer )
bh05.lua, line 1141: player_controls_disable( LOCAL_PLAYER )
bh05.lua, line 1146: player_controls_disable( REMOTE_PLAYER )
bh06.lua, line 327: player_controls_disable(LOCAL_PLAYER)
bh06.lua, line 331: player_controls_disable(REMOTE_PLAYER)
bh06.lua, line 500: player_controls_disable( REMOTE_PLAYER )
bh06.lua, line 503: player_controls_disable( LOCAL_PLAYER )
bh10.lua, line 811: player_controls_disable(LOCAL_PLAYER)
bh10.lua, line 813: player_controls_disable(REMOTE_PLAYER)
em01.lua, line 1701: player_controls_disable( LOCAL_PLAYER )
em01.lua, line 1703: player_controls_disable( REMOTE_PLAYER )
ep02.lua, line 459: player_controls_disable(triggerer)
ep03.lua, line 319: player_controls_disable(LOCAL_PLAYER)
ep03.lua, line 321: player_controls_disable(REMOTE_PLAYER)
rn01.lua, line 349: player_controls_disable( LOCAL_PLAYER )
rn01.lua, line 353: player_controls_disable( REMOTE_PLAYER )
rn02.lua, line 364: player_controls_disable(LOCAL_PLAYER)
rn02.lua, line 366: player_controls_disable(REMOTE_PLAYER)
rn02.lua, line 893: player_controls_disable(Clothing_dealer_player)
rn04.lua, line 477: player_controls_disable(LOCAL_PLAYER)
rn04.lua, line 479: player_controls_disable(REMOTE_PLAYER)
rn06.lua, line 314: player_controls_disable(LOCAL_PLAYER)
rn06.lua, line 316: player_controls_disable(REMOTE_PLAYER)
rn07.lua, line 824: player_controls_disable(LOCAL_PLAYER)
rn07.lua, line 940: player_controls_disable(LOCAL_PLAYER)
rn08.lua, line 1299: player_controls_disable(placer)
rn08.lua, line 1411: player_controls_disable(LOCAL_PLAYER)
rn08.lua, line 1413: player_controls_disable(REMOTE_PLAYER)
rn09.lua, line 224: player_controls_disable(LOCAL_PLAYER)
rn09.lua, line 226: player_controls_disable(REMOTE_PLAYER)
rn11.lua, line 393: player_controls_disable(LOCAL_PLAYER)
rn11.lua, line 395: player_controls_disable(REMOTE_PLAYER)
ss01.lua, line 1041: player_controls_disable( LOCAL_PLAYER )
ss01.lua, line 1052: player_controls_disable( REMOTE_PLAYER )
ss02.lua, line 1259: player_controls_disable( triggerer_name )
ss04.lua, line 573: player_controls_disable( LOCAL_PLAYER )
ss04.lua, line 575: player_controls_disable( REMOTE_PLAYER )
ss05.lua, line 1637: player_controls_disable( LOCAL_PLAYER )
ss05.lua, line 1639: player_controls_disable( REMOTE_PLAYER )
ss09.lua, line 522: player_controls_disable( LOCAL_PLAYER )
ss09.lua, line 524: player_controls_disable( REMOTE_PLAYER )
ss10.lua, line 908: player_controls_disable( LOCAL_PLAYER )
ss10.lua, line 910: player_controls_disable( REMOTE_PLAYER )
ss10.lua, line 1413: player_controls_disable( LOCAL_PLAYER )
ss11.lua, line 417: player_controls_disable( LOCAL_PLAYER )
ss11.lua, line 419: player_controls_disable( REMOTE_PLAYER )
ss11.lua, line 556: player_controls_disable( LOCAL_PLAYER )
ss11.lua, line 558: player_controls_disable( REMOTE_PLAYER )
ss11.lua, line 758: player_controls_disable( LOCAL_PLAYER )
ss11.lua, line 760: player_controls_disable( REMOTE_PLAYER )
ss11.lua, line 987: player_controls_disable( LOCAL_PLAYER )
ss11.lua, line 989: player_controls_disable( REMOTE_PLAYER )
tss01.lua, line 1701: player_controls_disable(player)
tss01.lua, line 4233: player_controls_disable(LOCAL_PLAYER)
tss01.lua, line 4235: player_controls_disable(REMOTE_PLAYER)
tss02.lua, line 1331: player_controls_disable( LOCAL_PLAYER )
tss02.lua, line 1334: player_controls_disable( REMOTE_PLAYER )
tss03.lua, line 150: player_controls_disable(LOCAL_PLAYER)
tss03.lua, line 152: player_controls_disable(REMOTE_PLAYER)
tss03_demo.lua, line 119: player_controls_disable(LOCAL_PLAYER)
tss03_demo.lua, line 121: player_controls_disable(REMOTE_PLAYER)
ug_lib.lua, line 1808: player_controls_disable( LOCAL_PLAYER )
ug_lib.lua, line 1810: player_controls_disable( REMOTE_PLAYER )
|
player_controls_enable |
true |
|
74bh03.lua, line 1450: player_controls_enable( LOCAL_PLAYER )
bh03.lua, line 1452: player_controls_enable( REMOTE_PLAYER )
bh03.lua, line 2145: player_controls_enable( LOCAL_PLAYER )
bh03.lua, line 2147: player_controls_enable( REMOTE_PLAYER )
bh05.lua, line 666: player_controls_enable( triggerer )
bh05.lua, line 1165: player_controls_enable( Player_with_disabled_controls )
bh06.lua, line 411: player_controls_enable(LOCAL_PLAYER)
bh06.lua, line 414: player_controls_enable(REMOTE_PLAYER)
bh06.lua, line 753: player_controls_enable(REMOTE_PLAYER)
bh06.lua, line 755: player_controls_enable(LOCAL_PLAYER)
bh10.lua, line 849: player_controls_enable(LOCAL_PLAYER)
bh10.lua, line 851: player_controls_enable(REMOTE_PLAYER)
em01.lua, line 564: player_controls_enable( LOCAL_PLAYER )
em01.lua, line 566: player_controls_enable( REMOTE_PLAYER )
em01.lua, line 1749: player_controls_enable( LOCAL_PLAYER )
em01.lua, line 1751: player_controls_enable( REMOTE_PLAYER )
ep02.lua, line 483: player_controls_enable(triggerer)
ep03.lua, line 366: player_controls_enable(LOCAL_PLAYER)
ep03.lua, line 368: player_controls_enable(REMOTE_PLAYER)
rn02.lua, line 390: player_controls_enable(LOCAL_PLAYER)
rn02.lua, line 392: player_controls_enable(REMOTE_PLAYER)
rn02.lua, line 901: player_controls_enable(Clothing_dealer_player)
rn04.lua, line 496: player_controls_enable(LOCAL_PLAYER)
rn04.lua, line 498: player_controls_enable(REMOTE_PLAYER)
rn06.lua, line 380: player_controls_enable(LOCAL_PLAYER)
rn06.lua, line 382: player_controls_enable(REMOTE_PLAYER)
rn07.lua, line 831: player_controls_enable(LOCAL_PLAYER)
rn07.lua, line 947: player_controls_enable(LOCAL_PLAYER)
rn08.lua, line 1337: player_controls_enable(placer)
rn08.lua, line 1442: player_controls_enable(LOCAL_PLAYER)
rn08.lua, line 1444: player_controls_enable(REMOTE_PLAYER)
rn09.lua, line 253: player_controls_enable(LOCAL_PLAYER)
rn09.lua, line 255: player_controls_enable(REMOTE_PLAYER)
rn11.lua, line 436: player_controls_enable(LOCAL_PLAYER)
rn11.lua, line 438: player_controls_enable(REMOTE_PLAYER)
rn11.lua, line 582: player_controls_enable(LOCAL_PLAYER)
rn11.lua, line 584: player_controls_enable(REMOTE_PLAYER)
ss02.lua, line 1292: player_controls_enable( triggerer_name )
ss02.lua, line 1430: player_controls_enable( LOCAL_PLAYER )
ss04.lua, line 587: player_controls_enable( LOCAL_PLAYER )
ss04.lua, line 589: player_controls_enable( REMOTE_PLAYER )
ss04.lua, line 1278: player_controls_enable( LOCAL_PLAYER )
ss04.lua, line 1280: player_controls_enable( REMOTE_PLAYER )
ss05.lua, line 1648: player_controls_enable( LOCAL_PLAYER )
ss05.lua, line 1650: player_controls_enable( REMOTE_PLAYER )
ss05.lua, line 1964: player_controls_enable( LOCAL_PLAYER )
ss05.lua, line 1966: player_controls_enable( REMOTE_PLAYER )
ss09.lua, line 540: player_controls_enable( LOCAL_PLAYER )
ss09.lua, line 542: player_controls_enable( REMOTE_PLAYER )
ss09.lua, line 1068: player_controls_enable( LOCAL_PLAYER )
ss09.lua, line 1070: player_controls_enable( REMOTE_PLAYER )
ss10.lua, line 956: player_controls_enable( LOCAL_PLAYER )
ss10.lua, line 958: player_controls_enable( REMOTE_PLAYER )
ss11.lua, line 484: player_controls_enable( LOCAL_PLAYER )
ss11.lua, line 486: player_controls_enable( REMOTE_PLAYER )
ss11.lua, line 600: player_controls_enable( LOCAL_PLAYER )
ss11.lua, line 602: player_controls_enable( REMOTE_PLAYER )
ss11.lua, line 661: player_controls_enable( LOCAL_PLAYER )
ss11.lua, line 663: player_controls_enable( REMOTE_PLAYER )
ss11.lua, line 774: player_controls_enable( LOCAL_PLAYER )
ss11.lua, line 776: player_controls_enable( REMOTE_PLAYER )
ss11.lua, line 1069: player_controls_enable( LOCAL_PLAYER )
ss11.lua, line 1071: player_controls_enable( REMOTE_PLAYER )
tss01.lua, line 1716: player_controls_enable(player)
tss01.lua, line 4279: player_controls_enable(LOCAL_PLAYER)
tss01.lua, line 4281: player_controls_enable(REMOTE_PLAYER)
tss03.lua, line 202: player_controls_enable(LOCAL_PLAYER)
tss03.lua, line 204: player_controls_enable(REMOTE_PLAYER)
tss03_demo.lua, line 217: player_controls_enable(LOCAL_PLAYER)
tss03_demo.lua, line 219: player_controls_enable(REMOTE_PLAYER)
ug_lib.lua, line 1827: player_controls_enable( LOCAL_PLAYER )
ug_lib.lua, line 1829: player_controls_enable( REMOTE_PLAYER )
ug_lib.lua, line 1841: player_controls_enable( LOCAL_PLAYER )
ug_lib.lua, line 1843: player_controls_enable( REMOTE_PLAYER )
|
player_creation_is_open_do |
true |
|
1 |
player_creation_open |
true |
1 |
|
player_creation_open_do |
true |
|
1 |
player_force_vehicle_seat |
true |
|
8bh03.lua, line 2107: player_force_vehicle_seat( LOCAL_PLAYER, -1 )
bh03.lua, line 2109: player_force_vehicle_seat( REMOTE_PLAYER, -1 )
ss07.lua, line 722: player_force_vehicle_seat( LOCAL_PLAYER, 1, RAIL_BOAT_NAME )
ss07.lua, line 724: player_force_vehicle_seat( REMOTE_PLAYER, 2, RAIL_BOAT_NAME )
ss07.lua, line 773: player_force_vehicle_seat( LOCAL_PLAYER, 2, RAIL_CAR_TWO_NAME )
ss07.lua, line 775: player_force_vehicle_seat( REMOTE_PLAYER, 3, RAIL_CAR_TWO_NAME )
ss07.lua, line 1108: player_force_vehicle_seat( LOCAL_PLAYER, -1 )
ss07.lua, line 1110: player_force_vehicle_seat( REMOTE_PLAYER, -1 )
|
player_get_custom_voice |
true |
|
1 |
player_get_nearest_trigger_of_type |
true |
|
2rn02.lua, line 735: local new_repair_trigger = player_get_nearest_trigger_of_type("car mechanic", player, false)
rn02.lua, line 1781: local new_repair_trigger = player_get_nearest_trigger_of_type("car mechanic", player, false)
|
player_is_in_vehicle |
true |
|
1bh11.lua, line 598: while(bh11_num_tribal_drivers_driving() > 3 and not player_is_in_vehicle("#PLAYER1#")) do
|
player_is_targeting |
true |
1 |
|
player_is_targeting_do |
true |
|
2 |
player_names_get_all |
true |
|
2 |
player_warp_to_shore_disable |
true |
|
2 |
player_warp_to_shore_enable |
true |
|
2 |
playlist_is_dirty |
true |
|
4 |
playlist_is_playing |
true |
|
1 |
playlist_play_track |
true |
|
6pause_menu.lua, line 378: playlist_play_track(0, 0, true) -- Stop any song playing
pause_menu.lua, line 3586: playlist_play_track(0, 0, true) -- Stop any song playing
pause_menu.lua, line 4324: playlist_play_track(0, 0, true)
pause_menu.lua, line 4330: playlist_play_track(menu_data.active_pane[play_index].genre, menu_data.active_pane[play_index].idx)
pause_menu.lua, line 4340: playlist_play_track(menu_data.active_pane[play_index].genre, menu_data.active_pane[play_index].idx)
pause_menu.lua, line 4344: playlist_play_track(0, 0, true)
|
playlist_save_list |
true |
|
1 |
position_is_in_trigger |
true |
|
2 |
prison_blackout_nuke_zone |
true |
|
1 |
prison_blackout_restore_everything |
true |
|
1 |
prison_blackout_set_window_threshold |
true |
|
2 |
prison_blackout_start |
true |
|
1 |